FoonLudum Dare ExplorerUsers → Arche-san

Arche-san

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202046Keep it alive👥Keep Her Lightjam3433.893.173.444.034.634.194.31
201842Running out of space👥Crowdy Planetjam1023.933.763.803.634.043.503.79
201841Combine 2 Incompatible Genres👥Line'em upjam684.094.104.004.073.713.72
201533You are the MonsterDon't SPROUTCH me!jam973.853.873.954.374.153.383.973.7966
201532An Unconventional WeaponColor Nightmarejam473.983.853.724.224.222.973.7185

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Arche-san

LD32 — An Unconventional Weapon

Underground Hangovers by Deconstructeam 2015-05-01T23:57:00

Wow! There are a lot of details for a jam entry. Unfortunately i didn't reach the end. But the game is awesome. Excellent job!

A.R.B.F. by Zanzlanz 2015-05-04T17:35:00

Nice entry! Controls are smooth and there's a good strength feeling.
Good job!

Shield Maiden by bitslap 2015-04-26T12:30:00

Excellent job ! The shield mechanism is really good idea for the theme.
The game is difficult but once you understand the shield protects you and you don't need to spam it, the game is a little easier. :)

Lucid by rxi 2015-05-04T18:06:00

Impressive work for a compo entry. Good exploration game. The atmosphere is calm and soothing. The music matches perfectly with the game style. I like It! Thanks. :)

Alien Crab in the Ghostmaze by Xaychru 2015-04-21T12:48:00

The game is more fun if you controls the character with 2 players! :D

I am Gonna Smack You With My Words! by Marcos Rodrigues 2015-05-06T14:17:00

"Kill ! Diarrhea ! Blood ! Delete ! Exterminate ! Xylophone !" Had a lot of fun with your game. Compared to other letter games, picking your own word and seeing immediately if your word is spelled correctly make this game very smooth and fun to play.

Glitch Gun by zerocreativity1 2015-04-24T15:44:00

Graphics are cute, level design is progressive and you can imagine a lot of features with this concept. Good job :)

Spacecat Meowpatrol by _Rilem 2015-04-26T11:27:00

Love the SNES sprites style. The game mechanism are really good and the fighting system is really punchy ! :D

N.O.D.E. by SimonLarsen 2015-04-22T16:08:00

It's really fun to use the mouse to destroy enemies. I'm not sure the kick is really useful. But I understand why: if there is only one enemy you can finish it. Good job :)

Dumb & Number by Tipyx 2015-05-01T19:05:00

Good puzzle game, looks like sokoban. I did not notice the number of limited actions on the bottom screen at first.
And yes! This character is dumb. XD

Puppet Guardian by sebasRez 2015-05-07T22:28:00

Impressive work ! One of my favorite entries so far ! Well done for the smooth and punchy gameplay feeling.

Banana Nana by miau 2015-04-22T14:42:00

Cute pixels arts and nice level design. Good job ! :)

Fathom by Joe Williamson 2015-04-22T15:42:00

Graphics reminds me SNES game like secret of mana. Revulsing the bullet is a fun mechanic and it will be interesting for a bigger game. :)

Out Of Mind by Lyje 2015-05-01T21:06:00

Nice game mechanism and good experience.

Nuclear Autumn by phi6 2015-05-09T11:20:00

And finished!
Impressive content for the amount of time. The game is a little bit hard/frustrating when you need to mixup wall jump and dash. Otherwise I'm a big fan of metroidvania and you can feel exploration in your game. Good work! :)

Stick Quest by louis.denizet 2015-04-26T13:05:00

Really cute! I love the sound effects of characters. There is a good difficulty curve. Great work! :)

Hug Arena by Benjamin 2015-05-01T21:33:00

Excellent! The game is a bit hard but the gameplay is perfect. I love the way you need to stay close to the converted enemies to refill your love gauge. Good work!

Weapon Regulator by drludos 2015-05-03T13:01:00

Great idea! You interpreted the theme differently than most others games. Good job!

Genemon by Pietro Ferrantelli 2015-04-26T10:52:00

This is impressive for the amount of time!
I don't know if it's me but the game got really easier with the clone upgrade.
Excellent job guys!

The Grand Carpet Hotel by dunin 2015-04-26T11:02:00

Nice concept. I think it will be more fun if the player has a feedback when it can launch a wave on a carpet.

A Knife Made Of Whispers by managore 2015-04-23T20:22:00

Impressive lot of content for the amount of time. Controls with gamepad are really good. The attack collider is small and sometimes you need to move back and find the perfect position to kill the enemies. Otherwise this is excellent work. :D

Sir Sprout and the Semi-Aquatic Rodent Menace by dydx 2015-05-02T16:49:00

Nice concept. There is a good difficulty curve. The seeds match perfectly with the theme.

