FoonLudum Dare ExplorerUsers → Maxathon

Maxathon

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202149Unstable👥Bitrotjam4583.723.382.963.603.963.893.303.83
202046Keep it alive👥Lab Ratjam4933.813.643.554.033.853.773.90

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Maxathon

LD43 — Sacrifices must be made

Sacrus by Drury 2020-04-21T23:37:56Z

It feels like something I would have drawn in my Trapper Keeper in 7th grade and I love it.

LD46 — Keep it alive

Feed Meh by MrTroy 2020-04-21T04:03:52Z

I like the idea here. Playing for a score didn't light me on fire, unfortunately — would have loved some more flavor via narrative.

Escaping by khofez 2020-04-21T16:07:16Z

Way hard. Cool concept and aesthetics.

I like that the limited resource is your attention, but the balance seems off. Maybe more time between seeing a car and hitting it? Maybe an indicator when you're close to something in front or behind?

In The Flesh by LandoSystems 2020-04-21T03:47:41Z

Super creative concept. LOVE the use of "Puttin' on the Ritz" and the general vibe. Some issues with the core gameplay loop since you can just rebuild the suit when you lose it... but overall incredible job!

Morse Code Hero by ratly 2020-04-23T18:19:47Z

Here it is, something new under the sun!

Found the combo system hard to understand — needed more feedback or guidance on how quickly/long to press for. Very cool idea.

Sunset Directive by incobalt 2020-04-21T22:17:54Z

Nice work. Love to see some IF in the jam!

Flowers for Johnny by goffmog 2020-05-08T21:36:07Z

This is really great.

Unicorn by JacksGamesSucks 2020-04-22T18:47:56Z

Found the unicorn! Love the hand-drawn kid graphics and the fact that it's a simple sidescroller.

Nice job trolling with some incorrect signs. Like a less extreme "I Wanna Be the Guy" when you hit those parts XD

Life of the Party by jelch 2020-04-21T20:28:15Z

Cool sims-meets-text-adventure resource management vibe. Nice work!

The God Of Adventurers by Lucille Blumire 2020-04-22T16:29:22Z

Lovely FFIV/SNES Dragon Quest-style graphics!

The thing that would take this from "interesting toy" to "game I'm invested in" would be progression for the adventurers. Leveling up, and earning equipment, and maybe even an evolving world state (like, level 5 tiles always have a boss that can be permanently defeated).

I had fun with it! Nice work.

Cadavour by cvetk0 2020-04-21T16:52:16Z

This is a blast. Great foundation to add some additional mechanics on top of!

Very impressive for 72 hours!

Abidance by Kriss 2020-04-21T16:24:30Z

Took me a few tries to realize that there were crates and the "protection light" was ASKING for 5 batteries instead of supposed to GIVE me them.

Incredibly atmospheric! Really enjoyed this.

Raiders of the Rural Realm by SpiRiTs 2020-04-22T22:38:56Z

This is unbelievable for 36 hours! Great job. Looks fantastic... 3 working enemies with different phases... a status ailment!

Special attacks and benefits for survival would be cool but I'm blown away with this as is.

the Early Worm by alec 2020-04-21T22:30:08Z

I can't get the game to load properly. Stuck at the opening animation with no sound. Bummer!

SMT V final Boss leak by sadsmile 2020-04-21T20:23:14Z

Never played an SMT or Persona game. Had very little idea what was going on. Not my genre.

SMT V final Boss leak by sadsmile 2020-04-21T21:54:22Z

@sadsmile The look of the game is fantastic — I would 100% believe you if you said you had pulled assets from a retail game. I also like the randomized skill set as a way to simplify interface management.

The Elons Xtreme by jkniest 2020-04-22T21:19:37Z

This is incredibly impressive! I just wish that the progression was quicker.

Tyson Lee: KEEP IT ALIVE EDITION by CPTN-B 2020-04-21T17:20:00Z

This is impressive but I feel like someone dumped me in a Radio Shack in the late 70s and told me to build a defibrillator. Requires too much pre-existing knowledge about logic gates and ?electrical engineering for me to be able to play.

I appreciate the attempt to help with a hint mode. Maybe this is just not the genre for me.

Dragon Drop by Roelosaurus 2020-04-21T17:24:40Z

I like the central pun, and the puzzle idea is cool. I'm missing some kind of additional mechanic stemming from the core gameplay loop — I wish success would buy me something in terms of new verbs.

Is there sound?

