tasteslikefuture 2014-12-08 05:23
Had trouble opening the mac version. Looks pretty cool though!
Foon → Ludum Dare Explorer → LD31 → Game System
By catwheel
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 75 | ||
| Humor | 177 | 3.19 | ||
| Innovation | 221 | 3.63 | ||
| Theme | 256 | 3.86 | ||
| Mood | 393 | 3.12 | ||
| Overall | 560 | 3.19 | ||
| Fun | 598 | 3.05 | ||
| Audio | 618 | 2.59 | ||
| Graphics | 626 | 2.98 |
Had trouble opening the mac version. Looks pretty cool though!
I win! I was about to go crazy being unable to get past the trees in Green with the music in my head, but then I played blue and realized what was happening :P Great!
Very solid for a first submission! Very nice concept :-)
I'm stuck on the dragon (red game). Liked the cartridge system and retro mood.
Depending on the resolution, you can actually see the game to the left and right of the purplish background;
Couldn't figure out how to get past the salamander / dragon in the lava mountain, and I fell out of the world after the party room in space man. I did like the idea, however.
Well, I managed to win. Somehow...
That was very confusing. I beat all three and got the win screen, but aside from the space one, I'm not really sure how I did it. The mechanic of changing cartridges didn't really seem to add anything, but the message about turning off the power when you unplug them with the system on made me chuckle. All around not bad, it just feels like you need some more time for polish.
Actually really cool. I liked the puzzle to it. The lava mountain bug was something of an issue, because it basically meant that you could skip the whole thing, but I felt guilty for taking advantage of it so I started over. The puzzle was really cool because it was something that you could almost stumble across the solution for. The start of the spaceman cartridge was really cool, but I would say it should probably only be a little faster, since I ended up playing thru each a couple of times until I figured it out, so just got really impatient with how slow the spaceman drifted.
Thanks for all the comments! If you are getting stuck please let me know where so I can put some hints in ^.^
looks weird on widescreen resolutions, you can see the full bitmap of each game behind the screen on the left and right. I liked it overall, clever take, but the jumping and slow walking kinda frustrated me at times.
Beautiful little game, I got the spaceman lost in the far-right nothingness but all turned out ok :D
I win!!! I like the concept well done!!
A very good game! I wish I could have figured out how to win, but my tiny brain can't. :)
Cool game, I didn't get it at first until I read the comment that you could switch cartridge without turning off (also probably why some people don't get how they won).
The controls were irritating at first-- stick to one control scheme.
Interesting mechanic, would've worked great in LD30 (Connected Worlds)! The graphics and audio weren't that great, but overall, I had fun.
Good concept, though the games themselves felt a bit rushed.
I love how the game system works. And with sounds it is very nostalgic. The games are little tricky but very good job anyway.
Great Job Cartwheel. Really dig the way this is put together. A solid entry with a lot of appeal :) Takes me back!
Nice use of the theme, I would suggest to change the name of the windows download to something more descriptive.
hey, I'm unable to get the web version to play. The unity player loading screen comes up but never does anything. Might be a problem on my end, but figured I'd let you know.
Good play on the theme!
I think it's cool that you put together a virtual system. a few people used the theme in this manner and it's cool. The games were hard. Couldn't figure out how to beat the dragon or what to do after the party room. It could be very cool if you made a collection of mini games and there was a meta game on top of that, like something in the world the console exists in that is the reason why you're playing all these games.
The webplayer is not loading for me either. I'll try the windows version but you should check it out.
Pretty good, but had some trouble getting past the dragon thing that blocked your path on the red cartridge. Amazing job!
You know, this was pretty decent; took me a minute or two to figure out how to solve it. Clever.
I did hit a glitch, however; I had it open in fullscreen, and it. Would. Not. Close. I had to shut my computer down to close it.
Nice idea.
Clever design! I liked this very much!
Took me some time to figure out you could move between game without loosing your items. I guess I've been raised too well, and always turned off before switching games ^^
Good job finishing this game in 48h, that's quite a lot of different content you have here!
Dont works in Mac? congrats, dude
Damn, I was instinctively turning the game system off before taking each cartridge out, I wouldn't want to damage anything! ;p
I really liked this game! The graphics were well designed, and that on noise was just perfect. I can't really say much about the use of the theme though, since I did something pretty close. Switching between the game worlds was pretty clever, though I wouldn't have figured it out myself without prompting.
The only annoyance I noted was sometimes the game would eat jump inputs, though that was a lot less of an issue once I realised that tall tree wasn't just a really hard jump.
All in all, a good showing!
Really cool concept, I really enjoyed playing your game! :)
Actually a really good idea. Reminds me of the old trick with Sonic 2 and 3, where you could go to the debug screen in Sonic 2, then take it out with the power still on, plug in Sonic 3 and you'd have access to the debug screen.
Another thing: the games themselves reminded me of was those weird pirate creations that come on the powerjoy and other NES clones. They share similar music and, no joke, the EXACT same sound effects. It's pretty uncanny!
The music was grating and just bad though. Sorry. Otherwise, cool.
Fun game. I thought the interaction between the games was a nice twist.
RETRO FOREVER. +1 would retro again.
Very cool idea! Gameception :P
Playong on a computer on a computer... well done :D
Very nice idea and great interpretation of the theme. That items only carry over to the other games when you DON'T turn off the console between games may make sense when you know what's going on, but is way too arbitrary of a condition otherwise and will likely get the player stuck and frustrated. Thus, getting rid of the ability to turn off the console would actually be better, in my opinion.