FoonLudum Dare ExplorerUsers → Jokku

Jokku

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659Signal👥Gecko's Odysseyjam5473.413.172.943.484.123.922.393.51
202558Collector👥The Mysterious UNIT-Yjam1373.893.654.074.444.573.603.383.71
202557Depths👥Vibe Divingjam4.004.003.003.505.005.004.00
202456Tiny Creatures👥Layers of Larvajam6923.393.053.153.813.943.762.003.47
202455Summoning👥Sigils Of Abyssjam10173.152.783.133.474.053.022.053.44
202354Limited Space👥StreamLordjam5083.633.423.813.103.603.714.153.83
202353Delivery👥Gecko's Deliverancejam5213.633.303.163.474.344.152.133.84
202352Harvest👥Evergreen 2jam3633.553.303.523.664.023.662.504.00
202251Every 10 seconds👥CCTV: The One Who Watchesjam4663.623.253.423.624.123.501.974.12
202250Delay the inevitable👥Defence Under Constructionjam1344.024.103.023.814.224.182.763.82
202149Unstable👥Gecko's Chronicles: The Miserable Menjam5763.643.143.973.524.133.842.384.02
202148Deeper and deeper👥Fever Dreamjam2293.973.843.463.164.334.214.18
202047Stuck in a loop👥The Cold Loopjam7843.503.233.253.723.953.764.043.77
202046Keep it alive👥Evergreenjam11073.542.953.403.903.733.582.613.59
201945Start with nothing👥Gecko's Cabinetjam5773.433.123.063.163.433.102.553.75
201944Your life is currency👥A Life At Stakejam4133.563.503.343.733.283.463.793.35
201842Running out of spaceOrbital Chaosjam1733.813.723.523.932.973.283.40

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Jokku

LD42 — Running out of space

Throwing Science Out The Window! by SimplePotential 2018-08-17T16:45:11Z

Nice game! Really like the randomness of the game! Car physics are little bit weird at some points but otherwise good game!

Rainforest by SimoGecko 2018-08-18T11:09:00Z

Cool game! Graphics are really good and gameplay is fun!

AL - A Choose Your Own Adventure by starvingindie 2018-08-14T17:09:20Z

Really interesting idea I haven't seen anything like this before! I liked the graphics a lot and nice to see you put some humor in the game too!

Memory.exe by Squidly 2018-08-15T08:48:02Z

Best game I have seen thus far. I really like the graphics and "chancing" gameplay.

Blocks by Anubhav Kashyap 2018-08-15T18:20:29Z

Nice game! Impressive that you made the whole game in just 3 hours. The music is nice and action like. Apart from some collision bugs a really fun experience!

Space Runner 2048 by RAFFE 2018-08-14T10:10:23Z

Cool game really liked the low gravity controls. Physics based objects were cool as well! Music was great too :^). I just wished the game would have been longer :)

Surrounded by Traffle 2018-08-14T17:04:38Z

Nice and polished game! I like the minimal graphics. More enemies and weapons would been nice but overall a fun game!

Who Z For Dinner by talisra22 2018-08-18T07:12:12Z

The music is really good and I think it goes well with the game! Graphics are cool and it's fun to push around to physics objects! Only "negative" thing I have to say that the shooting and moving animations maybe I little too exaggerated. But overall a really fun game!

Purple Void by mochakingup 2018-08-13T17:36:57Z

I really like the drawn art style of the graphics. Fighting the boss was fun and I really liked its attack patterns. Little bit more health would have been nice because I found the game pretty hard (or I just suck at the game). Overall a fun experience and interesting backstory.

Comet Jump by Pixel_77 2018-08-13T17:46:38Z

Interesting platformer. Graphics could have been better but I'm not that good at making them either :P. Music was good but the game could have used some sound effects. Gameplay was ok and I liked the differend lvl's. The menus were good as well. Overall a good game and I hope to see you in next Ludum Dare :D

Gretchen's Head by gamebuilder 2018-08-17T07:02:29Z

Really interesting idea! Gameplay was good and I liked you draw for the game!

Weltraum by JLV 2018-08-14T14:12:39Z

Great game! Interesting to see some voice acting in a Ludum Dare game. I understand it was a visual novel but I still hope there would have been more to do.