Keep the Reef by maaxoom 2020-04-22T18:52:26Z

I couldn't get the fish to show up — but I like where this is headed!

Save The Dog! by MateusGauto 2020-04-21T03:51:50Z

I want to keep the dog alive. I do! But The world seems a bit underpopulated.

Great art. Overhead perspective is cool — reminds me of Harry the Handsome Executive or True Lies (retro af) or Hotline Miami. Just needed more time I think.

TankMan Phil by RedHermit 2020-04-21T23:49:57Z

Simple and fun. Didn't understand the upgrade fully and it took me a while to figure out what the tanks did, but the cover of E1M1 kept me pumping!

FEED HOLE by Aj Jones 2020-04-21T17:13:22Z

This has such good 90s early CGI jank energy. Bizarre and fun!

Audio issues similar to what others mentioned.

Get the Barky Started by Sibi 2020-04-29T21:18:32Z

Cute, well balanced, and fun. Great work.

I only got through level 2 — is there more than one level layout?

No crime will happen here! by landosilva 2020-04-21T01:11:50Z

Really impressive start here! Love the concept.

Wanted: Alive! by Dan Colman 2020-04-24T18:37:59Z

Incredible work. Fun! Easy to pick up and play! Pretty! Sounds great (and solid jokes)!

A+

LEADER KEEP THEM ALIVE by Bastienre4 2020-04-21T17:59:30Z

So polished. I love this as a modern evolution of Lunar Lander.

The tutorial was a bit long for me. I'd love to play a version that's better checkpointed, as the commenter above me said.

Overall my favorite game in the jam so far!

Save The Bird! by F1Krazy 2020-04-21T16:46:33Z

Very sweet. Feels finished and cohesive. Good job!

Abandoned Archive by Vedal 2020-04-21T15:21:41Z

So polished given the timeframe! A bit fussy with the controls, and I wish the orb had less to say (shades of the library level from halo?).

Overall loved i!

Strongman Jim: The Con-Quest for $$$ by WFMG 2020-04-21T17:45:10Z

XD "Run masterpiece"

Would love to check out the finished version.

Garden Royale by Nyamah 2020-04-21T15:27:16Z

Overall incredible. A couple of issues, but nothing that really hurt my enjoyment: - No sound - No indication of whether you're hurting enemies/their health - No clear difference between weapons (or indication that you can change) - Some jank with weapon animations (got stuck on firing frame as the idle)

Soulbound by Fenderbate 2020-04-21T17:16:07Z

Really fun Mario Bros.-style game. A little too hard for me, but beautiful work!

Ghost Ship (Jam Edition) by Dylan Fries 2020-04-23T21:54:29Z

I can't even see what I'm controlling. There's sometimes a yellow thing on screen that seems to respond to button presses, but 80% of the time it's not there and I just get a "Game Over" after a few seconds.

Picturesque by JLV 2020-04-22T22:35:16Z

I've never played a painting restoration game before, so high marks for innovation.

Got a bit pixel hunt-y at some points when I'd missed a small area of a painting. Maybe there's an opportunity to add more complexity there? Different tools to solve different problems with old paintings?

Starship Clicker by neuronezero 2020-04-21T23:25:29Z

Really enjoyed this! Feel like you focused on the right things to make it fun and balanced in a short timeframe.

Very evocative/atmospheric. Even without sound!

Zealotry by TevasLiutauras 2020-04-21T20:10:27Z

Fun, and cute.

Got difficult quickly — made it through maybe 4 raids. Couldn't figure out what to spend money on!

Alien Inquisitor by bsdrago 2020-04-21T18:07:33Z

Neat idea.

Meltdown by TheFoppian 2020-04-23T18:24:20Z

I read your comment about how the manual came about. I actually would have guessed that the manual was a *deliberately* confusing way to provide instructions — like, the game was complex on purpose and a satire about job training.

Might be interesting to lean into that a bit — add some humor tied to fail states or stupid actions for people who don't read the manual. Like me.

Can't Control Cage by Shay Cichocki 2020-04-23T18:30:38Z

Hilarious concept. Didn't understand the impact of the "Do" items, and it took me one failure to realize that the bars going UP was bad (I thought I had to keep them up).

Lots of potential here.

Blood On The Snow by Wolfrug 2020-04-21T18:16:18Z

Unbelievably ambitious for a 3-day jam! You even have a "continue" feature!

That said, the core mechanic here feels totally borked. The flavor text says that the vampire cannot move & attack in one round, but it could — and I couldn't get past the first battle.

