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plauk

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201635ShapeshiftLovely Shapejam
201534Two Button Controls / GrowingROUND THINGS X SHARP THINGSjam7053.122.943.333.533.502.602.093.2868
201431Entire Game on One ScreenAll Is Lostcompo2403.533.283.383.523.913.462.723.4189

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by plauk

LD31 — Entire Game on One Screen

Break the Limits! by Volute 2014-12-09T07:45:00

The feels...

ScreenShots by ilikescifi 2014-12-08T14:18:00

Coool. I won! I feel like a champ!

Cursed Islands 2 by rzuf 2014-12-09T09:48:00

gg

The Reaping by zatyka 2014-12-08T11:02:00

Really cool. The interface is intuitive... would like to see a longer game like this.

Alpha Circuit by SecondDimension 2014-12-09T11:47:00

Really cool.

Serenity by rxi 2014-12-09T12:54:00

Love love love the ending. Everything in this was beautiful. Would also like fullscreen.

Drunk Ninja Vs Alien by Maurogik 2014-12-08T08:10:00

This is the best thing ever.

Space Dwarves by CMWeissMedia 2014-12-08T22:53:00

Awesome.

Mr. Spooky's Monster Hunt by Jani Nykänen 2014-12-08T14:00:00

Super fun! Wooo!

Super Meat Ball by sheigeno 2014-12-08T08:02:00

Nice art. I had a little trouble with the controls, though.

Dispense With Chaos by colludium 2014-12-08T10:48:00

I was a bit concerned about the rude shape that was emerging as I played, and then a realised it was just some bells.

Law Breaker by deepnight 2014-12-11T10:16:00

Very very cool. One of the best entries I've seen.

Reluctant Rudolf by ainokaisa 2014-12-08T10:52:00

Animation is quite good... Did you use Spriter or something?

0000 : Press Z by alvarop 2014-12-08T09:55:00

Best game I've played so far.

Nooo Bath Time!!! by Gabbmonkey 2014-12-08T07:56:00

Jumping from your poop is the best form of transport.

Riveroboros by doitle 2014-12-08T08:06:00

Haaaa! This is the hardest game ever made. Why does the player scroll with the river? I will never get to the other side. Never.

Contact Cowboy by jrap 2014-12-11T10:13:00

Similar to Hidden In Plain Sight... which is a good thing.

Mapze by Terrabalt 2014-12-08T10:30:00

So, it's actually easier if you never look up at all.

Dodge and Weave by smagee 2014-12-11T08:21:00

Jesus, this is difficult!

Poo Dee Pie by Blue Thumbs Gaming 2014-12-08T12:10:00

I got fired!!

Snowbert by spacedoubt 2014-12-08T10:55:00

Yay! This is the first Compo game that I've won!

Animal Roar by gillenew 2014-12-08T11:16:00

Really nice!

I also can't see how it fits the theme, but... so what. The art is really really good.

Galaxy Force by KK 2014-12-11T09:23:00

Ahhhh haaaha! I win! I killed the space elephant!

That was way too short. :D

All Is Lost by plauk 2014-12-08T09:03:00

Thanks for the comments everyone! I can't believe I didn't disable the links when they are invisible! That's an easy one to fix though, and I think it falls within the "very tiny changes that I would have caught if I had more sleep" category. I'll try to fix it ASAP.

The mouse-tracking issue will have to remain unfortunately, as I don't have an immediate solution to that, and it would affect the gameplay anyway. I did notice it, but thought it was acceptably wonky. You are running around in circles a lot, it makes sense that your aim might be affected a bit.

Anyway. Thanks again for the comments.

All Is Lost by plauk 2014-12-08T11:55:00

@liamtwose - Agreed, on both counts.

@ainokaisa - True. I'll think of a way to discourage camping for a post compo update.

Thanks for the suggestions.

All Is Lost by plauk 2014-12-08T13:36:00

Hrmmm... I appear to have broken the game over screen. Does anyone see it when they die? Baghhh! Nooo!

All Is Lost by plauk 2014-12-11T04:11:00

I appreciate all the comments. Thanks again everyone. I'm taking all of the suggestions on board, and will hopefully release a post-comp version which will address a number of these issues.

I've been mocking up a radar system that will give you a better idea of where threats are coming from, and I'll introduce a couple of new control schemes, including gamepad support. Actually, my plans are to expand the game quite a bit, to make it more "gamey"... ie. Better feedback, a sense of progress, and I'm thinking about an entire solar system of planets... but we'll see how that goes.

