Foon → Ludum Dare Explorer → Users → Furano

Furano

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659Signal๐Ÿ‘ฅG-VAUDANjam504.164.053.664.094.573.823.083.98
202456Tiny Creatures๐Ÿ‘ฅG-newsjam624.164.033.564.424.534.414.444.18
202455Summoning๐Ÿ‘ฅTechnoMonk RITUALjam384.274.163.963.684.414.164.434.14
202354Limited Space๐Ÿ‘ฅCalves of the Bravesjam794.163.993.824.254.473.744.214.01
202251Every 10 seconds๐Ÿ‘ฅ10 seconds Deliriumjam2413.853.713.793.974.283.753.833.78
202250Delay the inevitable๐Ÿ‘ฅUnfaithablejam3563.793.523.363.414.553.453.573.75
202046Keep it alive๐Ÿ‘ฅKaboom Princessjam19663.152.863.463.763.733.413.11
201945Start with nothing๐Ÿ‘ฅZmaaonejam3953.603.123.362.553.733.313.523.48

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Furano

Furano leaves an average of 14.1 feedback comments each event.

LD59 — Signal (1)

STAY ON AIR by Ethernal Tech 2026-04-26T17:01:38Z ♥ 1

The in-game tutorial is gold and the game easy to understand: you directly know what you need to achieve without having to look at the description, which is great. The idea is fitting to the Theme and well-implemented, congratulation!

My only complains would be more tower types to spice things up (which might be hard to do with limited jam time) and maybe more indicator to know if you are in a local maximum or the global one.

LD56 — Tiny Creatures (8)

The Fish that Figured it Out by Dean Goodson 2024-10-13T20:08:38Z ♥ 2

The web version seems to work great, I tried it with a touchscreen and everything was working well !

Your art and music is really cute and cozy. It really is coherent and help to create a nice cozy mood.

The gameplay was fine, however I do agree with other it was a real slog at the beginning before things start to ramp up. Maybe adding something else to do other than clicking the fish could help for the beginning, at least for people that doesn't feel like putting the game on the background.

I feel like this game could work really well as an Idlegame Wallpaper ahah

Congrats for this relaxing entry !

A very small seed by vidarn 2024-10-11T11:53:42Z ♥ 1

Wow i found your art specially charming and cute this time. It fit really well with the mood of this little tales !

Each scene were beautiful but maybe a little short : using multiple items or combining some of them could make the game a little bit harder, even though I understand that this kind of scope creep hardly fit in a compo. I went trough each location really fast apart from the gate where I had to use your little hint.

The story was easy to understand even though you can visit it in any order, which is impressive. Maybe you could have a short transition to the completed state for each scene so we don't have to jump back in to see the result of our actions.

The music and SFX were quite good and moody.

Overall I found it relaxing and enjoying. I wouldn't mind playing a longer version of this game (like ~3 or 4 hour long maybe?) if you ever intend to keep working on it. A great compo entry, congratulation !

I am, as always, in awe by what people like you can produce alone in a mere 48h ahah ๐Ÿ˜†

Quackling Rescue by Laywelin 2024-10-10T16:44:35Z ♥ 2

*Coin-coin*, very cute game !! ๐Ÿฆ†

The graphics were charming even though they could have been even more adorable with additional animation and effects/feedbacks. The Image book theme you went with worked really well with your story !

The sound effect were great, too bad it was lacking music.

The gameplay was ok. Maybe adding another action other than quacking could spice it up ? Even though the scope feel very well managed which is a feat for a game jam entry !!

Bon ma plus grosse dรฉception reste quand mรชme qu'ils ne finissent pas en cassoulet a la fin, en tant que co-Toulousain... ๐Ÿฒ

King Nut by Abdul Zakkar 2024-10-10T16:02:19Z ♥ 2

I had a lot of fun trying your game !

The gameplay is smooth and interesting and graphics are very nicely done.

I really liked the tutorial you included at the beginning that was really clear and made the whole game easy to understand without any issue. I like when people find time to do that kind of details in a game jam !

The only negative is that I found the difficulty a little bit too easy.

A great entry, congrats !

Ant Smasher! by cool_purr 2024-10-10T07:44:15Z ♥ 2

Wow, I am impress by your technical performance !!

Sadly the game felt blend without any feedbacks. I also had some trouble with looking up how much gold/health I had. I understand that all these are technical limitation du to the ""engine"" you used, but it still made the game feel boring and repetitive fast.

I also think you should add pictures and instruction here on the ludum dare page : that will motivate more people to play and rank your game ๐Ÿ˜ƒ

The technical feat is impressive, congrats !!!

Mouse House by johnnysix 2024-10-08T19:36:18Z ♥ 1

A great game !! I loved how you tried to make it mobile friendly : was a real treat to play on a touchscreen.

I liked your various "cutscenes" animation, they are really slick & Smooth.

I'm still not sure of what's the point of the mouse switching mechanism however. And the goal could have been made clearer at the start also.

The music and sfx were great !

Congratulation for your entry !

Play With Me by gord10ahmet 2024-10-08T19:29:40Z ♥ 4

Wow you nailed the feeling of those old Tamagotchi !!

The various mini game were also really smooth, good job ! It feel like your game scope was perfectly managed.

However I have to agree with the other, the spooky part felt a little bit weird compared to the mood of everything else

Are you listening? by Sockenpuppe 2024-10-08T15:53:34Z ♥ 2

I love your art and the mood it created ! I felt like it was right on point. You can really feel the weight of what she is going through with your art style.

