Foon → Ludum Dare Explorer → Users → tortoise
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | 👥 | Imp Unsummoning | jam | 930 | 3.25 | 3.17 | 3.52 | 3.33 | 3.15 | 2.66 | 2.96 | |||
| 2019 | 44 | Your life is currency | 👥 | Zugzwang | jam | 230 | 3.75 | 3.68 | 3.91 | 3.14 | 3.05 | 3.73 | 3.28 | |||
| 2017 | 40 | The more you have, the worse it is | 👥 | Debt | jam | 4.50 | ||||||||||
| 2016 | 37 | One room | Sound Crush | jam | 2.87 | 28 | ||||||||||
| 2016 | 36 | Ancient Technology | Crabtastrophy | jam | ||||||||||||
| 2015 | 34 | Two Button Controls / Growing | Star Control | jam | 533 | 3.31 | 3.13 | 3.88 | 3.33 | 3.17 | 51 | |||||
| 2015 | 33 | You are the Monster | They Look Like Ants | jam | 830 | 2.87 | 2.87 | 3.03 | 2.94 | 3.13 | 3.16 | 2.93 | 56 | |||
| 2015 | 32 | An Unconventional Weapon | Rollout | jam | 386 | 3.37 | 3.58 | 3.47 | 3.70 | 3.26 | 3.95 | 2.82 | 79 | |||
| 2014 | 31 | Entire Game on One Screen | Fight, Because. | jam | 207 | 3.60 | 3.77 | 3.12 | 4.02 | 3.35 | 3.80 | 2.91 | 67 |
tortoise leaves an average of 22.7 feedback comments each event.
awesome game, loved the art, audio, and concept. controls were a bit hard with everything being on one side
good humor.
Interaction with objects was a bit slow and weird for me... I found I could not pick up all of the objects that seemed I should be able to, not sure if it's an os/x only issue. I did not manage to find all of the keycards but it looks like you managed to finish what you set out to do. good work!
The game itself was quite fun, but the audio was really really rough and made it hard for me to want to restart after failing. The mechanics were good, I liked the level up system. Good work!
made it to age 67, pretty fun, nice audio and graphics. Sometimes feels like I cant help but lose health though. Also at on point the platform got stuck at the bottom.
I had a lot of fun with this one. Great job with art and audio.
Very very pretty. Good job bringing visuals and audio together. :)
Strange game. Good work!
Interesting concept, it's like trying to play two games at once.
Great job using two inputs for complex controls. They do feel a little unresponsive when you're on a slope, but very workable. Great job!
Nice to sea a game with turtles and other aquatic friends.
Overall good job. The game does feel a bit slow at times, but that happens when you're limited to up and down movement controls. :)
enjoyed it but it was hard to keep them together when needed and sometimes one would not jump. good concept.
Awesome, loved the graphics, audio, and everything id love to see this as a full game.
Awesome Graphics and Audio, loved the voices.
Cool entry, hit boxes on the pick ups felt tiny though, liked the graphics.
I am now prepared to be a dock worker right? Nice game, took me a few tries to get the hang of it then i could keep stacking. Maybe if you add some different kinds of crates it could mix it up a bit.
Fun game, and love the different combinations you can do
Nice, simple game, easy to get a hang of as I continued playing, graphics could be improved though
score 435, nice game, i enjoyed it and i liked how the clouds shrunk from 4 > 2 > 1 blocks in size.
Great game, one of the best I've played this LD
Looks good, wish I could rotate the camera to find sheep behind the trees.
Love the art. Having sounds and feedback would have put this one over the edge from good to great!
Music was excellent! *clears off entire top shelf into cauldron*
I like the visuals, controls need work though. They don't feel quite right.
great use of the theme and a good atmosphere, enjoyed the art as well.
Nice job, all round well polished, one of the best I've played so far.
Nice music, walking felt really slow at the start, I didnt really know where to go after wandering around a bit .
Well done, I liked the music and gameplay, graphics we're ok, would of been nice to see some more puzzle elements
Really nice game, I enjoyed how well put together it was, the audio, art, and gameplay all worked together well.
I love the different moves you can do like the ground pound and the art is nice, would of liked some audio and variation in the enemies.
Cool fighting game, I liked the level art and player art, shame there isn't any audio though. The controls are a bit hard to get use to as well.
Realy like it! Simple art style was nice and everything worked together well. But this does remind me of how bad I am at typing :)
I enjoyed the gameplay and audio, the difficulty got hard fast tho
I liked the art, controls took a bit to get use to though.
