FoonLudum Dare ExplorerLD26 → True treasure of Kartoffelschloss

True treasure of Kartoffelschloss

By mortus

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CategoryRankScoreCount
Coolness1100
Humor2412.79
Graphics2713.48
Overall3613.37
Mood3863.11
Fun4783.07
Audio5322.75
Innovation6493.01
Theme7903.30

Comments

Magnus 2013-04-29 06:39

Not bad, at first I thought it was the complete opposite of minimalism, but that was a cool approach to it.

acronaut111 2013-04-29 07:10

Nice execution on minimalism theme mechanic.
more challenging on further stages.

morbidbuilder407 2013-04-29 07:12

5th game i have tested and best one so far.. Thnk you for including player guides to your game.. Good stuff..

zillix 2013-04-29 07:16

played all the way to the end. man, I do not want to let this guy pack for me on a trip! really unique interpretation of the theme. awesome job! I rather liked the graphics as well

aduros 2013-04-29 07:18

Great graphics! Interesting take on the theme.

sebastian 2013-04-29 07:20

Hey, I thought this was a pretty cool game. Interesting way of including the minimalism theme :)
There were a couple of small problems like I was able to just walk straight over the first set of spikes. I also experienced some problems with wall jumping and some animation problems if I changed directions while still holding the other button down. Still nothing major and I had a good time playing!

graytest 2013-04-29 09:22

Cool game. Controls could maybe have been a bit better (jumping felt a bit sluggish), but overall I really liked it!

chman 2013-04-29 09:28

The concept (moving weapons as you go - reversed minimalism) is really good, the graphics are nice, but the game is somewhat ruined by bad controls and weird movement physics. That's a bit sad because there's good potential here.

shotiris 2013-04-29 10:25

Awesome man :)

evelynjolli 2013-04-29 10:28

liked the concept. the controls, wall jumping in particular made me give up on the game at level 4.

jacklehamster 2013-04-29 10:29

Nice idea. I got annoyed with the controls at first, but after getting a hang of the double jump it got better.

tau7153 2013-04-29 10:36

I didn't really get what was minimal about it, but the game is solid. Nice one.

orangepascal 2013-04-29 10:39

felt a bit slow and generic, but interesting result as you continue

andreibarsan 2013-04-29 11:35

I like the idea of heading TOWARDS minimalism. The platforming controls could be a tad tighter though. And the camera feels a bit laggy. But I liked the graphics and the sound effects. Dein Spiel gefällt mir. :D

8bitpimp 2013-04-29 11:42

Nice solid game. Funny and cute at the same time, I really like the snails and their draw style. The physics could use a little work however, as it feels like I am on the moon.

beshr 2013-04-29 12:13

Interesting approach, definitely original and innovative. Like you said, graphics need a little more work :)

griz 2013-04-29 12:29

"graphics is one of the weakest parts of the game I think."
haha, can't really agree with you on this one.

Every part feels solid and the game has much to offer.
Quite enjoyed it.

lanoiadimuu 2013-04-29 12:30

Insightful game.

tinco 2013-04-29 13:14

Nice little game, but I couldn't get past the wall jump in level 4, so apparently I can't get to the best part :(

muton 2013-04-29 13:23

Yeah, this is really good - I like the premise and everything works!

rujomarco 2013-04-29 13:46

nice one, reminds me of wonderboy in monsterland *nostalgic-sigh*

tiago-ling 2013-04-29 13:49

Nice approach to the theme. Long and hard game too (the wall jump is kind of tricky to master). On chapter 3, i got trapped inside a wall and couldn't return to the level.

adipson 2013-04-29 14:33

year...it'a a Wonderboy'like ! fun ! good works

donan 2013-04-29 14:40

The game its really interesting. I like the choices and how the game raises the difficulty level. I think controls might have been better without the use of the mouse at the same time, and the weapons on different keys, cause you gotta stop moving to attack(its hard to move and use weapons at the same time with one hand)

jaj 2013-04-29 14:53

Nice! Theme well used. The controls, especially the walljumping wasn't perfect though, and some weapons were too similar for my taste. I'm sad I dropped the bow first.

