Magnus Lens by Sestren 2014-12-08T03:11:00
Cool mechanic with the magnifying glass, I did find the gameplay a little confusing though. Still, cool stuff!
Foon → Ludum Dare Explorer → Users → Andynonomous
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | Oh Sh!t | compo | 22 | ||||||||||
| 2014 | 31 | Entire Game on One Screen | Antimatter | compo | 733 | 3.03 | 2.94 | 2.82 | 3.38 | 2.94 | 2.68 | 1.81 | 2.85 | 59 |
Cool mechanic with the magnifying glass, I did find the gameplay a little confusing though. Still, cool stuff!
Is it me or are the movement controls weird? I like the flashlight cones though and the lighting in general!
Very unique, I liked this one!
Really cool! I love the visual grain. Is that achieved with shaders? Simple and fun! Oddly similar (and much better presented than my own submission).
Enjoyed this one, especially the aesthetic!
The scanlines, the music and the simple graphics combine to make for a tron era feel. It's kinda nice.
There was something very satisfying in the sound it makes when you flatten them to the floor. Cool concept. 533 was my score.
Lol, the music and the wackiness make this game more fun than it deserves to be. Good job!
Love the style! Ambitious to do an rts in 48 hours, good job!
Really interesting mechanic. It would be cool if it somehow made it so that you could never play a dissonant note, make it sound more like music automatically. Cool game!
Great dungeon crawler! It reminds me of Dragons Quest that I played as a kid. The music is a little abrasive though. Still, great game!
Really nicely put together.
I like the subtle lighting effects and the transition effects are great!
Very simple, but I really liked it. I'd love to know how you got that noise background to scroll like you did, I'm trying to generate nebulae on another project. I like the look and scattering effect of the anti-bodies.
Cool little tower defense. What it needs most is something to indicate when you've hit an enemy. Good stuff!
I like the music for this one! The graphics are smooth as well. Good job!
Very strange, but I absolutely love the visual style. Is that motion capture!?
This game really got my anxiety going. Good job!
I like the radial gameplay and the way the camera tracks. Nice graphics all around. Except for the main sprite, it's weird looking! Lol. Great game!
You mean you actually won!? I'm surprised, didn't think anybody would.
Sorry, for the Linux folks, there should be an actual .love file in the folder along with the exe's and stuff. Thanks for all the feedback folks! Many of the issues people are raising are ones I'm aware of, of course... time. I sincerely appreciate all the comments and criticisms.
Yeah, I'm not new to programming, but I would always just tool around as a hobby, see if could get certain mechanics working etc.. As I've never made anything somebody else used before, I gave no thought to handling different resolutions and stuff like that till it was too late.
Lol. This is a funny joke!
Nice aesthetic. Simple, but it works. Could use a little variety, but I get it, there's only so much time.
Very cool and well presented. Good job, keep at it and I guarantee you will be a great game maker. I wish I had been that good at 15.
It gets pretty tricky once you start spinning, well done docking sim though!
I like how you worked with the theme.
Great game, love the graphics, clever mechanic!
You can stop the tanks by left clicking on the ape and dragging & releasing.
Really great throwback graphics. Nice mashup of projectile fun with puzzles. Couldn't advance past the room with the red chair. Good job!
Really cool concept! I could never quite get the goo below 8% coverage but I really like the glow of the goo and the way it grows is interesting.
I like the graphical style. I'm amazed by the amount of content you were able to pack in there. I'd have to say that this game is more interesting than it is fun in the classic sense of the word. Nevertheless it was worth the try. Nice job!