Gameplay wise it was fine, might have been a little bit more engaging if it didn't feel like there is clearly one "good choice" every time. Maybe by adding more ambiguity ? It was still able to convey the heaviness of Leah's grief quite well !

What tool/engine did you use to make your entry ? I played it on my phone and it worked like a charm ๐Ÿ™‚

LD55 — Summoning (1)

Sumo-ning by wolderado 2024-04-16T00:51:15Z ♥ 3

As expected this game feels really great to play : there is so much juice and mood in your animation and fx!

The gameplay was however a little bit dull and samey in comparison. Maybe doing something in addition to just running around collecting little guys would help reduce this feeling?

ร€ great entry : good job!!

LD54 — Limited Space (29)

Bit Golf by badcop 2023-10-13T18:39:49Z ♥ 1

I'll never look at 7-zip the same way anymore!! ๐Ÿ˜†

ร€ wonderful ideawe ll executed, right on point with the theme! ร€ great entry.

Contact Range by QueenOfSquiggles 2023-10-11T13:57:17Z ♥ 1

The mood is great ! The weird art, the music, the environnement... Everything made me feel chills down my spine !

The art is funny and wonky, I liked it.

Gameplay wise however, it is really hard to figure out what you need to do and where you are supposed to go. For example I had a lot of troubles to understand what to do once I was in front of the sensor array controller...

The combat is also quite wonky : The fact that you can move your hit direction by moving after starting a blow felt really weird for me. maybe locking that hit direction once started would help a lot and make combat more enjoyable ? I would have also loved more feedbacks when hit for example.

Good job for the great mood in your game !!

Unbelievable Universe by Igor KinGamer 2023-10-10T21:43:25Z ♥ 1

I tried it on my phone! It worked quite alright, however I had some Trou Les with the drag and drop : it kept dropping planets in the middle of the dragging. I think my finger was considered as "not on the screen anymore" for an instant wich lead to the planet being placed against my will. Maybe adding a small timer to make sure that the player *really* removed its finger could help!

Apart from that, the game what quite fun, but way too hard for me ahaha. I just sucked at it clearly : I couldn't be an orbit packer ๐Ÿ˜†

Doodle Defenders by martinboue 2023-10-10T21:31:20Z ♥ 1

A great idea but maybe a little too easy currently by simply spamming units. Adding something restricting their placement (money or whatever) or an incentive to put less of them (score?) could help make the game more difficult than simply spamming units everywhere.

I tried the web build on chrome and the units buttons were quite unresponsive : I had to click them multiple times to switch between the units type. Must be a quirk of my web Explorer...

Congrats for the entry and for reaching 20 ratings! ๐Ÿ˜„

Super Drillboy by jordantanner 2023-10-08T16:56:13Z ♥ 1

Was fun !! I was a little bit confused by the health/lives part at first, I though everything was finished after 3 hits.

I liked that your had the time to implement the super drill mode : it really feels rewarding to just destroy everything !

One bad point : I almost felt like the game became less interesting and less challenging with time because of the space restriction : It was more fun with many lanes to chose from instead of the 3 we end up with. Maybe you could increase the number of lanes again after a while ?

KosmoPod by Hakro 2023-10-08T16:46:10Z ♥ 1

Welp I was so confused by that invisible wall things at first ! i should have read the description ahah. Everything was solved by switching to the windows version

The gameplay is really simple, easy too understand yet challenging. I liked it !

I was a little bit confused by the controls at first, separating rotation and movement was weird for me. Maybe I wouldn't be as much confused by keeping WQSD for movement an QE for rotation ? It's a minor issue since even with the current scheme the control are really easy to understand.

Maybe adding a little bit more feedback when a object is pulled would have been awesome.

A good entry, especially for a compo. Great job !

Notable Deeds by Yheeky 2023-10-06T16:57:52Z ♥ 2

Interesting idea, however I felt like the timer was way too big : I never had any time pressure and my cemetery was never even half-full. Could be fun with a little bit more balancing and some additional crazy crimes/death certificate !

Warehouse 2319 by Silas Reinagel 2023-10-06T16:47:43Z ♥ 1

Sorry but I felt like this game was a little bit boring : too much walking everywhere and back and forth in between tasks. maybe reducing those long hallways a little could help ?

The graphics were nice and polished, however I found the glittering noise shader to be really distracting.

Regarding the gameplay, I was really surprise by how you handle walking : the character keep going on for a small while even after I released the control which is unusual. The physics in the various task was quite good. I was sadly not really enjoying what you asked me to do..; Maybe adding more jankiness could make it quite fun and enjoyable ?

The voice acting and satyre was absolutely awesome !! The audio in general was really good.

Grave Danger by extar 2023-10-06T11:13:00Z ♥ 1

Your pico-8 art is really clean!

Great music also.

The only complain I have is sometime two coffi's spawn with a shared tiles, when you dig at that tile only one of the two coffin get transformed in tombstone and the other one is locked.

Packed Blobs by PowerOfSin 2023-10-06T10:53:06Z ♥ 1

What a fun little game! The puzzle mechanic were well though out and highlighted by the level design.

I had fun playing it, whish there were a little bit more levels.

I played it on my phone with Chrome and it worked like a charm. The game never started on Firefox however (that's clearly a godot 4.1 limitation, and not on your side).

Profits in Proportion by don.shinski 2023-10-06T08:02:19Z ♥ 2

A nice idea well implemented!

I loved that you can see other people painting at the end. However, instead of a random batch, I would have like to be able to see other people take on the same painting than the one I just did, to compare my "art" with other's.

