Foon → Ludum Dare Explorer → Users → Hueson

Hueson

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it alive👥Silicon Soldiersjam3563.893.663.413.604.233.993.69
201842Running out of space👥Crate Rushjam11742.722.612.522.503.092.102.282.50

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Hueson

Hueson leaves an average of 30.0 feedback comments each event.

LD46 — Keep it alive (36)

Pyromania by Finnhax 2020-04-27T09:54:51Z ♥ 1

The art looks really clean.

Fire my guitar up by Alexey Kuzovkov 2020-04-24T08:19:13Z ♥ 1

This has a really nice look. The light gives a good ambiance.

The Fire Burning by Shouji 2020-04-24T06:07:13Z ♥ 1

This has way better programmer art than my first game!

Lantern Lagoon by Quade Zaban 2020-04-24T05:59:54Z ♥ 2

The Zelda comparisons are a good one. Reminds me of Wind Waker.

Famished Flame by finalspace 2020-04-24T05:49:21Z ♥ 0

This was a really nice and concise entry. Was really good at the things it presented.

Vacuum Queen by Prof.Suarez 2020-04-24T05:44:44Z ♥ 0

Cool to see Construct being used. It ran smoothly in the browser.

Dance Dance Unicorn of Magic! by Kagerowo 2020-04-24T05:39:48Z ♥ 2

Fellow Godot game I see. Love seeing it in action.

KITAL: The Weight Of Survival by Battlerager 2020-04-24T05:35:20Z ♥ 0

The font was a bit hard to read but the game itself was quite intuitive and easy to figure out.

10K To Impact by Magicanz 2020-04-21T20:32:43Z ♥ 1

I would have never thought of someone riding an asteroid. That's a very unique concept to make a game around!

Ice Light by ThornDuck 2020-04-21T19:34:11Z ♥ 2

5/5 on mood no doubt. I liked the presentation but at the same time it was hard to see when further away from the light.

Save UwU flame chan by playball 2020-04-21T19:30:06Z ♥ 0

UwU

My Pet's Dungeon by N.O. Games 2020-04-21T19:24:29Z ♥ 1

Overall had a nice vibe. The art matched the sound nicely.

King's Table by PetTurtle 2020-04-21T19:16:42Z ♥ 1

There's good reason this game is so high up. Love seeing Godot games get so much attention.

Rodent Crossing: COVID Edition by YYZ 2020-04-21T18:58:25Z ♥ 1

The amount of work put into this is obvious. The art reminds me of Pokemon Quest.

Baby: Don't Hurt Me by Eroar 2020-04-21T18:55:41Z ♥ 4

I love the bend down animation. It's a nice touch when pressed for time.

Keep THEM Alive by ItzJoJo 2020-04-21T18:53:36Z ♥ 2

For one week in godot you guys did really well. We did our in Godot too. It's awesome to see what people do with a lesser known engine. The art and animations look really clean.

cloudy with achance of unicorns by alphapolygon 2020-04-21T18:47:41Z ♥ 0

The audio and the art matched really nicely. I wished that I could rotate tiles but not being able to also made it really frantic to get the right piece down quickly.

Keep Them Alive by acoto87 2020-04-21T06:44:44Z ♥ 1

I'm not great at pixel art but this sort of art style is something that always inspires me to keep learning about it. The art here looks great!

No Name by vonflaken 2020-04-21T06:40:04Z ♥ 0

I appreciated the death animation. The character dropping dead was a nice touch.

Plant Man by Broken Robot Studios 2020-04-21T06:37:17Z ♥ 0

I saw another game with a similar plant carrying theme but its very interesting to see how yours differed from theirs. In your case the level is more complex and the throwing is a bit more responsive.

BANG by conk 2020-04-21T06:34:53Z ♥ 1

Interesting concept for 4 hours. What engine did you use?

Lively by CJGladback 2020-04-21T05:54:52Z ♥ 1

Definitely one of the better looking games in the jam <3

Keep Dano Alive by Blue Pin Studio 2020-04-21T05:50:59Z ♥ 1

Voice acting isn't something often tried in dare's. It's nice to see it here.

