FoonLudum Dare ExplorerUsers → JLV

JLV

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202455Summoning👥Speed Demonsjam3693.763.923.112.273.643.331.933.29
202250Delay the inevitable👥E P I L O G U Ejam8803.392.862.982.763.592.913.69
202149UnstableSteel Coffinjam14752.642.012.553.072.851.903.02
202148Deeper and deeper👥KATABASISjam15813.073.022.342.442.903.002.303.15
202047Stuck in a loopDUƎL jam12703.153.283.503.893.023.002.202.76
202046Keep it alive👥Picturesquejam16823.292.653.393.013.383.102.533.50
201945Start with nothingA Phony Incarnationjam8383.143.003.132.962.912.903.083.27
201944Your life is currencyCloudwalkercompo3173.222.673.693.173.243.232.503.75
201843Sacrifices must be made👥Checkpointjam6103.333.103.112.933.513.563.843.46
201842Running out of space👥Weltraumjam7893.202.563.153.073.173.582.753.68
201841Combine 2 Incompatible Genresgxf1jam3613.643.373.714.133.233.293.913.67

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by JLV

LD42 — Running out of space

Cell Trapper by tybantarnusa 2018-08-17T02:00:22Z

Fun little game ! I loved your mechanic and your take on the theme.

Pros : - Strong concept, with a deep connection to the theme - The "R" mechanic is a great risk/reward mechanic - Well-balanced difficulty curve - Simple graphics and good audio feddback wake for readable action

Cons : - Wall control scheme is a little wonky at times (when you are close to the borders of the room for example) - Some background music would be serviceable

All in all, great job !

HUBOTS by khofez 2018-08-15T23:54:00Z

Nice little game ! I really liked the graphics and the way the bots and the boxes behave. A little more visual feedback to indicate which box is taken would be helpful.The sound design was quite refined too. In the end, I only wish there was some kind of tutorial at the start, to help you understand better how to do well through the game (split your bots, anticipate the boxes, ...)

Into the Void! by OfficialCodeNMore 2018-08-15T21:41:00Z

I was pleasantly surprised by the fact that touching an asteroid only makes you lose time. I made for a very fun game that I could not leave without running out of space ! The starfield, while minimal, looks really good, and so does the cable holding back the astronaut. To me, some random background music, as well as a way to go faster (while increasing the number/speed of asteroids) would bring a lot to the experience. Nice job !

Mini Micro by HuvaaKoodia 2018-08-18T21:03:05Z

Great entry ! I am really fond of the way each mechanic is introduced, and while the complexity of the tracks escalates quicky, the difficulty curve remains manageable, thanks to the fact that data entering the wrong spots is not too punishing. Controlling everything with the mouse is a joy, and make for a very intuitive and relaxing control scheme.

Regarding the visuals, they are minimal, sure, but there is plenty of visual and audio feedback to provide information, and minimalism makes the whole thing much more readable, which is fully needed, seeing the intricacies of the levels. The background music also make for a slightly sinister, but brainy mood.

As for the game design itself, there is not much to complain about. Each level feels carefully crafted, and while they might seem really undecipherable at first, they soon appear to be manageable, and satisfyingly so. My only gripe would be that, when your action plan is set, it is impossible to accelerate the whole thing. A way to solve that would be to add some fast-forward mode, or to punish more missed data while rewarding successful data more generously, thus speeding the level while adding tension. I also stumbled on levels that ended at 90%, allowing me to go to the next levels without any punishement. Was this initially intended ? Is the additional time spent due the fact that I did not reach the 100% my "punishement" ?

In the end, I had a lot of fun, and this was certainly one of my favorite puzzlers entries this LD, and one of my favorite takes on the theme.

By the way, I came here after seeing your in-depth review of Sthog, and loved your honest and uncompromising take on the game. Would you mind having a look at mine, with the same tone ? (Not necessarily in the same *expansive* way though, I do not mind quantity ;) ).

Mini Micro by HuvaaKoodia 2018-08-18T22:02:31Z

Wow, okay, I mistook the 100% rating as an indicator that all the data needed had been retrieved, a little like in those games where the goal is to collect a certain number of items as fast as possible. Your explanation gives yet another taste to the game, and one that I like, reminiscent of a Zachtronics game. In any case, thank you, kind Sir, for your game and for taking my request into consideration :)

TrackBlasters by paulloz 2018-08-18T13:08:03Z

Great racing/survival game. Congrats for you imaginative take on the theme ! I found the difficulty curve to be quite hard, but the overall polish of your game is so great, I could not stop playing and managed to do some progress. Your crisp pixel art is glorious, and the background music is excellent. All in all, congrats for the great entry !

It's All Falling Apart Like ... by loyance 2018-08-15T21:52:00Z

Great game. Since I died instantly on my first try, the first feature I encountered was the player name generation, which is a nice touch. As for the game itself, the mechanic is clever and well executed. The ennemies acting independently were a great addition to the gameplay. Tweaking the controls might make the game more dynamic and allow for fast jumps and takedowns. All in all, great work !

Floating Island by Echo Team 2018-08-17T02:12:13Z

A gorgeous game, with a strong mechanic that makes for a nice implementation of the theme.

Pros : - Beautiful graphics, and really readable game. I also loved the water effects. - Clever and addictive scoring mechanic - Controls are minimal, but totally functional

Cons : - The UI is okay per se, but an improved UX (in-game tutorial, visual feedback, ...) would help a lot - Some more audio would improve the mood a lot

All in all, great game !

A hero's journey by Minemes 2018-08-15T21:33:58Z

Had fun during my whole playthrough ! You should emphasize the importance of focus, as it is nigh-impossible to finish the game without it. However, once you find out about it, all the other special moves become almost useless, so that I forgot about them until when they were actually needed, against the boss... Sound and impact feedback would have brought the whole thing to another level. The music during the boss fight was a nice touch though. The graphics were serviceable, and the action was readable. All in all, good job !

Running from ⭐⭐Space⭐⭐ by sobakaduka 2018-08-18T21:52:55Z

Nice entry ! I particularly enjoyed the grappling hook mechanic (and, as others, I feel that it would have been sufficient to obtain an awesome game).

Pros : - The grappling hook : easy to use, hard not to f*** up. Lovely ! - The graphics : asteroïds at their best, all in my browser - The background music is always a welcome addition - Minimal UI, maximum readability

Cons : - The gun had potential, but is overshadowed by the hook - If would be nice to see in advance if we are close enough to hook (colored reticle, for exemple)

All in all, great job !

The Swarm by Wahooney 2018-08-15T22:02:06Z

The game has some of the best weapon feel I've encountered during this LD ; blasting these little aliens is a joy ! The graphics are really neat, and make for a blurry/distant aesthetic that adds a lot to the mood of the game. The audio was great too. Changing the placement of the life/ammo indicators would make the whoole thing a lot clearer and easier, it's not always easy to keep an eye on your health while shooting your way to a new highscore.

Follow Line by mukult 2018-08-17T03:44:05Z

Great game ! Platformers are usually so reliant on hand-crafted game design, making a good procedural one is an achievement.

Pros : - Great concept, thematically adequate - Controls are responsive, and the character's physics are great - Readable graphics, good sound feedback, and excellent character animation - Procedural design produces a large number of situations

Cons : - Some difficulty spikes linked to the procedural generation - No score meter to track your progress

All in all, great work !

Cat Lady Simulator by samh 2018-08-14T01:51:10Z

Great game idea, and great minimalistic execution too ! The control scheme went a little over my head at first, but once I was used to it, I spent some excellent minutes trying to feed all these cats ! What impressed me the most was how to manage to organise their behavior on a console such as PICO-8... That's no small feat ! On the improvements side, I would try to vary the formula a little faster, as it tires out quite fast. Is the "choose level" button supposed to be usable someday ? If that's the case, do not hesistate to get in touch ! Great work !

MoonSpell by Welliton 2018-08-14T04:04:47Z

Really pure and arcad-y experience ! I love the simple control scheme, and how you manage to create fair difficulity at the start of the game. This game also excells in making epic "end-of-stage" situations, where everything can be decided very fast. My only gripe would be that some sound feedback when you grab a shape would have been nice. Other than that, congrats !

Bug Squasher by erikiene 2018-08-17T02:36:33Z

Excellent game driven by an innovative concept that makes it quite thematically adequate !

Pros : - Great concept, and innovative take on the theme - Addictive score system and bug-free (???) implementation - Polished graphics and audio give plenty of feedback to the player - Hilarious voice over - Balanced difficulty curve

Cons : - By definition, harder for non-qwerty users - Restarting a game takes a little too long

All in all, excellent work !

Descension by Dragojt 2018-08-15T22:32:17Z

One of my favorite entries ! The puzzles were well designed, with a nice porgression curve. I also loved the ending twist ! The graphics were really nice, that Hotline Miami vibe is amazing, and the whole style is remarkably coherent. The audio fits well the puzzle solving mood. Great game !

Dear Leader's Diet Plan by Historymaker118 2018-08-16T01:12:19Z

Hilarious game, what a take on the theme !

Pros : - Great mechanic and idea - The music is top-notch - Serviceable graphics make for readable action

Cons : - Controls start off being a little wonky (although it gets beeter once we're used to them) - A clear (numbered) indicator of when we're thin enough would help

Great job !

An Ode to Space by Omni 2018-08-14T03:33:04Z

Great take on the theme ! The graphics are serviceable, the gameplay was crystal clear, and the audio...man, I love that kind of move. On a personal note, I'm more on the "speedy" side of platformers, so I would be curious of what your idea would result in if the player had to make quick decisions instead of being able to rewind. Great job !

Champion Chowdown by Burgee 2018-08-14T03:09:36Z

One of the funniest LD games I've played in a while ! The main thing I love about this one is the balance : ther's enough action to make you feel unsafe, but you're never really threatened and can actually finish the game ! The remarks of the ennemies very also really enjoyable ! My only suggestion would be to add more different interaction with the ennemies/type of ennemies, but at the same time it could make you lose the simplicity of the experience. Great work !

Escape Alienation by neowhoru 2018-08-15T22:18:48Z

Nice game ! Like others said, the wall are getting close to you a bit too fast. Being able to shoot in other directions independantly of your orientation would make the game a lot easier and enjoyable, especially with so many ennemies. However, killing them was really satisfying, with nice visual and audio feedback. Good job !

Constellations by pmarincak 2018-08-16T00:35:29Z

I really enjoyed the relaxing mood of the game ! Great work !

Pros : - Crystal-clear controls and gameplay - The music, and the way it articulates with the stars' sound, is absolutely amazing - Clean graphics - Relaxing gameplay makes for a fun and puzzle-like experience

Cons : - Having to move the camera is a little annoying at times

Tunnel Racer by ctrble 2018-08-17T03:02:53Z

Nice job getting such an addictive game done in so little time !

Pros : - Beautiful graphics - Crystal clear objective and rules - The music builds the mood very well

Cons : - Controls (especially rotations) are a bit wonky - The first person view makes it difficult to anticipate ifyou are going to skim the obstacle or just lose the game.

LectureRush by FooMar 2018-08-14T01:45:23Z

A lot of really great things to say about that one ! While the gameplay would benefit a lot from being introduced to the player step by step, it is definitely enthralling once the class is set in motion, with a good balance between reflexes and thoughtful chalk-em-up action ! I also really enjoyed the details of the faces of the students, and the humor hits home more than once. If anything, and as said earlier, the gameplay starts off being a little obscure, and the life of the teacher seems to behave according to some kind of black magic. But all in all, great job, guys !

Stack Master by Filipe da costa lopes 2018-08-14T01:14:52Z

Pretty great take on the Tetris formula ! The gameplay is intuitive, and the situations are varied enough to keep the game fun. However, to me, it almost feels like the hardcore mode is the intended way to play the game, being so much fun and all !

The graphics are nicely detailed, with some great shadows on the ceiling. The audio, too, is a nice addition. Overall, great work ! I would love to play extended modes of this, like hardcore mode variations, with maybe a longer jump and some stacking madness.

Data Runner (LD42-Jammer Edition) by acronaut 2018-08-16T01:01:07Z

Nice game ! The graphics were quite spectacular, and the scoring mechanic is nice

Pros : - Wonderful graphics - Moody audio that greatly contributes to the atmosphere - Score through no-collision is great

Cons : - Wonky controls - Tenuous link to the theme - Framerate problems when doing freelook

All in all, great job !

