The Operator by little-burrito 2014-12-13T08:36:00
Wicked. The two player one needs to happen so people like me can finally have fun playing an FPS.
So good that I didn't even think about its relevance to the theme until I came here to write about your game. Now that I do think about it, it's a really creative take on it!
This could easily be some sort of online deathmatch sort of thing - which would save you the need to create a whole campaign and all that.
If I'm going to be picky, the 3D graphics could have used some work. But the terminal itself was beautiful.
Please add tab completion to the new version!
LD32 — An Unconventional Weapon (40)
Shield Maiden by bitslap_ 2015-05-07T05:21:00
Art and audio are really good, and so is the concept and the controls. I'm not sure why but I can't seem to get into the gameplay itself.
Still, awesome game.
DAGDROM by Ditto 2015-05-07T05:13:00
That was really good, everything about it felt so fluid (em, pun intended?). Great work.
Roombacalypse by lucidsheep 2015-05-01T21:33:00
This is awesome, I can't really think of a way to fault it in its current implementation. It may be fun if you could also suck projectiles but that would probably make it too easy.
Good job!
Drunken Quest for the One Vodka by eemmbbeerr 2015-05-01T21:24:00
That was really interesting, and impressive how much has been fit into the whole game. It was a good move putting the tutorial in to explain everything, because there is a lot going on. Some of the text was cut off on the side of the screen.
Even with all of the explanation, I still found it pretty confusing but I'm sure I'd get the hang of it eventually.
(mental)fairy by 0x0961h 2015-04-28T09:24:00
This was really fun! The weapon upgrading mechanic was a great idea because it was the thing that kept me playing: "How ridiculous is my weapon going to become?"
The theme incorporation does seem like a little bit of a copout.
Crayon Poke by Raiyumi 2015-04-27T23:59:00
This game is awesome, the exploration nature of it takes it to the next level, I really like the way you can go back and forth between areas so fluidly and the crayon mechanic is implemented perfectly.
Some explanation when you're first introduced to the crayon may have been useful.
Circus Escape by TDogAndNateDizzleProductions 2015-04-27T23:52:00
That was really nice, the graphical style was great. The punishment for death is pretty harsh - go back to the beginning
The Messenger by Mossy Frog 2015-04-27T23:48:00
Definitely very finicky platforming, but the environment was nice looking enough, and the music sets the mood very well.
Rabbitville by Pilly 2015-04-27T23:42:00
I couldn't finish it unfortunately, but I really enjoyed the idea of exploring and finding stuff out. I felt that the one minute timer was a bit short.
Melter by Mase 2015-04-27T20:01:00
The art is very pretty and the game is quite challenging (which is good!). I found the weapon a little too unintuitive, it didn't seem to go where I was aiming all the time and that led to a lot of frustration.
Power of Djent by Rubel 2015-04-27T19:53:00
It seemed really fluid, except for how difficult it was to get riffs to come out of the guitar sometimes. The animations were nice and the music fit the scene very well.
Glitch Gun by zerocreativity1 2015-04-27T09:52:00
Nice work! The whole thing felt pretty polished and well put together, and the mechanic fits in with the theme really well.
DUPE by nicotuason 2015-04-23T19:51:00
This is great, I really like how the unconventional weapon is used to help you in missions, so it's up to you when to use it - as opposed to "here is an obvious section where you need to use that thing". Graphics are great as well.
Slam Jam Bakery by DragonXVI 2015-04-23T07:55:00
That was simply excellent. First LD game so far that has had my heart racing like that after finishing. My only gripe is that the menu graphics are a bit ugly but the graphics of gameplay make up for that entirely.
Iridescent by PixlWalkr 2015-04-23T06:57:00
That was simply excellent. First LD game so far that has had my heart racing like that after finishing. My only gripe is that the menu graphics are a bit ugly but the graphics of gameplay make up for that entirely.
Audio Assault by Docjekyll 2015-04-23T06:47:00
Such an awesome job, making the music and then sequencing it to the game must have taken so long! The music was good to mash to, but I am no good at rhythm games.
KEYS: THE BOARD: THE DANCE: THE BATTLE: THE GAME by undefinist 2015-04-23T06:36:00
Love it! I have no idea what it is but I love it!
Ice Story ( koori monogatari 氷物語 ) by Christina Antoinette Neofotistou 2015-04-22T22:08:00
The whole environment is awesome, sounds and graphics. The gameplay is simple but it works! It's quite difficult as picking up the enemies after dashing can get hard. The Z+X was also not very consistent. I found that you had to make sure that you pressed Z before you pressed X
Sylvam Opacam by cyand1317 2015-04-22T20:49:00
I like the idea, balancing the production of an intergalactic civilisation. It moves quite slowly at the moment, which makes it hard to get into.