Nice, had fun playing this one. music on the menu screen got a bit grating. Liked the art and gameplay.
Wow. Excellent in every way.
Very simple. I'd have liked better audio and some music. a bit grindy.
Very challenging. I like the way you used the theme a LOT.
Amazing job! Excellent visuals, audio and some fun little writing!
Had trouble finding 2 of the endings. would love to see more polish too.
Juicy tasty family!
I'd have liked to see more. I ate the whole family and nothing seemed to happen after that. Maybe after consuming everybody, investigators come in through a door and you eat all of them too?
Might have been better if I had a way to affect the outcome of the game.
Hehe I was the scariest monster: A teacher
Wish there was audio though, would have made it much better!
Beautiful looking game! I would have really liked to see more mutations to pick from!
I really like the visual effects used here. (Also had some fun terrorizing some humanoids) :)
I was doubtful reading the description at first but playing it turned my thoughts around. I liked the concept with having to separate to make ions and it was fun juggling them around until I could blast the -e out the top. too bad there was no audio. No perceived sound in space right? Didn't really see the theme though.
Audio seems like its stacking and becoming louder, not sure if that's intended. Art looked good, had a bit of trouble firing teddy until I checked the controls on the LD page.
I'm glad you submitted it. I liked the concept with tossing the orb. The whole feel of the game seems (this is a guess) inspired from Links Adventure II and Metroid. I liked the enemy design where the shield moves to defend the knight. The music was a bit loud to start off. but otherwise nice job!
Really fun and nice clean mechanics. it lagged a few times when using the weapon though.
Nice game. I liked how the boss gave a clue before he attacked, the second step was a killer to get up. I felt sad for the potato :<
Great gameplay, art, and audio. Only things I'd mention is the music is loud and there is some major input lag where the game has to catch up sometimes.
Great concept and fun to play. Really chaotic and nice audio for a compo. The title screen seemed like it had a lot of info on it though.
Fun stuff. Easy to play and a good idea, wish the keyboard controls had some smoothing on them though.
Cool mechanic was fun to see how many I could line up. As others have said, score display would be nice.
Movement was really slow and the footstep audio sounded too loud. Wasn't too sure on what to do besides assign weapons to countries.
A game built on kiting enemies. I like the idea, wish there was more to the game though! (also some good fart sfx would really improve the game.)
Clever twist on the theme. I wish there was more to it than just making sure you were bribing everyone until you needed to reduce votes.
I like this idea I just wish you had gotten farther with it! Audio would have been a massive improvement.
Fun theming! Good work!!! Very cool that you're dedicating it to your daughter!!!
I actually really liked the your artstyle :D
Excellent splash intro, good overall audio. I like the idea of the punishment for getting hit *BLINDING YOU*.
Excellent mood for this, and I loved the idea behind it. Could of made it so you could only have one action on screen at a time though.
Classic tower defense game with trees, I enjoed it, didnt know what the difference between rate and speed were though. game balance seems a bit off, the enemies take a awhile to ramp up or I found out the solution is to just plant pine trees everywhere. Overall good game
Dark theme and cool audio, I like.
First off Id like to say this is, if not my favorite LudemDare game, it takes my top 5 easily. I loved the gameplay, puzzle design, and how the story fit into it and the audio set the mood so well. definitely would love to see this developed further. A few things though, I didn't see the connection with the theme (I might have missed something though) and textures could have varied slightly between the purple and oranage blocks. Overall awesome game.
This made me remember when I was visiting Indiana with my Father. We were staying at our friend's place and had accidentally locked ourselves outside. We were worried, but knew there wasn't much we could do about it, and decided at first sign of trouble, we'd just break through a window.
Everything turned out alright and we had some good conversation.
Thank you for making this!
Great gameplay, graphics, and audio. I didn't really see the tie-in with the theme though.
I really like the idea of firing mystical beasts out of a cannon to destroy a competing city.
If cake every betrayed me like this I would be so very dissapointed in cake. Not mad, Dissapointed.
Visually very appealing and GREAT music. I hope you get better soon!
I like the idea of having to manage ammo like this, unfortunately the controls made it very difficult for me. Good start!
BACON PANCAKES
I enjoyed the art style. On the 3rd level I was just PUMMELED by ghost eyes though!
On mac this forced itself into fullscreen and wouldn't let me quit the program. I had to hard reset.