Orbital Chaos by Jokku 2018-08-13T18:38:20Z

@wrimo Thank you! Yeah I really like the music too. :P

Orbital Chaos by Jokku 2018-08-13T18:40:44Z

@oneiros Thanks! But yeah I'm still working on my artistic skills :)

Orbital Chaos by Jokku 2018-08-13T18:44:01Z

@addvector Great to hear that you enjoyed the music (and the game)!

Orbital Chaos by Jokku 2018-08-13T18:47:36Z

@barrier Yeah wierd that we came up with the same idea :o I haven't had time to check out your game but the gui and graphics look great!

Orbital Chaos by Jokku 2018-08-13T18:51:56Z

@chocolat-endive Glad to hear you enjoyed the game! Balancing for this game was quite hard so I'm happy to hear that I got it to a *good* point. Thanks for the review!

Orbital Chaos by Jokku 2018-08-13T18:53:15Z

@johnyf Thanks! I came up with the idea by accident when I was trying to make a gravity based space platformer :p

Orbital Chaos by Jokku 2018-08-15T10:27:42Z

@beelzeboss Great to hear that!

Orbital Chaos by Jokku 2018-08-15T18:16:18Z

@lemadec Thanks! I had a resolution setting in mind but didn't have time to implement it.

Orbital Chaos by Jokku 2018-08-16T04:38:16Z

@cristi-aby Glad you liked it! And that's a pretty nice score as well!

Orbital Chaos by Jokku 2018-08-16T11:49:48Z

@oskarolausson Really great to hear you enjoyed it!

To answer you questions:

1. Movement of the satellites is controlled by paths. When I made the paths I didn't know how to "code" them in so I made them by hand. So one ring is 8 differend paths so I didn't have time to make more.

2. Satellites crashing in orbit was a bug a thought I fixed. :/ I think the reason for random explosion still happening is due to rotation of the satellites. When the satellites spin around them selfs their hitboxes rotate too. And sometimes if the satellites are really close to each other their hitboxes collide.

Thanks for asking those questions it was fun to answer them. :D

Orbital Chaos by Jokku 2018-08-17T05:14:17Z

@gleb-shishov Glad you liked it! :D

Orbital Chaos by Jokku 2018-08-17T05:16:38Z

@oskarolausson Thanks for the help! I will be trying those things and if I get them to work I will make a new versio of the game :p

Orbital Chaos by Jokku 2018-08-18T11:09:57Z

@stefan-jovanovic Thanks! I had a menu made but it looked so unpolished and bad that I didn't put it in. xd

Orbital Chaos by Jokku 2018-08-18T11:12:08Z

@simplepotential Glad you liked it! And thanks for the suggestion I will try to put it in the new build when I make one.

Orbital Chaos by Jokku 2018-08-18T11:14:02Z

@simogecko Great to hear you liked it! ps. your game was awesome

Orbital Chaos by Jokku 2018-08-18T11:15:37Z

@prodigalson Yeah, I could try to add differed kinds of "gamemodes". That's a good idea thanks!

Orbital Chaos by Jokku 2018-08-19T13:40:57Z

@laminariy Thanks! Yeah, I think the music is the best part of the game. xd

@mrjorts Thanks for those ideas I will try to add them!

Virus: Rabbit by Rob Parker 2018-08-15T18:27:40Z

Nice game! Gameplay was fun and the music was catchy. Differed enemies would have been nice and the movement speed is in my opinion too high. But overall a fun game!

Flood Of Pirates by Stefan Jovanovic 2018-08-18T07:21:05Z

Cool game! Graphics are really nice and gamaplay is good! Really like the 2 healthbar system so you have to balance between your own health and ships health. Only feedback that I have is that attacking and taking damage could have had a sound effects.

CLIMB by veeTHEbraun 2018-08-13T18:00:35Z

The game is really overwhelming at first but when you get the hang of it it's ok. Sound and music are good. Gameplay is really good and there is lot of strategy involved. Even tho I tried to beat the game really hard I wasn't able to beat it so I can't say anything about to ending. Gui could have used a little bit more polish. Overall I had a really fun time playing the game!

Gravity well by cristi_aby 2018-08-14T10:05:37Z

Cool game and a great idea! I really liked the unusual movement style (side rockets and ect.). Next time you could maybe put some pictures up on this page about your game. It could bring more players!

