lees-pac 2020-04-21 05:48
the game has potential, im just wondering whats with the jank controls
Foon → Ludum Dare Explorer → LD46 → Kaboom Princess
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1966 | 3.15 | 25 | |
| Fun | 2073 | 2.86 | 24 | |
| Innovation | 871 | 3.45 | 24 | |
| Theme | 992 | 3.76 | 23 | |
| Graphics | 1077 | 3.72 | 26 | |
| Humor | 595 | 3.40 | 24 | |
| Mood | 1692 | 3.10 | 21 |
the game has potential, im just wondering whats with the jank controls
There seems to be an issue in changing the the controls to QWERTY mode in the options menu. While the tutorial graphics change to reflect the QWERTY controls, the actual controls remain in the AZERTY format.
Aside from that, I love the concept and still managed to make it work with the wrong keyboard config.
Nice but it is hard to understand how to control your "past friend". I love the lore !
@jrd @lees-pac Yes thanks for your return, we'll fix this soon to make the game experience the same on both keyboards, sorry for the bug. ^^
Had fun playing it!
Impenetrable controls bordering on parody.
the explosions are so satisfying :boom: :smiley:
Love the idea and the art style! Controls were...difficult, and I broke things pretty quickly and was perpetually exploding until the game froze. But definitely potential!
I really like these type of games where you somehow interact through time. And this game had a fun strategy
The art and sound were great but the controls are way too confusing - the actual game was easier then the tutorial.
It was fun :) I liked the graphics and animations. While the sound effects did a great deal for the mood I would have loved to hear some music too! But well, 72h Game Jam doesn't always leave time for that :P
Nicely implemented, I enjoyed the game mechanics and the duplication of the exploding guys. Great entry!
Intersting game. I got 560 after three tries. It's fun to play and the mechanics work well. I'd like an harder level where ennemies go faster but the concept is promising. Well done.
I love the graphics and explosions.
Sadly the tutorial wasn't quite enough for me to understand how to really use the clones up to their full potential. This is a cool concept, but the gameplay or the tutorial need some work. But the art is really nice! And props for giving the option to use QWERTY controls, otherwise this game would be rather unplayable. Keep it up, you have a really good start here!
what.png This UI is completely brain scrambling, makes everything so confusing. And what is the keyboard layout, never in my life of a gamer have I seen something so weird and difficult. I literally have to play with my keyboard like sideways and stretch my fingers so far. Weird. Made the game play unenjoyable I was so focused on what I was clicking and actually clicking over the whole game and all the mechanics.
Hi @maxathon have you tried to change the keyboard layout? Thanks for your test anyway I'm sorry if you didn't appreciate ^^
@aune That does help! I didn't realize the default was a non-standard layout.
Now I'm on to figuring out the mechanics... which are also a brain-bender.
I really appreciate that you're being replayed @maxathon :)! Thank you very much. Yes, from what I've had as informal feedback the gif finally helps more to understand than the tuto haha. We'll do better next time. ^^
Hi @forevertrash we are really sorry. We try to pass Qwerty as the default layer but it looks like it didn't work. I'm sorry you put yourself through such a painful test ^^ Have you tried to change your Keyboard layer? Thanks for your test anyway, we’ll do better next time
Hi @fpeg thank you for your testing! :) I got writer's block on that (furano was kind of upset 'cause this is the second game jam that it had happened to me) For v2 I swear
@tsombi100 @ben-ash thanks for your playing! Have you tried to change the keyboard layout? we're completely French and we probably screwed up the export thing. I'm sorry if this has been difficult for you :(
really cool idea. The controls could be clearer thou