I liked the fact that the game can be a short or as long as you like, without any contraint. Of course this has an impact on the game structure sadly. Maybe you could have made a menu to chose which painting you wanted to try next?

I tried this game on my phone and it worked pretty well! The game space wasn't taking the full screen but after zooming in a bit it was perfect. I could see this game working quite well compiled as an Android app!

Greasy Justice by kasmilus 2023-10-05T21:49:55Z ♥ 2

The controller were extremely unresponsive when I played the game. Sadly it meant that I spent most of my time clicking like a crazy instead of playing the game, which made the whole thing quite difficult has you can imagine ๐Ÿ˜† I haven't try the windows version, it may solve the issue.

Otherwise the mechanic is quite original. Thanks god you made a video tutorial or I'm pretty sure I would have never figured it out on my own. It's a shame since you went trough the effort of putting a really nice tutorial in your game who is in the end not that informative...

I kinda liked your art honestly ahah, it is much better than what i could hope achieving myself ๐Ÿ˜†

ROLLiE and the Desert Drive by civmaniac 2023-10-05T21:34:19Z ♥ 2

That was a great game !! I had a really good time playing it !

The only minor grip I have with it is when you have a program you want to put somewhere where there is already another program, you can't click to replace the one currently in place with the one you have selected. Instead, you have to put it somewhere else, remove the old one then put it into place.

That's a really solid jam entry ! congrats !

Booze & Row by Gonzo13 2023-10-05T21:05:18Z ♥ 2

The art and the animation are wonderful ! I felt like in a cartoon ! However I felt like the control were quite unresponsive and lacked *punch* (no pun intended of course ๐Ÿ˜‰ ): I think this feeling is probably due to weird enemy hitboxes and a lack of feedback. I felt like I never really knew when my hit were successful or not. Maybe adding some SFX and camera shakes would make the hit much more clearer ?

There was no sound at all on my compute, is that normal ?

The King is Watching by Tvorojok 2023-10-05T20:43:32Z ♥ 3

Awesome color palette and style. I loved it !! Congratulation to the artist !

I had a lot of fun playing your game ! I felt like the game ended right at the appropriate time : neither too long nor too short. I'm also impressed by the amount of feature and varied animated buildings you managed to pack in 72h !

Space Sumo King by Danjoricey 2023-10-05T20:21:06Z ♥ 1

That was a fun game ! I loved all those little guys were flying everywhere ! The ensuing chaos was entertaining...

Too bad that it started lagging quite a lot for me starting from level 10. I was not able to complete it because of that issue.I know that time is short in jam but I think this game could be even funnier with some weird sound effect added. If you have no audio skill at all (like myself...) you can always use sfx generator like **[RfxGen](https://github.com/raysan5/rfxgen)**

I really liked how despite having exactly the same ideas we ended up with two completely different game and two completely different mood ! Sumo team forever ! ๐Ÿคผ ๐Ÿ˜†

Congratulation for your first jam !

Function f by Notinatal 2023-10-05T19:59:53Z ♥ 1

A really smart takes on the subject ! I liked its originality ! The input were simple and easy to understand. My only complain is that I would have loved t ohave the dot move slightly faster or a way to increase its speed until the next intersection.

The music was perfectly on theme and efficient, and not too annoying despite its short loop. Great job !

I also found your various UI very slick, especially when going toward a limit or in-between level. It made finishinf each level really rewarding.

That's a great jam entry, congratulation !

The Rock by Fupi 2023-10-05T18:19:48Z ♥ 2

That art style was really cute and made me laught !! I'm just disapointed most of your art was blurry, I would have love the same thing with little bit clearer picture ๐Ÿ˜•

The story was funny and not too short nor too long ! The perfect format for a jam. The voice sound were sometime annoying however, which isn't too much of an issue since you provided a voice volume slider !

I had fun hearing about your cute little story, thanks for that tale !

COSMOSTRIDE by Catusfelony 2023-10-05T17:59:52Z ♥ 2

Wow my brain can't process that kind of perspective ๐Ÿ˜ต Nice little game, clearly too hard for me to grasp ahah

I'm a little bit disappointed that we cannot do a barrel roll though ๐Ÿ˜†

Did you use Bfxr or rfxgen for le sound effects ?

Pandalele by owca 2023-10-05T17:50:47Z ♥ 2

Simple, quite cute, easy to grasp and relaxing. The music was also really smoothing ! ๐ŸŽธ

I had fun playing it once, sadly it becomes tedious in the end which doesn't make me want to try it again. That's still an enjoyable entry, great job ! ๐Ÿผ

Ace of Space by n.feofentov 2023-10-05T17:43:46Z ♥ 1

Wow the concept is so cool !! You really used the theme in a clever way !

Sadly my game often locked on already dead ennemies, which mean I wasn't able to play it for long each time :(

It was fun nevertheless, the graphics were simple yet super effective. the sound choices were also right on point. Good job !

Code Crusader by QwillaK 2023-10-04T20:16:34Z ♥ 3

The idea is nice but I found the game to be really confusing due to a lack of indication on where to go. For example, if you pick an access node and slot it into the core, you have no idea which area gets opened or where to go next. Little arrows or an other form of feedback indicating in which direction the shard opened something would help tremendously.

Also I don't understand why the viewport is so small. It's probably to stick more to the theme, however I felt like it had an really detrimental effect on the game and made it much more difficult to apprehend.

The art is on point with the game theme and feels really sci-fiy, which is great !

Rafty Crab by kuviman 2023-10-04T18:36:52Z ♥ 1

That... was pretty awesome !! I had the opportunity to play with stranger, that was really intense ! Short but efficient, really easy to understand, funny....

