Monster is Life by hdong 2015-09-08T00:00:00
Nice, I'd never seen an interactive fiction game with a tutorial before. Tons of different paths, though the style got a bit inconsistent because of it. I recommend Ren'Py if you want to keep making IF in Python. It's pretty popular and I hear it's easy to use.
LD35 — Shapeshift (14)
Gallery by ToadieTechnika 2016-04-26T17:46:00
The main gameplay is not anything new, but it's still well done and I liked the idea of the gallery, even if I didn't see any particularly awesome shapes. :)
Another Dimension by pikmin4000 2016-04-26T17:38:00
I managed to beat it after following your advice for phasing. It's not a bad idea for a mechanic, but it very non-intuitive. It seems like a game glitch and if you hadn't specifically said that that's what you're supposed to do, I would have assumed it was "cheating". Maybe if the glass shattered when you went through it instead. Overall not bad. I liked the mood.
Morphing Maria by Frozen Fractal 2016-04-21T03:03:00
Awesome! Really good looking. Good use of creative mechanics. The puzzles are a bit easy for anyone who's done Sokoban, but there's nothing wrong with that per se. :)
Chaos by ezombort 2016-04-21T02:52:00
I was pretty good at this game when I was 2, but not so much anymore it seems. I like how it naturally gets more challenging as the screen fills.
Blockfall by xandy 2016-04-21T02:49:00
The controls could use some tightening up. Whenever I had to step off the edge of my platform I felt really out of control. It wasn't too bad when I could change and fall through, though.
PuzzleShift by KunoNoOni 2016-04-21T02:33:00
Linux build works well, but on the first level with the arrows I jumped down from a great height and fell through the floor. I didn't die, though, and there was no way to restart so I had to kill the game. :/ It wasn't bad. I liked some of the level design, but it was a bit too forgiving toward the end, if you hit the wrong button. Not bad overall, though.
The Shinobi Trial by Foxtacy 2016-04-21T02:12:00
Hey sorry I'm on Linux and this shows up on my queue because you said the word "Linux". I'm just commenting to clear it off. Good luck! :)
The Elemental Shapeshifter by Crazy046 2016-04-20T03:42:00
Creative idea, how you don't have weapons per se, but using the elements to transform yourself can attack enemies. I like it! The difficulty curve is pretty good. I was able to last for a few rounds before finally succumbing. I like the fast pace and the upgrade mechanic. Introducing the elements one at a time would have been helpful. It's pretty much impossible to know what you should upgrade first when the screen first appears. But I still had fun. Oh and thanks for the Linux version! :)
Project - O by Blister 2016-04-20T02:45:00
Awesome graphics and music! Good job implementing so many different mechanics. It would have been nice if there was more than one room, of course, but I still had fun with what was there. :)
Hasardeux by Llucile 2016-04-20T02:19:00
Creative idea. It seemed like an action game at first, but once I got the hang of it I appreciated the strategy element of it. My record was around 12,000ms.
polyAgonY by raffitz 2016-04-19T04:16:00
Yeah it's a pretty hard concept in general, but also it's difficult to distinguish between some of the shapes and color. Green and cyan I had trouble with, as well as hexagon and heptagon. I think it would be more fun limited to just 2 or 3 of each. Or maybe it could ramp up in difficulty over time. Still, creative and simple idea.
Public Opinion by Finn Stokes 2016-04-19T04:08:00
Cute. I think it's a little too fast-paced for there to be any real strategy. You just go after the dots that aren't your color and hope for the best. It's fun chasing them down, though. The two-player mode seems like it would be fun. An AI would have been great, but of course that's easier said than done.
Shape Shift by paradxil 2016-04-19T03:59:00
Maybe I'm weird but I didn't have any trouble figuring out the menu. I think it's a great idea for a game, but ideally it would have a well-balanced progression of difficulty that ramps up steadily over time, rather than having the player select it. You're right that this is a hard thing to do well, though. I found Sizes, even on easy, to be just beyond my ability. I got in the 50s a few times but never quite finished it.
I like the chill mood - not sure why you didn't want to be rated on mood but I would have given it 4 or 5 stars. The explosions are a nice touch.
A Pickle of a Mystery by senabryer 2016-04-19T03:43:00
Creative idea and an interesting cast of characters. I wouldn't mind seeing it edited down a lot, particularly all the "uh..." and "...". It was tedious because the text scrolled so slowly I had to click twice for every line.