Ouch! by Zachary Shah 2018-08-17T03:10:32Z

Great game, with a simple but really polished mechanic that entirely fits the theme

Pros : - Delightful retro aesthetic, with that nice "weird RGB colors" shader - Crystal-clear goal and controls - Discovering the powerups is a joy - Nice audio feedback

Cons : - Steep difficulty curve because of the movement physics and the accurate hitboxes - Having the current best score displayed would be nice

All in all, excellent work !

Spacebars by The Triumvirate 2018-08-17T02:26:57Z

Nice platformer, built upon a cool interpretation of the theme !

Pros : - Fun concept, and great take on the theme - Visual identity on point - Catchy chiptune background track - Excellent level design - Limited number of jumps gives a puzzle vibe to the game

Cons : - Floaty controls make for a steep difficulty curve

Overall, great job !

doof by JonahSenzel 2018-08-17T02:19:49Z

Beautiful hand-crafted game with a nice twist !

Pros : - Beautiful hand-drawn graphics - Relaxing soundtrack - Some great gameplay challenges as soon as the first levels, made possible by the good controls - Lots of content

Cons : - The physics of the player are good, if a little fast - Erratic behavior of some platforms

Overall, nice work !

Spiritship by velvetlobster 2018-08-17T01:50:25Z

I really, **really** want you to do "something nice with this one day". The mood, the art, the music, and even the way you designed your unfinished game to be enjoyable say a lot about your respective talents.

Pros : - Incredible graphics and amazing audio make for the most successful melancholic atomsphere I encountered during the jam - Strong concept, nice take on the theme - The experience itself is funny, I legit roamed through the whole place to look for more messages

Cons : - Bugs (at my first playthrough, my sprite got really small and was thrown into space) - I want more !

All in all, great work, and I look forward to your future entries !

Pre Alpha Build by PlusMinus 2018-08-18T12:54:17Z

Awesome puzzle/tower-defense ! Your take on the theme might be one of my favourite concepts of the LD. Congrats for putting all that together in a mere 72 hours !

Pros : - Strong concept, almost flawlessly executed and thematically adequate - Nothing gives me more joy than mixel art that crisp - Great soundtrack makes for a great "end of the world" mood - In my opinion, balanced difficulty curve - "Help ? Nope."

Cons : - Some form of in-game tutorial would be very helpful

Anyway, that's an awesome entry, that could totally be polished into a releasable game.

Void Era by Timbelion 2018-08-15T23:31:43Z

Fun clicker, and a cool take on the theme. Limiting the range of the gun/staff is a great idea, as it forces you to move around even without the ennemies shooting at the player. I only wish the game became harder faster, as I would make the start of the game a little more exciting.

The art, end especially the sound, were a great addition to the game. All in all, a solid entry ; good job !

Maze Crusher by Firesplash Entertainment 2018-08-15T22:53:57Z

I really enjoyed the game. The graphics are nice, with the dragon stealing the show. The background music made for quite satisfying burn'em all experience. Regarding the gameplay, the first few waves were satisfying, with the controls being intuitive and the fire fun to pull off. By chance, was the link to the theme the fact that you could easily end up stuck ? I did not really had the problem, seeing that one can fly anytime at the moment.

XORN: The Fallen God by ThibaultAr 2018-08-17T03:30:23Z

Awesome game, with a great level of polish !

Pros : - Beautiful graphics and effects - Awesome background music - AZERTY support, and controls in general are crystal-clear - Nice implementation of the theme - Addictive thanks to the card system

Cons : - Lack of audio feedback when hitting an enemy - Waves are a little long - After a while, ennemies spend most of their time falling in the holes

All in all, great game, definitely a favourite.

Weltraum by JLV 2018-08-14T01:28:03Z

@wirkilichkeinbaum Seems to run okay on Chrome 68.0.3440.106 and Firefox Quantum 61.0.2 on Windows. I'll keep investigating and see if I can get it to run on a linux distro. Anyway, thanks for trying it out !

Weltraum by JLV 2018-08-14T02:50:17Z

@akirassasin Sadly, this one's on us ; Godot WebAssembly HTML5 export requires WebGL 2, which is, to my knowledge, not supported yet by Safari.

@wiredoverload @max6333 Thanks for the report, it's fixed now, as indicated on our submission. I hope small bug fixes like these are within the allowed post-jam modifications...

Thank you all for playing !

Weltraum by JLV 2018-08-16T01:28:23Z

@echo-team Woops that looks like a blunder on my part : in fact after that line 75 answers, and that's when the round symbol indicating that you can shoot appears. What is more strange is that pressing space at that point should not make you lose, it is not pressing space when you are supposed to that ends the game. Gotta look that one up. Thanks for the feedback !

@josehzz Glad you loved it ! We know that mechanic is tedious, some of our friends even did ragequit after losing the game, so thanks for being on the determined side !

@superqgs Yup, credits to @ignf !

Weltraum by JLV 2018-08-17T01:01:57Z

@aug Thanks for the kind words ! Your point regarding the tunnel is totally valid, as we reused the same displacements patterns for all in the ennemies in order to make it on time, hence the confusing layout.

@lu7cie Glad you enjoyed it ! To be honest, this game mechanic was kind of a last-minute addition linked to the "running out of space" joke, and it made me lose my temper more than once when playtesting the thing, so I'm still amazed people find it in themselves to keep going after running out of space. However, it's a design choice we'll have to live with for now; we'll probably implement a skip feature after the results ;)

@alej Thanks for your feedback ! Haha no political/social intent here, I just needed a cast of one-dimensional vilains "rankable" in a hierarchy, and in a power plant, the guys in charge are the first one that came to mind. No hard feelings against executive boards though.

Weltraum by JLV 2018-08-17T01:20:18Z

@triplefox Thank you so much for your brilliant insight, both in my post and after playing our game !

Your first commentary about exposition is absolutely on point. I realize now, once everything is said and done, that without @ignf's voice contribution, the whole script would have been unreadable, due to the amount of exposition written in order to obtain somewhat meaningful combat scenes. What I would like to try out in a further LD entry is to use both visual communication and familiar context, in order to explain most of the setting with the first background and remain within the "relatable" realm without having to spend 5 minutes spouting world facts.

Your second point about the appeal of non-violent visual novels and the contradiction brought about by the presence a giant robot also hits home. However, that is something mostly due to my own gaming experience, my favorite visual novels being relatively combat-centered and, inversely, my favorite robot shows being the ones where character development is in the foreground compared to combat. I strongly believe that the "flow" of a VN, induced by the left click interaction, can be used in order to significantly improve action scenes and tell them in a unique way (although I'm nowhere near that point). But hey, objectively speaking, none of that makes much sense, as I also think players'expectations are the way you described them.

Weltraum by JLV 2018-08-20T20:24:32Z

@huvaakoodia Thank you for your detailed and *definitely uncompromising* insight ! I'm really glad you gave us these directions for better interactive storytelling. The thing is...we did not really intend to any give other power to the player than the ability to skip text. I'm a lover of great "flow" in visual novels, and I think that some writers manage to empower their storytelling with a unique sense of rhythm, thanks to this simple left-click interaction. But I am obviously far from this level; we simply tried to make a game we would have loved to play, and interactivity was not our top priority.

Self-justification aside, I really love these four bullets of yours ; these will be of great help for our next try, when we will finally try to design a proper video *game*. (Sorry for the SPACE-fail mechanic, we were truly desperate to make our novel somewhat interactive). Regarding our intentions, you were mostly on point ; we did not aim for any of the first three bullets, the last one being indeed one of the possible post-jam improvements (and the only way to redeem our glorious mechanic).

Once more, thank you for answering my request and providing us with your structured feedback !

Feed Us by El-Metallico 2018-08-16T01:20:36Z

Really polished entry ! Wish there was a little more context/tutorial at the start...

Pros : - Breathtaking pixel art - Great sound - There is some kind of interesting backplot with these ever-angry animals - Nice UI/drag and drop mechanic - That game over screen...

Cons : - Steep difficulty curve - Meals appear randomly in your fridge : unless I missed something, it is frustrating to lose because the right meal did not show up at the good time

All in all, good job !

You Wanna Pizza Me? by Elowan 2018-08-14T03:50:48Z

Great execution of a simple concept, although a little more polish would significantly better the game. On the other hand though, the controls are rock-solid, the music is top-notch, and the action is readable. Better feedback to help with the collision with the ennemies would help a lot, as death sometimes felt a little random.

The Curse by jiukka 2018-08-16T00:46:40Z

Nice game ! The mood and the visual details really drew me in.

Pros : - The graphics : beautiful, detailed, and really contribute to tour game's identity - The moody sound - The idea of mixing a "runner" with point-and-click-like riddles is a great one - The riddles themselves are great

Cons : - Choppy framerate in some places - Tenuous link to the theme

Additional remarks : - I only found one relic, when three were advertised, before the game told me to restart : did I miss something ? - Using Q & D as default move keys is not the most practical for non-AZERTY users ;)

Running Out of Space by iLoveYourFace 2018-08-14T03:17:01Z

Fun game, with an original take on the theme to boot ! The first tries are a bit awkward, as readability is sometimes an issue, but it gets a lot funnier when you start to understand what to do ! The HighScores windows is a nice touch. From a technical standpoint, I would not be angry with a standalone executable instead of an HTML only version, but that's a quirk of mine. Great job guys !

Spar! by Cryovr 2018-08-14T02:56:40Z

Neat game ! My favorite part was that we were able to find out the sword's abilities (stronger when used closer, ...) by ourselves, thanks to the variety of situations. It's also visualy clean, without anything fancy but with an emphasis on readable action.

I would have loved some special cubes as well as some soundtrack, but I guess space is not the only thing we were running out of during the jam...

Sthog by Jammin 2018-08-18T20:34:35Z

Fun entry ! I had trouble getting what to do with this tea at the start, but in the end I enjoyed my playthrough while it lasted.

Pros : - Pretty graphics, there was a lot of surprising things to see, especially when the improbabilities kick in - Great audio, that makes for some kind of urgency mood - The mechanic is clever, and could result in something great if polished - Intuitive controls

Cons : - The lack of some in-game tutorial makes the end goal difficult to grasp - The important elements are not that visible, and in a weird order (it would be more intuitive to stumble on the generator first, then the pot, then the big pot - Collision problems on ladders

All in all, nice work ! I'm eager to see what you'll do next with such a team.

Will Survive by foxserranu 2018-08-14T03:58:31Z

The awesome intro cut-scene is not only one of the best grabs I've seen in a while, but along with the music, it helps setting a mood and an atmosphere the complements the limited but largely fun and serviceable gameplay. Great job !

Hell's Highway by magicera 2018-08-18T11:48:39Z

Great finger-bending game with a nice take on the theme.

Pros : - The premise, the gameplay, the behavior of the other cars are on point - The graphics and the audio are neat and make for a nice arcad-y Friday afternoon on the road - Addictive scoring system makes one want to try again and again

Cons : - The behavior/controls of the player car is rage-inducing (slow sterring, strange acceleration, high boost cooldown, ...)

Halcyon Woods by PopDaddyGames 2018-08-14T01:34:06Z

Great looks and great mood for quite a relaxing game. Sadly, there is no surprise to keep the whole thing fresh, and carrying the logs makes you slow to the point of boredom. To me, you should make it easier for the player to walk around your beatifully crafted game world, because despite it being made from Unity assets, you definitely nailed the feels and looks of a late-summer forest.

Clot! by Ghoster 2018-08-16T00:29:29Z

Nice take on both the theme and match-3 genre !

Pros : - Minimal but cute artstyle makes for readable action - Nice audio and sound feedback - Clever gameplay loop - Placement and frequency of ennemies is well balanced - Controls are displayed in-game

Cons : - Pushing blocks together is hard, much harder than the normal dash - Instant death is a little frustrating in this case

All in all, great job !

Space Inc by Lander Miskolczi 2018-08-15T21:23:08Z

Nice little runner, the controls are clear and the whole thing plays quite well. The graphics are serviceable and the obstacles well placed, so that the game is never boring. On the technical side, the hole hitbox is a little larger than its sprite, and its arrow encourages to player to jump inside. Good job overall though.