Conservatorio by magus77 2020-04-21T17:35:13Z

Amazingly complete gameplay loop with some depth to it! Nice work!

Green Dream by Trusty 2020-04-21T16:15:29Z

Couldn't figure out how to keep the sun meter (?) from killing the first plant immediately. Looks cool, wish I got further!

Neighbor - a spooky pixel adventure by kristinamay 2020-04-21T03:34:14Z

Love it. Bite-sized, old school. I also had the issue with the text size at the start, but it resolved after the intro.

The 723rd Aeroborne Dragoons by ComicSans 2020-04-21T17:01:20Z

Is this actually a multiplayer game, or is that AI?

This is clever and fun. Lots of opportunity to play even more with the humor of this (great) theme.

I only wish I knew what things were called, and that the pathfinding was a *little* better.

Mage or Trouble by SynysterCola 2020-04-21T03:58:45Z

Really cool choice of genre for a 3-day jam. My lack of attention span for JRPGs is pretty severe these days but this was creative enough in fundamental concept to hold my interest.

Dude Dont Die by PeaNud 2020-04-21T16:12:49Z

Fun, simple gameplay. Nice work!

Save My Grandparents by Rob Avery 2020-04-21T16:41:29Z

Topical, but man, what a missed opportunity to talk about how to ACTUALLY be responsible and protect vulnerable people.

Shooting the virus is a major theme/mechanic mismatch! You should have to steer them away from large groups of people, make sure they wear masks, etc.

Sorry to be negative but it's crazy to me that this was the choice made.

Title: Help!? by Jarithius 2020-04-23T03:38:08Z

Never seen a puzzle game quite like this! It was fun and I played to the end.

Found some interesting bugs related to objects and behavior that stay enabled after you are dead and/or pass them!

Wood Walker by Memory of God 2020-04-21T16:02:51Z

Beautiful, atmospheric. Like a super-stripped down Dear Esther or The Path.

Baby: Don't Hurt Me by Eroar 2020-04-21T18:22:00Z

Fun puzzle platformer! I got as far as the level with the three jump boosts, but found them frustrating to interact with.

Maybe if I'd gotten farther, I would have understood how carrying the baby impacts gameplay... seemed like it did nothing except for the theme in the early levels.

The Battle of R'lyeh by lauramei 2020-04-23T03:47:27Z

Crazy theme. The gameplay is pretty basic here — feels like balance and upgrades were hurt by limited time?

Blobbysitter by Jake Marks 2020-04-21T03:37:45Z

Very cool concept, and very slick looking. Unfortunately I got stuck in the sink and couldn't do anything!

7 Intelligence by twobitadder 2020-04-22T23:13:58Z

This is fantastic and deserves more attention!

Help Vegan Guy by Hasan Vurucu 2020-04-21T20:20:33Z

Mac .zip is corrupt too

Kaboom Princess by Aune 2020-04-23T18:26:46Z

Impenetrable controls bordering on parody.

Kaboom Princess by Aune 2020-04-24T18:34:19Z

@aune That does help! I didn't realize the default was a non-standard layout.

Now I'm on to figuring out the mechanics... which are also a brain-bender.

Why Baby? by Chris Rock 2020-04-21T20:19:12Z

Fun idle-type game.

Take Out / Break Out by robopossum 2020-04-21T17:49:09Z

Light and funny. Great job! Reminds me of that Desert Bus Penn & Teller game from the Sega CD.

Immortality of Pain by Zvyaga 2020-04-21T22:25:56Z

Nicely balanced. Fun Vincent Price cyberpunk vibe. Dug it!

Adrestia: Sublime Balance by ldd 2020-04-21T04:08:34Z

This is very interesting. The mashup of RPG, skill tree, and meta genre (game design game, sort of like Baba Is You) is unbelievably clever.

I felt like I was rewarded more for failing than for succeeding in battle. Was I right? Balance issue maybe, or else it's something I just didn't understand.

I would love to see a take on this with some more time for working out kinks and adding polish. Super impressed.

The last baby ninja by SeabirdDigital 2020-04-29T21:12:51Z

Couldn't get the feel of the controls, but the look and sound are great.

Overjammed by Nachodlv 2020-04-29T21:38:50Z

Nice balance and mix of actions. The meta ending was cute.

Some similarities with our game this year but I love how different teams take even similar mechanics in different directions! Good work.

