Planet Life by Sos 2012-04-25T16:20:00
Currently most advanced simulator of today's society
Foon → Ludum Dare Explorer → Users → Tommyno222
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 38 | A Small World | The Last Haven | compo | 310 | 3.22 | 2.96 | 2.46 | 2.57 | 4.00 | 2.84 | 2.05 | 3.18 | ||
| 2016 | 35 | Shapeshift | Soul Shifter | jam | 115 | 3.79 | 4.05 | 3.40 | 3.59 | 4.31 | 3.14 | 3.04 | 3.68 | 75 | |
| 2015 | 33 | You are the Monster | You Have Been Found Guilty | jam | 548 | 3.19 | 2.75 | 2.35 | 3.90 | 4.11 | 2.98 | 2.25 | 3.35 | 100 | |
| 2015 | 32 | An Unconventional Weapon | I Saw Her and She Ran Away | jam | 468 | 3.28 | 2.93 | 2.72 | 2.04 | 3.69 | 1.86 | 3.53 | 71 | ||
| 2014 | 31 | Entire Game on One Screen | Life of a Geek | compo | 386 | 3.36 | 2.77 | 3.18 | 3.92 | 4.20 | 3.83 | 3.92 | 3.47 | 100 | |
| 2012 | 23 | Tiny World | Shake it up! | compo | 317 | 3.17 | 2.83 | 2.90 | 3.41 | 3.70 | 2.15 | 2.25 | 2.56 | 100 |
Currently most advanced simulator of today's society
Thanks for evaluation. The white flash is intentional,… I wanted it to be most authentically as it can be and also little more challenging. Maybe I've overdone it.
Thanks everyone once again :)
Hilarious game! It's hard to believe you managed to create it in just 72 hours. I spent a lot of time in it, unfortunately I didn't managed to get right wing. I've bought everything, tried almost every propaganda combination, but weren't able to get the last part.
Very polished game. It's fun to play, audio is great and bonuses clever made.
The idea is totally awesome! Definitely one of best games I've played so far!
This is my absolutely favorite song!!! And it sounds amazing in retro style too :D Anyway I love the idea of this game and how the screen turns gray when the santa is revealed :) Good job!
This game is outstanding! Effects and sounds are incredible... can't believe it was made during 48 hours. I've had some troubles during the gameplay however and I didn't get connection to the theme. I were going back and forth, ended after I clear the room full of... hmm, octopuses? Anyway, good job!
Yes, and the snowman was cool ;)
Amazing visual and really polished game! I enjoy playing it. I'd only wish if there were more weapons for example shotgun or rocket launcher.
Really awesome idea combining those tetris blocks ;) Game is very polished, fun to play and the puzles are challenging
Another awesome idea and really cool sounds :D
Most original "game" I've "played" this LD :D
I was waiting for zoom or something, this is really small to enjoy properly. But the graphics is nice and the gameplay features some interesting mechanics. Also I'd appreciate at least some sounds.
The game looks incredible and also the physic is great. Unfortunately a weren't able to get past the second door. I guess it wanted three keys from me but I've had only one.
Great use of theme and beautiful graphics! Gameplay is very fun even in such small resolution. Just the bosses could be little less tough.
Cool idea! :D Very unique and fun to play.
Very interesting concept and nice graphics, but in my point of view, it's too dependent on randomness. Also some sound feedback would make it slightly better.
Awesome idea, epic animations and really neat graphics. Your interpretation of the theme doesn't seem valid for me, but anyway, great game!
Very good game! Graphics is nice and gameplay fun, I'd only wish if the screen width could be larger. The player needs more space.
Very clever game! I really like the simple art style and details such as window or fireplace. Sounds are also great.
Dragon animation is incredible and the mood is great.
Great use of theme and graphics style as allways. I'd welcome if there were a possibility to rob some objects without witnesses. That could made the gameplay more interesting.
Very fun and fluid gameplay. Also the graphics is nice and the music great.
Great game, very good idea and beautiful visual. I enjoyed playing it.
Awesome game! Graphics is beautiful, especially the colours, and the music complement overall atmosphere excellently. Regarding the gameplay, it's very good concept but the pace is little bit too fast for me. I'd enjoy the game more if the days were longer and the patients endured little more.
Game looks awesome, I love this art style. I wish the weapon was at least two times stronger and also the clouds are little annoying sometimes.
Amazing visual and animations! I discovered 4 endings, but I guess I did it just by random clicking :D
Great game! It took me lot of time until I find out how to solve the puzzle though :D The graphics looks very similar as in my game. We have very similar art style :)
The controls are very confusing and physics glitchy but I really liked connection to the theme and overall idea. And visual is also very nice.
Great idea, stunning visual. I love layered background and connection to the theme. Player interaction is little limited though. Could be an awesome game if it was extended.
Awesome gameplay! I enjoyed playing this a lot. Visual and music are also great! Is there any finish line, or does it go endless? I also wish there were some info on screen such as distance or ranking.
Very hard game... it took me ages until I get one point of score :D But it looks very good and the music is also great!