Last keeper by Tatyana 2020-04-21T05:45:40Z ♥ 2

Very good polish. I liked the overall ambiance as well. The music fit the theme and vice versa.

Planet Sitter: The Galactic Inquest by Eckkert 2020-04-21T04:15:11Z ♥ 2

The ship may have been a little too fast to control well but I didn't mind much because the concept was so interesting. It's pretty impressive for 3 days.

Dungeon Farmer by TheQiwiBoy 2020-04-21T04:09:10Z ♥ 0

404 for me as well.

Haywire by DrewG8 2020-04-21T04:05:23Z ♥ 1

The palette choice is a quality one. The whole of the art comes together really well.

Magician's Monster by NomadicRockMan 2020-04-21T03:22:02Z ♥ 2

For some reason I really really enjoy the clouds XD. It was a bit hard to figure out at first but once you come around it plays nicely.

Orbshot by Michael Horst 2020-04-21T03:15:29Z ♥ 3

slimabob took the words out of my mouth. I normally check out a lot of games to get the idea but don't play through. This one I played awhile just to play.

Btw, incase you're like me and don't like passing along two files there is an option to Embed the pck in the export settings. <3

Eggbert II by senar93 2020-04-21T03:04:59Z ♥ 2

The animations are all around nice. This one made me think quite a bit. Definitely a 5/5 on the Innovation.

The Wrecker by bmacintosh 2020-04-21T02:16:07Z ♥ 1

This was surprisingly solid. One of the better uses of the theme that I have seen so far. Control wise I wonder about being able to hold the mouse down but maybe that throws off the thrusting. Just a thought.

Faire L'Amour aux Plantes by Jenny Bourke 2020-04-21T02:03:31Z ♥ 1

The pot on the far right was a bit hard to click as it was partly behind the pot in front of it. This had a nice frantic pace. You constantly have to bounce around the screen and be on the lookout for what's about to bite it.

Cool Rat 3D: Adventures in the Houseplant Zone by mmason 2020-04-21T01:57:58Z ♥ 0

I enjoyed the art style though the font may have been hard to read. The art style is something I personally don't see a lot of so that was cool to see.

Emberkeep by T C 2020-04-21T01:53:27Z ♥ 3

This was a lot of fun to play. I think it makes you think about navigating maps in a different way which is refreshing.

Indiana Farm by Pathus22 2020-04-21T01:45:33Z ♥ 1

Like people have been saying, it's hard but that is not necessarily bad. I liked how quick you could move but at the same time it was also somewhat frustrating sliding around so much.

Planty's Day Out by CitDev Chris 2020-04-21T01:41:50Z ♥ 1

It felt a little weird having to shoot the direction you are facing rather than where the mouse is pointing. I have to say the art is really cool though. To me it gives a nice Alien Hominid feel while also being a set up in quality.

LD42 — Running out of space (24)

High Castle by Wheffle 2018-08-18T19:49:04Z ♥ 1

The audio and graphics were very cohesive which led to a nice feel.

Carter's Crates by Diego Escalante 2018-08-18T19:35:22Z ♥ 0

It is a real challenge but in a good way. Slower box drop or perhaps a double jump may make things a tad easier.

Kingdoms Fall by LandoSystems 2018-08-18T19:30:25Z ♥ 2

The graphics and how everything is juiced just enough give this a really nice feel.

Valdi: Shadows by beepyeah 2018-08-18T07:02:01Z ♥ 1

The introduction of the ghost, I guess you could call him, changed things up just enough to reenliven what the game presents.

Deadly Delivery by Rogue Studios 2018-08-18T06:57:09Z ♥ 0

The "turn based" angle here was really enjoyable to work within. It is simple to grasp but still interesting to navigate.

RAMbot by lekkel124 2018-08-18T06:52:01Z ♥ 1

As people have been saying, it is hard. Maybe it is too hard but it certainly is one of the better puzzle mechanics I've seen in a good bit. It makes you think really hard.