Save Grave Dave by Bananabas 2020-04-22T21:36:44Z

I have no idea what to do... I'm digging graves randomly and occasionally get an arrow, but never seem to make any changes to my note.

The graphics and sound are charming!

Keep Hope Alive by Vawer 2020-04-22T00:52:40Z

That was a fun little puzzle. I like the spookiness and atmosphere. Can't believe you spent the time to put in a brightness slider, but I appreciated it!

You mentioned the "conversation" at the top of the ladder. I didn't see one; just felt like it froze for 30 seconds and then resumed again. Didn't notice any text or animation.

Keep Hope Alive by Vawer 2020-04-22T03:03:50Z

@vawer Sure! Mac OS 10.14.6, Chrome browser.

Rusty Spaceship by VersatileSponge 2020-04-21T18:04:01Z

Fun concept. Art matches it well.

Ladders were a bummer as you know.

Pollice Verso by JHax 2020-04-21T13:18:28Z

Love this. Managing the crowd's entertainment level, your weapons, and your moveset alongside money is a great balancing act. Great work.

Dungeon Farmer by TheQiwiBoy 2020-04-21T03:34:45Z

Will play when you post it!

Yandere Emulator by 730 2020-04-22T00:33:57Z

Nicely done adventure game with a couple of interesting puzzles. Worth playing through to the end — short and sweet!

Not super familiar with the yandere trope but I got it clearly.

Catastrophe: Wildfire Firefighters by Kaappis 2020-04-29T21:33:22Z

You're on to something here. This is so impressive.

I'm imagining what this feels like if you hook some additional systems in to the available tools — resources, public opinion, safety... This is already very good and could be really killer.

Keep I.T Alive by Antoijne 2020-05-12T22:23:27Z

Creative but I just don't understand why so many of the games this jam have deliberately terrible controls. It does not click with me.

The Last Flame by TortoiseGames 2020-04-21T16:56:30Z

Nice looking game! Found myself wanting more and cheaper upgrades, but nice work.

Magic Mirror Delivery Service by Zerion 2020-04-21T17:39:08Z

I like this central mechanic (kinda QWOP-y, in that you have limited/unintuitive control over your own movement). Ran into a few out of bounds of the level issues but had a lot of fun!

BEATSMITH by Patsui 2020-04-21T17:05:13Z

Great concept, love the art which really sells the personality. Impossible for me without easy mode on.

Life of a Homeless by Marcel Grolms 2020-04-21T16:30:59Z

Actual URL for anyone trying to get to this: https://suabo.itch.io/live-of-a-homeless

Life of a Homeless by Marcel Grolms 2020-04-21T16:38:52Z

Great concept. Would love to see a finished version, with a focus on systems/message!

Love Verne by Greebs 2020-04-22T00:17:44Z

Sold as soon as I was able to blend the goldfish.

So much personality in this! Such a charmingly packed interface. Great job.

Eggs Delivery by wild_fat 2020-04-29T21:08:37Z

This was fun and just the right level of challenging to get through (without all eggs).

Nice work! Would love to see more levels.

Tundra Tumble by Smol Fries 2020-04-21T13:24:49Z

I like the art and the innocent vibe of this. There are several gameplay issues that you're probably aware of: - you can drop the egg without triggering a failure - getting hit with a rock doesn't trigger a fail without the egg (allows an endless play session with no way to win) - no apparent win condition - you can get stuck under a rock at the bottom of the screen with no way to move around it

Keep IT-Support Alive! by debuggerpls 2020-04-21T16:18:47Z

Great concept, nice flavor and mix of things to interact with.

I kept getting outsourced by the person in the suit and never got around them:

Lab Rat by Maxathon 2020-04-21T03:59:48Z

Really appreciate the feedback from everyone — positive and constructive. Keep it coming! This was our first time making a game together and it was a blast.

Lab Rat by Maxathon 2020-04-22T03:17:42Z

@automatonvx Thanks for the suggestion about webgl. @hellequinne has added a web version now at https://davidfrankel.itch.io/lab-rat!

Lab Rat by Maxathon 2020-04-22T16:11:00Z

@malai Does hitting escape with the menu open close it? You can also control the selected menu item by hitting the "down" button w/the menu open (unless the bug is preventing this)

Lab Rat by Maxathon 2020-04-28T16:36:57Z

@ghostmaple Thanks! Good point about the art on the cutting board.

Yes, we did remove ourselves from Audio ranking (although all sound effects were made by us) because we used outside music. Does it show up differently?