Miyu by SecondDimension 2015-04-22T20:43:00
The graphics are beautiful and the relaxed gameplay is really nice, I just wanted to explore as opposed to reaching the goal and herding (which was quite difficult). I think you still fit the theme very nicely.
Unconventional Butts (WT) by seraphki 2015-04-22T20:36:00
This is pretty funny. I had a little trouble understanding what was going on, but running around and mashing keys until things fell off was good fun.
ERR by LukeZaz 2015-04-22T20:26:00
Nice idea! It would be great if your mouse didn't disappear and the break glitch just had a little area of effect so you didn't have to be super precise while running around.
Discord Seeder by ztiromoritz 2015-04-21T19:32:00
After I figured out what was going, I realised this was a cool mechanic. The tutorial is so long, so after you die you don't really want to go again.
ScarKrow by Carduus 2015-04-21T17:33:00
This is a beautiful game, really hard to play on a trackpad but that can't really be called a fault. The gameplay was solid and the animation super fluid.
Ghost 39 by nurabsal 2015-04-21T07:51:00
I really liked the graphics, those monsters were pretty creepy.
Just Another Day by Matt Tuttle 2015-04-21T07:38:00
Deep. I was doing so well in the morning but once I got to work everything went downhill...
Dumb & Number by Tipyx 2015-04-21T07:15:00
I like the mechanic of learning, but I felt it was way too easy to get yourself stuck and have to start the level all over again.
The Great Debate by MiniBobbo 2015-04-21T07:10:00
A game often played as a time killer between friends now turned into a video game, great idea! My scoring rule only ended up with three valid words between everyone at the end so I was pretty confused.
Jungle Hair by ncannasse 2015-04-21T06:35:00
This seemed surprisingly natural! I enjoyed that, except the spinning mechanics seemed unintuitive and were quite difficult. For example, I would let go expecting to go one way and then trail off in the opposite direction.
Anagram Attack by ethankennerly 2015-04-21T06:29:00
I liked how you were introduced to the game, and it was refreshing given the different playing style of all of the other LD games. I got to 36 with 279 letters
Graviton by Namide 2015-04-21T06:19:00
I enjoyed it, I think it's a good interpretation of the theme and it's got a good amount of polish to it.
Love Worm by bnhw 2015-04-21T05:48:00
Fantastic! I had nobody to play it with but I happily mashed keyboard buttons and so much love ensued.
SHAMPOO PLEASE by napedia 2015-04-21T05:44:00
I blew it
IANAAI by Mr.Cassels 2015-04-21T05:40:00
I liked the idea, but it is really hard to execute well. You run out of computers pretty fast and unfortunately my office workers are stupid! They run for the wall instead of the door to the next floor.
It's a shame that we only have on worker. On my first go, I killed it because I thought that's what omnipotent computer defence systems did.
Bubble Becky by Dining Philosopher 2015-04-21T05:35:00
Great interpretation of the theme, what a robust weapon! It was a little unclear that you could only bounce on your bubble if it was a specific size, but once you worked it out, it was pretty intuitive.
Blink Gun by Split82 2015-04-21T05:28:00
Loved it. My only complaint lies with most of the others: not enough levels. It's clear though that you spent your time refining and polishing this game and I prefer all of that to a lot of levels.
Space Boy by Hyoga-3D 2015-04-21T05:15:00
Really fun and easy to control. I'm struggling to see the connection with the them, though. Also, it's hard to click on the buttons to play/restart when you can't see the mouse.
SNIFF by dyfer 2015-04-21T05:01:00
Trippy! I found the lasers really hard to get over and they kept killing me. It was very fortunate that the game had checkpoints, though.
Play Your Doom by Bendev 2015-04-21T04:19:00
Fun concept for the theme, but it seems a little buggy. It seems I can't cast the toxic spell without casting the slow spell first, and I couldn't past the first door. The first time I played, 5 letters appeared on the door when I killed the zombies but playing them did nothing. The second time I only saw one letter after killing all of the zombies.
Still, I really enjoyed the concept of playing music to cast spells.
SPACE LOVERS? by spreadtheflow 2015-04-21T04:06:00
Couldn't get this to work entirely on my machine. Macbook Pro (OSX 10.10) on Google Chrome with a Logitech F310. Movement controls worked fine but I couldn't fire with any button.
Looks like a cool concept though.