Wounded by Words by Traumendes_Madchen 2015-05-02T18:13:00

Wow! That's a long story for the amount of time.
The story gives me gooses bumps 'til the end.
Good job :)

Word War 5 by SmallPhil 2015-05-01T19:27:00

Simple but fun and addictive game. Perhaps a bit easy: I didn't notice if the number of enemies depends on time elapsed or number of enemies killed or just a fixed time.

Stoned Scarecrow by gillenew 2015-05-03T11:52:00

Hey! I played both version (compo and post-compo) and post-compo version is pretty damn good! There's a good difficulty curve and a better progression feeling. Too bad the shot power is only useful for the end. That said, it's a very funny game. Good job!

Cat's Heaven by Lyxilion 2015-04-26T11:43:00

Nice game. The random weapon is good concept. Perhaps you can split the enemies waves into smaller waves to make the game easier.

Deadly rain by Sublustris 2015-05-04T13:35:00

Good game !!! Fine graphics, impressive fx, nice sounds and destructible environnements work well together. A little bit too much random on level design though. I kept dying because my character was stuck. If you are going for a post-prod version, maybe you should focus on that. I really appreciated your work and wish you the best for the following :)

Extreme Flashing Fighter by AngrySquirrels 2015-05-01T22:24:00

The concept is really nice. I like the way you have to steal enemies to retrieve your clothes and don't get caught by the cop. But I think some important feedbacks are missing to improve the gameplay :
- A visual feedback when you're close enough to enemies to steal their clothes.
- Another visual (and sound) feedback (an alarm for example) when the cop is "activated" and want to arrest you.
That said I love the game! Good job!

Ninja Swapper by Plustech 2015-05-06T17:56:00

Nice gameplay! The swapping mechanic matches with the theme. You need probably an invincible duration to avoid some frustration when you get hit by an enemy who just shooting after the teleport. Good job anyway!

Kid's Nightmare by Neodreamy 2015-04-26T12:07:00

Good job for your first jam. I like the doll's upgrade.

The Rock the Paper and the Scissors by BIZM 2015-04-30T10:20:00

Impressive game. The idea matches perfectly with the theme.
This game reminds me sometimes you can be dyslexic with your keyboard ^_^'

Color Nightmare by Arche-san 2015-04-29T18:06:00

Thanks for all your feedbacks and reactions ! It's really nice to see you loved our game that much. We listened to your feedback and added some MUSICS and SOUNDS !!! Hope you will enjoy it :)

The Jonbar Point by NoWandStudios 2015-05-03T15:19:00

Very interesting story line. The alien point of view on human civilisation is really inspired. The gameplay based on solid holograms is clever and can really be pushed much further. The action/puzzle part is a bit confusing : I kept being shot by an out of screen drone and had a lot of trouble understanding its pattern to put it down. Great job however, I would love to see you guys pushing this concept further.

Radisheriff by Ourson 2015-05-01T18:38:00

Wow! That's very solid game mechanics. And I like the replay value of this game (some random + secrets at the end). Good job!

Dead Pixel by lebrokholic 2015-05-01T22:45:00

Nice concept! The last level is bit hard to understand and I don't know if I found the good way to finish it.

Chroma Watcher by Drauthius 2015-05-02T11:12:00

I love the concept! It's a bit hard at the beginning to focus on mixing up colors and move with the snail at the same time.

We've got the same idea to mix up colors as a weapon but with different gameplay (this is the "magic of Ludum Dare"). Good work! :)

LIGHT by MSiddeek 2015-04-23T16:49:00

Nice way to use light as a weapon. I love the delay based level design. :)

SolSurvivor by Blobo 2015-05-02T17:10:00

Good game mechanisms. This is a bit hard but the concept is really cool and matches with the theme.

ScarKrow by Carduus 2015-04-22T15:27:00

Really good art !
FX are amazing ! O_O

Rhythm Gunner by DDRKirby(ISQ) 2015-04-22T15:15:00

Game mechanics are really fun and innovative. But it's really hard to remember to shoot in rythm. XD

Copycat by Terry 2015-04-22T16:46:00

Simple! Very addictive! :)

Jungle Hair by ncannasse 2015-05-03T12:42:00

Pretty nice game! Control hair is a bit hard. Good job! :)

LD33 — You are the Monster

You are the GM by GAFBlizzard 2015-08-29T12:43:00

Nice concept!
I vote for option A.