martijn 2013-04-29 14:59

Great graphics

lrdkzrth 2013-04-29 15:14

Charming approach and an enjoyable game.

theomnis 2013-04-29 16:02

You will have to pry my halberd from my cold dead hands!

hiku 2013-04-29 17:11

Really, really good.

mnemusyne 2013-04-29 17:23

I like the camera movement, very smooth.

sheep 2013-04-29 18:14

The controls are kinda hard, especially using the mouse and two sides of the keyboard at the same time. Wall jumping was too tight.

webravenz 2013-04-29 18:33

nice game, had problems with controls too ... two many buttons and hard to wall jump, but nice graphics ;)

mrexcessive 2013-04-29 18:35

Take your point re. physics. It has sections where you have to die before you know how to proceed, perhaps reasonable but can get frustrating... maybe I'm not proceeding with sufficient caution...

sparkleswirl 2013-04-29 19:33

Hint for people w/ wall jumping troubles: do a wall jump right before you hit the apex of your first jump.

Of all the LD48 games where the core mechanic is "you lose something after every stage" (and there are so many of them!) yours I think is the best. The game is fun, it's excellently done and while all the other games ended with you losing your items/abilities I did not see Chapter 2 coming at all. The wall jump is a little awkward because your vertical momentum doesn't reset when you wall jump (you need to reset the character's vertical speed to 0 when you do a double/wall jump because otherwise if the character is falling you won't get much added height) but that's really the only complaint I have with the game.

hgouveia 2013-04-29 22:41

Very well done, love the graphics

vladimirdlc 2013-04-30 00:51

I liked it, I did not thought that it would end with that progression, interesting.

namuol 2013-04-30 03:55

Glad to see an entry about minimalism in the sense of decluttering. The "feel" was a bit sluggish for my taste in platformers but I can fogive it for the multitude of mechanics presented within it.

misfit 2013-04-30 13:24

Nice little game. Everything works great, but jumping needs more gravity?

linuus 2013-04-30 14:55

Great idea and presentations but the controls feel a litte off..

edocentrique 2013-04-30 15:54

It's a bit slippy but it's good !

eatenalive3 2013-04-30 22:40

I loved it! Controls in the final level were a bit difficult, but I think the movement was intended. So many controls! :P

cherrynukacola 2013-05-01 07:33

Wow. That was great. Clever use of theme and I really liked the game's message. Thank you!

numpad 2013-05-01 07:54

Good one! Nice idea with the minimalism. Didn't like the graphics. But nice levels.

vaalen 2013-05-01 08:10

I have been blocked in a hole during the chapter 2 and it was impossible to escape so I restart the game. Except this, it's very good game.

robotality 2013-05-01 08:41

I liked the "remove your stuff" idea. The controls are a little bit strange which ruined the game a bit for me.

jod 2013-05-01 10:35

Very well done, I loved dropping my weapons one by one and even ascending to... what, exactly? :)

Awesome.

intripoon 2013-05-01 11:28

Awesome game!

fullmontis 2013-05-01 11:42

Only thing I don't like is the fact that some weapons are impossible to use unless you get hit in return (like the knife). And maybe it needs some balance tuning. Other than that I really like the concept.

diamonde 2013-05-01 14:08

This is indeed a true treasure. Very deep game and varied gameplay as well!
At the beginning of this compo I had the very same idea about leaving an item every level instead of gaining one, but didn't know hot to follow it through. You, however, did it brilliantly! :)

icecliff 2013-05-01 14:17

The loosing weapons really annoyed me! :P

brotherst 2013-05-01 14:56

Nice! I like it.

daanvanyperen 2013-05-01 15:26

Wall jumping is fun!

kreischweide 2013-05-01 15:45

Not bad at all! You can feel the strugles with the platforming part here and there. But knowing that no framework was involved its quite impressive!

wiering 2013-05-01 16:00

It was fun for a while, but frustrating to keep having to shoot each enemy like 10 times, and keep having to start over.

