Rome's Little Step by Tuba 2014-12-08T03:04:00
Pretty solid game, although I guess I am bad at it because I couldn't beat one guy.
Foon → Ludum Dare Explorer → Users → hd_
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | Grow a Tree Roguelike | compo | 401 | 3.33 | 3.20 | 3.57 | 3.93 | 3.07 | 2.82 | 57 | ||
| 2014 | 31 | Entire Game on One Screen | Harmonic Umbra | compo | 578 | 3.18 | 2.83 | 3.50 | 2.61 | 2.93 | 2.79 | 50 |
Pretty solid game, although I guess I am bad at it because I couldn't beat one guy.
This is really cool !
Not sure if it's a bug, but thoughts started running on a loop.
Cool game, beheading was bad-ass like everyone said. The robots remains are annoying and I actually got stuck between a robot remains and platform.
Music is very low volume.
It wasn't obvious at first that space bar needed to be hit repeatedly/rapidly. Something to help make the player understand would be an attack animation-- that way you can see pressing space = punching.
I had a good laugh from the voice overs ! Presentation and music were both good, nice work.
Really cool graphics and otherwise decent game.
Very nice graphics and very smooth controls. My only complaint is the sticky walls, made it a bit rough to play through.
Great use of theme and nice graphics. If the guy moved faster I would have restarted to fix the mistake I made -- but as it was I trapped myself.
@VDC: I didn't consider that, thanks for pointing that out. If you did want to try changing the keys, the relevant script is in Resources/Scripts/ProjectorController.as : "ShiftColors(!input.keyDown['1'], !input.keyDown['2'], !input.keyDown['3']);"
@oskardevelopment: You need to run 'Run.bat', which feeds the correct script to Urho3DPlayer.exe.
I won't argue that this game might not seem to fit the theme, but if anyone is super duper interested to see how it does in some small way, you can open the scene file in the Urho3D scene editor and press play. The shadows of the player and world is projected onto a screen, and it's through the shifting of three lights on the screen that the phase effect works.
Thanks for playing all !
Cool idea, seems like a solid puzzle game. Got some frame dropping though, not sure why.
Buy this guy a pair of shoes, this ain't no time to be wearing socks, slipping and sliding around !
The game is both too difficult and too easy at the same time. Too many platforms make it too easy but too much sliding around makes it hard to be precise -- meeting somewhere in the middle would be good.
Cool atmosphere in the beginning, and nice graphics + music. Controls were also good.
Big idea that would be great with polish.
This is a really fun game ! Combat feels fair, there is a sense of individual style from the choices, and also the feeling that you can get better.
Also, turtle (tortoise?) dashing is awesome.
Cool game, I didn't get it at first until I read the comment that you could switch cartridge without turning off (also probably why some people don't get how they won).
The controls were irritating at first-- stick to one control scheme.
I would have enjoyed this more if the hit box was fairer. Sometimes you could phase into the ground which made jumping messy.
The gameplay variety is low, but I was eager to see what happens when I reach the end of all those expansions. Unfortunately on the Web GL version, it ran out of memory when I got to 55 remaining !
I wish there was more to this game. I think I can see some gameplay mechanics that weren't explained (such as zoning and choices relating to the zone?), but I don't have enough reason to play such a slow paced game again to find out.
Hey all, thanks for trying it out ! There is definitely room for improvement in terms of explanation and mid to late game variety and challenge.
Currently the fruit doesn't do anything other than look pretty.
To give some tips, soil with blue dots give bonus water. Sky with yellow dots give bonus light. Try avoid soil with grey (less nutrient return) and soil with purple crosses are poisoned.
@Jupiter_Hadley Thanks for trying it out ! It does always start with the seed, but I think you skipped it -- I should have thought of that :o I have updated it so it can't be skipped.