Takodemon by Split82 2015-08-26T16:58:00

Impressive work for the amount of time.
I like how you used the theme for your game.
Beautiful art and innovative game mechanic.
Good work :)

Separated by rxi 2015-08-29T12:12:00

Beautiful art, immersive music and lovely great atmosphere!
Good work! :)

Should Have Worn Socks Today by Pierrec 2015-09-02T21:49:00

Simple but very cool.
Good job :)

Monsters create monsters by NamNam 2015-08-25T10:59:00

Nice idea!
The first screen is very beautiful!
The ragdoll can be a little bit tricky to control and sometimes i have felt stuck in the level.
It was a cool experience. :)

Trick Parade by SimonLarsen 2015-08-26T16:36:00

Wow! Fantastic entry.
Mixup between RPG and Wario Ware work perfectly.
I love the game atmosphere.
Great job!

Grow by fullmontis 2015-08-29T13:24:00

Good concept!
The controls are weird and unclear.
Nice work anyway! :)

Escape to Hell by Kep 2015-08-25T11:14:00

No sure who is the biggest monster : Cthulu or those bloodthirsty farmers ? Nice work btw :)

taikun by zillix 2015-08-29T12:36:00

Great idea!
With some aggressive enemies it could be really awesome.
Great job! :)

Gojira-Chan no Densetsu by Rongefilet 2015-08-29T13:14:00

Short but very addictive!
Good job! :)

Necromorph by Supernaught 2015-09-03T20:33:00

Nice concept with a very good theme interpretation.
The hitbox is a bit hard a first but not frustrating.
It's very fun to perform the monster you just killed before. Excellent level design BTW !
Great job :D

Delicious Cortex by deepnight 2015-08-26T10:28:00

Wow!
This is impressive for a 48h game. The game mechanic is really fun and reminds me pikmin. The art are excellent and zombies messages are really really funny.

A small improvement will be a visual feedback when all humans are dead (like "Go to exit").

Hero Mate by Lancelot Gao 2015-08-29T13:05:00

Very interesting concept.
I love the way you interpret the theme. :)

Super Monster Fighter 1 by TomOlivier 2015-08-30T14:24:00

Very addictive.
Good job! :)

Hell Court by chuckeles 2015-08-25T11:32:00

Extraordinary concept. I love the : "What have you done !" part. Not sure the platform part was needed though. It would make an incredible simulation game (punish pyromans with fire, murderer with spikes, bullies with terror skeletons, ...). Really great entry !

Corruption-5 by hexagore 2015-08-25T19:52:00

Very good game. I fell a Lone Survivor inspiration here :) The general ambiance is impressive. Only the unexplained spikes got me out for few seconds of this really good experience.

Death of a Lich by managore 2015-09-02T21:41:00

Great concept pretty well executed and polished.
A little bit hard. Fortunately there's a tutorial.
And as usual, impressive for a 48h game! :D

Writhe: The Thing from the Omega Sector by DragonXVI 2015-08-25T19:27:00

Really good projet. Fine art, fine music, fine level design, fine controls. I really had a good time playing your game :) Good work !

Habwufal by oakus 2015-08-26T13:56:00

Simple idea, fine humor and good design. However, I kept getting blocked because of satellites out of screen or trick shots too difficult to do without a better aiming system. I didn't reach the end (the last level I gave up on was the one with many planets in Y form with a nebula in the middle and a moving planet. This level drove me crazy.

Make him scream by KeyboardCat 2015-08-25T11:19:00

Nice art !
I've tried the game twice and the first time i've got 100/100 and the second time i've got 86/100. Perhaps it's because i did'nt interact with all elements but it's weird and we don't know which element is a clue for the monster (a sound effect, a visual feedback).

The concept is cool and I think we can go deeper with it.

Good job :)

Revenge by azokal 2015-08-25T10:39:00

Nice concept!
The unlocking boss phase mechanic is very interesting. :)
The gap between phase2 and phase3 comes too quick.
I suppose the E/R/T commands is too avoid keyboard conflict (everybody does not have a QWERTY keyboard)

The monster is an human by PaulJs 2015-08-26T10:02:00

Graphics are nice.
The character movement is veryyyyy slow and it's a bit frustrating.
I couldn't reach the last goal in one run despite I don't pay for any upgrades. I think it's because bills give random money and there is no feedback to indicate the amount (a color for each amount could resolve that).
Nice work in any case! :)

PacGhost by NekuSoul 2015-08-29T13:32:00

Nice concept!
This game mades me dyslexic. :D

Sunrise's Pact ( Ludum Dare 33 ) by fafastudio 2015-08-29T12:02:00

Nice music and lovely art.
The movement player is a bit slow.
Good job anyway! :)

Crystal Rumble by gdquest 2015-08-26T14:48:00

The graphics are good.