Great game, congratulation !

Setting the Stage by Baconeta 2023-10-04T10:50:14Z ♥ 1

I tried the game on my mobile. It did not work.

After the initial loading, the music started but the screen stayed black. I tried in landscape and portrait mode as well as in "computer mode".

Other Unity WebGL games are working fine with my mobile. Do you think I should simply wait longer?

The Cauldron Coven Coalition by Sarah 2023-10-03T20:41:10Z ♥ 4

I had a lot of trouble to understand the different weaknesses & forces of each witch and villager. Is this indicated somewhere or do we have to figure it out ? Maybe adding different feedback when an attack is ultra effective or ineffective could help with figuring it out.

The game is lacking feedbacks, especially when the hut is getting hurt. it is easy to loose without even noticing it if you are in another part of the map. I also wonder why the map is so huge if we can only control at most 8 witch at the same time.

The art is really cute and well done, congratulation ! I also liked the little information tidbits on each witch : it added a lot of flavour ! Sadly I feel like the time spent on making so much quality art could be reduced a little bit to focus more on gameplay.

Candy Catcher by HagamosVideojuegos 2023-10-03T20:20:53Z ♥ 2

This is a clever and innovative idea ! Sadly the game is plagued by game breaking bugs : I had multiple games where the whole hand or the finger simply disappear mid-game, making it impossible to have a decent score...

The art is also quite nice ! The music was good but its loop might be a little too short : it become a little bit annoying after some time.

Expedition 32 by onionlabs 2023-10-03T20:09:18Z ♥ 2

The game is fun and very enjoyable !

However, the camera movements were quite jarring and nauseating. Maybe it would have been better to smooth its movement instead of making it follow the character tile by tile.

The Paint mechanic is innovative and fun ! The monster music was also really great : it gave me chills when it kicked in in the middle of a dark hallway...

A solid entry, congratulation !

SPACE LTD. (The Little Prince) by Vadzim 2023-10-03T14:38:16Z ♥ 2

Oh we almost made our game about the little prince too!

The game mechanic is really well implemented. I was a little bit surprised at first by anti-gravity planets but after m some trial and error it was quite easy to understand what was going on. The little trajectory indicator was really useful.

I had some bugs in that level however, where asteroid duplicated themselves when I hit them and the earth gravity wasn't working anymore. I also had some issues with water and the rose not collecting when I hit them with the ship.

In conclusion : space golf ๐ŸŒ is fun :)

Seagull Island | L'รฎle aux Goรฉlands by Seb_degraff 2023-10-03T14:14:16Z ♥ 4

Great game! I tried playing it on my phone and it worked like a charm!

Too bad the camera doesn't span or zoom out to allow us to build event higher.

The vibe of your game is really good. The art and the music goes really well together, event though the music loop get a little bit boring after a while. A longer loop would have been awesome.

The gameplay is really simple yet fun and challenging. A great entry!

*P.S. My highest was only 47... ๐Ÿ˜ข*

LD51 — Every 10 seconds (52)

Delivery Rush by Georgy16 2022-10-13T17:10:54Z ♥ 1

The background and the play area looked really nice ! Your 3D art are pretty awesome.

The gameplay is however tedious really fast.. It wasn't even hard most of the time. I finaly got kicked out even though I was successful with every packet, don't know why.

Dichotomy by StudioCherno 2022-10-13T17:06:42Z ♥ 0

Would love to try it but the game is not starting for me. The launcher works fine however

Long Shot by F1Krazy 2022-10-10T17:55:04Z ♥ 2

Nice old school vibe ! The graphics are great !

However I found it quite difficult to grasp where the hitbox of the ship was... It took me quite a while to realize that only the cockpit could be hit by bullets.

I also found the control super unintuitive. Why the heck **Z** ?? I was stuck in the menu without being able to read the tutorial until I learned about the command. It would have been super useful if the continue/fire button was mapped to multiple common commands, so people don't fumble around and use the one they prefer. For example, you could have mapped it to E, space, enter, left click, etc...

While the core idea with the 10s is good, Idid find it quite boring however. Would have been lovely to add something to do in-between the 10s timer, like dodging or shooting less effective bullets.

Oh one more thing, I looved your intro before the menu !! Really well made ! ๐Ÿ˜

Dread Shadows by magus77 2022-10-10T17:47:22Z ♥ 2

I liked the ambiance of your game quite a lot ! It was well made for a jam game !

The game idea is good, however you forgot to disable world ambiant lighting so it was really easy to navigate even when the light was out. The music was good and moody. However soundstep with echo could really reinforce the mood and the feeling of being trapped below earth...

I loved the various props you put here and there, really add up to the ambiance !

Sunk Cost Fallacy by Mara 2022-10-09T19:12:13Z ♥ 2

The aesthetic is minimalist yet understandable fast and efficiently.

The gameplay is quite fun, but I feel like there is way too much trialand error. How are we suppose to know how long eevery action swill takes ? And how do we know that climbing up the stairs takes 2s (or more...) without dying first ? That kind of removed the fun of the game for me.

The concept is great, good idea !

A background music could have really enhance the modd of the gamer, but I understand that with the jam constraint it is really hard...

Betrayed by greenphox 2022-10-09T19:05:58Z ♥ 1

That was a great compo !

