FoonLudum Dare ExplorerUsers → kreischweide

kreischweide

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201326MinimalismAscenioncompo11202.581.883.303.852.943.412.783.7049

Performance over time

overall score (left axis) percentile (right axis)

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Fun vs Overall

Innovation vs Overall

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Humor vs Overall

Mood vs Overall

Comments by kreischweide

LD26 — Minimalism

Ordinal by tompudding 2013-05-01T21:42:00

Oh something unexpected :) Great idea and execution, like the approach!

Nothing by mollymus 2013-05-02T08:59:00

Fits the theme but to difficulty is way off. Nice art and I love the running animation.

Lightrail by Geoege 2013-05-02T09:09:00

Challenging because of the twisted control scheme, maybe a difficulty setting could've helped but avoiding the fading effect on the barriers and the speed. Otherwise great entry!

Newborn by Lowlet 2013-04-29T11:11:00

That one got a very eerie atmosphere, so I cant seem to find a way to where I seem to suppost to go. But nice style, sound and outer architecture!

Jump On Cube (flash) by Naram 2013-05-19T10:05:00

Nice overall, maybe a retry system would have helped once you fall from higher grounds :)

Another Minimalistic War by psychomonster 2013-05-01T15:54:00

Nice first entry! Had fun grinding, but could really use some kind of bait for the mind to stay focused.

The Parasite by jahlgren 2013-04-29T14:38:00

Very nice indeed. Only sounds could have been better (less agressive in tone) and some kind of music would help it alot.

Lumber Rumble by MRvanderPants 2013-05-01T16:49:00

Nice work, but the controls got me confused for a second. Everything fine, but the difficulty should increase at some point :)

UFO Invaders Love Steak by ZombieRockParty 2013-05-01T18:33:00

Missed opportunity, you could instead have gone for Jam instead of Comp to get the extra 24 hours to finish it :) Otherwise style looks great to fit the theme, audio is in... just a bit more game mechanics could have been enough.

True treasure of Kartoffelschloss by mortus 2013-05-01T15:45:00

Not bad at all! You can feel the strugles with the platforming part here and there. But knowing that no framework was involved its quite impressive!

Gawdamn Aliens! by Jyrkface 2013-05-02T09:14:00

Nice game, definitely fun and very responsive controls. Some aggresive background music and some more detailed sfx could improve the experience. Great work!

hru by gilmore606 2013-05-01T21:45:00

Great entry, feels polished on so many levels!

Lost Colours by Meetic666 2013-05-01T16:17:00

Nice snake version. Graphics get flickery sometimes and the controls are somewhat hard, but overall the theme idea interpretation is good!

Deja vu by Oleg Zhurko 2013-05-01T16:11:00

Great game, this could actually be a good indie game with some smaller additions and more adictive puzzles :)

Text Parser Platformer by Back to Browse Entries 2013-05-01T16:26:00

Web seems not runable as it uses some kind of old unity player version? Windows client download just prompts an error message about "There should be 'TextParserPlatformer_Data' folder next to the executable"

please survive by palsina 2013-05-02T09:32:00

Great graphics, wished for some sfx. Had fun :)

alphashove by lif9 2013-05-01T21:38:00

Nice style and theme representation, controls are great but for me it was a bit too tedius to just move the "cubes" around with only a single mechnanic.

Broken Balls by MRxTeabag 2013-05-01T21:33:00

Works and plays nice, good concept, a bit rough on the controls. Great work.

PUZZLE CUBE by petrocket 2013-05-01T18:40:00

Idea is great and style went into a lovely direction but I hoped that you got a bit more done due to all things dropped. I guess all the moving around mechanic can get quite difficult once you need to respect to player position and so on :)

One thing I noticed in the first seconds is that you cant move around the bottom or top of the cube, which would be even more nice.

Everybody Fail by ncgames 2013-05-01T15:47:00

Loved the style, fits the theme superb!

Huit by nddrylliog 2013-05-01T16:24:00

Presentation is great, though the minimalism is hurting the gameplay severly as it does not explain itself in any bit without reading through the instructions. A small overlay with some hints might prevented the initial frustrations :) Other than that, great execution!

Dodge by Snuffypot11 2013-05-02T08:33:00

Reminds me of Geometry Wars Pacifism mode, where you also need to avoid stuff and run through goals. Nice entry, next time try to include some basic effects :)

Sokolism by wmccullough 2013-05-02T09:19:00

Does not start, just directly exists without any error message.

Spring by MurrayL 2013-05-02T08:44:00

Somehow reminds me of Codename Iceman and other early games from Sierra. Great artwork, hope you can finish it!

The One by SalamiChild 2013-05-02T09:05:00

Not bad, would've loved a better collision detection (why does it only hit when an enemy is around and the up-hit only works for a very small timeframe) and sfx & bgmusic.