I like the atmosphere and your artstyle is amazing. Controls could use work, and I accidentally fell out of world twice, without any way to reset my character.
I really do love the art though.
TAKE THAT YA BIG OL CARROT.
Simple, but good. I really liked both the music and the boss. :D
Great work! Trying to Multitask with Palbot is quite fun!
Took me a bit to figure out the room with the blue tanks. Hm... I like the idea where you have to shoot the laser or you die but you can't hit certain objects. Got caught on the walls a lot and couldn't move. Overall cool idea.
Cool idea, I like how the background matches the webplayer. The control layout could be better (maybe z instead of left shift) and the letters easily falling off got a bit annoying.
Really cool game, I loved the art, audio. The audio felt very retro and so did the art. My only complaints are the controls felt very slippery and there were odd hiccups where the game froze. Neat game overall.
Cool take on 2048. I like the graphics but the web version on the page was a bit small. Gameplay is pretty slow paced and it was annoying how I got surrounded and couldn't move past the dead bodies.
Really cool concept. The trail path is neat and the (I'm guessing this is procedural generated) maze generation is nice. The camera zoom and controls are cool. I had to stop a quarter way through because the size is overwhelmingly large. It'd be cool to have different size options for the maze.
Cool concept. Would of liked to see more puzzle elements, and I don't think the combat adds much to the gameplay as it is. I liked the audio and the graphics.
Really cool concept and good use of theme, it'd be nice to have an objective though.
Interesting concept. Really liked the music. Art was good but maybe too many particles imo.
Great puzzles. When the level came up that I had to press backspace to skip it wouldn't work. Art, gameplay, and audio all good but the lazer buzz was a bit loud.
Sound effects could use some work. Snowman knows all, sees all.
Clever!!!! Nice work getting around the theme!!! :D
Cool concept but it was pretty easy to get lost in space. The movement also took a bit to get use to.
You're supposed to mow only the flowers right? That's what I did. High Score.
Nailed it! Really addicting. Once I figured out that I needed to unlock rooms by killing npcs I really got into it. Music escalating with how many enemies were around (?) was great.
I really like this puzzle mechanic. I do wish I didn't have to use my mouse to change it though. Great job!!
Great work! Nice job getting a whole metroidvania on one screen! I love this.
It would be neat to have a bit more than just a Ukulele play the whole time though.
Generally it's kinda finicky to pick up dead pixels, other than that, GREAT entry!!!
Amazing music.
I found it difficult to really get started. Having a better introduction to the mechanics would be great.
I really liked the idea of having to balance spam emails and keeping my engine stable. Audio could have used work, other than that, good job!
Something really satisfying about devouring all the enemies on the screen and growing your mass of insects. Great work!! Played the flash version, don't know if this was an issue for anyone else, but the score numbers were hard to read/too small. Thanks!!!
Loved the art and audio. Was fun to play. I had to stop playing before finishing it due to an audio bug. When I started firing really fast it can caused the audio to become distorted and painful. I was using the web version when that happened though.
It took me a while to realize that you can only click to move to the sleds and the presents. Clicking seems to be unresponsive for a bit after moving and sometimes the presents don't get dropped off.
Cool task management concept, graphics were nice, clicking audio can get a bit repetitive. Id like to see this as a polished post-LD game.
Nice game and the sfx were funny. Reminded me of a mini-game from marioparty but the slide-y-ness made it hard to control.
Really fun game! The controls are tight and the graphics give and audio go well together. I don't know if you can get high up the level in later waves (past 3) but I really wanted to. No health bar makes it a bit hard to judge when to play safe or not. Great game overall.
Nice idea. I liked that the gameplay was challenging and took more thinking than i expected. I feel it should be more zoomed out though, it got really hard to play around having long segments.
Really fun. I enjoyed the first few seconds but the difficulty went up really fast. Cool idea.
I liked the music, but difficulty is too low and sometimes the blocks form a wall I couldn't jump over. Concept is good, keep at it.
Cool game, I enjoyed the puzzles but took some trial and error to figure out what does what.
LD44 — Your life is currency (2)
utsvulten by ditto 2019-05-05T02:36:44Z ♥ 0
Wow, I hate it. 5/5
bird food by kyavi 2019-04-30T04:09:49Z ♥ 3
Other than the things stated by others (Half grid movements being a little frustrating) I thought that this was a really good take on what you could do with snake mechanics!