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Baby: Don't Hurt Me
Baby: Don't Hurt Me
By hakiergrzonzo, eroar, Tyfus, FireCat, Maja, azurepeggy, andrulonis, Dresden and Tadeuszk73
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 1834 | 3.22 | 22 | |
| Fun | 1992 | 2.92 | 22 | |
| Innovation | 2018 | 2.85 | 22 | |
| Theme | 1404 | 3.57 | 22 | |
| Graphics | 1045 | 3.75 | 22 | |
| Audio | 761 | 3.45 | 22 | |
| Humor | 1905 | 2.11 | 20 | |
| Mood | 2153 | 2.73 | 19 | |
Comments
maxathon
2020-04-21 18:22
Fun puzzle platformer! I got as far as the level with the three jump boosts, but found them frustrating to interact with.
Maybe if I'd gotten farther, I would have understood how carrying the baby impacts gameplay... seemed like it did nothing except for the theme in the early levels.
I did NOT expect a platformer with this theme! The music really drove home this title. Player character was a little loose which made some of the levels a little more difficult than I think they should have been but having to maintain the baby is a genius compliment to this entry. Well done!
hundred
2020-04-21 18:30
I really like the player animations, they're very realistic especially with picking up the baby. Nice jb on persevering through with making 2 different animation for every action, with baby and without.
A really good platformer that was fun to play that I enjoyed a lot, though i feel the baby (which was a really cool idea) wasn't used enough and I found I was just taking the baby with me and there was no point dropping it. Still a good game that I enjoyed a lot.
Nice music and nice sprites you got here! fun game, platforming can get a bit frustrating but your game is good!
jrf
2020-04-21 18:36
Very nice little puzzle platformer! I feel like the jumping was a bit fiddly. The jump force should be increased a bit or the jumps required made a tad shorter/lower. Now it is really tricky to get on top of some of the platforms or to clear some of the gaps. Overall really nice work!
The movement was a little too slidy for me, but was pretty fun once I got passed out.
hueson
2020-04-21 18:55
I love the bend down animation. It's a nice touch when pressed for time.
Interesting game concept, however I think this is a game where you HAVE TO provide controller support, as having to navigate a platformer with a keybard can feel really.. 90ies like, an I don't mean the good 90ies ;) Tbh, the second level with this hard to manage jump was simply too frustrating, because keyboard controls are never accurate enough. I tried it a good 20 times with the baby and never made it (without the baby about half of the time) which is a pitty because I wanted to play more! :( The level design and graphics looked nice so far :) Nevertheless good job, congrats on finishing your gamejam entry! :)
kayahr
2020-04-27 13:34
Nice little platformer. Love the detailed baby pick up animation. The idle animation is a little bit awkward though, looks like the lady is urgently looking for a toilet :D Controls are a little bit too "slidy" for my taste and I don't understand the hearts at the top of the screen. When you die the current level restarts, the hearts never change. But still a very solid game, congrats.
matootsy
2020-04-27 13:35
Nice character animations. The concept of taking care of a baby is well in the theme. Perhaps a lack of special event with the baby. The movements of the character are a bit tough. But it's nice to made many vary level in a Jam :)
tobiasw
2020-05-10 01:22
Nice graphics and music! And while I like the concept, it seems that you quickly abandoned both the "puzzle" part of the platformer and any interaction with the baby? The controls were a bit too floaty and slidey and I think the collision for staying on platforms could be improved, especially considering how many precise jumps on small platforms need to be made. Props on the level variety though. Good job!