Lab Rat by Maxathon 2020-05-01T00:11:21Z

@fabula-rasa You should be able to hit Escape to leave the menu, but definitely a bug regardless. Thanks for the heads up and glad you enjoyed the game!

Monster Munch by SilasAdams 2020-04-21T22:21:25Z

Similar base mechanic (bring required food) as the game we made for this one!

Love how this looks and how easy it is to pick up and play. Nice work!

LD49 — Unstable

Family Little Horror Show by ashtheevil 2021-10-06T22:03:32Z

Incredible job. Dark, funny, and SUPER polished adventure game! Even managed to have multiple fail conditions that make sense and lead you to the right solution!

City of Cards by TheGamer1123211 2021-10-06T22:09:56Z

Mac build won't launch.

Cro-Mathnon by PeachTreeOath 2021-10-05T20:47:08Z

Clever and original. Making order of operations into a game...

Dimension Collapse by AtomFox0213 2021-10-06T21:31:24Z

Very cool! Actually a nice degree of complexity for a bite-size game jam game. I get that you wanted to do more with decay and that would be fun, but the flagging/branching definitely gets exponentially more complex. Feels complete and polished.

Monster Burger by Glen Chang 2021-10-08T01:14:49Z

This is an impressively full game! Throw some retention mechanics in there, and you got yourself a stew, baby!

Ludumium by blaster391 2021-10-05T21:14:33Z

Dope. So polished and such a good idea. Physics puzzler that's masquerading as chemistry :)

Sky Burns Red by nardandas 2021-10-06T21:35:40Z

This is an interesting idea. I think the balancing is well-tuned, and feels forgiving in a way that leads to me barely staying upright (which is great). The balancing was more fun and interesting than the rhythm game portion, and I found myself wishing there was more focus on that — more physics sim, in other words.

Balkanization 1 by kr4ft3r 2021-10-05T22:11:46Z

Theme is playing with fire a bit but you know that ("born from rocks"?). This is an amazing achievement — so ambitious and it is both fun and complete (feels that way anyhow). You should be proud.

Risky Rule by mineiwik 2021-10-05T21:08:18Z

Good concept. Wish there was more randomness and more of a system — feels like a proof of concept where only one path leads to success at the moment.

Hatchling's Adventure by Talia 2021-10-06T23:31:44Z

Nice spin on what I think of as the "Angry Birds" mechanic! Great job with level design.

ABC by Dinwy 2021-10-05T21:52:03Z

Fun gameplay loop. Love the meta dialog that's actually about finishing the game for the jam :)

Weasel Words by eldogg 2021-10-05T19:43:21Z

Not sure what's unstable about it, this is clearly mens sana in corpore sano. Lovely work.

Atlas The Clownlifter by Croped 2021-10-06T22:17:08Z

too hard.

LIFT-UP MACHINE (nightly version) by Avzgui 2021-10-07T01:02:11Z

Real Katamari vibes. Very polished, amazing work. You should rate other games so that you get ratings.

Cyberduk by abvadabra 2021-10-04T23:27:19Z

Dope.

The Unstable Graveyard by dk5000p 2021-10-04T23:22:57Z

What are the controls? I can't move at all...

Unstabally World by Holy 2021-10-05T20:03:40Z

Nice work getting so much in! Boss battle and everything. The emotional state mechanics didn't ever click for me but overall had fun.

Unstabally World by Holy 2021-10-06T20:43:01Z

@biku Yes, it ran great. I just wasn't getting how to optimally manage the emotional meters.

Picasso Bridge Disaster by TheWustache 2021-10-06T23:51:54Z

Great work.

Elemental by RyanJavanshir 2021-10-06T21:16:22Z

Looks great! Felt very subject to randomness since I couldn't control my power set or the enemies I encountered.

Moody Hero by fre 2021-10-05T21:43:03Z

There are lots of good ideas in this. The movement is fun. The mood element is thematic, I know, but it's also the least fleshed out. Room to grow!

Untable Flow of Time by cubebuc 2021-10-04T23:46:04Z

Fun spin on level layout and time mechanics.

instability detected by Garett 2021-10-06T23:28:05Z

The various effects were fun to discover! Made it to about 400.

Pale Moon Shone by ditam 2021-10-05T22:53:16Z

I wish the dialogue was mapped to the buttons that are listed next to each option. And I wish I was better at the shooting. But then so does Colton. Amazing job!

