UNEARTHING by YellowKamel 2025-10-22T20:09:53Z ♥ 1
The final track from the battery room back to my ship was surprisingly thrilling, great job with the atmosphere! I did not get stuck on any puzzles so that is always good :) Little more difficulty could work, but of course that would be harder to balance. Good map size too, I was able to keep it in my mind complete which was great for fast progression.
LD59 — Signal (7)
Making Megahertz by killthealias 2026-05-07T19:54:10Z ♥ 1
Nice and clean art style, I like that it was used through out the whole game consistently. Did not feel directly cozy but quite chill😊 Game length was also great. Some visualisations would have been nice for the signals, but otherwise good stuff.
Lighthouse Diaries by Tomssuli 2026-05-07T19:38:48Z ♥ 1
Nestori Miikkulainen really does have some extraordinary skills :D The cannons were just at the right difficulty, not too easy ball speed but not too hard, great job with that balancing! Was waiting for 4th level, but maybe a good thing not to extend it too much. I felt the size of our team in the amount of polish each part of the game got, such a nice mixture of different talents.
I felt that there was not really any point in using the closer zoom modes, other than admiring the art. The fully zoomed out view worked nicely for me the whole time.
I had weird bug that my fps would drop staying on the web build browser tab for a long time, luckily it fixed itself after switching tabs and coming back to the game. Anyways, that what I get for using firefox and not something chromium based...
Amazing song at the end too :)
Signal Reassigned by Rewzu 2026-05-07T19:05:07Z ♥ 1
Yea, I did it! The searching part felt a bit long but once I found IT the game got real intense and I really enjoyed that. Luckily, I read from the comments that IT likes red flares that helped a lot. Maybe giving some in-game lore hints to that could help? Anyways, awesome postprocessing and atmosphere. Map for the anomaly location could be a good addition as well. Overall, good stuff :)
Emoji Signal Tank by yuwei 2026-05-07T18:42:01Z ♥ 0
Charming while basic graphics. I do like the idea of a simple HTML and JS based game. Don’t see those much compared to Unity and Godot web builds. Some sort of goal to strive towards would be nice.
Green Mike's Bootlegs by Skleembof 2026-05-07T18:27:12Z ♥ 1
Definitely have not played anything similar to this before, which is good! Or maybe the object throwing reminded me a bit of Control’s gameplay. Quite difficult, especially with couple of bugs I encountered. While impressive maybe the controls for throwing could be simplified? Would suit the quick pace better. Use of motion capture is very cool and I can believe that the process of making the animations must have been interesting :)
Routine Mission by Flightless 2026-05-07T18:08:46Z ♥ 1
Chose to descent and survived(?). Very unique idea but I do agree with the other comments that subtitles and better graphics (especially with the signal part) would be nice. Good choice to keep the signals findable even if you missed them from the audio.
Sparkle Sweeper by tetrapteryx 2026-05-07T17:55:46Z ♥ 1
Nice pixel art graphics and cozy atmosphere. Understood the gameplay and controls straight away so that is really good! I got 1230 points, no I if that is good or bad :D Would be nice to have some ranks or something to compare the score against :) Was not too long as well. More content is something to strive for, but I do agree that polish is more important.