Armageddon by Swess 2018-08-15T23:38:58Z

Great game ! While it is a little too hard to be thoroughly enjoyed, I loved the idea and the first few seconds of each playthrough, as the game is so fun when the fire is still manageable ! I am really fond of your use of trixels as well as the background music. Really, all your game needs is some balance, and you've got yourself a little gem. Great work !

Malthusian Cathouse by Alan Lu 2018-08-17T01:30:00Z

Okay, that's one of my favourite LD42 entries so far. Pretty minimal, sure, but the humor, the dialogue, the mechanic are absolutely on point.

Pros : - The roommate and its timing thoughout the game, comedic genius - Simple but readable graphics and action - Good sound design makes for easy interaction with the cats - The layout of the room and the cats'behavior help build an okay difficulty curve - Great implementation of the theme

Cons : - Some background music would help - The cats'hitbox is not that clear ; it would help to get some visual feedback to better show which cat is selected.

Awesome work !

Sinking by Bungalow 2018-08-18T13:02:34Z

Nice platformer. I loved the fact that there was an in-game tutorial, it helped a lot for the (really tough) beginning of the game.

Pros : - Various interactions aside from jumping, well-explained by an in-game tutorial - Nice graphics and visual effects - Great take on the theme

Cons : - Difficulty curve a little to steep

All in all, good job !

Sinking by Bungalow 2018-08-19T12:33:09Z

If it can reassure you, I was not trying to be compromising or anything :) During my playthroughs, the controls did not strike me as broken. As for the audio...well, I probably intended to write it in the cons, so that's a mistake on my part. Regarding your upgrade plans, I will try to play your game as soon as I can, to give you a detailed insight on possible improvements ;)

Sinking by Bungalow 2018-08-29T18:03:39Z

Better late than never, here is a more detailed (and totally subjective) breakdown of the strengths and weakness of your game.

**My platforming background**

I am a novice adept of die-and-retry platformers ; barely good enough to finish all the normal levels (B-Sides / Dark workd excluded) in Celeste and Super Meat Boy.

**Controls**

They are much tighter than when I first tried the game. To me, the controls scheme was intuitive enough (especially dash on Left Shift). My main concern is that both the wall jump and the dash should be taught at a different time, inside the game itself, and in parts of the game specifically designed to master them. Trying to master them both in the first minutes of your merciless levels is too discouraging.

**Level Design**

You are good at making the player suffer, and that's not a bad thing. But the difficulty curve needs to be a little less steep, at least in the beginning. Having the player dodge obstacles in free fall then dash is nice and a lot of fun to try again and again, but not as a first difficulty spike.

The checkpoints were adequately placed. If I am right, they also reset the "black curtain", which then starts from that defined point when you respawn. That's a nice way to avoid several issues, such as a player getting too much of a lead on the curtain (it's not gonna happen), or a player getting the checkpoint when almost crushed by the curtain (more likely) and unable to continue because the curtain respawns at the same time as him.

Another hard difficulty spike was the part in the beginning where you have to go up and climb several platforms while the curtain goes down. That's a little disheatening, since one mistake ruins your chances of dodging the curtain once above, even if the view is cleared when you make the mistake. Late punishment tends to hit harder. On the other hand, and as I previously said, you master the big design rules of a great die-and-retry, so keep it up !

**Visuals**

The first thing I would do is find a way to dissociate the black/grey particles that kill you and those that do not. Having a particle-based visual design is great, but it should not alter the readability of your game. Aside from that, I would keep the black and white visual design, while colouring important elements to make them strike the eye more (the player/a boss/a switch/a goal/???), but that's what you already do. In short, keep the dark aesthetic, but throw in small but memorable touches of color (one non-dark color by area ?).

I'm finishing this feedback in a hurry, so I might be forgetting things. Do not hesistate to contact me if you have more questions !

Sinking by Bungalow 2018-09-01T11:37:17Z

I would go with the first one, and use the dash move to teleport to the ennemies. That way, you can add ennemies without adding complexity to your control scheme, and can think of the foes as "moving-platforms-that-can-kill-you-but-that-you-can-also-grab". I think that for a level design-based game such as yours, it is the leanest way to go and to experiment.

Electric Fence - Micro B by Capital-Asterisk 2018-08-14T03:42:32Z

"Simply moving is fun" Yes indeed ! The robotic noise helps a lot, that's for sure. As for the shooting, the feeling of the weapons was very satisfying, and it is a joy to (more or less) start to master both the movements and the aim. I would suggest to be less harsh on structural integrity losses due to walls in the first rooms, it makes the beginning of the game a little hectic.

VoidStalkers by Iori Branford 2018-08-18T12:32:48Z

Great old-school-feeling game ! The game feels very energetic from the first seconds of gameplay, and that is something that's pleasant to see.

Pros : - Great animations, old-school pixelart and shooting feel - Clever mechanic and take on the theme - Controls work well, and there was no problem whatsoever with the ever senstive hitboxes

Cons : - Tough as hell : maybe reset the wall position when the spider is beaten ? - Your great pixel art would come out better without antialiasing

Overall, nice work !

Three Men in a spaceship (To Say Nothing of the AI) by d954mas 2018-08-15T23:25:01Z

Great concept, totally thematically adequate. Aside from some buggy text around the notifications screen, the UI was great. Changing the faces depending on the contentement level was an awesome idea. The difficulty curve was a bit steep, with you drive filling up really fast. For example, some "emergency" action, allowing you to clean up the hard drive at the cost of the stability, would be a nice addition.

On the art side, the game is quite beautiful, and the audio is a nice addition. Propos to the character design !

Airlock Gridlock by HYPRGLOO 2018-08-18T12:23:57Z

Woaw, super polished entry ! There were a ton of varied and fun challenges hidden in this gem of yours !

Pros : - Easy to learn, hard to master : the tutorial gives you all you need to start, and the game further builds on these concepts to build something quite complex and unique - Crisp pixel art and great sound design make for a great space merchant mood - Clean UI (the transit zones are great), controls and balanced difficulty curve

Cons : - It would be nice to teach the player of to manage disasters as soon as the tutorial

All in all, great work !

Mindlapse by Vulture_42 2018-08-18T11:32:34Z

Great game ! I immediately fell in love with your distinctive art style, as well as with the general mood of your work.

Pros : - Unique, beautifully crafted graphics - Great background music make the mood even better - Easy-to-get-in gameplay loop, with an intuitive control scheme

Cons : - Difficulty curve a little too flat (maybe kill the player when he has no brick and gets hit) - Hitboxes are not always consistent

All in all, great job !

A Way Out by sdrrv 2018-08-16T00:02:37Z

Nice little game ! I love how you made the game look and sound nice with clever use of minimalistic assets. There is also some nice visual feedback when you hit the wall or get hit by an enemy, and that makes for a game that is really readable and fun to play.

Regarding the gameplay, it is thematically adequate and never boring. Some other bullet types or ennemies whould have been a great addition, but I understand that your time was limited. All in all, great job !

Iceberg Fall by TDog 2018-08-18T11:59:23Z

Great game ! I loved the take on the theme and the way you polished your island, both on the "mechanic" and the visual side.

Pros : - Nice breakup of the iceberg, coupled together with great water behavior - Gameplay and controls are intuitive - Snowballs are midly punishing, especially early, which makes for a balanced difficulty curve - Fun "stressful" music that manages to set a mood

Cons : - Some kind of powerup usable to get back on track when your platform is already a little deep would be nice

All in all, great work ! I managed to reach 90.4

Phase Shift by mitjmcc 2018-08-18T12:12:38Z

Great platformer/shooter, with a clever space mechanic and an aesthetic reminiscent of Jet Set Radio !

Pros : - You definitely hit that Jet Set Radio fiber - Great audio, nice graphics and animation - Clever ideas : the matter gun is brilliant

Cons : - Steep difficulty curve : the matter gun is really hard to master, and the ennemies are unforgiving - When next to the edge of a platform, the character animation glitches, which is a little confusing when trying to aim with the matter shot

All in all, nice work !

RGBot by Jared York 2018-08-16T01:05:44Z

Fun platformer, thematically adequate and full of clever riddles !

Pros : - Clever energy and color-switching mechanics - Tight controls and clever riddles - Great link to the theme - Several audio tracks - Functional graphics for readable action

Cons : - (Subjective) Would work better with shorter levels, with one/two riddle at a time - A little difficult at times

All in all, great work !

Black Friday by alex.kurasov 2018-08-15T23:10:49Z

Great idea, and cool take on the theme ! I though that the client swarm mechanic was quite well implemented, and that the various powerups/actions were nice. Reducing both the whistle and gun cooldown would make crowd control a little easier.

Edge of Abyss by Swift 2018-08-16T00:08:11Z

Nice little game ! You kept the art simple, and that is for the best, as your game is really readable. Your take on the theme is clever, and makes for a fun challenge. However, the double click bug ruined many playthroughs in a really furstrating way ; once you solve it, you'll have a pretty great game on your hands !

Changing spaces by Shakedimus 2018-08-18T21:32:11Z

Great entry ! I love the concept, and I found the gameplay loop to be quite addictive.

Pros : - Intuitive controls scheme and clever "no-walls" mechanic - Easy to do some crowd-control with the ennemies - Minimal graphics make for readable action - The special mode is genius - To me, the difficulty curve is balanced ; I managed to reach 143, and I'm not even good.

Cons : - Audio feedback/music would be very welcome - Some enemy spawns are unfair - A short in-game tutorial would help a lot

All in all, nice work ! I would love to see a post-jam version of this one.

COLLAPSE by skippynose2 2018-08-15T22:11:57Z

Nice little game, with a proper implementation of the theme ! While the idea and level design were good, I had some issues with the controls (spacebar does not always make you jump, huge lateral acceleration, collision with the platforms) that made it quite difficult for me to clim the whole thing. Some advice for your graphics : I actually tend to do things the same way, with big pixels and all ; but using a palette like those given by websites like paletton and coolors would help you improve your visuals without having to become a spriting genius. All in all, nice work !

Space Collapse by Steffanie 2018-08-15T23:47:25Z

My first contact with the game wasn't too good ; but once you understand how the controls work (the ship always pointing towards the sun is a little disorientating at first), it gets way better. I love your take on the shoot'em up genre, as well as the twist on the theme. The text is also a great addition to the game. All in all, great work !

In Roll The Waves by Eoku 2018-08-16T00:51:37Z

A superb take on both the theme and the snake genre !

Pros : - Well designed puzzles, and crystal-clear controls - Soothing pixel-art visuals and audio - Great difficulty curve (the way all the mechanics are presented through successive puzzles is amazing)

Cons : - Wish there was more ! - Sometimes the wall do not seem to get close in a linear way

High Tide [html5] by SuperQGS 2018-08-16T00:21:58Z

Pretty great game ! The fact that you essentially built it from scratch makes it even better !

Pros : - Clear controls - Nice tide and height mechanic - The music and the graphics are adequate and give a great retro vibe

Cons : - I encountered some problems with the laser (does not it at close range) - Being able to move continuously would have been nice

All in all, good job !

Monkey Beat by Zangold 2018-08-14T03:26:11Z

Man, that's some great beats and flow you got there ! Aside from the great music part, I love the really polished graphics, as well as the immediately enjoyable gameplay. When I started playing the game, I did so on your old (and difficult) build, but the new one is already better. A little more visual feedback (sound/light) would help a lot I think. All in all, great job !

Outta Space by Coal Creek Game Devs 2018-08-18T21:17:34Z

Excellent work ! I loved the aesthetics and the level of polish above all, but even the gameplay loop was fun and addictive !

Pros : - Beautiful visuals, with pixel art so crisp it brought me true joy - Great music, with several tracks depending on the situation - Great polish overall : I did not encountered a single collision bug, and the ship handles perfectly - The humor and the easter eggs are on point

Cons : - The loop gets a little shallow after a while, since I did not encountered any additional challenge - Are upgrades available ? Did I miss something ?

Overall, great job ! Keep it up ;)

FoxyPops by Mammabouter 2018-08-18T11:40:57Z

Pretty nice game with a cutesy touch and some nice multifoxing action !