Russian Connect by YellowKamel 2021-10-05T20:42:12Z

This is woooooooonderful! Funny and original, and you've done an amazing job with flagging the possible leaks in a way that felt fair.

Silly Skateboarding by Richard08 2021-10-05T22:17:19Z

A truly beautiful arcade game. This would have been a quarter-eater 40 years ago.

Edge of Entropy by eupde 2021-10-04T23:42:07Z

Took me a few minutes to understand what was happening enough to make progress. Very creative and nice witchy vibe.

Void Jumper by Platyp 2021-10-05T00:07:11Z

Reading the isometric space for movement reminds me of old British platformers, or Solstice on the NES. Very pure, good job.

Everything's Unstable by Yskuma 2021-10-04T23:21:52Z

Great idea, and solid balance! Was a bit confused about raising and lowering control rods!

Meltdown by LouieJams 2021-10-05T21:02:11Z

I've seen 3 "prevent reactor meltdown" games so far in this LD, and this one is the best! Simple and elegant.

Warp Glider by Koolruz 2021-10-04T23:55:50Z

Chef's kiss. I assume you're taking inspiration from Mac classic Glider. If not, even higher marks for innovation.

Unstable Voyage by ayebee 2021-10-06T21:39:56Z

Great concept and basically fun. I wanted more verbs (more agency) than I had, especially because I seemed to be "floating" and unable to jump at times. Great look and nice physics.

Unstable Life by RobbzenOne 2021-10-05T21:24:05Z

So... I made a protein shake and then committed manslaughter. Are there other endings? Loved this adventure game take, and it looks great.

Bitrot by Maxathon 2021-10-06T03:41:46Z

@100th-coin Extremely valid and thank you. Was planning to use coins to mark a path but ran out of time. Now I want to put an extremely difficult-looking visible jump there that just lands you on safe ground when you miss it.

Bitrot by Maxathon 2021-10-08T19:54:21Z

@glen-chang For the purposes of the game jam, we left the imperfect jump physics in place since they felt like part of the glitchiness of the game (to us). You're right that it needs tuning overall.

🌎 Planet Unstable - The Law of Balance by Stefan B. 2021-10-05T19:59:59Z

Very ambitious to do a "balance the ecosystem" game for the jam. Very cool execution.

D.A.D Logistics ltd. by Xparker 2021-10-05T21:35:37Z

Very cool idea! I sunk my commerceship first time out because I thought I had to fill it.

There's a LOT you could do with more time and this basic gameplay!

Explorer, Beware! by Tiago Cruz 2021-10-05T20:51:40Z

Simple but well-implemented central mechanic. Nice job with the difficulty curve too!

Spellblade Legacy - (2D deckbuilding-lite adventure RPG) by Reulan 2021-10-06T22:11:34Z

I loaded this up and read a bunch of the menu text and realized I couldn't understand anything. If you publish instructions I'd try again!

Tetrilibrium by Melancholia 2021-10-05T00:48:50Z

Wonderful. Had to restart once due to getting stuck in running mode (which blocked me from jumping) but overall great central mechanic mashup and the controls are SO elegant for something this complicated.

The Unstable Battlefield by Yahya Alruby 2021-10-04T23:16:46Z

I don't get the link to the theme...

Genomancer by Noctiphobia 2021-10-05T00:03:12Z

I found this extremely confusing.

Shopping Spree! by monkybusines 2021-10-04T23:13:34Z

Mac build throws this error (not the same as the normal "non-identified dev" one): You do not have permission to open the application “ShoppingSpree!”.

Unstable Situation by KeichiTS 2021-10-06T21:20:06Z

Great job! Very tight.

Shields Down by immortalnights 2021-10-08T01:18:35Z

I could not figure out how to do anything but move.

Flight Forbidden: Unstable by Kenneth Gibson 2021-10-05T19:52:01Z

175121.9!!! This is a delightful roguelike take on the "launch a penguin or some bullshit into space" upgrade genre.

Stumblewood by Medley Studios 2021-10-06T21:26:07Z

Wow, very negative comments. This is an original idea for a platformer with a good connection to the theme and a fun upgrade mechanic. Fantastic work!

Templefall by Gurt 2021-10-04T23:14:51Z

WASD isn't working for me in browser.

Hunk o' Junk by TinyWhaleCloud 2021-10-05T00:00:51Z

This took a loooooong time to load on web for me. But once it did, I was treated to a pretty sweet Escape Velocity-type game that honed in on theme-relevant mechanics. Loved it!