Here my unsorted pile of various remarks: * First of what the heck is wrong withthat resoltuon ? I played it on itch.io fullscreen (like recommended) and everything was so blurry at 1080p... Why lock the resolution (so low) for simple shapes like these ? * The various feedbacks when you get hit or kill other are great !! It's easy to know what is going on, keep it yp ! * The music track was quite good. It felt however so out of place whith what was going on in the game. I feel like a more punchier track would have made more sense for that kind of game. * The tutorial was easy to understand, quick and interactivve. I had no tyrouvbles whatsoever to understand your game at first glance. A real pleasure ! * The gameplay was fun ! A tad bit repetitive and would have been absolutely lovely with more variety but it's still really good for a first compo entrey !

Congratulation for your first compo ! Keep it up it's great !

T&T - Trips & Ticks by Pentaworks 2022-10-08T21:32:40Z ♥ 2

I liked the fact that you added a TouchPad, which allow touchscreen support! I played your game in html5 on my phone without any issue whatsoever. Great!

The game is great but is not really easy to understand at first, even with, the tutorial added in the post jam version. It is still not really clear that you arz seeing what you can move during next turn.

Moreover, I felt that it is sometime hard to differentiate between walkable and un walkable surfaces. For example it took me multiple turn to figure out that the patch of grass I was trying to criss was instead an un walkable forest.

Orher than that, it is a fun little game! Your death illustrations made me laugh!

Beat boss by freso 2022-10-08T13:33:58Z ♥ 1

I really like how you made the arena ๏ผit is simple yet really give an impression of depth.

It's a really chill game with us being immortal. It's a nice change of pace for a while!

I was just wondering what was that big baby supposed to do? He just stood near me. Here without doing anything and being shot in the ass by some archer.... That was weird ๐Ÿ˜†

Iron Sword Tournament by Jackaljk 2022-10-08T13:28:07Z ♥ 1

Hi there, I tried your android version of the game.

Great game, worked really well on my device! It is however quite hard ahaha... Unless you have the one kill sword and spam attacks ;)

I was surprised that buffs carried on even after a round is finished, which can be a little op when yo uhave the aforementioned one-shot sword.

I liked it! I was not able to play multi with a friend but it could be a lot of fun! Good job, you could almost release it in a slightly more polished version soon!

10s To Decide by Rob6566 2022-10-08T13:19:37Z ♥ 1

I tried this game on my phone and it surprisingly worked quite alright!

Congratulation for your first jam! You managed to publish something with is already a feat! (if you look at the stats, more than 50% of all projects aren't published at the end).

A few point you could improve for your next ludum dare: * your game need more feedbacks. It's kind hard to now atm when a tower hits an enemy or when an enemy hit a tower for example. You should show that kind of info. You can use either cheap trick like making them red for a few seconds of that kind of thing all the xzy to complex fxs and particles. * you uploaded a unity development build. Those are usually much larger and way laggier because they embedded tons of debug and profiling information. Building for release is just one tick away and will result in a much smoother game

What is really good about your game and that you should keep for the next one : * the how to play was a really nice addition! It is sooo useful when you are not fumbling around to understand a jam game! No need to be self condescending int it however : your game is a great jam game and I had fun in it! * I had 0 bugs and everything went smoothly, which is quite a feat! * the gameplay was alright but could benefit greatly from being "spicier", with more things going on or stuff to do in between the 10s timer.

Anyway congrats for you first jam!!

Pincolour by Haydads 2022-10-08T12:56:41Z ♥ 1

A simple idea well executed. I liked how you integrated the theme : definitly made sense for a pinball game!

I laughed at the in the how to play. You might have missed updating something there... ๐Ÿ˜‰

Airport by grilladroid 2022-10-08T07:45:17Z ♥ 1

A great tycoon game! I would love to see it expended upon with more features related to airports like driveway for example.

Good job for a compo!

Cubical Mayhem by pepnou 2022-10-07T22:29:20Z ♥ 2

I loved this world on a rubikube! So imaginative! And the switching effect was also really well done!

The music is also impressive, love what you did! That's what brought me here with your post from earlier ahah

ร€ great entry, congrats

Dodge48 by thesnide 2022-10-07T22:16:21Z ♥ 1

Wait what you did that in 4 hours only?? That is really great in that case!

Would have love a bot feature however.... But I'm pretty sure you had to cut a lot of thing to make it fit into that time span. good job!

Ten-Second Murder by lectvs 2022-10-07T17:53:12Z ♥ 1

I tried this game on my phone with the html5 version. Worked like a charm!

You made a really fun game! The presentation is really good, the gameplay is fun and engaging and you really want to try again and again and again.

I'm impressed by the quality of what you made in 48h! Congratulation for this wonderful entry!

SENSATIONS by etrealjunior 2022-10-07T17:39:44Z ♥ 1

Very nice game! The platforming sensarion is great! Your animation is also really good. That is not the case for the "drunk" shader however, it made me really dizzy ๐Ÿ˜ต

10 Second Laps by albertnez 2022-10-07T17:26:30Z ♥ 1

Simple yet effective!

I tried the html5 version of this game on my phone and it worked really well! Was fun, thanks for this entry!

TENSEC tactics by jsmars 2022-10-07T16:59:56Z ♥ 0

I tried this game on my phone. Surprisingly it worked quite well! However I could use the upgrades multiple time and thus had an overpowered team really quickly. Is that normal?

I liked your graphism, especially the evolution over the top of the character! It reminded me of the kind of thing you see in fake mobile game ads (in a good way ๐Ÿ˜‰). Or an old card game that I forgot the name... Anyway that is great!

The gameplay do feel utterly random however. It would have been nice to have some kind of choice or more control over the upgrades. Maybe by letting you chose between multiple possible upgrades every ten seconds or something similar.