diningphilosopher 2013-05-01 16:18

Nice! I really like the 'story', the later stages surprised me. The graphics are good, it's the audio that could use some improvement if you ask me ;-) It took me a while to figure out the wall-jumping.

casino-jack 2013-05-01 16:51

The controls felt quite fiddly at first, but I got the hang of it by a few levels in.

oskardevelopment 2013-05-01 17:37

Charming game with personality and I personally like that you allow the user to make choices at each step which affects the gameplay. Choices are awesome!

lizzip 2013-05-01 18:33

Nice indeed. Couldn't quite get the hang of the damn wall jumping though

ltyrosine 2013-05-01 19:13

Amazing game, loved the music, loved the graphics, mood and the powerful message it delivers. One of the gems of LD26 for no doubt.

thomastc 2013-05-01 19:16

I like the idea of the player becoming less powerful over time, rather than the enemies becoming more powerful. The physics are a bit floaty and the camera is too laggy; I frequently had to stop and wait for it to catch up before I could see where I was going. Wall jumping is too hard for me to pull off... Oh, I like the sound effects! They remind me of Commander Keen, especially the slugs.

meta87 2013-05-01 19:51

Wow you got a lot done and its a fun little game nice job!

goerp 2013-05-01 19:59

I'm not sure if box2D would be much better. Wall jump isn't very real.
Anyway, I like the game and I think it is a nice take on the theme. The graphics are cute and the music has a nice old school pulse sound.

bradleysmith 2013-05-01 22:17

This is a very polished game for 48 hours, well done!

minionstudios 2013-05-01 22:29

Fun game! love the optional weapons, but hate losing them. The controls are strange to use because of the key bindings (I prefer wasd and the action keys are too close)

pplo 2013-05-01 23:25

I liked it. And I liked the conclusion!
Every level I was wondering what's gonna be abandonned next.
Good work!

lightnarcissus 2013-05-02 03:47

Mechanics particularly the controls feel a little slow but besides that the game is good fun!

cwilloughby 2013-05-02 05:03

Cool. Like the ideas and approach. Controls were very touchy. Camera lag was noticeable. Liked the decisions and audio.

enzo 2013-05-02 05:25

It was pretty straightforward for the first few levels, and then-holy shit, whaat?? Amazing twist

bereuge 2013-05-02 09:50

Really great, I loved the twist!

jijaweb 2013-05-02 17:59

Cool game!

rafaelsales 2013-05-02 19:10

Good game. Awesome art! Congratz!

ithildin 2013-05-02 21:38

Graphics were quite good, and I like that you have to choose at the end of each level, a smart design decision =)

The bow felt a bit unresponsive at times, though, as if there was some kind of cooldown. Still, congratulations on a nice job :)

johnnysix 2013-05-02 21:44

Cool game, loved the twist on the theme. I really liked the music too - the simple music with the noisy chip-tune was perfect. :)

alwaysinbeta 2013-05-02 22:41

Wow great game. Took a little while to get it. I thought the ending to chapter one was going to be the end, but there was much more to come. Fantastic!

kefir 2013-05-02 23:15

Really nice complete entry! Enjoed playing it!

tsamisaherb 2013-05-03 00:00

Wall jump is tough

pixelulsar 2013-05-03 01:07

Nice way of interpreting the theme, I love how cocky character was. Wall jumping did not feel right.

davidpeter 2013-05-03 02:12

Awesome. Excellent play on the theme.

kurrik 2013-05-03 07:01

Nice, I like how you didn't go for the obvious "make a simple game" approach to the theme. Wall jumping got a bit frustrating though.

dremelofdeath 2013-05-03 08:38

Very cool... Very deep. Really enjoyed the ending. The controls were a little weird when there was no gravity, but I was essentially unstoppable at that point, so it didn't matter. *spoiler alert* Giving up hatred was a fantastic idea for the ending.

patrickward 2013-05-03 14:05

Neat twist on the minimal theme. I love the concept and the graphics. The controls felt a little frustrating at times, but that may also be part of learning the game. Impressive that you did this without a framework. Well done!

