Grow My Thing by ChronoDK 2015-04-21T04:20:00
Hilarious and terrible. Also a fun to play game.
Foon → Ludum Dare Explorer → Users → EwChap
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | MutiVeg Labs | compo | 728 | 2.95 | 2.95 | 3.05 | 3.58 | 2.74 | 2.00 | 3.70 | 2.55 | 77 | |
| 2015 | 33 | You are the Monster | MonsterCorp | compo | 699 | 2.87 | 2.64 | 3.06 | 3.11 | 2.36 | 1.78 | 3.40 | 2.51 | 92 | |
| 2015 | 32 | An Unconventional Weapon | Hug Cult | compo | 368 | 3.37 | 3.44 | 3.28 | 3.89 | 2.52 | 3.13 | 3.64 | 3.04 | 100 |
Hilarious and terrible. Also a fun to play game.
WTF did I just do.
Good entry. Has some ups and downs. Enemy AI was a bit aggressive at first but once I got the hang of working out the mechanics it wasn't as bad. I had a number of issues selecting my ships when they were stacked close to each other.
Funny and interesting. Love the music.
love the music. Was hard to tell where the shots were going after firing.
Good Entry. I needed a bit more help with what I was supposed to be doing. Bit of a stretch on the theme as well but I can see where you were going with this. I was not sure if I should be saving all of these people or not.
Not much here. Would have been nice to at-least have the farts break the objects instead of just farting when walking over them.
Could see taking this in a number of directions from the base here though, and farts are rather unconventional.
Best total package I have played so far. The art is beautiful and the feeling and sense of space is spot on. I love the unusual herding/portals mechanic, Really top notch job for 3 days folks.
Very well put together. Love the look and feel. Was so happy when I picked up a house and knocked a guy out with it.
was tough to figure out how to fly around after you fling yourself. Very fun and well functioning overall.
Really neat game. Using yourself as the weapon was a great idea. I like the changing simple music for this too. I think you hit the theme spot on. The whole taking care of your shots "must hit" kind of mentality really makes it even more interesting.
Great Work.
This is an amazingly well put together effort. Very well done. The look and feel, controls, art, levels mechanics are all very polished for the short timeframe. Great work.
Good start to something fun here. Love the music
Love the transformation animation. fun game all over.
Was not able to understand what to do here. needed a bit more help. I was slipping time and nothing was changing or moving so I am not sure what I was supposed to be getting out of that. I love the idea of using a formula to fight enemies, but overall couldn't figure it out.
Very complete feeling game. Love the art, audio and idea. Really nice job.
Not sure if this is a joke game or for real.
Well put together and strong concept/take on the theme. Some fairly hard parts but overall well done.
For a ditch redo effort this is actually quite fun. Biggest complaint i have is not having the space or enter in there. typing multi word phrases without hitting space is a bit rough, also hitting enter after phrases would help too.
Nice look and music to this one. The game play was fun at times but that x pattern that hits you seems extremely overpowered. I also had a hard time telling when I could or could not hit an enemy. I am not sure how well this ties into the theme either.
When I don't look at it like a bullet hell but rather like a "puzzle" of navigating the lasers and obstacles it makes more sense.
Very neat and well executed. Love the eraser effects, very nice touch.
So many dead fish. Agree with some others, left right felt like it would have been more natural but once I got the hang of it it was fine.
Loved it. Cool mechanic, love the feel of the clonejump. love the clones going crazy and attacking eachother. I also like that you didnt make it so the clone coming out of the gun runs off, you become the new clone.
Great work.
All around amazing. Feel of the shooting, the concept, the artwork, the story (very cute) all amazing, very well done.
An amazing achievement. Great work. Would love to see this expanded.
Satisfying when you get a good run going. Reflecting off walls to hit enemies is also highly productive. The difficulty going up and back down as you do better or worse is a good mechanic, allows for some sort of higher score multiplier if you go down the score attack route, making the game playable at any skill but skill based for the high scores.
Neat concept. I like that you took the theme in a non-combat direction.
Great Game. I love the mechanic, and look and feel. Great take on the theme. My only takeway for you would be that the mouse is a bit floaty so its hard to hit some of those pinpoint accurate shots. Maybe a slower fall speed would alleviate that? not sure. I got quite stuck on the cross this gap with these floating robots section.
neat concept. got stuck at the two blue enemies and could not get past them.
Nice concept. A little brutal with the pixel point accuracy on some paths. good start
Fun game. Tractor beam as weapon is neat. nice background music too.
Fun game. good take on the theme.
Difficulty ramps up really fast though.
nice graphics and solid concept.
Nice game, good core. Update the graphics and add more combo puzzles and you have something here.
Fun entry. The Yoyo mechanic was a nice touch. Hitting on the way out and back was great.
Enemies didnt damage me at all, not sure if that was intended or due to the clock. Great work on the art and nice music. Those little red bugs that come hopping at you are really awesome looking. I thought it was going to jump on my face or something.
Great work.