Cook'n'Slash! by Nikolay Zapolnov 2022-10-07T15:40:24Z ♥ 2

What modification did you do since the official jam submission? I see that your upload are from latter on but I can't find your changelog... :( Is there a way to play the original version?

Weirdo Words by SimplePotential 2022-10-07T15:27:02Z ♥ 1

I tired the webgl version of this game on my phone and it worked quite well by clicking each letters! I liked the fact that you added the support for multiple ways of typing the word, which allowed me to play it on my mobile device.

The game itself is good : it is a simple idea but well executed! Well... English is not my main language so I sucked really bad at it but it's still quite fun and stressful!

You could have added some color and feed a make playing the game more exciting however.

One more thing, I liked the idea of daily challenge! That is great to motivate us to keep on coming back to your game!

Field O' Fiends by Baconeta 2022-10-07T15:18:14Z ♥ 2

Nice litlle game!

I tried the webgl build on my phone. Control where hard to handle, with the provided joystick sometime not returning to their zero, so the character kept walking/attacking without me inputing anything. It is however a really cool feature to have added those to play on mobile, especially for a jam game!

I also felt like the feedbacks could be improved upon, especially for the attack animation. You never really know if you hit something or miss. A hit animation on the ennemies (like juste turning red for a few frame for example) would have helped a lot.

The art was cute and diversified, well done!

One more good point, your tutorial is short, comprehensive and goes directly to the point. It is this really easy to know what to do from the first try.

10 Second Backdoor by CreepyCatdev 2022-10-06T20:10:20Z ♥ 1

The little moment of story in between are great! Puzzle aren't that easy with the 10s timer

Bug Zapper by Diego Escalante 2022-10-06T20:00:31Z ♥ 1

Fun little game! it is much harder than what it seems at first. I really like the feedback you put in place : we can really feel the laser zapping those poor insects... Good job!

I would have liked if the hitboxes were a tiny bit bigger, I had some trouble clicking them sometime. I'm bitrreally precise with a mouse however ๐Ÿ˜…

Soul Reaper by Nikochka 2022-10-06T19:15:03Z ♥ 2

Sorry your game is not loading for me... do you have another link with it uploaded ?

miam by yopox 2022-10-06T19:10:48Z ♥ 2

Pretty fun game ! I had some trouble with somme font however, like I always wanted to press *B* for the eggs instead of *E* because I couldn't differentiate both :S

Homerun for your life! by ChevalBancal 2022-10-06T18:33:28Z ♥ 2

The visual are great and soo funny! I loved it!

The gameplay itself is fun, however I felt like the beginning was too slow.... It didn't make me wabt to try again to beat my highscore because I would have to go trough it again.

The embedded tutorial is perfect, simple, fast and efficient. A great addition to your game!

Machine Yearning by Daniel Username 2022-10-06T17:33:33Z ♥ 3

That... Is really cool!!

Great idea!! And awesome music to go with it : I was absolutely *vibing while captcha-ing* !!

ร€ leaderboard of some kind would be an awesome addition!

I had lots of fun playing this game, simple yet really effective and challenging. Thanks @asbjorn for the recommendation!

*Edit: I agree with @doot, you could release it on a mobile platform almost as is!! *

Medieval Politics by sillyman987 2022-10-06T17:15:29Z ♥ 0

Loved the humour in there!!

But like other, the Nan issue plagued my playtroughs... :k

Please let me know if you fix it, I'll gladly play another round!

The First Fire by scottgoldsmith 2022-10-06T16:31:02Z ♥ 1

Nice retro-gaming vibes!

I found it quite difficult to know when the night was coming which lead to countless night of feasting for the wolves... ๐Ÿ˜† Also a tiny detail that surprised me at first is how easily the wolf go literraly trough the fire to catch you even though it is supposed to be afraid of it. A minor detail but it still surprised me a lot at first.

Power Surge 51 by vidarn 2022-10-06T16:24:39Z ♥ 1

A really impressive entry for a compo! I am really impressed by both the quality and quantity of what you achieved in such a short amount of time :o

What engine did you use (if any?)? Did you have a any pre-jam cosebase (no judgment at all, I'm just trying to comprehend how people like you manage it ahah)?

Last point, I found your puzzle design quite clever. Most level looked really dumb at first until I stumbled on unsuspected issues and troubles and had to rethink my whole design multiple times ahah

Only issue for me was that it was quite laggy on my phone using the html5 version. But it's not a recent phone by any mean so nothing surprising here.

Space Lord X by CrociDB 2022-10-06T16:07:09Z ♥ 1

Nice game, loved your particle effects! I kinda sucked at it however ahah... I think it would have helped me quite a lot if the player spawned facing more toward the center then on the side like that.

Room Again by SofiGnedova 2022-10-06T14:15:40Z ♥ 2

Good game with a really innovative use of the theme. I had fun figuring it out! The graphics are also great. Could use a little bit more feedback, but honestly all ld games do ahah

ร€ great entry, congrats!

Silvi by nardandas 2022-10-06T12:13:47Z ♥ 1

Hi there, I tried it on my phone like you recommended in one of your post. I was able to move the various tools and the sun/wind but the plant never grew up however, both in zen and story mode :'(

The UI and window framing was perfect on my device otherwise!

10 Second Painter by sebastianscaini 2022-10-06T10:00:19Z ♥ 1

The game was stuck with the progress bar at 100% for me... I was on the html5 version.

Carton Carrier by dimlight 2022-10-05T20:51:22Z ♥ 1

I had lot of fun playing this game ! A great execution of a good idea !