runonthespot 2013-05-03 19:02

The art is especially great- enjoy the little bow and arrow too :)

vilcans 2013-05-03 21:40

The controls are extremely frustrating. I almost gave up after failing a wall jump for the 10th time. I'm glad I didn't because this is a great interpretation of the theme.

iossif 2013-05-03 22:56

i loved the snail enemies :D
somehow the walljump did not really work for me though. in the level after i lost the 2nd weapon i got stuck :(

smilingcat 2013-05-04 13:39

Lol, first thing I thought when I started this game was, "I don't need all of these weapons!" I liked how the game slowly started whittling down your arsenal.

pabloalexandre31 2013-05-04 17:08

Nice Game! I found the gameplay cool, the commands are difficult in sometimes, because i had use keyboard and mouse, but in overall, it's nice :)

xgor 2013-05-04 18:35

Pretty cool, the engine is could use some polish though, the jumping (And flying) felt kinda stiff though.

elbowroom 2013-05-05 09:03

Very good. I did not find any flaws in this game. I guess you could say it was flawless? I liked the concept of losing everything to gain everything and the way the gameplay and level design worked with the concept to create a good experience. Most of all, I liked that it didn't end abruptly or too soon like some compo games do for understandable reasons.

mollymus 2013-05-05 10:40

Wow, I loved this game! Very cool! Played it through and enjoyed every minute!:)

hypp 2013-05-05 12:12

Nice one! And a creative way to deal with minimalism!

binary_girl 2013-05-05 13:05

i couldnt grasp the up wall jump enough to progress till all the weapons were gone (if thats what happened ) believe me i tried hehe good game man :)

granada 2013-05-05 19:37

Loved the "walk" animation of the player. Good thing to leave weapons behind. Good job!

gatechgrad 2013-05-06 00:09

Interesting concept of having to give up a weapon after each level. I couldn't make it past the last? level where you only have the dagger.

phocker 2013-05-06 03:44

really like the game -- great idea on the theme -- great effort.

wisegamer 2013-05-06 12:26

Nice game! I loved the approach to the theme.

kunonooni 2013-05-06 21:58

really cool game. Nice use of theme.

someone 2013-05-06 23:14

Interesting idea. Fun game. Good job.

catman 2013-05-07 07:37

Fun mechanim, nice graphics, good mood. Controls were a bit stiff, tho.

brookman 2013-05-07 12:08

The enemy sprites are nice ;) The game places nicely but I had some trouble first with the keyconfig. Maybe it would be easier to change the active weapon and only have one attack button (or two, one for melee and one for the bow).

realyuniquename 2013-05-07 18:44

In early levels enemies takes too long to die )

yarek 2013-05-07 19:14

I like this game, it's kinda fun and well done :)

zener 2013-05-08 16:40

Very good graphics, I like to have multiple weapons and platformers mechanics are quite good too.

scriptorum 2013-05-08 20:03

But I need my hatred! It makes me stronger!

smotko 2013-05-08 22:42

I liked the idea of removing weapons each level, mostly because all the choices were overwhelming at first. The controls felt a bit awkward (I wish I could jump with space and using the mouse for just the bow was not as fun). Wall jumping was a bit of a pain, but I liked the game overall. Well done!

fnkee 2013-05-09 00:36

Wonderful. At first I it didn't seem minimalistic at all, but as I played through the game, I understood your way of implementing it. Very unique, and with great story. Also, neat music. Good job!

zappi 2013-05-09 05:47

Incredibly hard and confusing wall-jumps (so I dropped trying it on the 3rd level), but overall feeling is that you've done a great job creating several levels and tons of graphics! :)

georgebroussard 2013-05-09 08:04

Graphic nice. Jump mechanics were too slow and floaty, imo. Controls were tough to handle. Would have preferred a weapon switch button and an attack button?

ernyz 2013-05-09 11:11

Great game, i especially liked your approach to the theme :)

someguy22 2013-05-09 19:42

Great concept!