Great game! Sounds are outstanding, graphics looks great and the controls are very neat. I'd welcome some object in the environment. It looks very empty now.
Good idea! Very interesting game.
I love how the game system works. And with sounds it is very nostalgic. The games are little tricky but very good job anyway.
Really awesome game! I enjoyed playing it... I ended with more than 1000 people, 660 stones and plenty of other materials, but I didn't noticed that woodcutters stopped production and wasn't able to build new ones without wood :D Visual is also stunning... Good job!
The graphics looks great, though I didn't get what to do in this game actually. The happiness were raising but the money were always running out.
Amazing visual, sounds and very good connection to the theme. It gets very fun and challenging after a few levels.
I love this game! It has really awesome idea and is very clever made. Visual and audio is also great. Unfortunately I weren't able to create clothing, I ended with 3 wolf's fur and a score of 1214.
You guys are awesome, I really appreciate your feedback! :) I wanted to create player needs and a possibility to fulfill them however I didn't manage to do it in 48 hours. And regarding the sounds, I am really surprised myself... I always hated creating sounds when I was working on some game, and it's enough to just take a phone and record everything around :D
Perfect physics, wonderful audiovisual and great gameplay! It's even fun to jump down after you get high enough :) I'd appreciate if the game has some height meter.
Amazing idea! Visual is astonishing and the gameplay is perfect! There's nothing I could criticize. It is really fun to just swing with the hook and watch consequences :)
Beautiful example of how easily is possible to give some game an idea and a value. The graphics style is also wonderful!
Incidentally, I've also created little story-driven game from war setting, so if you want, I'd be pleased if you check it out :)
This is simply amazing! Great game mechanics, very smooth controls and perfect connection with the theme! I've recycled whole planet and had a lot of fun doing that :)
Great connection with the theme, simple mechanics and very fun to play! I liked different types of enemies as well.
Awesome game, very polished and well balanced! Minimalistic visual looks also great. I think it'd be nice to add some goal to the game and maybe some story on the background. Something like "The city has collapsed. Travel to your hut in the mountains, which is 30 miles away" :)
Awesome game! I love the screen effect, after going fullscreen it really feels like a good old game. Music is also pleasing. I understand that second level was intended to be hard but I spent a lot of time in it and weren't able to get far. It'd be great if there was one more level between first and second with lower difficulty but still requiring to use the powers and also possibility to control the game without using mouse would made the controls more user friendly. Anyway really good job!
Hard to master but fun to play :) And the visual is lovely!
Wonderful game and wonderful idea. It's fun to play, sometimes I don't even know what's going on :)
Perfect! I'm big fan of old DOS games and this really looks, sounds, plays and feels like a retro game! Simple mechanics and so much fan. Good job!
This is crazy! :) I love the idea behind the bombing. It gives - I dare to say - some depth to the game :) Not to mention really astonishing drawings at the beginning!
Wonderfull graphic, very nice music and smooth gameplay! Dying sounds are funny, reminds me old western movies ;) The game mechanic is interesting, it makes you plan your steps. Hovewer it fell little unfair when you die together with an enemy.
I really like interpretation of the theme, I was looking for something like this :) It takes some time to get into it but GUI is very nice. Also I liked news at the bottom of the screen. It would be great if they were presented in newspaper at the end of each month, like the news at the beginning, but anyway well done!
Fantastic mood, astonishing visual and great audio! Gameplay is also really catchy and fun!
Visual is really wonderful and game mechanics are funny :)
Amazing idea, perfect connection to the theme, wonderful character animations, funny cultural references, great "combat" system... What else to say :)
Not sure if I understand the controls but I really strugled with block moving most of the time. I think I've solved a few levels thanks some bugs (or maybe it weren't bugs, I don't know :)). Anyway I like the idea, background music is pleasant to listen, character animations are smooth and electrical effects are wonderful!
Awesome game! I killed the king three times, twice thanks to him getting stuck and once in an open battle :D It's really challanging to not to get killed, so it's good there are various types of slimes. I like fireball especially. Also music is great, slime animations are awesome and the game feels very moody. Well done!
The game has amazing atmosphere, I love how the environment tell its story through the guards by the doors, posters on the walls and monologues of the characters. Sounds and graphics are also great. Very good job!
I love this game! I really like your take on the theme, gameplay si very fluid and the monster looks cool :)
There are plenty of little things that could be fixed or improved (I am sure you are aware about most of them) but this is a game made during 48h of course and you did a great job! The game looks very nice (I like especcialy colors and monster design), sounds very nice and I enjoyed playing it!
Really fun game, I've made a colony of 50 ants :slight_smile: Controls are similar to my [very first game](http://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=7828) I've finished on Ludum Dare, so I'm highly skilled at this :grinning: Collisions between ants and the way they handle it is amazing, I was trying to get stuck between them, but I didn't succeed :slight_smile: Also, music was really pleasent to listen and sounds were funny.
One thing that I missed was visual progress. I hoped that the anthill would scale with increasing number of ants. And maybe a possibility to drop items on your way and take them later would be nice too.
I love the idea of being a photon that is trying to get to an eye :slight_smile: It's very interesting usage of the theme.