I would simply have loved to know a little bit in advance which piece I was going to get, to make planning build a little bit easier. Moreover, I found it disapointing that I couldn't focus on the unit currentoly battling to see how it performed since I hace to constantly build new vehicles franticaly.

An otherwise really great and fun entrey, congrats !

BeaT-Rex by Andreas Roschal 2022-10-05T20:12:53Z ♥ 1

OOH loved that TV effect !And that music ! it beats perfectly withthe gameplay !

A very neat entry full of potential ! Could definitly see it as a mobile game or a quick pc game almost as is. Great job !

Boar Breakout DX by b3b0 2022-10-05T19:58:37Z ♥ 1

Nice Gameboy aesthetics !

I add more trouble with the gameplay however : moving felt so slipery ! That made the jumps really hard for me, who is not used to platformer...

Home Office Hero by lexi 2022-10-05T19:52:31Z ♥ 2

.... That's just exactly what I did this afternoon ! ๐Ÿ˜†

Nice little game, I finished in 41s ! I just has a small bug with the red shirt in the tv room vanishing...

Fire 'n' Snail by neowhoru 2022-10-05T19:41:58Z ♥ 1

funny little game with those killer snails everywhere !

I had some trouble with the gameplay however : I felt like the movment was really floaty and felt unresponsive. Maybe buffing up the character acceleration by a lot and rising a little bit the deceleration could do the trick ?

Honk Hard by bigwhiteshogun 2022-10-05T13:23:01Z ♥ 2

MELOOOOOOON

Headcount by Bogden 2022-10-05T06:58:33Z ♥ 1

Simple yet effective. There is really a desire to try again and again until the 10 is reached ahah

I tried it on my phone and it was perfect. I could definitly see it released as is on app stores, maybe with a few more "human benchmark" added

Reboot by Astrydax 2022-10-05T06:51:56Z ♥ 1

Neat and creative little game!

I tried to play it on my phone and it worked surprisingly well. I could definitly see it released as a little mobile game after a little bit more polishing!

Void Timeline by HexStart 2022-10-04T20:36:30Z ♥ 5

I saw your game on Tobugis stream, that's a great entry!

I really like your core gameplay. The difficulty and the ramp up is also perfectly tuned up. The mechanics are easy to understand and grasp yet quite hard to fully master. The only thing I would add is an indication on the max ship health, and maybe more feedback when the ship takes damage and how much, because it is not really clear without looking at the tool tips atm.

One final unrelated advice, you should definitly add more screenshot to your game description, that'll motivate people to try it!

Bad Thoughts by House Trap Jay 2022-10-04T20:06:04Z ♥ 3

This game mood is just awesome !!! Congrats !

Racoon-aissance by Kimmyx47 2022-10-04T19:59:13Z ♥ 1

Sorry the game was not loading for me for an unknown reason... Would it be possible to upload it on itch.io too ? That may help with this issue, as the ld server might be on its knee as usual ๐Ÿ˜†

Poda Wants a Statue by Doot 2022-10-04T19:46:06Z ♥ 2

Really cute game ! The graphics are lovely !

I loved the fact that you are nopt idle while the bunny are working : you can still help them to speed up the process so it's never boring. I think it's a really neat addition to simply controlling the bunny.

It took me 160 year to make poda happy... That clearly still took waaay too long for him however ๐Ÿ˜†

Needy Pixel Kitties by Aaron Smith 2022-10-04T19:28:14Z ♥ 1

I admit I feel lied to : it neither had the mechanical depth of Monster Hunter nor the deep world building of Elden Ring... But it had cats ! Tons of cats ! And that's awesome too ! ๐Ÿ˜บ Anyway, a fun little game, I liked it.

Too be honest I'm still a little bit disapointed that the tutorial isn't in Comic sans MS ๐Ÿ˜†

Prize Pumpkin TD by slimefriend 2022-10-04T19:22:16Z ♥ 1

Wow that game was way too hard for: I had a lot of trouble to balance between distances/grow rate and money... I was almost always out of cash and couldn't do anything anymore :(

A Quick Bunny Affair ๐Ÿฅ• by Vidu 2022-10-04T17:28:10Z ♥ 3

What a cute game !! all your arts are so coherent with each other and extremely cute ! The music and souond effect are also fiting well with everything else.

The gameplay is quite entertaining, however I did find the controls really finicky : it is really hard to know whith whaqt you are going to interact and the plateforming feels weak.

NN7 Guardian by Erlioniel 2022-10-04T17:21:42Z ♥ 2

The mood in this game is top notch ! You really managed to hit that space opera vibe with your graphics !

I however felt like the gameplay was not enough involving : I kinda got bored waiting for my miner to colelct that space dust... Maybe havinga manned turret to keep us entertain whiel waiting or something like that could be nice !

Space Kitten by Renan Felipe 2022-10-04T17:00:21Z ♥ 1

The control are really weird to get used to. Why not mapping the jump button to space ? Or even better, to multiple keys if possible so anyone can chose what they prefer. The level design is quite nice: challenging but still doable !

My cat hated all those *meows* *meows* tho ๐Ÿ˜น

Tenjutsu by deepnight 2022-10-03T20:24:58Z ♥ 3

Love your animations ! They are so lively and full of life ! you can feel all the **impact** from those fists... *oumf* ! โœŠ๏ธ

A great compo entry, congratulation !

LD50 — Delay the inevitable (8)

Tower of Googly by HoneyHop 2022-04-06T20:17:38Z ♥ 1

Sadness... :( Capture dโ€™รฉcran 2022-04-06 221616.png

I loved all those weird goggly eyes !