Love the feel of this. very solid foundation. Clean it up a bit and it will be a very interesting game.
Awesome game. Quite tough but once you focus on the car not the ball and chain its a ton of fun. Love the look and the controls were spot on too.
That was really fun. I was laughing the whole time. I agree with Bemmu, this is a very innovative idea. My keyboard does not thank you but I do. I was holding out hope that at the end you would get a printout of the "Code" you wrote, would be hilarious to see.
Good Work. I like the poo piles that build up making a mess every where.
Amazingly unique idea gameplay. Nice way to layer techniques on top of each other.
Hacking was a bit tricky having to toggle back and forth. Cool hacking concept though.
fun, but i got stuck with no money (my own fault) and a never ending game (no indicator of my own health or score, no way to restart, no towers in range of the one enemy hitting me.
Like the overall feel and of the paper, pencils lines etc. the poked hole exits are a nice touch.
Nice first enty. Little light but i like the concept of fending off attacks from both sides. Was really easy once I missed one side and just focused on the other side.
Fun, nerve wracking as time goes on. love the sounds. I love my cellar too.
the platform mechanic was very well executed. Jumping with a bit off for some of the placement of things but overall great entry.
Really nicely done. I love the poetry pieces as you pick them back up. Agree with the others here though that mouse is really inconvenient. would be nice to auto pickup.
Love the eagle mechanic. good work on the artwork and nice ambient background music.
Great entry. I love the control of the player. the bounce is a bit aggressive but once you get the hang of it its not bad.
Amazing. Well done for 72 hours. Highly polished.
Great stuff. Love the art and the concept. some gameplay polish and this could be really fun, not sure why I was taking damage all the time.
Nice tank controls and turret speed/rotation.
Nice entry. Bit tough but good game
Love the character art (especially how you have it walk.
Nice effects
Interesting mechanics. Love pooping on that gunslinger, screw him.
Fun game. I like the weapon choice on this one. Wasnt sure if switching enchantments did anything or not.
Funny and plays well.
Simple but cute. A little more options would go a long way.
Fun game. Some boundaries would have helped a little but I like the direction here. good fun when the speed started to increase.
Fun. RPS on steroids.
Great entry. The concept of playing a note to cause effect was really neat. Once i understood it i was doing much better. Could be explained up front but overall really nice.
Not bad, some neat animation in there.
Im so confused, yet somehow I love it.
Great idea. Jump was a bit rough but really neat minion mechanics.
Had issues with the inputs. nice idea though.
Very well put together entry. Love the theme use and the premise.
Very clean animations and effects. love the look and feel
Nice mechanic. Good feel of being chased and dumping junk to try to clear your enemies.
Neat game. I love the look and feel. Difficulty curve is a bit rough but fun game.
Enjoyable Game. Love the music. Would love to have a few more attacks but still quite fun.
Overall great game. Very cool take on the theme.
Love the game. Feels very solid for only 72 hours. Great artwork/music/sound. Fun mechanics, cant really find anything to complain about at all.
Great Entry. Simple but strong concept. Could easily see this working great on mobile.
Great style and nice take on the theme.
Love it. Take that other cultures!
Combat was a bit deeper than I first expected. I like the concept of building up notoriety by being a killer monster. Good start here.
Very Nice PP style game. Got me good a few times.
Fun game. Camera move control could use some love. but overall nice entry.
Top notch. Really fun all around. Lovely style and feel. Perfect fit with the theme. Great mechanics. Well Done!
Great game. Action was clean, I love the look and feel of the monster/tentacle. The animation on the strike is nice. I enjoyed seeing all the little guys float down when you sink the ships. Also planes? good stuff.
Amazing. I am blown away. Fantastic job. I agree with pretty much everyone here that I cannot find anything to really complain about. Great work on the style and feel. Coming back to play more of this once I do a bit more voting.
Love the concept. The feeling of swooping down and chomping things is great. Had a few wonderful divebombs. That king is a jerk, very satisfying to chomp him.
Amazing how much comes across so quickly with this one. I love the idea of an adventure game where you are presented with a visual scenario and have to chose fast. Not sure if this has been done before but man it plays great. Would love to see this with a good amount of options added. Also I would give more points for style if I could.
Fun game. Flamethrower Seagull was not something I would have ever thought of. Riding a bike no less. Great fun.
Love the monster design and the animations. Good concept as well. few misses here and there were frustrating due to the red box being right at the start a few times, but outside of that real fun.
Amazing. Quite a fun experience. Beautiful animations.
Funny stuff. really good show
Cool concept. Lots of fun to melt the wizards. Would be nice to have some difficulty ramp to it, but your foundation is awesome.
Nice game. Loved the details you put into the scenery and all the little animations. The guy in costume was awesome haha.
Very unique. I did kill my ex by accident though. Ooops.
Nice game. Had a laugh when I jumped onto a bunny and went flying off the ledge. Jumping is a bit tought on some of the gaps to be sure. fun though.