norritt42 2013-05-09 20:57

It was really hard to jump. Game did brake when tabbing. i total I did enjoy the experiences though. I just like to give you some to work on. :)

dick_claus 2013-05-10 03:36

Like the level without a body. Nice game.

gamerespect 2013-05-10 18:12

Simply love it. The aesthetic, the music, the concept.. I'm honestly jealous i didnt think of a concept of minimalism this good. Awesome job!

kill0u 2013-05-10 18:41

Nice theme interpretation. Controls can be improved ;)

avidgamernino 2013-05-10 22:07

good job! I enjoyed you taking the steps into minimalism. I do not need any hatred

jellycakes 2013-05-11 03:33

Was nice, quite a popular interpretation of minimalism which made for some quite difficult (and frustrating) gameplay. Really well done, some nice polish there.

arrogant-gamer 2013-05-11 06:23

This was a very fun, very clever, and very complete entry. This game presented me with a slow release of awesome, culminating in a great ending. As I discarded my weapons I thought, "oh yeah this is the 'minimalism' I guess." Only when I gained psychic powers did I begin to suspect what the true treasure might be.

Games like this -- that ask me to play a genre I'm familiar with in reverse -- are truly awesome. Reminded me of Death Death Evolution from a previous Ludum Dare.

almax27 2013-05-12 11:17

Found the floaty jump kinda slow and frustrating but really liked how the game progressed. Good work :D

yezu 2013-05-12 16:24

Nice take on the theme. The controls are irritating though...

doublecaster 2013-05-12 16:57

This game was fantastic. Very interesting approach to the theme. Also the graphics were really good, I couldn't never do so good looking graphics in such a short time.

de10ter 2013-05-13 15:46

I nearly stopped playing due to the wall jumping frustration, but glad I kept on going, I enjoyed that.

twelveplusplus 2013-05-14 20:59

yes, wall jumping was a bit wonky... prety fun game though.

omaha 2013-05-15 04:48

Absolutely loved the in-game tutorial.

ncgames 2013-05-16 01:37

nice. solid concept stripping abilities each level

frogmaster 2013-05-16 15:39

I like the walljump system. You also did a nice effort on theme. Plus a really nice ending. Good job!

thatwhichis 2013-05-16 20:52

Really nice message, and a good response to some continuing controversy in game development. :-D

madball 2013-05-17 12:40

Lolwhat? It`s almost the same idea as mine! And it`s 100th game I`ve rated.
Graphics are great, and storytelling is solid. The theme approach is very original :P.
Mind attack was overpowered. I can shoot once and kill very many enemies. And weapons gone too fast.
Gravity controls weren`t comfortable. The player seemed to go vertically faster and easier than horisontally...
And I expected a level when you can`t attack at all.

puccini 2013-05-17 18:59

A lot of controls... I don't like the physics... but it's a good game.

xanjos 2013-05-17 22:49

Took a while to get used to the wall jumping but the losing stuff as you progress mechanic was pretty cool and the ending was actually quite interesting.

codexus 2013-05-18 10:24

Cool little platformer! The wall jumping was a bit too hard.

ghostinthesoft 2013-05-18 10:42

so much in so few time, great job

gokuhd 2013-05-19 20:10

great game, it looks like you put a lot of effort on it. Challenging and fun, i like it.

whiteravens 2013-05-19 22:47

Great, but the controls are sometimes stiff and unresponsive. Still a great game nonetheless.

adventureislands 2013-05-20 17:17

Interesting take of the theme, bit similar to my game except yours had a nice aesop.

This was otherwise very well done, but the controls and physics were really wonky.

shawn42 2013-05-20 19:19

Very nice! I had a lot fun with the challenges. It's always good when you forget that you are rating games and just get sucked into one. The wall jumping felt a little strange; eventually I got the hang of it.

ryuurei 2013-05-20 19:52

This was incredible fun. The game itself was enjoyable- a nice little platformer. Stabbing away at monsters was pretty fun, but it was really entertaining as things get more minimal. A great way to tackle the theme, very creative, and a lot of fun. I really can't say anything bad about this. It was very entertaining, and I'd love to play more games like this.