Post Solis by Nikolay Zapolnov 2022-04-06T19:08:30Z ♥ 5

I'm really impressed by what you achieved in such a short time ! However it might be beneficial to add a little bit more feedbacks to spice things up a bit.

1 Man 6 Bullets by Raphaeltan 2022-04-06T19:01:14Z ♥ 5

That.. was really good !!! Great job !

I had a lot of fun playing yor game : the idea is great, the arts and sound are really fiting, commands are clear and simple to understand. A solid entry !

I just had some bugs while shooting ennemy at point blank range: sometime the bullet just goes trough them and I die :(

Delaying Ludum Dare by Emily Pitcher 2022-04-06T18:48:56Z ♥ 1

You just perfectly described my weekend !! ๐Ÿ˜ฎ

... and btw, it's definitly Da-ray !! ;)

Wait For It ! by Forgin Bits 2022-04-06T18:34:25Z ♥ 1

Wow, I'm really impressed ! I loved every second i spent on your game. The mini games are fun ,the art is quite good, the music is not bad at all and the FX are well made and fun (I loved the little falling candle voices ๐Ÿ•ฏ ).

A really solid entry !

KRANT by pepnou 2022-04-06T18:22:46Z ♥ 2

I was really impressed by your ambiance : the little camera travelling at the beginning, the movie at the end whern you fail... it's unusual for a jam game and quite appreciated ! You could however use more feedback, especially during those movies : sound, screen shakes, etc...

A fun game, great job !

WE ARE DOOMED by andrground 2022-04-06T18:17:13Z ♥ 1

Fun little game !! However I had a lot of trouble with the inverted mouse control. Maybe you could add a toggle for that in a future version ? Or use right click for moving and left click for interacting, that could be nice too :)

Have you though about trying to compile it for Smartphone ? It may be really suitable and a fun little experiment !

The End Is Coming by MOOOKS 2022-04-06T18:12:47Z ♥ 2

Nice little game ! But.. is this how you're supposed to play ?? ๐Ÿ˜œ

asteroids_cheats.gif

LD47 — Stuck in a loop (1)

Surround Them! by Aune 2020-10-05T20:02:33Z ♥ 1

Quite a solid entry indeed, especially for a one-man team !

I love the art style and feedbacks are well done without being over the top. It's also really easy to understand, especially with the short explanations.

The only thing I had more trouble with is controlling the ship itself. It might be because it is unusual but I was quite surprise that arrows are moving the ship in their direction (left to move the ship to the left for example) instead of rotating the nose of the ship. It was however not much a problem anymore after a few attempts.

LD45 — Start with nothing (13)

Space trial by PaulLyaudet 2019-10-09T14:39:16Z ♥ 1

Neat little game! The mechanic to swap card in your deck is a little bit hard to grasp at the beginning I think.

Also, most of the combat are really easy

Forbidden Fruit by OnurY 2019-10-09T13:20:36Z ♥ 1

What a surprising concept ahaha ๐Ÿ˜„ !

I found that the short projectile range was really frustrating for me.... but I suck with game like that one in general...

FROGBERT: Road to Culinary Stardom by trmrddr 2019-10-09T13:12:21Z ♥ 2

quite nice with this cute little frog, too bad the isometric control are so hard to get used to. The music is fitting really well the overall mood !

It's a really nice entry !

*Edit : This is your first game jam ?? Congrats on the amazing job !*

Mongol Space Program by mortus 2019-10-09T13:05:48Z ♥ 0

What ? I don't know what happened but i love it !

FactoriNode by Ender7 2019-10-09T12:39:35Z ♥ 1

Extremely addictive, good job ! I was also amazed by how much content you put in too (especially in such a short time) !

SectClicker by themarioga 2019-10-09T12:07:34Z ♥ 0

An idle clicker where you can die, neat!

A bard's Journey by Kanonix 2019-10-09T10:02:08Z ♥ 0

Impressive for a first entry!

I like your music ^^

I just have a question : is the black bars where you're supposed to tap intended or is the graphic bugging on my device (since it look totally different than the art style of everything else)? Screenshot_20191009_120018.jpg

Sticky Squares by Friedrich Eibl 2019-10-08T22:01:51Z ♥ 1

Oh a Android game, that's refreshing for a game jam! We need more of them!

You're game is pretty fun, but I thougt the jump button was frustrating : I think on touchscreen buttons are feeling better and more reactive when they are set to trigger when **pushed down** instead of the usual triggering when **released** that's usually used for keyboaed/mouse inputs.

Finally you should put more screenshots in your game post, so people are more encline to try it out ๐Ÿ˜‰

Totally Tiny Towny by Finnhax 2019-10-08T19:51:03Z ♥ 4

Annotation 2019-10-08 214949.png

Those sheep are just wonderful ๐Ÿ˜

The Persistent Thief by Darylsteak 2019-10-08T18:59:07Z ♥ 0

Really impressive, especially for a compo ! I love your art style.

The beginning is pretty hard !

Spirit Path by marcell-balog 2019-10-08T18:47:11Z ♥ 1

I love your art style, I think it's fitting the mood really well too !

The only downside I could find is that the character is maybe a little bit too slow. A little bit more speed would have make the game more challenging I think :)

The Island by Sanguis 2019-10-08T10:28:32Z ♥ 1

Lovely game ! Really enjoyable

The Desert of Nothingness by Douwe_Ravers 2019-10-07T22:43:57Z ♥ 1

I had a hard time understanding the gameplay too. But the graphisms and the small touch of humour were nice !

Maybe you should put factual numbers instead of just dollars sign when buying somethin.

It's still an awesome job for a first game, good job !