Pros : - Nice gameplay loop, with fun and addictive swiping gameplay - Great difficulty curve, the addition of a second fox is a brilliant idea - Cute graphics and audio (love the audio feedback of balloons popping)

Cons : - A really short in-game tutorial would be a great addition - The hitbox to grab the foxes is a little small sometimes

All in all, great job !

ChromeStuck by Inferture 2018-08-17T01:38:26Z

Nice little game ! The concept makes for a fun implementation of the theme.

Pros : - Strong concept, and great link to the theme - Clean graphics and sound effects : the action is readable - Great UI, with the life displayed on the player and on the enemy.

Cons : - Confusing control scheme : I would advise to put the rotation on the right joystick while allowing the player to choose between a much more limited set of colors

To be honest, I am really curious of what you will make of your idea ! Here's hoping for a post-jam version ;)

Rainbow Rave by Rainbow Rave 2018-08-16T00:16:40Z

I really loved your take on the theme, as well as the idea of unicorns partying hard !

Pros : - Controls are clear and functional (that is, until the unicorn has had too much of that unicorn-brewed stuff) - Fun gameplay loop - Extremely beautiful and colorful visuals - Great music - Funny context and presentation

Cons : - Puking is a fun mechanic, but it would be even better to be able to anticipate it - The camera is a little far from the action

All in all, great work !

Footprints by monetai 2018-08-15T23:16:37Z

I really loved the way you arranged simple form in order to build a minimalist but gorgeous game. Props to the sound design too, as it greatly contributes to the creepy atmosphere of the game. On the gameplay side, the shooting works well. It's though, but not unenjoyable, due to the said atmosphere and to the fact that ballons are such a joy to pop. Great work !

LD43 — Sacrifices must be made

Meteorite Command by ninjacreeper47 2018-12-06T00:42:13Z

Nice Space-Invaders-y game. I loved how thematically adequate the game is, it manages to create these "sacrifice or die" situations in a short timespan !

Pros : - Crystal clear goal and concept - Clean and readable visuals - Some effort but on the audio side - Good balance, starting easy but becoming tense real quick

Cons : - A small explaination text at the beginning would help (it is really easy to miss the info that the shields are vulnerable from the sides) - Shooting would be enhanced a lot by some more "juice" (some screenshake, bigger and faster projectiles)

All in all, great job !

Blob by concalf 2018-12-09T13:39:39Z

Super fun entry ! Sacrificing blobs is really satisfying, and the gameplay is really intuitive. There is a lot of audio and visual feedback, and you made a great job balancing the difficulty.

Pros : - Intuitive gameplay mechanic and control scheme that blends in with the theme - Nice cartoony graphics, with plenty of visual and sound effects that make the game really readable - The difficulty curve and level design is great, and allows the player to take a grasp of the mechanics

Cons : - Somewhat laggy in WebGL at the start of levels, it might only be me though

All in all, excellent work !

For the King by minibobbo 2018-12-07T01:15:29Z

A really fun tactical game ! I especially love the combat system, which manages to be just the right amout of tactics with a good bunch of nerve-wracking spectacle.

Pros : - The combat mechanic is awesome, and keeps the player invested every turn - The music was awesome - Really polished entry, with clean graphics and controls

Cons : - Enemy turns a bit long - Escaping is kind of trivial (it is better than the opposite though, to be honest)

All in all, excellent job !

The Sun Scene by Xarras 2018-12-06T00:11:55Z

When I think about low-interactivity games, the first genre that comes to mind is usually visual novels, so seeing a more contemplative type of game is truly refreshing. The art is awesome, as is the sound. As for the gameplay, it's obviously limited, but has obviously been carefully crafted to remain in phase with the experience. All in all, good job !

Upsystem by terryg 2018-12-06T02:13:54Z

Great game, with some very visible inspiration from FTL (and that's for the better). I loved the tactical possibilities, and the balance of the game, if a little harsh in harder difficulty modes, was great in easy.

Pros : - Great mood, humor, and fishy twist - Audio gives a true FTL feel - Nice spaceship design - A lot of thought seemingly went into the mechanics, and that makes for a great reflexion game where rushing is, if not impossible, kinda hard. - Easy mode

Cons : - UI is a little clunky (status messages appear in front of the oh-so important resource sharing window) - Non-easy modes are...actually really hard

Overall, excellent work !

Olympus is Falling by Charging-Llama 2018-12-07T00:40:45Z

Nice little game based on item collection. The graphics were nice for a jam game, the controls are great, and the balance is on point.

Pros : - Nice 3D graphics, and general level of polish - Great controls scheme (not always a given in item collection based games) - Good balance (I didn't manage to finish in time on my first try, because of a few stupid errors)

Cons : - Gameplay gets repetitive after a few objects.

All in all, great job !

False God by kothead 2018-12-09T11:59:07Z

Loved the art and the concept, totally in phase with the theme. The video you uploaded on this page also helped a lot to understand how to proceed. Solid entry !

Pros : - Great art and audio make for an awesome mood - Convoluted controls - in a funny way - Straightforward, but nice use of the theme - The video

Cons : - Gameplay nigh-indecipherable without the video

All in all, great job !

A Sworded Tale by Snowdrama 2018-12-06T01:36:40Z

Great game ! Managing to build a RPG in so little time is definitely impressive, and a 3D one at that !

Pros : - "High" production values, with a true 3D JRPG feel - Nice low poly graphics and character sprites - Great soundtrack - Blood-based mechanic totally fits the theme

Cons : - Keyboard controls scheme id a little confusing... Players should take your controller advice at heart :) - Slow text during dialogues

All in all, great work !

$Player Disconnected by Bomb-X 2018-12-07T01:36:25Z

An absolute blast. As someone quite fond of text-based and narrative video games, your entry blew me away by the way it sets its mood, your take on the theme, the level of interactivity, the sound design, or even the story itself. My favourite entry so far.

Pros : - Great text-based storytelling, with a lot of choices, twists, and a gredat "main character" that doesn't give in to all of the player decisions. - Contrarily to many narrative games (my own ones included), this is a true game, with statistics and choices influencing your ability to go further down the story tree. - Excellent sound design - Great UI that also participates in conveying the mood

Cons : - The game really is at its best when using short, impactful sentences. The blocky exposition at the start might discourage some people. I understand, however, that it would be difficult to proceed otherwise. - Short-span decisions are a little too short (no time to really read the text)

I would be very interested in what you'll make of this game, so for the sake of all of us narrative game lovers, please carry on !

King's Wrath by svntax 2018-12-07T01:44:34Z

Fun little game. I especially loved the minimal pixel art graphics, and how satisfying it was to send the soldiers at the village before the arrival of the invaders. Some kind of metric hinting at the victory conditions would help a lot though.

Pros : - Simple, but fun controls - Beautiful pixel art - True "battle feel" thanks to the sound effects - Great take on the theme

Cons : - Victory requirements unclear (when are the villages too depleted ?)

All in all, great job !

Mechamorphosis by kazuo256 2018-12-06T01:45:08Z

Fun game, seemingly highly inspired from the Binding of Isaac, with a great futuristic make on the theme.

Pros : - Nice concept, with various door, parts, and ennemies - Readable game thanks to polished graphics - Great mood : you made a really good use of these audio assets - Control scheme is classic, but works well

Cons : - A little obscure at first (what to do ? where to go ?) - Balance is a little off (ennemies get really strong really fast)

All in all, great work !

Chopping Block by speakertone 2018-12-06T01:01:12Z

Great game ! I definitely did not expect it to be so incremental, and would have been totally lost without the help menu. However, it was really well thought with a lot of ideas, and discovering the next trick level after level was a lot of fun.

Pros : - Great concept, and simple but fun gameplay - Nice visual and audio package - Incremental difficulty : constraints combine to create mind-destroying situations, and that's for the better. - Definitely challenging past a certain point.

Cons : - No real link with the theme - Definitely challenging past a certain point ?

All in all, great job !

LD43: Super Space Sacrifice by LMB 2018-12-06T01:54:15Z

Fun shoot'em up ! Loved how you crammed all the evolving mechanics inside of the basic skeleton of your game.

Pros : - It's a shmup, with all it's barbarian glory - Great audio - The gameplay expands a lot on its initial premise

Cons : - Bullets are too small, and the game lacks readability in general - Really hard at the beginning

All in all, great job !

Consilium - A history of life and choices by Gaming Night 2018-12-09T11:31:40Z

Beautiful god game ! That genre is not often used during jams, and the fact that it blends in with the theme so well makes it even better. The art, sound design and mood are equally great, and totally make up for the relative lack of surprises or variety during interaction.

Pros : - Awesome art direction, these graphics are neat. - Loved the sound design and feedback too, makes for a really contemplative experience - The scoring mechanic is excellent, and thematically adequate - Really intuitive UI

Cons : - Past the first tile evolution, relative lack of surprises

All in all, excellent work !

ScreenCrifice by cax 2018-12-09T13:32:56Z

Really fun game ! Your idea is well implemented and intuitive to play. Adding three difficulty modes was a great idea though, although I feel like an "easy" mode or a tutorial would have helped a lot.

Pros : - Really fun idea and great evolution mechanics - Not having to actually press the mouse button to get those resources is a blessing - Loved the simple but readable graphics

Cons : - Really hard, even in normal mode (at least for me). Missiles are hard to avoid and the base speed is really low.

All in all, great job !

Chickens For My Lord by Zayah0_0 2018-12-04T03:34:14Z

Nice game, packing a healthy dose of humor and creativity. Kudos for having implemented a tutorial, as it makes the -quite high- difficulty of the game much more manageable.

Pros : - Fun idea, fun graphics, fun audio - The tutorial helps a lot - Well designed levels - Easy crowd control leads to fun situations

Cons : - Controls issues : the mode switching is not always easy to do (using two different mouse buttons would help) and shooting requires button mashing (which I don't like, but it's my personal taste) - Lack of feedback (sound/visuals/UI hard to decipher at times)

All in all, great job !

Sacrifice Them by velvetlobster 2018-12-06T00:50:32Z

Really fun game, one of the most polished entries I've played so far. The gameplay is great, that Ori-style jump is definitely really fun to execute.

Pros : - Awesome artistic direction, from the graphics to the physics-based animations - Great atmospheric music - Unique gameplay mechanic, that makes a lot of sense in retrospect

Cons : - Somewhat obscure at the beginning : the "sacrifices" create people ? It all get better once you understand that you sacrifice your freedom of movement little by little...

Overall, great job !

Skømp by phearbot 2018-12-04T04:03:26Z

There was something fishy with this game from the start ; the yuuuge cute eyes of the protagonist, the "happy but kind of maniac" soundtrack, the all too cute friends, the many achievements and the reference to the "moral code" on the itchio page... Something was lurking beneath the cheerful appearance of the game.

It all happened faster than I thought.

My eyes went as big the player character's at the opening of the first door, and then at the sudden change in gameplay mechanics. It made for one of the best surprises I've experienced during a Ludum Dare.

Pros : - Beautiful graphics, excellent soundtracks (with several tracks, if I'm not mistaken) - Tight platforming controls - Multiple funny elements (acheivements, visual dissonance between the acts and the graphics) - Great level design

Cons : - Reloading the webpage is mandatory to restart. - Some jumps are a little hard from the get-go, especially with a keyboard.

All in all, excellent job !

Sacrificium by Jonathan Lorenz 2018-12-06T00:35:14Z

A nice 2.5D platformer in phase with the theme ! I managed to finish it and, overall, had a great time, even I might have some suggestions for your future platformers :

Pros : - Great sound and minimal, but totally working graphics - Great controls - Balance is okay, it is, unlike many entries, possible to actually see the end - The teleportation at the end is a great idea

Cons : - The positioning of your camera : some of the obstacles hide the feet of the player, some gears also move perpendicularly to the horizontal axis, making it really hard to appreciate distances. - Some controls instructions at the beginning would be great

All in all, nice work !

Hermenegildo by Johnsensei 2018-12-06T02:27:00Z

Great dungeon crawler / RPG game. The introduction is absolutely brilliant, with the tutorial leading step by step to the true nature of the game, with a few jokes here and there.

