Foon → Ludum Dare Explorer → Users → ibilon
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 31 | Entire Game on One Screen | MetaLD | jam | 658 | 3.03 | 2.54 | 3.73 | 4.05 | 3.37 | 2.73 | 62 | |||
| 2014 | 29 | Beneath the Surface | Under the sea surface | jam | 469 | 3.05 | 2.98 | 3.00 | 3.55 | 3.12 | 3.19 | 1.93 | 3.11 | 70 | |
| 2013 | 27 | 10 Seconds | 0.1 Hertz | compo | 511 | 3.10 | 3.02 | 2.98 | 3.27 | 2.33 | 2.83 | 2.58 | 2.53 | 77 |
I clicked on start level but nothing happened.
Got this in the console: "org.newdawn.slick.SlickException: Failed to load sound: data/sound/Hit_hurt10.ogg"
I'm on fedora linux, linux files are case sensitive so Hit_hurt10.ogg cannot be found since it's named Hit_Hurt10.ogg in the data folder.
It's working now, thanks.
Didn't work for me either: "Segmentation fault"
Still didn't work for me, tried to compile it but apparently you use SFML 1 ? In fedora I have the 2.0. Could come from that.
"loading shared libraries: libsfml-system.so.2" => you need SFML installed, in fedora it's yum install SFML, I guess in debian/ubuntu apt-get install SFML should work.
I managed to compile it, its runs ok.
It compile/works with the 2.0 in the fedora repos.
I don't get the rules either, the block seems to go through stuff, but I keep getting killed.
I've tried the linux version, I went to the first era, I returned to the void but could go to the previous one, then I pressed the space key and stuff went and leaved the screen.
I'm having trouble playing on an azerty keyboard, I'll see if I can find a way to make it temporarily qwerty (linux).
There's probably too much randomness for the treasures weight yeah, and the fact that the ship blew up when there's no more fuel probably made sens at some point, can't remember ^^
Thanks.
I added online a post-jam version which fix some ui issues and put lighter treasures near the harbor so the player doesn't get stuck.
Thanks everyone for the comments :)
Felt the elves moved a bit too quickly compared to you but otherwise that's a nice game, and only in 6 hours that's not bad!
This game looks great and I really wanted to test it, but sadly there is no unity player on linux.
Any chance you can do a linux build?
@allurious: thanks! works great
I enjoyed playing it, wish there was a health bar though.
Nice concept, congratulations :)
Nice :)
Though I died in my first try because I didn't realize that hitting the "walls" removed health.
At first I was like "this is too easy" man was I wrong,
nice game :)
Cool but hard :)
Soooo hard :)
Cool concept!
The difficulty increase too quickly in the end, and I quickly died :)
One way to compensate would have been to have to keep the up key to keep the barrier and removing the need to use the down key.
Great level/puzzle design!
Managed to go to level 12 before getting stuck and having to watch your walkthrough.
I've got a 404 html error on the linux link.
@montyontherun thanks
That was fun to play, a bit hard to click on moving ball though.
Interesting concept, how many planets are there?