gilmore606 2013-04-29 05:32
Holy crap you made a game out of Max/MSP. Combined with SpaceChem. I'm in awe of this as a 48 hour project, fantastic. At first I forgot it was a game and was just making music with it. :)
Foon → Ludum Dare Explorer → LD26 → Ordinal
By tompudding
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 14 | 4.19 | ||
| Coolness | 3 | 54 | ||
| Audio | 141 | 3.45 | ||
| Overall | 267 | 3.47 | ||
| Fun | 595 | 2.94 | ||
| Mood | 606 | 2.82 | ||
| Humor | 839 | 1.86 | ||
| Theme | 984 | 3.06 | ||
| Graphics | 1108 | 2.29 |
Holy crap you made a game out of Max/MSP. Combined with SpaceChem. I'm in awe of this as a 48 hour project, fantastic. At first I forgot it was a game and was just making music with it. :)
Fun idea, but for someone not familiar with modular audio software, this may get a bit weird at first. Neat game, nevertheless, nice to see a music game. :)
Good game, reminds me of myself: sounds like an angel, looks like devil, entirely monochrome.
quite liked it ..struggled to get going a little bit at first tho heh..good job tho :)
Very cool, I think that's the first time I broke out a calculator to play a game. I failed at level 4, figure I could divide and throw in 80 inc's, but that can't be the answer :)
Sometimes the graphics tweak out and I can't connect outputs to inputs :( Took me a while to figure out what the goal was, but then it was fun :)
For arch linux: `pacman -S python2-opengl python2-numpy` and run with `python2 ordinal.py`
That is a very unique game - a programming challenge, I like it! The game also has a very consistent "feel", which is a plus.
One thing to note, is that it would be good to have an automatic "zoom" at the start of each level. On the start of the "tricky" level I did not realize that there were 4 sources, until I zoomed out a bit.
Also, it is not very clear whether you have to connect ALL sources to the sinks, or if just satisfying the sink counts as clearing the puzzle.
Anyway, thanks for the cool game!
Nice game, well done! :)
A game for the heart of every programmer :) Very fun to tinker with, and I like that you can do so much with bitwise operators. Bookmarking!
Wow! Really liked the idea. Though it got hard, fast. At least for me. Will definitely come back to this one.
Pretty fun - I like the concept. The interface was very clunky, which kept me from playing farther, but I enjoyed it.
Math games! Fun, but a bit bland, more hints for noobs would be nice. ;) Game was a bit funky/buggy after I had placed a few blocks.
It took me a while to understand what I was supposed to do, and the boxes with the numbers sometimes cover the output/input connectors and it's hard to make a line.
But I'm glad I stuck with it, because in the end it's a very original and cool idea for a math-music-puzzle game!
I have to comeback to this later to clear level 4
Oh something unexpected :) Great idea and execution, like the approach!
The game is pretty hard to understand for people who don't use these kinds of audio software. But it is amazing you created this in just 2 days.
My first impression : WTF??!! And then enlightenment came to me and then I just remembered how lucky I am to particate to Ludum Dare and test real innovative games. Thanks for this game. It's good (once you figure what you're supposed to do that is ;) )
I finished it. The jump in difficulty was pretty severe in that level, but it was satisfying to finally figure out how to get the bit pattern I knew I needed.
Mild spoilers follow:
I think I found a timing bug in an earlier level. I hope my notation makes sense:
out = sub(inc(inc(source(k=0, k+=2))), pass(pass(source(k=0, k+=2))))
This gave [65534, 4, 4...]. Obviously a stupid solution given that a one-module solution exists, but I think it should have given [2, 2, 2...]
Thats interesting... Really
Fun. I think the puzzles could have benefited from some more restrictions, eg you only have X incs and Y muls or whatever. I feel like I cheated on the last level, since you can turn 0 into anything with a few incs and lsls.
The sort of game I love to play.
I would've liked to see it be more rhythm-oriented/musical in the sense of producing actual melodies, but it's fun enough thinking about the puzzles. I think if there were specific bounds/limitations set the puzzles would feel more like puzzles and less like programming -- but that's more of an observation than a criticism; I kinda like the openness of it.
OOOH! another programming game, nice!
Although after a while it became a bit buggy (some graphical corruption and some elements where impossible to connect anymore) it was nice and addictive.
The music is a nice touch and the speeding up possibility is very good, because when you know you have the sollution, you don't want to wait.
An extra plus for the simplicity of the user interface and the ease of which you can understand this game (I also made a programming game, but the UI was terrible and it was NOT easy to understand).
I will tell my friends about this game.
I liked the Cancel Christmas game, so I decided to try out this. I was not disappoint.