Foon → Ludum Dare Explorer → Users → Bendev
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 36 | Ancient Technology | Into The Light | jam | |||||||||||
| 2015 | 34 | Two Button Controls / Growing | Riders on the Storm | jam | 10 | ||||||||||
| 2015 | 32 | An Unconventional Weapon | Play Your Doom | jam | 675 | 3.04 | 2.59 | 3.59 | 3.70 | 2.89 | 2.93 | 2.09 | 2.90 | 88 |
How you did this in less than 72 hours is beyond me. Excellent idea and execution. I think it was unnecessary to cover all wizards in the tutorial and it would help to have a better sprite of dead enemies, like the friend above said. Great game!
I just love what you made here, man. You carefully introduced each concept and the difficulty curve was spot-on. I enjoyed every level of it.
I think I love you.
I never thought I would love so much climbing a ladder of cats.
Sending a massive mob of them into an enemy was very satisfying, even though the cannons weren't very threatening. Enemies with faces would be nice, so we can see some expressions when they are being engulfed by cats.
The jump needs improvement and I also thought it was frustrating to see my cats stuck in the hole in the first level.
It would be brilliant if your mob could move you when you're standing on them.
Great game!
Good game man! The level design frustrated me a little but overall it's a good game. Keep it up.
The models are good and the arrow physics are sharp too. The reticle is not precise so i had to predict a little where the arrow would go. I could not jump the stairs with one jump and eventually discovered that i could fly jumping hahaha.
I loved the silly music and sfx. The design levels were a bit too hard and some times i died (which had an awesome sfx by the way) and could still progress picking up the key. Had a fun time congrats!
Good idea with a solid implementation. The music is really good and fits well with the game. The crane/hook were too slow some times and frustates me a little. One time the second and third block were in place but they start moving, eventually falling. Great concept overall.
Good and fun game. I struggled a little with the movement controls. After i beat the third level i came back to the second and was a little confused, maybe a bug i don't know. Great game overall, congrats!
The drawings where the pyramids were are really good. I didn't understand the game very well. I move forward in time while discovering new things and ended up failing. Maybe a little more clear strategy in the resource management would be great.
Nice and chill game. Clicker games are not my type of game but i had fun buying a moon. Congrats and hope you had fun learning new things.
I did not understand how do i pick up/drop cargo at the stations. Maybe more instructions would help. It is a good concept though.
Awesome art, loved the caveman and the chickens. The gameplay is simple and fun. Congrats!
I loved how the atmosphere is a little creepy, even though that's was not the objective. The camera filters is really well implemented too and the models were awesome. The sfx annoyed me a little and it was not clear to me what i had to do in the game. Since i am a drone i really wanted to fly hahaha.
Simple and effective. I like how some daggers spawn from the sides to prevent falling from one side and just using one key to block. Fun game.
Really fun game! The graphics and music are awesome. The mechanics are great and the level design is really good too. Some SFX are too loud and I felt it was a little too dark, maybe making the light a little stronger would make the game more fun to me. Great game overall, congrats!
@nkorth: OSX version fixed!
@Robert, @HellBlazer, @Zeriver: Thanks for the feedback!
So, the special costs 30% of your total health. We thought that changing the colors of the player based on its current health would be sufficient to display that (we were wrong!). We will add this to the description.
And @HellBlazer, you are right, the special doesn't have cooldowns. We will update the description. Thanks!
The music fits really well in the game. The rooms and corridors were a little too small and the player moved a little too slow to. Good concept and implementation, congrats!
Fun idea! The game is solid and polished. It could use some other features or maybe improve the research experience. The music fits really well with the game. Congrats!
Really fun and addictive game, had a great time playing. The art is awesome and the sound is very good too. Took me some time to notice the experience drops, maybe make them a little bigger would help. Very fun and polished game. Congrats!
Nice concept. The instrument labels really should be ingame like everyone said. I think more combinations would make it more interesting. I would put the singing everytime!