Pros : - Really nice writing : my main motivation throughout the game was to go forward to keep enjoying the story - Thematically adequate take on the genre - Using RPG Maker makes for a really polished experience (+ great use of included graphics) - Great audio

Cons : - Gameplay was a bit dull (still enjoyable thanks to the level design, but I wish there were some more things to do), but that's something I can't really criticize, as I've never been good at that sort of thing either.

All in all, excellent work !

Sacrifice Society by SirMichel 2018-12-07T01:03:21Z

Really fun game. The mechanic kinda reminded me of Darkest Dungeon meets Diablo, and it was for the better. Love the implementation of the theme, these sprawling dungeons, and the awesome soundtrack.

Pros : - Great mechanic and take on the theme - Awesome soundtrack - Readable graphics and game in general - The voice effects when sacrificing villagers

Cons : - Sacrificing a villager isn't very rewarding (intended ?) - Combat would benefit from being a little more "juicy" (bigger bullets, screenshake, ...)

On the technical side, I experienced a bug on the WebGL version where I was teleported to the village after having entered the dungeon, resulting in my characters being "locked out in the village". That little issue did not alter my opinion of the game in the slightest though. Great job guys !

Alain's Sacrifice by Daniel_Abeleira 2018-12-09T13:24:16Z

I just finished the game, and while the concept is straightforward, it is thematically adequate. I found that the balance was good too, as you made a game that was possible to complete while remaining challenging.

Pros : - Straightforward concept and control scheme allows for immediate fun - Nice way to blend the theme in with action platformer mechanic - Great mood, brought by good graphics and audio, especially during the introduction

Cons : - Firing with mouse mashing get a little tiring - It would have been nice to be able to shoot forward while moving backwards.

All in all, great job !

Gorth by Gamers Blood Entertainment 2018-12-06T00:21:04Z

Excellent game ! You managed to cram a good load of humor together with a thematically accurate concept, and made it really fun to play, too !

Pros : - Great humor and fun voice acting. It was so nice not to have to rely on visual UI on a demanding game ! - Nice pixel art and animation - The main character feels great to control, his speed gives a nice feeling of urgency - Great music

Cons : - Sometimes difficult to pick an item (small "hitboxes" that do not combine well with the fast character) - Balance is a little off

Gorth desired a great game, and you totally delivered !

Blue Sacrifice by aortega 2018-12-07T00:35:19Z

Really cute game ! Loved the idea, the implementation, the hint at the theme, as well as the voice acting of small. My only gripes would be the controls, a little difficult to handle.

Pros : - Nice graphics and audio - Nice gameplay idea, kind of a solo "Rocket League" - Fun take on the theme - No real death makes for a rather chill experience

Cons : - Controls difficult to get a grasp on (solo "Rocket League" + mouse based controls might not be the perfect sum).

Overall, great job !

Meat Spike by Muzzz29 2018-12-04T04:15:08Z

Nice platformer. Your take on the die-and-retry formula was well executed, with short respawns and fun controls. The graphics are polished and the whole game is really readable. As others previously said, the short respawn is mitigated by the few checkpoints, and some pretty hard jumps as early as the beginning of the game. Your mechanic however succeeds really well in making the game easier at each playthrough.

Pros : - Clean and readble graphics - Tight controls - Great mechanic, thematically accurate and fun to use

Cons : - Death in indirectly punished by the length of the levels - Steep difficulty curve (although your mechanic succeeds in making it manageable).

All in all, great work !

Esus by Ced 2018-12-04T03:23:40Z

Incredible execution of an idea thematically adequate. The first contact with the game is gorgeous, with the otherworldly graphics and music transporting me into a warped version of a "Shadow-of-the-Colossus-y" holy land. And while I love your implementation of a die and retry mechanic, I wish it wasn't so hard to see the end, especially when the visual narration is so nice.

Pros : - Breathtaking graphics and artistic direction - The music really gives personality to your vision of a "holy land" - The writing and the voice of the gods - makes you want to try them all ! - Tough but rewarding Die and Retry concept - Tight platforming controls

Cons : - "Balance - at this point gets a big ‘XD’" - Some more visual feedback would help a lot (not always sure what hurts and what does not)

All in all, an excellent job. Can't wait to see what this could become, or what you'll do next.

The Treachery by Tosunami 2018-12-07T01:49:36Z

Neat take on the theme. I particularly enjoyed the creativity displayed during bosses, which managed to create a true "adventure" feel. That's no small feat for a jam game !

Pros : - Boss fights, mechanically and aesthetically brilliant - The soundtrack is awesome - The companion mechanic is excellent idea that adds a lot to the sacrifice decisions

Cons : - The in-between phases before bosses do not feel that necessary, compared to the sheer excellence of the bosses. - Needs more "juice" and visual feedback (bigger arrow, hit animations on the bosses, ...)

Overall, great job !

HSMC Arena by MrGrimace 2018-12-07T01:25:18Z

Really fun entry ! I loved the crowd control aspect of the game, as well as the polished graphics and audio package.

Pros : - The many abilities combined with your spawn rate offers great crowd control opportunities - Nice 3D graphics and soundtrack - Tight controls

Cons : - Some lack of visual feedback (the arrows do not seem to appear in WebGL) - The number of different abilities introduced from the get go seems a little overwhelming, especially considering the long cooldowns (wanna try to see which ability does what ? you're immediately punished).

All in all, great job guys !

Grauby Grauby by Danilo Freire 2018-12-07T00:55:46Z

Really fun take on the theme, Ori/Angry Birds like flinging and platforming. It all comes with focused level design, nice graphics, and a great soundtrack !

Pros : - Nice 2D graphics, enjoyable soundtrack - Great concept combining both the theme and a really fun mechanic - Level design allows for some challenge while remaining fair

Cons : - Controls a little wonky on the WebGL version

All in all, great job !

Views by arnau 2018-12-09T11:46:16Z

Really fun game that manages to create tense situations in a really short timespan and simple mechanics ! I had a great time.

Pros : - Simple concept, thematically adequate and extremely fun. - Nice graphics and audio that bring something to the fun mood - Addictive scoring mechanic

Cons : - Some kind of visual feedback (or more visible indications that you should only slide the colored lines) would help

Overall, great work !

A Town of Questionable Morals by CaseyH 2018-12-07T00:50:31Z

Downright one of the most enjoyable games I've played during this jam. Witty humor, well balanced, juicy and feeling great to play, with a superb take on the theme. A full package, undeniably successful.

Pros : - The layout of the level is perfect, and allows for challenge while also being fair to the player (Altars at the side) - The baby ballistics and the control scheme in general allows for quick reaction and fun gameplay - Well balanced difficulty (immunity after baby making, baby timing, ennemies, ...) - Beautiful minimal graphics

Cons : - Audio : A short tune would help to set the mood, and some audio feedback (baby cries) to indicate when a baby is born at the other side of the map could ease planning in end-game

The cons above are more suggestions than anything else however, as your game is already excellent as is. Congrats !

Laws of the Wilderness by Pawciu 2018-12-04T03:09:00Z

Loved the concept (and your voice acting :D). The idea is indeed excellent, and I want more ! Is there a way across the first river on the right ? I am afraid I missed something, and I wouldn't want to miss on content related to your initial idea.

Minotaur Maitre D by Steve Moore 2018-12-07T01:12:23Z

Really fun game, felt "Pac-Man-y" at times. Its strongest point is without a doubt the implementation of the Minotaur, which behaves in a way that keeps the game interesting.

Pros : - Floaty controls are the first ingredient to the fun of this game - The Minotaur behavior is the second ingrediant to the fun of this game - Clear goals, readable graphics, and generally polished entry

Cons : - Lack of general visual/audio feedback (especially when collecting triangles)

All in all, great job !

TokenSacrifice by 764hotshot 2018-12-07T00:31:42Z

Nice take on the theme ! I especially enjoyed the comics at the beginning. The skeleton of the game works well too, I just wish it went on for a little longer.

Pros : - Initial comics : how to tell a small story in a mostly elegant way - Solid core gameplay - Nice take on the theme - Nice little soundtrack

Cons : - A little too short

All in all, great job !

Cult Fever by iDesigns 2018-12-04T03:51:27Z

Great rhythm game ! The first thing that draws you in is the crazy rendition of the Ode to Joy, but the art is awesome, the gameplay is tight, and, as much as the layout of the keys combined with the UI is not perfect, I found the game manageable thanks to the repeating patterns, the generous health bar and the short length of the game.

Pros : - Awesome artistic direction - Lots of visual feedback makes for a really readable game - Once the controls are mastered, we get that precious feeling of playing an instrument - Well balanced (repetition, permissive health)

Cons : - Some audio feedback would help (there is no time to manage your health when focusing on the cultists) - Controls difficult to master at first, partly because of their space layout.

All in all, great work guys ! I had my fair share of fun on your game.

260KG by Rodrigo Grego 2018-12-06T01:24:00Z

Really memorable entry, with a thought-provoking take on a sensitive theme. Aside from the great mood and the courage required to make a political point on the internet, it probably is one of the best pieces of environmental storytelling I've had the opportunity to experience during my three LDs.

Pros : - Environmental storytelling. The blood on the slaughterhouse ground, the cries of other cows, the flies, the color palette... They all blend together to great a memorable experience - No need of an UI, and it's a good thing - Great pixel art - Atmospheric audio that creates an adequate mood - Thought-provoking

Cons : - The slaughterhouse part is a little long. I am not really sure if making it a challenge was the best idea, as the game is already plenty oppressive as is, but I might be wrong.

All in all, awesome job.

LD44 — Your life is currency

Apocarmalypse by CocaPasteque 2019-04-30T22:19:59Z

Really great game, with several mechanics that are balanced enough for the player to take on at the same time. You had me at the deal with the devil, too !

Pros : - Even if it was not made by you, great graphics and music choice, which add a lot to the play comfort. - Constant tension due to the exploding cars making you lose karma and the diminishing fuel. Very effective gameplay overall. - The shop part is fun and adds a lot to the experience

Cons : - The controls were not always responsive, and I missed several friendly cars when I was sure to have pressed space in time. - Are you supposed to be able to drive without fuel in your main tank ? That is what happened to me at the end of level 2...

All in all, great job !

Fireflies by Kerdelos 2019-05-09T21:21:15Z

Pretty cool puzzle game ! Loved the aesthetics, the puzzle design and the polished audio.

Pros : - Simple controls, simple principle... - ...Made harder and harder by nice puzzle design - Great polish, on both the graphical and audio standpoint - God save instant respawns

Cons : - Some obstacles and power ups are a bit obscure at first (bats, ...)

All in all, excellent work !

Populistic Optimization by Genetic Selection by erikkire 2019-05-09T21:14:29Z

Great game on many aspects. I really loved the mood, the variety of interactions, and the long-standing fun of distroying your citizen in a glorious blast of lightning !

Pros : - Deep gameplay that gets even deeper at each level - Impossible to "cheat" with Virgin Births - Simple but efficient graphics - Great "juice" (screenshake, thunder sound, ...)

Cons : - Maybe some levels would benenfit from being shorter - Impossible to "cheat" with Virgin Births

Overall, great work !

Hight Point by tangiblegames 2019-04-30T22:35:42Z

Loved the atmosphere and the polish of this one. It is well written, and the gameplay, although repetitive at first glance, manages to evolve into something really fun.

Pros : - Great aesthetics : you managed to make your game look good without graphics, thanks to your smooth font and color choices, and the music accompanies the game very well - Fun writing, with varied little fun situations - Simple, but evolutive gameplay - Great leaderboard

Cons : - Some key layouts really disturbing (eg. "w" gauge below "s" gauge)... or maybe was it itentional ? - Random difficulty spikes (speed) can destroy the player on his first try when he has not completely figured the gameplay out.

Kicky Blimp by firellon 2019-04-30T22:45:46Z

Nice arcade game. Like other players, I really enjoyed how simple the mechanic was, and the elegant take on the theme.

Pros : - Simple mechanic, would be great for mobile. - Clean, polished graphics - A small addition that means a lot : the previous score indication.

Cons : - I did not find the tutorial drawing that clear compared to plain old text. However, I understand that you might need them, should you release the game on the world-reaching mobile app store. - Fade-in/Fade-out timing difficult to anticipate

Great job !

