FoonLudum Dare ExplorerLD46 → Keep THEM Alive

Keep THEM Alive

By itzjojo and thijmen

View on ldjam.com

CategoryRankScoreCount
Overall22812.9221
Fun22912.6521
Innovation24672.3020
Theme15093.5220
Graphics11363.6920
Humor15742.5318
Mood22702.5220

Comments

ben657 2020-04-21 18:39

Cool idea, would love to see it evolve into a roguelike sort of thing with the cute allies having abilities to protect you etc.

toc 2020-04-21 18:40

Nice to see a fellow Godot user :smile: I liked the sprite art, especially the cute companions. I could not finish it though, because the skeletons always got one hit in before I could hit them.

zesix 2020-04-21 18:44

So glad you kept going and were able to submit! Great job!

hueson 2020-04-21 18:53

For one week in godot you guys did really well. We did our in Godot too. It's awesome to see what people do with a lesser known engine. The art and animations look really clean.

digitaldude555 2020-04-21 18:56

Well, the graphics are really well done, I have done animations in photoshop in previous jams and literally any other program will make your job easier. As for the gameplay, it seems impossible to win I tried a dozen times to beat the game but couldn't the hp is simply to low to win, also could have used hp indicator just a number on the screen would do. Obviously the fact I tried dozen times to win indicates its somewhat fun to play. Doesnt do much with the theme. And again the graphics are great, learn more coding and more about your engine and come back stronger next jam.

jokku 2020-04-21 18:59

Characters textures and animation looked really good! and the game had a nice constant art style. The followers where cutely animated and death animations on those skeletons had a really nice pop to them. I think you had a good base game.

I experienced few crashes when I and a slime hit each other at the same time. I hp bar would have been nice but I understand that you had limited time to create features. I hope we will see a pos jam game with more polish. All the shortcomings aside, what you had time to make was great!

beregalto 2020-04-21 19:07

I like that! It's really have the potential.

fabula-rasa 2020-04-21 19:26

I really liked the two cute companions. Some indicator of companion hp would be nice. And some sound effects as well.

Doing animations in Photoshop is not a good idea at all. That must have been a real pain in the... ;). Also: stick with Godot, you will love it, you'll see. We made our game in Godot as well :)

vrerabek 2020-04-21 21:21

Glad you finished and submitted, really nice for one week experience in godot. I wish there were some sound fx, but I LOVE the graphics of characters. The companions are so cute! I could not get through the room with many skeletons and slimes though! :( :D