The gameplay is a little bit repetitive. Perhaps you can unlock powers to become stronger or hits more enemies.
The game also needs more feedbacks to know if player or enemies are hit (there is a small fx, but you probably need to flash them)
Despite everything the game is fun. Nice work :)

I am Death and Fire by derr 2015-08-26T12:09:00

So many arrows flying EVERYWHERE. They can't defeat me. I'm too strong, too fast, too dangerous for them. I'M A F****G DRAGOOOOOOOON ! HEAR ME ROAR. FEEL MY BLAZING BREATH ON YOUR THIN SKIN. YOU POOR HUMAN, YOU STAND NO CHANCE. YOU GONA FRY LIKE... like... pancakes in butter ! YES, LIKE PANCAKES, YOU LITTLE LEGGED DISHES !!! ... Ow... Embarrassing... They just got me...

McTremson Bar by collaboration 2015-08-25T10:55:00

Nice art and good atmosphere. Best seduction lesson ever : make here "fall" in love.

Melody Muncher by DDRKirby(ISQ) 2015-08-26T09:17:00

Smart rhythm game!
There is a good difficulty curve and the controls are very simple and progressive.
6 songs + game mechanics in 48h... It's very impressive for a compo entry. ^_^
Great job

Knights And Knights by nicso 2015-08-25T11:34:00

Interesting idea,
I love the ghouls'n ghost reference.
The hero is a little bit hard to reach and sometimes when the hero dies, i lost my monster because the camera moves to the previous hero's checkpoint and it's too far for my spawned monster.

Great job! :D

Monster Academy by feiss 2015-08-26T09:32:00

Great "Wario Ware" entry!
The minigames are good. The monster is very "cute" and funny. The difficulty curve is excellent.
Good job! :D

LD42 — Running out of space

Breathing Space by goffmog 2018-08-16T18:40:38Z

4 endings until now. My favorite for the moment is the fluffy ending.

There's so much content for the amount of time!

Great job! :D

BLOCKADE by PixelJerry 2018-08-15T15:19:59Z

Wow! This is very good. Even it is a bit too easy to win (I've reached wave 14/15 without any difficulty). Feeling is very good and it was very difficult to let the game go once in hands.

A combo system for scoring would be great!

Good job! :D

Edit: I didn't vote for the Audio category because the music is not from yours. Perhaps you should remove category from contest ?

The Red pixel by RainbowKappaGames 2018-08-15T10:35:46Z

Nice entry here!

As some others said, it's a bit hard to understand you need to go to the spikes to continue the game but once learned, it's pretty fun!

For the boss I did not understand at first how to not get hurt. Perhaps a blink effect on the boss attack box when it stomps would help. :)

Good job

S. O. Nic Adventure by Reuh 2018-08-15T16:35:45Z

Wow wow wow! It's an amazing work due to the amount of time. I sadly couldn't finish the game (I've been stuck on boss phase3 and game crashes when I jump on him on phase1). But it's a really impressive. I'll try to finish it later.

Great job guys! You've made my day :D

S. O. Nic Adventure by Reuh 2018-08-15T16:53:51Z

@trocentraisin Oh! I've got into phase3 once and it's weird but I tried to die. :p

When it crashed, game just froze and then window closed. It's not necessarily related to the boss: I've launched immediately another run and I've got the same crash against zombies just after my jump.

Malware Busters by Lishnor 2018-08-15T14:26:32Z

Nice game! Nice concept! Good aesthetic and gameplay is pretty effective.

Become a lot easier if you stay nearby a file to protect it until the waves are finished. If you want to avoid that, you can make a global lifebar for your hard drive depending on your corrupted files.

Good job! :)

Meteor Shower by beanslasher 2018-08-15T10:01:54Z

Highscore : 1422 Pretty nice. Game is simple but mechanics are solid. Good job! :)

Adventures of Captain Cleaner by Naro 2018-08-15T12:42:29Z

Pretty cool and pretty fun to play. A bit hard at first but I've found some ways to put them to the terminating center. Good job! :)

Screen Space Defender by Balance686 2018-08-15T18:26:29Z

Very cool game! I spent a lot of time on it. Once mechanics integrated, it's a very addictive and there's a good flow. Even I can vote for audio category, you pickup the right song for you game.

Great job! :D

Beaver Pitch by Andy D 2018-08-15T14:54:53Z

Nice concept! I know you ran out of time but here's some little improvement ideas for a postjam version : - You can add scoring system. It's always interesting to comparing score with others - You can add a dash mechanic to allow Barnaby to quickly catch up his opponents.