F_NULL by feips 2019-05-09T21:29:57Z

You definitely managed to cram a lot of content in to this nice racing game ! Loved the colors and the track design. The principle is neat, too, but maybe some balancing is required.

Pros : - Absolutely gorgeous - These (diverse !) tracks are a joy to race on - Great take on the theme

Cons : - With the given amount of Turbo-Health, one lap would suffice in my opinion - I would not mind some placeholder audio to add to the mood

Overall, great work !

bitship faust by chromableedstudios 2019-05-11T20:18:18Z

Nice shooter ! I liked the take on the theme and the overall simplicity of the concept. The whole thing tends to be a little quick (level transition, death, difficulty curve, ...), but overall I had fun playing all these really short levels. I see two immediately possible improvements : fix the "keyboard sensitivity" in the menu, and give the score to the player (number of enemies defeated). Good job !

Heat of the Star by mikethewayne 2019-05-08T23:58:50Z

Neat little game ! I really loved the atmosphere and the fact that you are left to explore on your own. However the absolute lack of guidance at the start makes the whole thing quite hard to get into.

Pros : - Nice "adventure" atmosphere - Fun music - Variety of available objects and interactions

Cons : - Control scheme is a little weird - No guidance at the very start - Does the sextant really work ?

All in all, great work !

The Price For Blood by GoZz 2019-04-30T23:38:57Z

Awesome entry, I am really into narrative games, and can say that I was not disappointed with yours.

Pros : - Slight, but successful world-building attempts among the various choices - Varied situations, enough to keep me coming back to the game several times - Great take on the theme - One of the best sound designs/tracks I have heard during a Ludum Dare

Cons : - Having so many choices at the outcome makes everything feel a little artificial, even if your karma is taken in account in some way or another

Overall, fantastic job !

Dissuasion by good.enough 2019-05-03T22:07:30Z

Nice narrative game ! I loved how you tried to give the player more information about the world through the different messages...and some of them are really on point !

Pros : - Great mood and world - Each message is fun to read - Music is great

Cons : - Lengthy intro, when your best world-building is found in the game itself - Unclear mechanics

All in all, great job !

Idle Idol by Daniel Moreno 2019-05-09T00:41:22Z

Really fun clicker, with gorgeous graphics and audio. I loved how intuitive the UI was, having clear interfaces is so precious in game jams ! My only gripe would be that one follower = one click for the entirety of the game. Aside from that, great job !

Your Money's No Good Here by Dis0rder 2019-05-03T21:56:44Z

I love seeing visual novels in game jams, and yours is among the very best I have had the chance to play. The maddening attention to detail in both sound and visuals is inspiring.

Pros : - Very good storytelling, using the medium at its best by making the player trigger the important events (to me, rhythm makes or breaks a VN) - The sound design is top-notch - Each picture is well framed and contributes to the atmosphere

Cons : - While it is not surprising given the time constraints, the story starts very strong but leaves you wanting for more - It's my personal taste, but dear God do I hate jumpscares

All in all, great job ! Thank you for committing to narrative design.

Aeternum by Nyri0 2019-05-03T22:29:57Z

Loved the premise and the art ! Discovering Unity while crafting such visuals must have taken a toll on your available time, and is an achievement in and of itself. In any case, like other players, I was sad to see the "Work in Progress" sign come that early, as you had me invested in the story from the get go.

Pros : - Amazing visuals - Promising take on the "life is a consumer good" genre

Cons : - I want more !

Awesome work, keep going.

TheGuard by 4Knights 2019-05-08T23:47:31Z

Really nice game, I loved the mood you manage to create with not so many assets. The few decisions already present are quite well made, leaving hoping for more ! Also, kudos for the music and the handmade art. Regarding the possible improvements, the available choices get old quite fast, but I guess it's linked to that damn time constraint... Great job !

Soul Tycoon by OrangeJuicePanda 2019-05-09T00:34:03Z

Really fun clicker game. It was really satisfying to see these number stack up so quickly.

Pros : - Intuitive controls : figuring out what to do is easy - Really fun and satisfying - Simple, but clean and adequate graphics

Cons : - Some background music would have helped to break the monotony - More frequent "collect all"

All in all, great work !

Cloudwalker by JLV 2019-04-30T21:24:19Z

@saoi-games Thank you for your interest ! The game was made with **mobile** VR in mind (should have been more accurate in the description).

To share it with as many people as possible, I focused on making a first-person traditional game, and then made the Android build available on my itch page (Cardboard and equivalent only).

Deal With the Devil by Firepit games 2019-05-11T20:47:00Z

I loved so many things about your game ! You do not often see LD entries that provide a fun challenge while also being finishable and offering enough content for a full experience. Awesome work !

Pros : - The graphics, the cutscene, the overall polish - Great mechanics, controls and juice - Well balanced

Cons : - Upping the difficulty by a margin while adding health items would add a lot to the game - Where is my money ?

lddevil.png

Interesting Times by Frank Gevaerts 2019-05-08T23:34:00Z

I love seeing narrative games in Ludum Dare ! Interactive fiction can often be disorienting for uninitiated people, but you managed to keep your game really accessible.

Pros : - Easy navigation : the structure of the game is clear - Minimal, fun gameplay - The few story tidbits make you want to finish the game - The help menu !

Cons : - Some dialogues are a bit cumbersome (train dialogue vs going to work)

Overall, great job !

Memories of a Captain by OwlyCode 2019-05-03T23:18:49Z

Really liked the game, and especially the way you tried to mix arcade gameplay and narrative elements. The asteroid-dodging gameplay is also really fun, with tight controls and varied patterns.

Pros : - Nice storytelling - Tough as nails gameplay, with nice in-station breathers - Good polish overall (controls, graphics, ...) - Checkpoints !

Cons : - In-action text is somewhat hard to read while dodging asteroids - Steep difficulty curve, not helped by the narrow view distance and the distances that can sometimes be hard to grasp.

Overall, great work !

Choose your life by Valeriya_Zh 2019-05-11T21:02:14Z

This game has an excellent concept backed by a nice minimalist UI and excellent polish. Great job !

Pros : - Overall polish and graphics - The UI truly is a breeze - Lots and lots of replayability

Cons : - In the same way as Reigns, the consequence of some decisions can be a little hard to forecast. Not really a negative per se, but more my personal taste - Random generation sometimes places you in complicated situations.

BankRoll by Kharibidus 2019-04-30T23:23:14Z

Fun game ! I really loved the transformation mechanic and the level design. Having the control scheme displayed on the screen helped a lot at the beginning. The level design is really clear, and you make it look like a its almost a language ! Kudos for that. Neat graphics and music choices, too.

On the other hand, the camera has accelerating a tad too much for my tastes. Moreover, I do not know if it was intended, but some puzzles can be broken using the transformation mechanic.

All in all, excellent job !

sal_dream-0 by taffyko 2019-04-30T23:52:20Z

As advertised, a really stylish game ! I loved the aesthetics and the sound design. The classical control scheme as also responsive and pretty welcome in such a game. However, the difficulty curve is really steep, as it is difficult to even pass the first "room".

All in all, very nice game !

Knight's Test by Kukareru Sekai 2019-05-03T23:34:22Z

Love the Gameboy aesthetic, and you really made me want to try GB Studio out ! I also liked how so many caracters had stuff to say, listening to them all and going through the test was definitely an enjoyable experience. Great work !

IF ONE DAY... by MUSXUE 2019-05-11T20:12:24Z

I enjoyed the main mechanic a lot ! Using these too slightly different shapes to climb your way to the top is a nice take on traditional platforming.

Pros : - Nice mechanic - Physics are fun to play with - Player behavior easy to forecast

Cons : - Really hard - The working of the physics is difficult to understand

All in all, great work !

IF ONE DAY... by MUSXUE 2019-05-12T14:49:08Z

@musxue Just that the physics of the player are great : at my first jump in your game, I immediately knew how high and how long I could jump, and was never taken off by some weird in-air behavior while jumping (Little Big Planet is awful at this).

Escape from Hell by Becher 2019-05-09T21:36:40Z

Beautiful game ; and what an intro ! While I loved how disoriented I was upon the arrival to hell, I wish the mechanics were a little clearer. Otherwise, awesome game and concept, with a nice wink to the Souls Formula.

Perfect Date by limbo 2019-05-09T00:13:03Z

Really love visual novels in game jams. You made the awesome choice to write pure comedy, and I enjoyed every minute of it !

Pros : - The. Menus. (Insert "Look at how they massacred my boy" meme with Renpy in the background) - Easy the see each ending - Gorgeous art

Cons : - Heck, I would have loved some wacky music - A little short

Awesome work !

utsvulten by ditto 2019-05-03T22:16:17Z

Awesomely creative experience ! Interactive at heart, and letting the player figure out what he wants to take out of the game...really love what you did there. The art is inspired, the experience is really responsive, and the sound design is successful in creating this eerie mood. What I loved the most were the varied and surprising interactions, that turn your experience into an enjoyable game. Awesome work !

Victor Spumante And The Raindrops of Burgundy by gimblll 2019-04-30T23:01:51Z

*"Is this the real life ? Or is this fantasy ?"*

Great mix of genres held together with a deliciously ridiculous story. The game also has this "handmade" feel that makes it so enjoyable.

Pros : - Fun, nonsensical story - Creative artwork - Diverse set of games

Cons : - The gothic font of the first part is hard to read. - The 3D game about getting bigger has camera issues.

All in all, great game !

Get Me My Drones! by floxy 2019-05-08T23:39:53Z

I liked the concept of using your life as ammo, combined with the idea of a manic shooter where the hitbox is of the essence. The game is far better than you make it to be !

Pros : - A bunch of cool mechanics (your life is the hitbox/ammo, "flying carrots" exploding, ...) - Great controls - Simple but colorful pixel art

Cons : - In-game instructions would be welcome - Difficulty is steep

All in all, nice job !

LD45 — Start with nothing

Peak Performance by mmason 2019-10-08T00:53:46Z

Pretty fun game, with an evolutionary concept that evokes text-based clickers. It was a pleasure unlocking these different tools and interacting with them !

Pluses : - Simple gameplay loop and straightforward controls - Fun tools, satisfying evolution - The fast mode is a great addition

Possible improvements : - Some graphic glitches - Some interactions are not entirely clear. - Spawn rate of collectibles could be slightly higher.

All in all, great job !

Gravity Fusion by Steffo 2019-10-08T15:38:48Z

Pretty fun gravity simulator ! I had a good time experimenting with the physics and growing the black hole...until I effectively reached the biggest article of them all ;)

Pluses : - Addictive and simple gameplay that keeps you coming back for more - Well-balanced upgrades prices - The ...twist ? - Nice background track

Possible improvements : - The start is a bit slow, but I guess that necessary for all these games. I also had some issues with the anti-grav field (does not seem to work well on high mass particles, even fully upgraded)

All in all, great job !

Falling by Dizzy Dalvin 2019-10-08T14:56:20Z

Really lovely game ! I made it by a narrow margin : 2019-10-08 16_52_26-Falling by dizzy_dalvin.png

Pluses : - Good controls and simple mechanic. Great idea to make the player rotate and lose control when hit - Good game feel (slight screenshake) - Funny and unexpected dialogues ! - Great graphics and music

Possible improvements : - I might have missed something, but it did not feel like the falling hearts were healing me

Overall, great game !

Tabula Rasa by Dis0rder 2019-10-08T17:15:16Z

Your previous game did quite an impression on me during the last Ludum Dare, and this one pulls it off again. I really loved your photo based intro, which is one of the most expertly crafted visual experiences I have had to pleasure to play during this jam.

Regarding the platforming part, I loved the presentation and the audio. The controls felt a bit strange at first (having to deal with the physics of the square was not easy, and I did not get immediately that I had to mash the arrow buttons to steer the cube), but I quite enjoyed playing this part. However, it was a bit hard for me, and after several tries, I did not manage to collect the 40 gems, which is a shame, because I am sure that we get to see more after this part is over.

As such, I join @ekin in her request for a video. But really, great work, once again !

You Gotta Be Kitten Me by Silas Reinagel 2019-10-08T16:34:21Z

The scale of the game is impressive for a game jam ! Various skills, level types, ennemies, sountracks, and even bosses... What is there not to love ?

