Wow, that's definitely a high-quality entry! Graphics and atmosphere are awesome, and you even added some very cool voice acting! I have a few feedbacks on the gameplay (keep in mind it's minor things for a jam game, only rooms for improvement): - It seems there is only 1 way to access the mansion, which is coming from the right side. It would have been nice to have 2 paths, one from each side, so we can choose which path we take depending on where we are when we take a corpse. - The "enemies" movements are too unpredictable, which makes it very hard to guess when is the right time to move. Some simpler an clearer paths would help to plan our moves ahead. - It feels weird that when enemies spot you they don't move faster than you, even if they are running while you're dragging a corpse. It's not very consistent here. - I'm not an artist, but the arms are balancing weirdly in the moving animation. It seems they are moving twice as fast as the legs (1 entire back-and-forth for the arms while 1 half-cycle for the legs), it should be a 1:1 ratio with each arm following the opposite leg. - Giving informations only with the voices isn't a good thing imo. If you miss what the girl says, there is no other way (or "easy" way) to play it back, so it's a bit frustrating. It also prevents all disabled people with hearing loss to play your game, which isn't cool for them *and* for you. Adding some subtitles would be a cheap and great way to improve on that part :)
Other than that, it's an excellent entry. Congratulations!