Dreamshift by AgentParsec 2014-08-25T03:46:00
Great idea! Just some glitches in the dream world (sometimes you wake up as soon as you fall asleep). I love how the worlds merge when the stress bar fills up!
Foon → Ludum Dare Explorer → Users → lucidsheep
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | Roombacalypse | jam | 69 | 3.91 | 4.17 | 3.68 | 4.06 | 4.26 | 3.58 | 3.86 | 3.57 | 100 | |
| 2014 | 30 | Connected Worlds | Seeds of Hope | compo | 816 | 2.95 | 2.70 | 2.86 | 2.91 | 2.76 | 2.67 | 2.00 | 2.97 | 66 |
Great idea! Just some glitches in the dream world (sometimes you wake up as soon as you fall asleep). I love how the worlds merge when the stress bar fills up!
Great concept! I loved having to balance generating resources with defense using the missiles.
Hey - I wasn't able to run your game. I got a blank play area with a few buttons that didn't work when pressed. Using latest Chrome with Windows. Screenshot: http://imgur.com/iFYMKUE
Clean and simple. Very nice.
Hilarious!
Took me forever to realize your shots move the planet you're on. At first it seemed like you were marooned with nothing to do. Pretty cool once I got past that!
Interesting mechanic and a good (literal) use of theme! Liked the funny little intro.
Super moody! I got stuck on level 2, no idea what to do.
Relaxing! Sort of weird that there's no way to lose.
Great job! Wish there were a few more levels.
Thanks for the feedback guys. Darn, so temping to go back and tweak the accuracy values a little, but that would be cheating! @danidre14, that's the second best ending. There's a TRUE ENDING as well; the game hints at how to reach it, but it's tough. Kudos if you can find it!
Super polished and fun, but I have to dock points for it not relating to the theme very well.
very funny and imaginative. The only part I gave low marks on was fun, because what kind of sick men think that navigating automated phone systems is fun?!?! lol. but, no, great job, I played it all the way through.
Cute! Great application of theme.
Excellent and original idea! Very well explored. Wish the platforming parts were a little easier though.
funny parody of hotline Miami.
As I laid silently in the corner with my waffles, thinking I was safe at last from the assault, a fat man dropped upon me from the sky. And I was eaten. Funniest game of this LD for me, great work :)
I liked the blood splatter on the screen as an indication of health. clever
Music makes this
i figured it out. some things that might help would be giving the enemies an indication of direction, and make it so that you had to sneak up behind them. I see where this was going, and it could be cool with more work!
audio and mood were good. not the most unconventional weapon. controls could be a bit smoother. ease in and out maybe. Fully playable from start to finish. complete game loop. not much challenge or replay value though. nice work.
Way too easy to hit and run with EMPs. Could be pretty cool if expanded on!
Original concept! It was a little boring and solvable once I understood the mechanic, too easy to bait the enemies into striking the hero that resists their weapon. Could be really cool with some additional depth!
very clever!
Great work, I'd love to see this expanded on as a full 3D platformer!
wish I could play! looks fun!
game was confusing but very funny and enjoyable. thanks!
super cute graphics, but i dont think its quite a game yet. keep it up!
Nice job, love the graphics! The physics were a bit difficult to get used to. I hit a few bugs - I froze inside of Meningitis (couldn't move till I was killed) and the game got fixed at a super close camera angle after dying on the Tuberculosis level. Great effort overall!
great aesthetic!
do i lose when I touch a wall? it zooms in, but im not sure whats happening.
I wasn't really sure what I was doing. A slightly bigger cone of light would make it easier, as well as some indication of what to do. I just stared at the green spirit blobs and hit the bell once in a while.
fun but hard to control. up should be up, down should be down etc. no need for rotation.
Cool game! I dont really see how it followed the theme, but theres definitely some good stuff here.
Very beautiful and a well set mood, but I wasn't sure how to progress in the game. Holding the left mouse seemed to absorb energy near the fire and right mouse seemed to shoot some sparks, but I had no idea what to do. Please post a guide, I'd love to play more!
Pretty funny idea. Controls were a little confusing at first. Got hard to target that last little guy standing.
Great job with atmosphere and sound design, it definitely creeped me out. It felt like a haunted house! Like others said, checkpoints would have been nice.
the core game is way too hard and clunky, but the plinko meta component is really interesting. its a cool idea.
Wow, excellent game! Clever and original mechanic, interesting and mysterious story, and thoughtful / well scaffolded puzzles. You should expand on this idea - I'd buy a full version of this game!
nice animations!
I wish the controls were a little simpler. A = left, D = right, W = jump, S = pick up / throw would work great. Good idea for the theme!
Funny and fun! Wish the coins were easier to click on.
Did not expect to fight and kill a whale at comicon lol
fantastic. it would be nice if you got an extra heart at the start of each wave.
Not sure it qualifies as a game, but the art was really nice. wish it played more like old infocom games where you had to type in what you wanted to do.
The levels were a little easy to abuse - you can just circle strafe all day on levels 1 and 2, and hide in the corner (behind salt refills) on level 3. It froze up mid-way on level 4 unfortunately. Great idea for an unconventional weapon!
Awesome aesthetics. A bit glitchy but lots of polish and cool effects. My only big critique is the mechanic of matching color bullets to the enemy. I would just spam bullets at the enemy til one matched and just dodge the reflected ones. It kind of undermined the whole mechanic. High marks all around though.
played all the way through. great concept. love how he scratches his junk! lol!
a little clunky on the controls, but great aesthetic and idea. that boss was a bit of a chore, not sure 3 hits was necessary.
so funny how they pee themselves. Top marks for humor and theme. not bad!
wages for everyone... lol. funny.
would like to see more gameplay. interesting setting though
I like the three-dimensional element of the field!
Like the last few comments said, I couldn't run the game, it gave me an error downloading file data. Running Chrome on Mac OS 10.10
A bit over scoped and struggles with some pacing, but with a bit of editing, this could be pretty cool! nice work.
Unfortunately the OS X build isn't working for me. I just get a popup that says "The application "Hardwired" can't be opened." Running OS 10.10.2 (Yosemite) on a 13 inch Macbook Pro Retina.
@Sonderworks Same issue with the new build, unfortunately :( . Maybe make a Unity Web Player version? Feel free to tweet at me @lucidsheep , happy to help with troubleshooting or porting.
awesome concept. frustrating execution.
great aesthetic and mood. it ran a little choppy for me for some reason. was a little unclear about the goal of the game though!
so funny. nice job