Nice job! :)

Don't Get Crushed by Beelzeboss 2018-08-15T13:30:31Z

Nice entry for your second LD. Controls (movement/jump) are a bit fast for me and it's really hard to get out when I got crushed. Good job! :)

Crowdy Planet by arche-san 2018-08-15T10:56:27Z

@gord10ahmet Thanks! Yes there is a successful end condition => You need to reach the 4th cycle with your crowdies. :)

Crowdy Planet by arche-san 2018-08-15T16:45:35Z

Thanks everyone for feedback. Glad you like our little crowdies! o_O

If you have difficulties with diseases. Check the eyes/mouth positions/sizes of your crowdies. Maybe some of them are not very healthy! :D

@andy-d Oh! It would be difficult to play with a trackpad. We will try to find a way to add alternative controls.

@mgoadric Each color represents different diseases. Some of them are very dangerous, others are virulent. Perhaps we can reduce screenshakes intensity to avoid miss clicks.

Crowdy Planet by arche-san 2018-08-15T21:27:01Z

Wow! lot of suggestions here! Try to answer to everyone:

@reuh Blue and Green plague are pretty virulent. Initially we have planned some specials events for each cycles (alien invasions, natural disasters) but I think you know the answer :p (time, priorities, etc...).

@red-pill Ha ha! Glad you react to the cought sound, means it works as expected! Yeah, I've noticed the webgl is a bit laggy at the end of the game. We looking for some optimization to avoid that. The native builds did not have theses laggy issues though.

@uncannyvalley As you said, it's not entirely a binary state. If you click at 90% grown you will have a 10% little malus and it's insignificant according to new crowdy characteristics. So don't be afraid. But you're right, a little indicator could be cool. :)

Thanks everybody once again! :D

Verdurous Harmony by Buddaccio 2018-08-15T22:56:58Z

Like this game. The limited space is a very cool feature and match perfectly with the theme. I've got a little bug: I've lost a life against the boss and when I was back, I was outside of the limited box, a lot easier to kill it obviously. x)

Good job! :D

Armageddon by Swess 2018-08-15T21:55:55Z

Score : 1844. It's not high but it's a good start.

This is a pretty solid entry for a second gamejam. Very addictive and the pacing is really good. I'm making circles with fire extinguishers. It's pretty effective to stay alive but don't know if it's the best way ha ha!

Good job! :)

Space Farmer by TalesOfPixelia 2018-08-15T13:49:23Z

Hey! I don't see the game entirely on the screen (even on fullscreen mode). chrome_2018-08-15_15-46-21.png

Perhaps you can upload an exe version of your game and/or readjust the canvases? Thanks! :D

A Bar In Space by Fluffy_Kaeloky 2018-08-15T13:40:54Z

It was very fun! And it was a great use of theme. Like others said, best strategy is to smash the nearby keys. Even with an azerty keyboard (with qwerty layout enabled) it is entirely playable. Great jobs guys! :D

Running Out Of Space by AdmiralSpaceKraken 2018-08-15T12:52:45Z

Hey! Very cool game for your first game jam. Simple but very addictive.

Like others said, there's some issues with collisions and sometimes I can't walk 'cause I get stuck between 2 boxes. Also I've got a run when I get trapped as @themonsterfromthedeep said.

Hope you continue this little concept. Good job ! :)

Smart Gecko by Zariel 2018-08-15T13:18:04Z

Pretty good game with solid mechanics here! Love the difficulty curve. Is there a retry button when you know you've made a mistake and want to retry without moving to a dead end ? Good job! :D

LD41 — Combine 2 Incompatible Genres

Flying By Yourself by Stending 2018-04-26T01:01:10Z

Ok! It was... weird but in a positive way! :) It was a cool experience. Love the art style and the "glitchy mode?" Good job!

Rose-Coloured Dungeon Life by Junber 2018-04-28T22:58:19Z

The combat system is bit hard to understand. I use only the paw, the others move are too slow to beat the human. Apart from that the rest of the game is very cool and I love the universe. Good job! :)

Puzzling Bullets by Josh6680 2018-05-04T22:06:56Z

Ha ha! I'm glad there is another team who have practically the same idea. The concept is good and you can push it further. And if you're curious you can see what we've done on our side. Good job! :)

Zombie Soccer by JackLeHamster 2018-05-02T21:46:56Z

Ok! I tried to finish the Level Steph... I mean Level 5 but it was too hard for me. XD

Solid entry here! I love the fact I move faster when I don't have the ball and took the risk to not possess the ball to improve my dodging skills. Great job! :D

Beat Bug Defense by Noxalus 2018-04-28T19:38:11Z

The concept is nice and the mix between tower defense and unit shooting on rhythm is pretty good. Perhaps you can remove the gold punishment when you miss a note (snails miss their shot, it's already a big loss) and like @elemel said you can make a grade system to make the shoot stronger/weaker. It's a good entry! Good job! :)

Ballermann III: The Expendabuilds by xoidberg 2018-04-30T22:04:54Z

The concept works pretty well. Like the others, i would like to rotate blocks (with right click for example). Love the aesthetic. Good job!