Plus : - Polished aesthetics (graphics, sound... and that visual intro was great !) - Varied situations - Enough lives to make it possible to see much of the game in a few runs

Possible improvements : - Maybe shorter cooldowns, and reset them after death (to allow for an immediate retry on platform levels, for example)

Excellent work !

Ahoy! by tiptoe 2019-10-08T16:04:37Z

Great take on the theme ! It kind of felt like a tower defense game where you can actually move. Also, awesome production values (theses graphics !)

Pluses : - Simple and rewarding gameplay. Not being able to move freely was disorientating at first, but I think it was an excellent choice - Fun upgrades - Good difficulty curve, it is actually possible to see a lot of the game on the first try. - The graphics and the sinking animation <3

Possible improvements : - Maybe add a (one-use) alternative to the cannon in early-game to prevent the player from dying early

All in all, excellent game ! One of the best I have rated so far.

Nothing In by Vatifasta 2019-10-08T15:42:52Z

Nice little game ! I really liked your take on the theme as well as on a mission-based structure. I do not often have that much fun doing nothing ! Also, kudos for the nice low poly graphics, as well as for the physics.

Tale of the Toad King by Beebo Studios 2019-10-08T00:43:13Z

A great take on snake, with a really nice difficulty curve, beautiful graphics and fun audio !

Pluses : - The graphics ! - The tutorial makes a great job explaining the game - The game slowly gets more difficult, but the frog mechanic prevents it from being too punishing - The music and the...voice acting ?

Possible improvements : - Not having immediate input feedback can be disorientating at first (fixed-rhythm movement). Maybe rotate the frog immediately after input to give feedback to the player while conserving the fixed tempo. - The projection makes some obstacles hard to read.

Good job !

CELL WARP / セルワープ by irock 2019-10-08T15:03:19Z

Nice puzzle game ! I loved the concept, the aesthetics, and how the various mechanics are introduced throughout the game.

Pluses : - Smooth graphics, catchy music - No need for a tutorial with such an excellent structure - Definitely original gameplay

Possible improvements : - As @jesusache said, the mirror mechanic seems straightforward at first, then appears to be more and more complex, leading to solve the last few levels by sheer brute force (ie. more or less random clicking).

Overall, great game !

Runed Memory by ComicSans 2019-10-08T01:20:37Z

It is impressive to see such a magic system implemented in such a short time. I also greatly enjoyed the lighting effects, with their consequences on the overall gameplay.

Pluses : - Experimenting with the magic system - The lighting impacts the gameplay ! - Once mastered, the controls allow for great flexibility (space bar as well as number to change magic, etc)

Possible improvements : - Maybe a little more explanations ? Also, some of the combat/spellcast seems a little buggy (For some spells I could not make sense of the casting conditions)

All in all, great job !

VoidTech by loganthemanster 2019-10-08T17:27:26Z

Great storytelling ! I love the way develops from a standard point and click to something more interesting, story-wise.

Pluses : - Excellent storytelling, with a bigger plot teased during the first part, and for the backstory to be revealed afterwards. - Nice graphics - A ton of care went into prevent the player from getting lost, so kudos for that.

Possible improvements : - Although it contributes to the mood, the slow movement linked to the space suit tends to get old

Overall, great little game !

Ravenous by berumondo 2019-10-08T16:23:39Z

Fun runner with a typing twist ! I quite liked it, despite the game being, as others commented, quite hard.

Pluses : - Simple gameplay loop, and the typing principle is easy to understand - Great animations and horror vibe

Possible improvements : - The leeches are hard to dodge with the current setup of the jump, and the obstacles are scrolling so fast that typing was nigh-impossible for me

All in all, great job !

The Adventurous King by Bauke Regnerus 2019-10-08T15:16:06Z

Pretty fun game ! It must not have been easy to code consistent behavior for both the allies and the ennemies in such a short time...

Pluses : - Beautiful graphics (and really nice UI/loading screens !) - Good tutorial, and straightforward gameplay and goals - Nice difficulty curve (the hits are easy to dodge but dissuasive enough)

Possible improvements : - It would be nice to be able to restart directly a level with your initial crew, getting back to the hub gets old after a while

All in all, great game !

Witchcraft: the Collecting by theufo 2019-10-08T15:55:04Z

Really fun and addictive game ! I went all the way to Aigo, and really enjoyed the little bits of personal story, as well as your focus on pure collection.

Pluses : - Addictive clicker gameplay, and rewarding collection mechanic - Clever ways to diversify the deck (shiny cards) - Good difficulty curve, and many clubs to unlock

Possible improvements : - Due to the balance, it is actually possible to skip many of the clubs on the way to Aigo. - It is easy to get lost at the very beginning, looking for the actual Card-playing gameplay

All in all, excellent work. One of my favourite games of the jam so far.

POLYMON by PIXAMENTORY 2019-10-08T15:23:41Z

The game was really fun to play, the concept is a blast. Also, kudos for the catchy music ! However, I kept trying to come back several times for the surprise, but did not manage to reach it. The projection/orientation of the camera does not make it really easy to forecast your jumps.

That said, I really enjoyed the game, and am still planning to get that surprise ! Awesome job !

Unstable Dungeon by Rhymar 2019-10-08T14:43:01Z

Browsing through the dungeon qnd slashing ennemies was fun, although I found myself a bit lost at what to do next at times.

Pluses : - Good controls and mechanics - Collecting stuff to improve our abilities is satisfying

Possible improvements : - The gameplay loop (kill ennemies to go to the next floor) was not really clear to me. - Being able to only attack from the side sometimes was a bit of a pain.

All in all, good job !

Buggert by wheelsx 2019-10-08T17:35:11Z

I loved the idea of making the game character that small, and the visual perspectives it offers to the player. On the other hand, as others pointed, getting from place to place takes quite a lot of time. All in all, I still pretty much enjoyed the experience.

Crystal of Creation by Rrawrr 2019-10-08T16:48:55Z

Really fun game, it felt a bit like "build your own 3D platformer" with a touch of exploration, and I am totally on board with that !

Pluses : - The graphics are really neat, gotta love these PBR materials ! - I was always eager to find what would be the next block to appear, you made a great job keeping the player interested. - The music helps to build an eerie mood

Possible improvements : - Maybe give some more feedback to the player when nothing is hit, it can be frustrating to fire at nothing sometimes.

All in all, great game !

Afloat by Nigma 2019-10-08T01:10:04Z

Nice exploration game ! Combining the tiles is fun, the creature is well animated, and there is plenty to discover. Pluses : - Clean, readable graphics (and fun animations !) - The ability to zoom in, zoom out is welcome - Finding new blocs is fun

Possible improvements : - It's mainly the UI : increasing the number of available tiles requires a little too much clicking to my taste.

All in all, great job !

Draw My Game by Lorin Werthen 2019-10-08T00:34:44Z

Simple concept, presented in a straightforward fashion. There was a lot to love in your small game !

Pluses : - The concept literally is the theme - **Lovely**, crystal-clear UI - Simple gameplay loop - "Juicy feeling"

Possible improvements : - Having to redraw the main character each time could be optional - The gameplay basics (draw to jump) are simple, but maybe not well explained enough in-game

All in all, great job !

LD46 — Keep it alive

Balloon Rush by CocaPasteque 2020-04-21T12:37:08Z

Fun physics-based puzzle game. I really liked that there was a leaderboard and an introductory level. I certainly had a lot of fun fumbling around the first level, although the difficulty is high from the get go, as some already said.

Strenghts : - Puzzles ! Physics ! A cute cat ! - Great tutorial - Consistent audio and graphics

Possible improvements : - Having to play with gauges to setup fans was a bit tiresome - I know it is not easy to do in such a short time, but the ability to use shortcuts or to rotate the fans with the mouse would greatly improve the game.

All in all, great job !

The Show Must Go On by Jedeen 2020-04-21T02:18:35Z

Fun and efficient game. I really liked the spectacle premise, and the difficulty is challenging enough to keep the player on his toes from second 1. Good job !

Strengths : - Straightforward gameplay loop... - ...supported by consistent, readable graphics - Nice difficulty keeps the player coming for more rounds

Possible improvements : - Having to wait in the circles alters the rhythm - Some objects might be a bit too close from each other

the Isle by zillix 2020-04-21T22:16:58Z

Stunning visuals and world building. Your art style might be one of the most beautiful things I have seen in this jam. The world building is illustrated like in no other narrative game ! In combination with that, I really liked the ability to navigate freely through the descriptions. Both the visuals and the dialogue were woven together to create some kind of story-based "level-design", and I loved every second of it.

Strengths : - Great visual effects and dialogue system that serve the world building - Fascinating Lore

Possible improvements : - Some collisions issues with the book

All in all, great game !

Lost Goblins by pndaa 2020-04-21T12:46:42Z

Fun puzzle game ! The game is explained very clearly, and there are interesting challenges from the start. The pathfinding is also really reliable, and the game really shines on multi-goblins levels. Great work !

Strenghts : - Great graphics/sound packages (and nice voice acting !) - Fun puzzles and good difficulty curve

Possible improvements : - When there are no obstacles, it would be nice if the goblins directly went to the objective - Zoom/Dezoom would help in levels such as "Too many doors".

All in all, great job !

Manual Breathing by legavroche 2020-04-21T03:07:10Z

Really fun game ! The controls are kinda hard to grasp at first, but it gets amusing pretty quickly I was also surprised by the diversity of obstacles, the game really goes beyond manual respiration. Also, kudos for the really fun graphics !

Strengths : - Quirky gameplay - Diverse level design - Fun sprites

Possible improvements : - Design the beginning so that the core mechanic is easier to grasp

All in all, great job !

Needy Slime in a cozy house. by digitaldude555 2020-04-21T21:19:50Z

Fun game ! Having to retrieve different object for the slime to survive is perfectly in line with the theme ! The gameplay is quite tight once you get the hang of it. I especiallly liked how you added additional mechanics, such as time-based interactions, at different places of the game.

Strenghts : - Straightforward gameplay, with a few fun twists - Funny Visuals

Possible improvements : - State a bit more clearly that movement is possible with WASD in the instructions

Good job !

Tiny Fragments by Daniel Moreno 2020-04-21T21:19:15Z

Great game, with exceptionally clever mechanics and great puzzle design. Awesome work !

Todd and Bobb's Excellent Adventure by bigbadollie 2020-04-21T03:00:31Z

Fun game ! I really liked the idea of collaborating with the dragon to reach your goal. The game is also quite solid despite having quite a lot of detailed assets, so props for that. The area of effect of the torch is a little low, and left clicks are not that responsive, which make it a bit difficult to progress. But all in all, great job !

SMT V final Boss leak by sadsmile 2020-04-21T14:01:19Z

I really love Atlus'JRPGs, so I was immediately attracted by the title ! The audio is awesome, and so is your attempt to replicate the dynamic camera system in such a short time.

Strenghts : - Freaking awesome soundtrack ! - Great try at replicating the UI - Fun turn based mechanics

Possible improvements : - The lighting is a bit off and makes it difficult to see everything - Despite your best efforts, some parts of the UI are a bit wonky

All in all, great work ! I really like that idea of doing what the hell you want to do, and it paid off in your case.

Cataracta's eco-friendly adventure by Ponzis 2020-04-21T03:10:58Z

Fun little game. I enjoyed the audio and the consistent graphics. The robot is also quite responsive. However, the player is a bit left alone - I was not sure about what to do, what interactions were doable, or what was the goal of the game. Still a very nice entry. Good job !

Lich Clicker by Fictions 2020-04-21T21:17:27Z

Awesome clicker, with various interesting upgrades and a lot of things to unlock and discover. Special mention to the lore and the voice acting !

Eggy Roll by RomaRogov 2020-04-21T13:10:30Z

Fun little game. I found (surprisingly ?) the first level to be challenging enough, mainly due to the way the egg moves. The graphics are very sharp, and everything responds perfectly. Great job !

Strenghts : - Cute graphics - Great take on the theme - Tight physics-based controls

Possible improvements : - Show a minimap of the level to anticipate the required directions in which we need the egg to go

Chicken Coop by Bram 2020-04-21T13:24:25Z

Fun little tower defense ! Despite you running out of time, it felt quite polished ! The graphics are cute, and the whole game is pretty responsive. My only gripe is that the game gets really simple really fast.