The City Of Forgotten Toys by dk5000p 2018-08-18T11:05:17Z

Yes, it's annoying but also fun. I really liked the weirdness and oddness of the game.

Zerg Coming! by hdmmy 2018-08-17T06:53:42Z

Great shoot em up game! I really like to hordes of enemies. Next time you should use .zip if that's possible!

BOX IT! by Laminariy 2018-08-18T07:06:03Z

I really like those graphics and the polished gameplay! Good to see you made a opponent to play against for those of us how don't have friends to play with :)

Space Trap by KeyurRana 2018-08-18T10:54:31Z

I agree with that the movement is weird. But the graphics are nice (specially the particles)! I found this game really hard at the start but after that it's really fun!

Space Box - New Gaming Console by RED_IRON 2018-08-13T17:49:15Z

Idk is it just me but I can't see the download links :c

LD46 — Keep it alive

Keep THEM Alive by ItzJoJo 2020-04-21T18:59:37Z

Characters textures and animation looked really good! and the game had a nice constant art style. The followers where cutely animated and death animations on those skeletons had a really nice pop to them. I think you had a good base game.

I experienced few crashes when I and a slime hit each other at the same time. I hp bar would have been nice but I understand that you had limited time to create features. I hope we will see a pos jam game with more polish. All the shortcomings aside, what you had time to make was great!

ORB by blaster391 2020-04-21T18:43:18Z

The lighting was really something else. I haven't seen that kind of strong use of lighting in a 2D game before. It was really cool to see the aliens glowing while they charged towards me. The second lighting mode was a little bit weird for me. I thing the lights really made the game pop. I hope you will find more interesting uses for that lighting system in the future. The gameplay was unique. I think it combined elements of different genres well.

Controls felt really sluggish to me. I would have liked way more snappier controls. But movement felt fast and I liked how you could dodge using your double jump and momentum. I saw that you had 5 person team working on this game and I think it shows really well in the polish of the game. I really enjoyed playing the game because of that polish!

Power On Home by Defiant Genesis 2020-04-21T18:24:47Z

I liked the genre of the game. It's been a while since I have seen a horror game in ld. After reading the who to play I got a good grasp of the game. I would have liked if the monitor had a digital font or something like that. The randomly generated layouts gave the game nice roguelike feeling. The graphics were little repetitive, I would have liked to see some color variation on the floors and walls of the ship. The title screen looked nice and interesting. I hope you continue to participate in Ludum Dare!

Please! Keep me alive by Guntainment 2020-04-21T18:13:28Z

Reminds me of Don't Starve (mainly the gameplay). I think the game has quite a good amount of content for a jam game. The graphics suited the game style but the water was little bit off putting. Sadly after playing for a while i lost my workbench and couldn't craft anything. Overall a good game that would benefit a lot from little amount of polish.

LD52 — Harvest

When It's Harvest Time by Hoichael 2023-01-26T19:25:25Z

Holy moly! that was fun. I was just thinking to myself that we need to see more boomer shooters :) Almost didn’t play it due to the lack of screenshots or info text. But I understand wanting to keep the surprise a secret. Maybe misleading gamepage could work?

LD55 — Summoning

Eye See Demons by designernap 2024-05-03T15:36:33Z

Ambientmusic/sounds were great. I really like the visuals on the glowing glyphs, particles and the shader work. I understand the need for large UI elemets, but I still would have hoped to see more of the screen. I think that would have upped the ambience even more! Polish on the animations and movement system would have helped, but can't have time for everything👍

Heartless Forever by frankiesmileshow 2024-05-03T15:50:52Z

Hit animations and sounds were great! It's really satisfying to shoot those daggers. I would have loved to see some 2D lighting effects but unlit is a style too :) Enemy sprite work was great but in comparison world tiles could use a little more detail. Great work!🙂

LD56 — Tiny Creatures

Ranger Rancher by tatawanda 2024-10-25T14:57:22Z

Beautiful menu animation! I enjoyed the manipulation of physic objects👍 Collisions were a bit funky but not game breaking by any means. Interesting mix of 2D and 3D graphics, we tried that in our game too. I think that adding shadows would help a lot! I found the way the creatures scatter when you approach them quite funny😁

Creature Rehabilitation Lab by Anson Rutherford 2024-10-25T14:20:45Z

Throwing the creatures was fun! I don’t know why, but it was the highlight of the game for me😁 Nice animation on the creatures, that walk looks surprisingly good! Some shadows would be nice as I didn’t even realize that there were no walls and walked off the platform😂 Got to give props for the unique idea too, nice job!