ShipIt by cbenoit 2018-08-18T06:43:01Z ♥ 1

My biggest trouble initially was with the controls. It took me a bit to see that it was just a single click to pick which item to use. After that the game was enjoyable. I really liked how you can't open the clipboards while boxes are in their way. That presents a nice question of more boxes or the next best thing.

Pre Alpha Build by PlusMinus 2018-08-18T06:31:45Z ♥ 1

The art gives me Advance Wars nostalgia - it looks really nice.

Deadly Confines by ParkerDuncan 2018-08-18T05:17:13Z ♥ 2

The art here is really nice to look at. Art, sound and mechanics seem to fit well together.

Loot Keeper by outstar 2018-08-18T05:12:08Z ♥ 0

Yeah, you're artist is crazy. Felt complete enough that it is hard to see as a jam game.

The Unfortunate Story of Hans by Bloc97 2018-08-18T03:36:54Z ♥ 3

This has a really nice old timey feel to it.

Treasure Room by PatteDeCanaard 2018-08-18T03:26:24Z ♥ 1

Like @johannimations, not being able to pick up the money was annoying but seeing how it is part of the theme it makes sense. I felt a bit of camera shake on weapon hit could add to what already already felt pretty good.

Space Taters by Jan 2018-08-18T03:18:29Z ♥ 0

As you said, polish, but I don't think that really holds this back from being fun! On that topic I felt the camera not being centered was a bit annoying. Grahpics made me say whoa as soon as the it started up.

Spacebars by The Triumvirate 2018-08-18T03:02:10Z ♥ 0

Your use of the theme is the best I've seen so far. Typing the menu option you want is really clever but for retry it starts to become tedious.

Monarch-eat by drtizzle 2018-08-18T02:51:02Z ♥ 2

The king's face is hilarious. I found it hard to figure out how to get the recipe built but impressive work for 48 hours. I always love a good bun, I mean pun, so A+ on the name.

Climate Change Simulator 2018 Chinese Hoax Edition by smbe19 2018-08-18T02:44:12Z ♥ 1

As I am going through many of these games I really enjoyed this one. I felt the card turning animation could be faster so as to keep the pace of the game up and the city card was not all that obvious (in that you had to place it further away) but it was cool to try and figure out the best place to put each card. And its always nice to see a Godot game.

Acreage by pomb 2018-08-18T02:34:20Z ♥ 0

Awesome what you were able to do for a compo.

I felt it was hard to pickup at first but once I understood the how the mechanics worked my interest certainly picked up. If you are planning to do any more to the concept I think audio would help liven it a lot.

Frosty Fort Fight - [FFF] by AwesomeAlliterationAlliance 2018-08-18T02:23:47Z ♥ 3

This barely feels like a jam game! As some others have been saying the controls felt a bit off but the idea is certainly complete.

Closing In: Barney's Daring Escape by potatolain 2018-08-18T00:21:56Z ♥ 1

The NES angle is nice. The art and sound really sell that as well. Impressive that its a ROM. Online emulator wise I got a few minor graphical glitches but nothing that really impacted my playing experience.

Space Escape by paulhocker 2018-08-18T00:09:14Z ♥ 1

Your twist is a nice addition to the match 3. Always nice to see a Godot entry as well.

The National Library of Geometric Impossibilities by nanolotl 2018-08-18T00:01:33Z ♥ 0

The art as a whole has a really nice vibe to it. Nice work.

Tribe Terror by Monkosum 2018-08-17T23:43:05Z ♥ 1

The concept here was really fun. Granted there is very little time but tooltips on each item you could buy would have helped a lot.

Shake It 'Till You Make It! by Estudios y Producciones GUSA 2018-08-17T23:25:09Z ♥ 0

Festive music for such a short time, nice job. I could have used a little bit clearer direction on what to do in game.

We Haul by Swordfish 2018-08-17T23:11:19Z ♥ 0

Definitely five stars on the theme. Moving items felt a bit sticky but wasn't too detracting. Good entry!