Together with pleasant music, the gameplay is pretty relaxing. Actually, I've found two uneasy challenges in this game. The first was to lose the game, which I managed to accomplish on my third playthrough, and the second was to turn back in a halfway and return to the television, which I've accomplished as well (but I'm not recommending trying this to anyone) :grinning:
I enjoyed the game!
You should really put controls to the description... I was pressing everything and still wasn't able to start the game :grinning:
Anyway, the game has a nice little story and some texts and descriptions made me laugh :slight_smile: It also gets really scary when matches are going off and you have to fight your way through like 4 UI screens :grinning: The sounds are cool and they nicely support the mood. I'd like to play more games like this!
Great game! It gets more fun with each level... it's a pity that there aren't more of them :slight_smile:
The mechanics are really interesting, they left me in tension and forced me to think before I acted. In fact, I wouldn't mind if the time limit was crunched a bit. And the tension could be even bigger with floor cells cracklings right beneath feet and falling more gradually.
Graphics was awesome too. With some additional sounds like footsteps and wall cracking, it would have an amazing mood.
And finally big plus for gamepad controls :slight_smile:
The game has a very interesting concept and I believe that a few changes would make a pretty solid strategy game from this. Unfortunately, it's very hard now and it's missing a few important features (like to be able to create shortcuts or whole new trails, so ants weren't forced to go through each point over and over).
But overall I enjoyed playing the game. When I firstly saw a bug, I though I'm doomed... it really creates an impression of a colossus when compared with ants :grinning:
Great game! I've made a very [similar one](https://ldjam.com/events/ludum-dare/38/the-last-haven), but you've managed to make smoother controlling and the clearer goal here. The fact that the score increases by collecting barrels instead of a number of kills is an interesting choice actually. The game shifts from "kill everyone" to "just clear your way" mode and it's still a lot of fun.
It's a pity, that the game doesn't show my high score together with my last score, because it happened to me a few times, that I accidentally closed the score screen in a button mashing rage :grinning: I believe I've had a score over 30 but can't say for sure.
Overall very fun and polished game!
Wow! I wanted to make a fake MMO too but I definitely wouldn't be able to reach a complexity and a level of polishment of this and I wouldn't even dream about expanding it to "real life" scenes :grinning: Amazing job!
Amazing game! Here is my little garden :slight_smile:
DaPrince.jpg
It wasn't very easy to get into game – it took me a while until I realized how to aim and that there are flowers too. But the combination of beautiful visual, pleasant music and nice theme didn't let me to leave the game until I got beneath the surface of complex mechanics as well :slight_smile:
I honestly love this game! It's really inspiring to see a game with almost no gameplay, that can tell an intriguing and funny story! The impression could be even better with some ambient sounds, footsteps etc. and personally I also missed an ability to jump... for no good reason, I just wanted to keep jumping back and forth :grinning:
It's a pity, that there aren't players because it'd be definitely fun to play in multiplayer. It's fun to just drive around and shoot rocks aimlessly :grinning: Driving model is really great and graphics too (especially particles).
Maybe you could write a post here on LD, that you have a multiplayer game and that the players can play the game with developers for next hour of more :slight_smile:
This was *really* complex game :slight_smile: Congrats!
I love the connection between virtual Tamagotchi and a platformer game, where you can benefit from evolving yourself. Maybe it wouldn't be a bad idea to make stats draining themselves outside the house as well if it'd be well balanced.
Besides that, the game has very nice colors, cute graphics, and cool audio. One thing that could be improved, in my opinion, is level design, but I'm still amazed by what you've managed to get done during 72 hours.
PS: in windows version, it was impossible for me to hatch the egg. Web version worked fine.
Nice surreal story, even though it was little depressing for me. But I think I got the point and I appreciate every attempt to convey some meaningful message through a game. In fact, I was impressed by the complexity of this game. And it looks great!
Here is my masterpiece :slight_smile:
screen602217.jpg
The game itself is pretty fun although I'd personally prefer plain shooting mechanic instead of the swinging system, that is used in the game. Anyway, it's rewarding to discover what color can hurt which monster and even more rewarding when you finally memorize them :grinning: Also I think that the spawning system works very well, the difficulty is appropriate and music is great.
Well, I'm not sure what to say :grinning: It was, ehm, very interesting experience. Suits' movement were really funny and together with the music, it was hilarious :grinning: I got to an eight floor.
The game looks amazing. Visual stylization with that parallax effect and light rays are great! The game feels alive and it took me a while until I realized that there isn't walking animation. Armor upgrades look cool too.
I can imagine the gamplay could be fun too, it's a pity that there aren't any players. Maybe you could write a post here on LD, that you have a multiplayer game and that the players can play the game with developers for next hour of more :slight_smile:
Man, that was a great experience! I really like games like this – small but with something to tell. I felt little cheated when the game took control away from me, maybe that could be avoided by leading a player to the road visually, but it's not a big deal. The game was awesome!
Nice game with wonderful artstyle :slight_smile: I enjoyed playing it both on foot and while driving. I only missed some clear goal or some backstory.