La Cucaracha by dagon 2024-10-25T17:14:48Z

A very beautiful retro shader especially liked how images looked through it. The constant white line flashing effect is a bit of a nuisance. The descriptions of the battles are intriguing. The descriptions, sounds and slower nature of text-based games create a nice ambience! 👍

Tiny Spore by Digol 2024-10-25T17:38:54Z

Nice menu graphics. I liked how to squares is the background showed the progression of the growth. The color differences made it clear what I could eat, good decision! Didn’t see any threats though. Good entry, I liked that the gameplay was polished enough! 👍 Näyttökuva 2024-10-25 203451.jpeg

Nit N'Run by Mikl95 2024-10-25T14:08:57Z

I definitely like the idea and haven't seen a game of this type before! Humanoid models are rather impressive, and the environment is good too. But I think the whole presentation would largely benefit from some shadows and lights, maybe a bit of post processing too? Jumping felt great while the camera was a bit funky. Nice submission, especially for one done in a day 👍

Final Harvest by Teatoon 2024-10-25T17:27:16Z

Bruh :D Definitely the weirdest LD game I have played thus far. But I play these games to find the odd ones so that is good! 😁I can see the humor in this one and the graphics were quirky but good. Hand animation reminded me of a claw machine. If this idea is taken further, I could see a goofy puzzle game👍

Creeping Steel by Tw9nty 2024-10-25T14:45:48Z

Uuu beautiful graphics! I definitely see the inspiration 😊Most of the models look really good (I specially like the tanker) and the texture work fits in great! The sheen on the metallic surfaces looks good but I think there is little too much of it on some surfaces. Jumping feels a bit floaty but otherwise solid controls. I was positively surprised by the running animation and ending cutscene, rare to see those in LD games👍The room before the green place gave me Portal vibes! Some of the parts were little dark and I couldn’t figure out where the floor ended and void began, otherwise great lighting! Overall A tier ambiance!

LD58 — Collector

Globby the Glutton by Kahztein 2025-10-21T07:49:45Z

Great animations and effects! I do like the art too, but it gets a bit repetitive with the background. Slime looks awesome and enemies are good too. Upgrade text is a bit small to read. I do agree with the other comments, the core gameplay loop is addicting!

The Grand Aquarium by binroot 2025-10-22T07:49:23Z

I think the gameplay loop is solid and quite unique! All of the mechanics that exist work well and they were quite quick to understand. Including basic strategy as an instruction was a good idea. While the graphics are basic the camera animations (highlighting your actions) are great!

Super Tower Bros by crazi456 2025-10-21T07:58:30Z

First, I thought that the game was going for a mario bros clone, but it turned out to be much more unique! Lots of stuff going on but I feel like it is still on the manageable level. Text and units feel a bit small. Coin physics are satisfying. Interesting take on TOWER-defense :D

A Bulletmaster's Ritual by kiririn51 2025-10-22T08:16:17Z

Interesting art style and font, good choices with those! The tutorial phase was a good addition and I think it is implemented quite naturally with the story. Nice animations with the cards and scene transitions! Doing plot in a LD game is always a challenge but I think you struck a balance between text and gameplay.

One thing I would change would be the pay chance coloring. Going from green-red to blue-red would be easier to see if one has color blindness :)

UNEARTHING by YellowKamel 2025-10-22T20:09:53Z

The final track from the battery room back to my ship was surprisingly thrilling, great job with the atmosphere! I did not get stuck on any puzzles so that is always good :) Little more difficulty could work, but of course that would be harder to balance. Good map size too, I was able to keep it in my mind complete which was great for fast progression.

Mines of Enceladus by auxiliarymoose 2025-10-21T08:26:05Z

Controls deemed daunting at first but due to the reasonable turning rates, speed and spacious caverns they worked out in the end. Great hud and good usage of dynamics lights. I was expecting something tragic when the energy ran out :D

Rollslop by kaliuresis 2025-10-21T07:26:52Z

Interesting tech stack behind the game! Loads super fast so that is nice compared to unity web builds :) Core idea is fun but quite hard. I like the idea of using colorful graphics, but at least on my screen slightly more brightness and saturation would be nice. Physics from scratch is really impressive, so extra points for that.