@Erkberg, I see what you mean about the music. I actually created the track before I modified the game to be about protecting life (originally it was a bit silly, and you were actually cutting down the trees... in fact, you can still cut the trees down because I never removed the button... I don't think anyone has noticed this yet. :D) I'll see if I can come up with something a little moodier.

And yes, I'll eventually redo the player sprite. It was literally the first thing I did, and I used C2's built in sprite editor and never went back to it afterwards.

Badius by leafo 2014-12-11T09:19:00

It crashes if my controller is connected!

Cool concept, but I got frustrated trying to control the vertical sections. Still, I like the idea. Feels like a racetrack or something.

GraviFlip by oh_andrej 2014-12-08T09:48:00

Those mushroom doodads that are affected by gravity are the worst! Agh!

EGOS by Mopz 2014-12-08T07:50:00

Pretty cool. Feels like some old Mac games I used to play, gameplay-wise. Controls are a bit awkward, but that also feels like some old Mac games I used to play... so, it fits. Anyway, neato fun.

OhYeah! by Tinimations 2014-12-08T03:09:00

Love the time dilation when you're close to bullets.

The Lonely Realm of Tom Thaum, the Space Wizard by JJEvil 2014-12-08T11:10:00

Nice and weird. Unfortunately I had a bit of trouble with the controls. Cool concept though.

First of Many by Anikki 2014-12-08T12:19:00

Really cool. I'll need more time to play it properly. I second the Dwarf Fortress comment.

Dabug by Devark 2014-12-08T07:27:00

Solid fun.

Sentinel by kipelovets 2014-12-08T23:13:00

Gameplay is easier using a stylus rather than a mouse... but my arm hurts!

SIRTET by stray 2014-12-08T03:40:00

Really cool. Much less stressful than regular Tetris. I actually like the feel of "drawing" the blocks.

Where They Once Were by Hempuli 2014-12-08T22:39:00

Very cool, but too dark! I can't see anything.

Sword Arena by Kyatric 2014-12-08T09:43:00

Tense! I imagine I'd be about as successful in a real sword fight. ie... I'd be dead pretty quick.

There was this old game I had on my Macintosh S.E. called MacNinja. Very similar.

Life of a Geek by Tommyno222 2014-12-08T11:26:00

I should buy a kitten.

Orion by feiss 2014-12-11T10:25:00

So so so amazing. I would have given you ALL of the stars, if I'd been able to reach Mars. Still, this is wonderful.

LD34 — Two Button Controls / Growing

Full Metal Democracy by deepnight 2015-12-19T03:42:00

Really cool game. Would be great as local multiplayer.

You only get one vote. by eigenbom 2015-12-15T23:49:00

Button A all the way!!!!

ROUND THINGS X SHARP THINGS by plauk 2015-12-14T23:18:00

@Ditto Is that in the browser version or the d/l?

I've only tested in Chrome... and it's the first time I've used Unity's WebGL exporter. I won't be able to fix anything until I get home from work. Dang.

ROUND THINGS X SHARP THINGS by plauk 2015-12-16T23:05:00

Thanks for your comments everyone. The suggestions are all appreciated. I'll probably do some work on a post-jam version soon.

FLOW by Romixal 2015-12-15T06:46:00

Amazing audio. I very much recommend downloading and playing in fullscreen with headphones.

I wish I had more time to see if I can get more puzzle pieces, but I must move on to other games. Still, I'll come back to this one later.

The presentation in this game is super nice.

Growurm by SeaDads 2015-12-15T06:31:00

Good fun. But gets hard pretty quick. Once I start hitting things, I hit EVERYTHING.

I got a few glitches:
In the web version, I zoomed in on the browser, and every level a box would flash up on the screen and cover the worm, so I would crash into things.

In the Windows version, it seemed to lock up after a single death.
Tried to go full-screen by hitting alt-enter and it sorta worked, but not quite... and then crashed.

Still... good game!

Behind the Mask by Raphi 2015-12-17T10:06:00

Your pixel art is quite good, but you've left bilinear sampling on. Use point sampling and it will look a whole lot better.

I couldn't figure out how to slide. Not sure what "Slide with maj" means.

The Climbers by NirabazGAMES 2015-12-15T11:05:00

Really cool but it froze (ha!) a few times. Great use of two buttons.

Growing Beat by David Cookie 2015-12-15T10:08:00

I could only beat this game with two players!