Fun game. Nice memory puzzle style mechanic. Walking back and forth was a bit tedious but for some reason, something about that music when you enter the office just worked for me. Like I knew I was going to talk to my boss and get chewed out for scaring the wrong guy.
Amazing animations. Really captured the feel of a hug monster in a cavern lumbering to keep pesky climbers away
Great fun. Art and game-play were wonderful. Got a great Rampage vibe from it.
Loved it. Very cool concept. Really enjoyed the SFX. Coming around some corners right into an enemy was a bit of a bummer but overall great job.
Fun Game. Made me think of Rampage if it was a side-scroller. Controls are a bit funky but once you get used to it the game is easier.
Great fun. I loved the burrow mechanic. the look and feel of it both were very spot on. I agree with another post here that an attack out of burrow would be really fun and rewarding. Awesome job
I love the lander mechanics here. really fun to try to float down the right way. Definitely the start of something quite interesting here. Not sure how much its related to the theme, but still a good game. Great work.
Funny. Love the police fail state screen.
Very well put together game. Clean flying mechanics. Lots of fun. Love the music too.
Nice game. The randomization element every so often provides some deeper challenge to the game. Only note I would say is when the dragons reset, maybe give a bit more time on the birds, or don't reset when there are birds so far across the screen already. Other than that, great job!
You Monster
Nice style and music. Game was a bit confusing and some of the text bubbles looked like they came up from the player not the lady which was a bit off. Walking also too slow.
Great game. Loved the interface. Everything there was nice and clean.
Wow, just wow. I always knew there was something off about that guy, but knifing kids in the bathroom, yeesh. Love it.
Love the game-play on this one. Jumping and smashing the ball at just the right second to save your last block is a really great feeling. Love the sound and overall feel of the game. Great Work!
Amazingly polished game. So much fun to play.
Love it. Such a great concept build out so well. I instantly got it and was having fun at the same time. I would have loved about .5 seconds of delay longer between crash and spawn to avoid crashing my next car after adjusting too late. This game could easily be called Overcompensation the game. I cant tell you how many times I over-adjusted right into a wall right at the finish line. Awesome work.
Awesome game. Great Humor. Great look and feel. Why no audio category? I loved the sfx and the music. Great job overall. really fun and somewhat challenging at times.
Awesome. I wanted to try this one since you posted during the compo. Great entry. Love the style, the time-lapse really worked to set the pace of the growing vine. great work
Great puzzle game. Sounds are perfect when you trigger the solution. very addictive. Would definitely play more. great work.
Nice entry. Ball got stuck a few times but really great style here.
Cute and enjoyable game. Love the music. Great work.
amazing polish for a jam game. Beautiful ui artwork and animations
Great concept, great game. Loved the style and the artwork. Would love to see more.
I love the play area setup and the look and feel of the space. Text was a bit cramped a few times but overall great game.
Very nice game. I love the style and the concept is quite original.
cool concept. I had trouble understanding how to properly mix to get the results i wanted, but was still fun and unique.
Real tough but very well put together. Great job
Good game. Took a few to really get the hang of zapping the worms but once I got it down it was not too hard. Great work.
Great comic style. took me a few runs to figure out what to do in the gumbo portion of the game.
Very interesting take on the theme and the god game genre.
Great sound, great animations and play feel. Love the tree growth animation/sound
Awesome concept. Love the risk/reward for shooting. has a great balance. I also think the recoil as a backwards jump plays amazingly well. Great Work!
well now I can no longer say I have not eaten an arse tomato
Fun game. I like the mechanics when you have too many pizzas at one time. got me real good at one point.
Great entry. Took a few to get used to the controls but the game is quite fun.
Fun game. Love the idea and execution...
Once I realized not to kill those guys, i got it. Very interesting and unique concept. Great work.
Great entry. Love the concept and the hook right up front.
cool concept. nice mood setting background music as well.
Nice concept. I enjoyed the opening sequence a lot. Good setup and a great way to convey controls.
Lovely artwork. enjoyed the idea of seeing what happened as you play around with the different states.
Loved the flight mechanics. It clicked right away and felt really floaty but in a good way. I wish there was a bit of a speed up or slow down mechanic but overall really nice.
Fun. Tough to decide if its worth risking damage to collect junk. good risk reward.
Very cool game. I love the built in safety of the space-bar. Really makes the mistakes 100% on the player, this is a very good mechanic. great work
Fun game. Love the fail state.
Great game. easy to come back to. Great concept.
very unique idea. love to see stuff off outside the box.
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Fun and straightforward concept. I like your background music as well, I wish it looped a bit cleaner but it had the right feel for the mood of your game.
I sure felt like a twisting growing Venus fly trap. Cool concept would love to see it taken further.
Great entry. Amazingly fun and tuned for how simple it is. Simple but great. Enough typing, back to playing.
So Yummy! Nice entry, would love a little faster movement.
Great work. Love the effort that you obviously put into this one. Great simplified RPG.
Loved every second of it.