FAST CRASH by tweedle 2018-04-27T22:13:03Z

Pretty nice concept. The atmosphere is really good! Perhaps a little countdown before question ends (3...2...1) + big feedback when you win/lose could add more immersion. Good job! :D

Goodnight Meowmie by DDRKirbyISQ 2018-05-14T09:53:03Z

Wow! There is an authentic emotional rollercoaster in this game. The atmosphere (art, music, Meownie miaowing) is so gorgeous and I love the post effect when meeting creepy creatures.

You gave a scary, cute and sad (in the end) ambiance at the same time and with only 72h? Really impressive.

Super great job! :D

First Person Shooter by aaants 2018-04-26T19:03:55Z

This is so addictive. I can play this all day without problem. Love the aesthetic. Same like the others, it could be really interesting to play this in VR. Good job!

Ping Bang Pong by geck0 2018-05-04T21:42:48Z

Very good entry here! Enemies are little bit aggressive at first and I understand quickly it's more effective to play sneaky style to kill them. Good job! :)

Harvest Rune by TheMonsterFromTheDeep 2018-04-28T19:01:45Z

Wow! This is pretty solid, more especially if we considered game made with sdl/glfw only. Good job!

Eldritch Cuisine by LoHii 2018-05-05T14:00:57Z

Pretty solid entry here with a great atmosphere. It's very oppressive to cook for these monsters. Music add more stressful feeling. It could be fun to add some intermediate ingredient but it's already good very like that. Great job! :)

Shoot 'em Up & Slap 'em Down by Justin 2018-04-27T21:48:10Z

Interesting Concept! Could be cool if the used cards go back to the deck directly (instead of being vanished forever) good job!

2048 Survival by Tomahawk2001913 2018-05-15T18:50:39Z

Interesting concept! The mix between shooter and 2048 game works pretty well. I didn't get it at first I need to destroy the lower numbers to have bullets for the next series but once understood it's very cool. Good job! :)

Golfing Dead by FiveCyclops 2018-04-27T22:55:13Z

Great idea and great atmosphere but OMG this is so much stressful. XD Good job everyone!

IN-HUMAN Creations by inventer99 2018-04-30T21:32:17Z

Pretty solid entry here! Progression feeling is great and there is a good learning curve. The enemies waves are a little bit hard. Love the level design too. Great job! :)

Ace Golf: Blade Brawlers by elHombreBanana 2018-05-15T08:50:24Z

This is a really good entry here! Very dynamic and it's a pleasure to kick some golfers when I don't have the time to reach the ball. Controls are pretty cool and game is polished as well. I didn't notice there's a indicator to show the ball direction at first so I've tried to follow AI and sometimes they seem to be a bit lost XD. Music atmosphere fits the concept entirely.

Great job!

Space Trader by multiplexor 2018-04-28T21:28:19Z

Yeah! Another concept mixing puzzle match and shoot'em up. Great entry here. Love the idea to match the loot to upgrade your ship and get some credits at the end of the sector. The global atmosphere is really impressive especially for a compo entry! Great job! :D

The Legend of Block by maesk 2018-05-04T21:07:28Z

Wow! The combination between the two genres is really good. I'll play a full version of this game without hesitation. Love the fact you can pickup block from the neighbors room. Great entry here who needs more visibility. Great job! :D

A Tale of Comedy and Tragedy by jelch 2018-04-28T17:21:00Z

Finished! Good vibes between the two characters. Good job! :)

Pix Eliz Great Curse of the Cards by mat1er 2018-04-28T20:50:49Z

A very good idea with good execution! In the end it's hard to have classic card to do some essential moves. Love the concept. Good job! :)

Schankboi by lexi 2018-05-04T20:54:57Z

Ha ha ! Love this little game and its atmosphere. I would like some explanations at the beginning to understand the mechanics. Once understood, it's very addictive. Good job! :)

Battleship CRUSHER by Hilvon 2018-04-26T00:08:03Z

Nice concept! It's a bit hard to have 2 brains on the same time but I love the idea and as you said you can call a team mate to help to manage the two screens together. Really good job for a compo entry! :D

Hellfest Simulator by GoZz 2018-04-27T23:15:17Z

Ha ha! Love the pogo pattern! XD

It was awesome! Great job!