Tamago Bill by thegrottman 2025-10-21T07:36:07Z

Took me a while to see that the bandit scaling meant them running to the horizon, but after I saw it that way I think it works quite well :D Nostalgic art style which for some reason fits westerns. Core gameplay loop works well, of course it could benefit from more levels and such but one doesn't have time for everything :)

LD41 — Combine 2 Incompatible Genres

TPS: Top Person Shooter by JustMars 2018-04-23T12:36:34Z

Really cool and unique idea! Really wish you had more time to do more lvls.

TPS: Top Person Shooter by JustMars 2018-04-23T12:36:38Z

Well I broke to site. :(

TPS: Top Person Shooter by JustMars 2018-04-23T12:36:38Z

Really cool and unique idea! Really wish you had more time to do more lvls.

TPS: Top Person Shooter by JustMars 2018-04-23T12:36:39Z

Really cool and unique idea! Really wish you had more time to do more lvls.

TPS: Top Person Shooter by JustMars 2018-04-23T12:36:40Z

Really cool and unique idea! Really wish you had more time to do more lvls.

TPS: Top Person Shooter by JustMars 2018-04-23T12:36:40Z

Why did this happen.

TPS: Top Person Shooter by JustMars 2018-04-23T17:22:49Z

@RAFFE How do i delete plz hjelp

Skies and Cubes by RAFFE 2018-04-23T12:23:05Z

Good game! Great music and cool art style in the 2d world.

LD59 — Signal

Making Megahertz by killthealias 2026-05-07T19:54:10Z

Nice and clean art style, I like that it was used through out the whole game consistently. Did not feel directly cozy but quite chill😊 Game length was also great. Some visualisations would have been nice for the signals, but otherwise good stuff.

Routine Mission by Flightless 2026-05-07T18:08:46Z

Chose to descent and survived(?). Very unique idea but I do agree with the other comments that subtitles and better graphics (especially with the signal part) would be nice. Good choice to keep the signals findable even if you missed them from the audio.

Signal Reassigned by Rewzu 2026-05-07T19:05:07Z

Yea, I did it! The searching part felt a bit long but once I found IT the game got real intense and I really enjoyed that. Luckily, I read from the comments that IT likes red flares that helped a lot. Maybe giving some in-game lore hints to that could help? Anyways, awesome postprocessing and atmosphere. Map for the anomaly location could be a good addition as well. Overall, good stuff :)

Lighthouse Diaries by Tomssuli 2026-05-07T19:38:48Z

Nestori Miikkulainen really does have some extraordinary skills :D The cannons were just at the right difficulty, not too easy ball speed but not too hard, great job with that balancing! Was waiting for 4th level, but maybe a good thing not to extend it too much. I felt the size of our team in the amount of polish each part of the game got, such a nice mixture of different talents.

I felt that there was not really any point in using the closer zoom modes, other than admiring the art. The fully zoomed out view worked nicely for me the whole time.

I had weird bug that my fps would drop staying on the web build browser tab for a long time, luckily it fixed itself after switching tabs and coming back to the game. Anyways, that what I get for using firefox and not something chromium based...

Amazing song at the end too :)

Sparkle Sweeper by tetrapteryx 2026-05-07T17:55:46Z

Nice pixel art graphics and cozy atmosphere. Understood the gameplay and controls straight away so that is really good! I got 1230 points, no I if that is good or bad :D Would be nice to have some ranks or something to compare the score against :) Was not too long as well. More content is something to strive for, but I do agree that polish is more important.

Green Mike's Bootlegs by Skleembof 2026-05-07T18:27:12Z

Definitely have not played anything similar to this before, which is good! Or maybe the object throwing reminded me a bit of Control’s gameplay. Quite difficult, especially with couple of bugs I encountered. While impressive maybe the controls for throwing could be simplified? Would suit the quick pace better. Use of motion capture is very cool and I can believe that the process of making the animations must have been interesting :)

Emoji Signal Tank by yuwei 2026-05-07T18:42:01Z

Charming while basic graphics. I do like the idea of a simple HTML and JS based game. Don’t see those much compared to Unity and Godot web builds. Some sort of goal to strive towards would be nice.