Puzzle Gun by LeFayGames 2018-04-28T13:31:46Z

Wow! This is a really good mix. I love the atmosphere and the music matches perfectly. Perhaps I'd reduced the match puzzle UI (or set a little alpha) to see the action behind, it can become more stressful to see the monster reached the player directly. Great job everyone! :D

ClickerDefense by PhoenixofForce 2018-04-25T23:51:33Z

Nice game! The first gold resources is little bit hard to get. Love the mix up between tower defense and clicker game (it works well). It could be useful to know buildings roles, but I love the minimalist UI too. Great job anyway!

Interaural Differences by paulturowski 2018-04-28T15:10:39Z

Hey! There is a DLL missing in WindowsBuild (UnityPlayer.dll) I just reached the level 3 and I don't know how I can reach the two elements with my bullets (I am too far). Am i missing something ? :)

Love the sounds mechanics. ^^

Interaural Differences by paulturowski 2018-04-28T16:25:20Z

Sorry I did'nt notice, but there are some others DLL missing => inside DATA/Mono folder, you should have "EmbedRuntime" folder containing Mono DLL.

I've found the solution for Level3! Good job and congratulations for your first LD entry. :)

Just bullet: A turn-based hell by zeu31 2018-04-28T14:04:11Z

Really good combination. I love how you need to anticipate enemies moves/bullets.

I would like to control the ship bullet direction especially for the boss which goes on the bottom and I cannot shoot him until it finishes to move completely on left side. But hey! this is something boss does in classic shoot'em up, it is just longer because of tactical aspect. ^^

And with more content, it could definitively be a commercial game.

Great job!

Action TCG by fanatrick 2018-05-02T21:03:50Z

Really cool concept! Love the aesthetic and the mix between a fighting game and card game. The concept seems to have good potential and it could be better with more decks/cards. It's a bit hard to understand what's going on on the screen at first but once you pass this first wall, it's really fun. Good job! :)

Froggy Froschy by Likirus 2018-04-26T09:53:21Z

Finished! Actually you mixed up a platformer with a golf game! So... you respected the theme. :D The concept is pretty cool, reminds me Dandara recently. Final levels are very challenging. Perhaps you can plug the restart button before dying (I know sometimes i messed up my leap and wanted to restart directly instead of waiting to die). This is technically solid especially for compo entry. Good job!

Escape The Future! by Razorlance 2018-05-02T20:45:56Z

Cool concept. Music atmosphere is nice. The shield mechanic works pretty well. Perhaps you can improve it with some visual feedbacks (for example a little halo to know where the player is protected with the shield). Also it could be interesting to have some enemies who hit you when you have your shield in position. Anyway, great job for your second jam. Hope to see more. :)

Run N' Cook by LeonLaci 2018-05-07T18:39:53Z

Nice concept!

Is there a way to know the number of actual resources? (didn't find it)

It could be great with more visual/sounds effects (ex: when resources are collected or when percentage completion is complete).

Good job! Especially for a compo game. :)

Dinner Hunter - Cook Or Die by ElRyoGrande 2018-04-28T12:38:29Z

Love the mix between cooking and dungeon crawler. Great music atmosphere. Good job! :)

Tomodachi no Race by Thomas Lean 2018-04-28T23:47:48Z

A very small great entry! The aesthetic is gorgeous and I love the little story behind. Great job guys!

CardRush by Weizengaming 2018-05-14T22:51:51Z

Nice idea! It's a bit hard at first to combine the racing and the card game together but I've finally reached the victory screen. I think the best combination (for a right-handed person) is the arrow keys to move and the number keys to use cards.

I've noticed later that the power bar on the top left is linked to the cost of the wizard spells. Perhaps you can disable cards which doesn't have enough power to be used? :)

Anyway good job! Hope you'll have enough votes to be ranked! :D

International Survival Soccer by Gaming Night 2018-04-28T11:14:05Z

Nice idea! Could be fun to integrate this gameplay into minigame sequences (like WarioWare). Good job!

Sneak To The Rhythm by BlakeMcDeezy 2018-04-27T21:22:28Z

Excellent mix between stealth game and rhythm game. I understood late characters bounce head when moving/can move: it is so useful. Great job!

Dating Fish by Nage 2018-04-28T17:50:53Z

Ha ha! "Hello my name is Wanda"

Good combination. Good job guys!

Hit the Green! by Azathothep 2018-04-28T10:47:30Z

Ha ha! I laughed so hard when I hit the ball first time (did'nt expect this). It's really funny while a bit hard to control the ball direction. Great job everyone! :)

Mr Mushroom by Pebel 2018-04-25T09:25:51Z

Concept is really nice! Hope to see more.

Numbness by Velocity7 2018-05-05T13:26:10Z

Pretty nice concept! The combination between fps and platformer works well here. Perhaps I'll add recharge + more aggressive enemies for gun to increase the difficulty and focus on princess gameplay. But it's already fun like this. Good job! :)

Overwhelming by Ziovoxxer 2018-04-28T22:13:21Z

Nice entry! But can we talk about that video with tap-dancing men please? XD

Good job! :)

Skate'n'Snipe by Jonathan Lorenz 2018-04-28T14:18:36Z

Concept and mechanics are good! The stop button helps me to focus on my target, but on the other side it could be fun to always move and focus on target while jumping. Good job!

Planet Escape by Merrow 2018-04-28T17:03:55Z

Spend a little time to learn mechanics but once understood it's a great entry! You learn to plug cables faster at each new run. Great job! :)

SPORTS by Forest 2018-04-24T23:52:58Z

Oh! I've got a lot of fun with these football warriors(???). Love the atmosphere.

It's a bit hard to know where to hit your opponent but I think it's a part of the pleasure.

I've missed the switch button at first (my bad the instructions was just below) but perhaps you can remind them before starting the game.

Good job!

Do You Even Build, Bro? by HarveyU 2018-04-27T20:44:39Z

Hey! This is pretty cool. Could be really fun in a mix of arena minigames.

Monster Stew by Aaron Nemoyten 2018-05-02T22:09:46Z

Hey! Actually it was a pretty cool experience. The mechanics works well. Love the monsters design (more especially the bouillon cube). I didn't notice there was a recipe to follow at first (and i miserably died XD). Perhaps some little icons instead of text can help for that. Good job! :)

Puzzle Jumper by BlazeDragon 2018-04-28T12:57:32Z

Like the idea and the concept. Simple but very effective. Perhaps you can stop blocks moving while player is on it. It can improve the control feelings. Good job anyway! :)

Run for Love by SmokeSomeFrogs 2018-05-05T11:01:36Z

This was a pretty cool experience. I like the fact you have to run and optimize your route to get all the items. Good job (more especially if it's your first 3D experience)! :)

Town Warfare (RTS Shooting!) by magicera 2018-05-13T09:55:03Z

Nice concept and the execution is cool. I have some ideas to improve it: - Specific weapons for each policeman (sniper, sub-machine etc...) - An ability to switch directly between policemen in FPS mode (with a camera zoomin/out to preserve the RTS atmosphere) - It could useful to know where are the others policemen (with little arrows on the screen sides) + a state when a policeman is hit by a zombie or in danger. - More advantages to use the RTS mode: today you can move simultaneously multiple units. What if you can move them faster in RTS mode? Or perhaps you can heal one of them (with a cooldown for example?)

Anyway good job! :)

LookYourFuel by theLudovyc 2018-04-26T10:24:03Z

A little bit hard for me but concept is pretty nice. Good job!

Monday simulator by Rolands Lukstraups 2018-04-28T19:21:57Z

Same here! I don't find the link with theme but the aesthetic and the atmosphere is great! Objects to find are neither too easy nor too much hard to find. It's a good experience. You should add some screenshots on LD page and itchio page. It can really helps player to know which kind of game it is. Good job anyway! :)

Me da miedito la oscuridad (I get goosebumps in the dark) by Espetapas 2018-04-28T15:38:21Z

Reached level 4 alone! XD Excellent entry here! Love the animation. The keyboard controls help to play with another buddy. Great job!

Survive the Date by Samurai Ducks 2018-04-30T21:45:08Z

Nice and cute entry. The mix between dating and chasing your enemies works pretty well. Like some others said, it could be nice to have a score in the end. Good job! :)

Witch's Escape by cristiano.m.garcia 2018-05-06T21:02:19Z

Nice concept! Great pixel art. The beginning is a little bit easy but when it comes to 2 buttons, it becomes really fun. Good job. :)

Line'em up by arche-san 2018-04-26T01:09:13Z

Thanks everyone for your feedbacks. Glad you like the idea!

@ramon15749 You're right, we'll change the shape of the pull bullets in a postjam version for more readability. For the further/matching colours bullets, it could be a power up or a special game mode.

Line'em up by arche-san 2018-05-01T22:17:22Z

A big thank you to everyone for your positive and constructive feedbacks. It really helps us to build a better game.

@ramon15749 @zeu31 @maesk @maloy-quinn => We changed the color of the default bullet to match with the color of the ship. So it'll be easier to make the difference between the push and the pull bullets. Hope it'll help you.

@fabian-pohl => In fact there's already a death sound, but it's not loud enough. We'll change that!

@nardandas => I'll try to enlarge the triggers to avoid these little issues.

Cheers!