Strenghts : - Good controls and interface - Fun graphics

Possible improvements : - Make the difficulty curve a little steeper

All in all, great job !

Mount Ookie by Brusi 2020-04-21T21:22:49Z

Really fun game, based on an original concept. I really loved the idea of a moving giant carrying platforms, à-la Xenoblade / Shadow of the Colossus. The art stylr and the audio are retty strong, too !

Strengths - Original premise, coupled with a nice lvel design - Great art/sound package - Tight controls never get in the way

Possible improvements - Make an easy mode, with a faster Ookie and less wasps.

All in all, great job !

Kaoamaru Kaiju by SplitPainter 2020-04-21T21:32:42Z

Press [SPACE] to comment

KAOA MARU

KAOA KAOA

MARU

I am a sucker for more contemplative games / visual experiences, and this one is definitely one of the best I have seen in a Ludum Dare. Some of the shots / camerawork had a quality I was definitely not expecting in a gamejam. You totally nailed that otherworldly aesthetic. I look forward to seeing more experiences like this from you. One of my favourites, awesome work !

Shrodinger's Cat by Lex 2020-04-21T23:21:16Z

2020-04-22 01_19_50-Schrodinger's Cat by Lex.png Welp, that was pretty fun ! I love when Animal Crossing-style object moving meets superposition of state. The computer mechanic was a brilliant idea. Great job !

Abandoned Archive by Vedal 2020-04-21T13:39:41Z

Really well-rounded game, with a lot of polish in only 72 hours. I loved the little pieces of lore, the various powers, the clean UI and the overall visual style.

Strenghts : - Awesome visuals - Varied powers - Well-thought UI

Possible improvements : - Performance is really wonky on HTML5

All in all, great job !

HEART LORDS by Spooky 2020-04-21T12:19:32Z

Really fun game ! The combat system was a bit reminiscent of Dark Souls, with the limited Dodge gauge. I also loved the pixelated aesthetic and the smooth movement. The ennemies were maybe a little too resilient to my taste, but the mix made for a very enjoyable game.

Strenghts : - Fluid movement and great combat system - Consistent graphics - Simple bot great take on the theme

Weaknesses : - Killing enemies is a bit long

Picturesque by JLV 2020-04-21T14:26:41Z

@crescent Great observation ! I actually used that book (https://store.na.square-enix-games.com/en_US/product/477947/ff-dot-the-pixel-art-of-final-fantasy-import-book) as a reference, so these sprites are definitely FF-inspired !

Picturesque by JLV 2020-04-22T23:45:20Z

@splitpainter Thanks a lot for the channel, seems great !

@maxathon You are right, the current implementation is wonky. I did not have the time to find an acceptably performant method for tracking the exact proportion of "top layer" pixels vs "under layer pixels", so the game only tracks the absolute number of pixels touched with the brush enabled. In other words, brushing the same small area repeatedly would also trigger the next story scene. To avoid that and encourage the player to brush a wide surface, I had to set the required number of brushed pixels a bit high, hence the feeling you had of spending too much time on the same sequence.

The Well of the Past by Chocolat-Endive 2020-04-21T21:22:09Z

I am a sucker for text-based narrative games, and this one really stood out as one of the most poetic/esoteric I have had the chance to play during a Ludum Dare. Fascinating story, supported by an excellent format, mysterious drawing and charming audio (sometimes reminiscent of tracks found in Type-Moon VNs).

Strengths - La version française, un oasis de confort dans un événement largement anglophone. - A mysterious and inviting tale, supported by sketches and great prose. - Marvelous audio.

Possible improvements - A very minor detail : changing the color of the color of the page or the text layout before the ritual starts / when it is over would make the strcture of the game a little clearer.

Super travail, merci beaucoup pour ce jeu !

Coronary Flypass by squirmonkey 2020-04-21T21:17:58Z

Great premise and fun gameplay ! I really loved how your managed to make something so self-explanatory yet with such a steep difficulty curve.

Strenghts : - Tight controls, straightforward gameplay, constant challenge. What's there not to love ? - Loved the voice acting too ;)

Possibe improvements : - Do not show again the initial camera displacement on restart (like in the second level)

Awesome entry !

Antivirus by stellaryyan2 2020-04-21T13:17:24Z

Fun clicker-type game ! I really loved the biological premise and the different cell types. The different difficulty modes are also a godsent to familiarize yourself from the game.

Strengths : - Fun premise, great take on the theme - Addicting clicker gameplay - Several difficulty modes

Possible improvements : - The human body and the reticle are a little too small, even in full screen

Great job !

God Save the CHRIST! by Gogani 2020-04-21T13:03:00Z

Good "purify-them-all" ! As others have mentioned, the care and attention put into game juice (especially the water power). The ability to zoom/dezoom is also a godsent.

Strenghts : - Fun powers, great controls - Consistent artwork

Possible improvements : - The UI was a bit wonky at times (HPs, power gauge, power selection)

All in all, great job !

The Dragon's Curse by Aditya Kumar 2020-04-21T02:54:52Z

What a fun game ! A love text-based entries, and this one also had graphics and wit as a cherry on the cake. The quest to save the dragon pup was very enjoyable, and I really liked cruising my way to the tower before realizing how poor I was.

Strenghts : - Fun writing, close to games like Crusader Kings 2 - Great artworks - Good rhythm

Cons : - Some readability problems in menus

Excellent job !

Vine and Void by JUSTCAMH 2020-04-21T22:54:07Z

Awesome game, with a really relaxing atmosphere. There is that "woah" moment when you discover how much you can do ith a wine, and then another one when you finally manage to mak rain appear by following the advice of the clouds. The gameplay is supported by an awesome soundtrack and great visuals : congratulations for completing such a great experience in 72h !

Meal to Kill by spidamoo 2020-04-21T13:45:52Z

The "voice" of the king is awesome and adds a tremendous lot to the game. The gameplay itself is really fun, and a nice take on the theme. Also, kudos for great graphics, and for offering the game in two languages !

Strenghts : - Graphics and audio make for a game full of personality - Simple, straightforward gameplay

Possible improvements : - Sometimes the dishes are difficult to see against the background

All in all, great job !

Keep IT Alive by anhel 2020-04-21T12:13:08Z

Really tight game ! I really enjoyed how you learn how to play the game organically, without having to read instructions or refer to a command list. The controls were really water-tight, and made for a fun and addicting game.

Strenghts : - Great gameplay, taught organically to the player - Cleverly designed level - Consistent graphics

Possible improvements : - the first few seconds are a bit obtuse

All in all, excellent work !

UnLeeched by Jason Q 2020-04-21T02:46:57Z

Great game ! The premise is fun and well supported by nice art. The player character is definitely an experience gone wrong, and playing it is pretty fun. I also liked the attention and the care towards the jumping mechanics (ability to jump for a few frames after leaving the platform, ...)

Strenghts : - Excellent platforming mechanics - You are the abomination, and it's a load of fun - Very entertaining level design

Possible improvements - I found the gauge system to be a bit unclear

All in all, great job !

Save the Fish by Duck Reaction 2020-04-21T21:23:19Z

Really funny game ! The design of the Fish, the hilarious audio, the satsifying interactions... It might be presumptuous, but I think you had a tremendous amount of fun making this game ! And I had an awesome time playing it, so all's good.

Strengths : - Self-explanatory gameplay, consistent with the theme and with a great game feel - Visuals and audio superbly contribute to the fun

Possible improvements : - Maybe allow the player to restart with a level of similar difficulty instead of sending him back to lvl 1.

All in all, great job !

Save the Fish by Duck Reaction 2020-04-21T21:40:46Z

@steve-sparkes Woops my bad, didn't have the reference :sweat_smile: Sorry for the uneducated suggestion.

Last Embers by divadyugi 2020-04-21T21:20:23Z

Neat survival game ! I thought the mechanics were well introduced (although you might want to reduce the amount of text thrown at once on screen). The game was plenty challenging, maybe a little too much so, but some like it hot ;)

Strenghts : - All the basics of a survival game are there - God bless your minimap

Possible improvements : - UI scaling was a little problematic - In my opinion, the difficulty curve is a little too steep

Nice work !

Mumei by Abid 2020-04-21T12:53:21Z

Really tight run-and-gun with, indeed a lot of retro emotions. The great controls, the consistent pixel graphics and the awesome graphics make for an excellent retro package !

Strenghts : - Great controls and game feel - The audio is stellar

Possible improvements : - Mashing the button to fire sure is retro, but I am more on board with the autofire time...

All in all, great work !

Capybaba by matthewi 2020-04-21T02:40:41Z

Like others, I had trouble to get past the first tree. Aside from mechanics issues, the game has a really fun mood, beautiful graphics and nice audio. The premise is really fun, with that collaboration between the capybara and the baby probably being an all-time first ! Great work !

DOC+ORS by bixarrio 2020-04-21T02:34:47Z

I ended up fumbling and leaving a pile of bodies behind... Great sinister mood, the mechanics are pretty robust and the game is a ton of fun.

Strengths : - Voxel based graphics - Great audio and mood - Very simple yet addictive gameplay loop

Possible improvements - Controlling your team is not straightforward

All in all, great job !

Lonely Year by Shanzhai 2020-04-21T21:20:54Z

Fun little game. My favourite part was the very low rez aesthetic, which was kept consistent throughout the game. I also loved how the camera dezoomed to reveal the stone cat ! While it probably was not the main goal, I enjoyed trying to discover new ways to getting killed...

Strenghts : - Consistent retro aesthetic - Lots of interactions

Possible improvements : - Provide a bit more guidance at the starts

Good job !

The Keeper by petrifiedapple 2020-04-21T21:16:47Z

Great little game ! Came for the art style, had a chuckle during the intro, and stayed for the gameplay ! That difficulty curve is something else, though, I really do not see myself holsing on for a thousand in-game years...

Strengths : - Great pixel art - Tight controls and straightfoward yet challenging gameplay - That intro :'D

Possible improvmenents : - Steep difficulty curve could be slightly flattened.

Nice entry !

Capture & Trace by LiquidFunk 2020-04-21T21:18:39Z

The game sure was a ton of fun. Tracking the infected citizens was straightforward and addictive. I really love how you made the most of PICO-8 to propose a great simulation-based entry.

Strenghts : - Simulation...in PICO-8 ! - Fun premise and gameplay

Possible improvements - The game is a bit obtuse at first, a quick tutorial would help.

Great job !

Irving Forrest Technologies and [REDACTED] by Dane Ziggler 2020-04-21T22:03:22Z

:white_check_mark: Debating with a voice in my head about whether the chicken or the egg came first

:white_check_mark: Dying of stomachache because I ate a pan and all of my Ikea furniture

:white_check_mark: Resurrecting, only to find myself confronting the weird voice again about woodchuckers

:white_check_mark: Making the toaster explode

:white_check_mark: Breaking into my office using a jetpack

:white_check_mark: Getting blackmailed by a memo

:white_check_mark: Pivoting to communism propaganda against the opinion of my inner voice

:white_check_mark: Become fluent in Russia

:white_check_mark: Finally getting successful thanks to the power of Коммунизм

...and all this in a few minutes. So many funny twists and turns, supported by entertaining writing. Awesome game !

Tundra Tumble by Smol Fries 2020-04-21T13:32:28Z

I love snow-based games, and this one is no exception. The premise to have to keep your eggs is also really cute, and is well supported by the colored graphics and the fun soundtrack.

Strenghts : - Nice visual/audio package - Fun egg mechanic

Possible improvements : - As other users mentioned, there are a number of bugs affecting core gameplay (egg-dropping, ...)

All in all, great job !

Sh'bolga: The Sprawling Terror, Devourer of Souls by JuicyCrew 2020-04-21T22:35:18Z

I really loved your entry. The scope was ideal for a jam game : straightforward gameplay, one really polished memorable monster, tight controls, a funny story with a twist, and a well balanced difficulty curve. Awesome game, and great job to all the team. All hail Sh'bolga !

LD47 — Stuck in a loop

Flight Stick Uncalibrated by thingus 2020-10-09T22:30:17Z

Given the title and the multiple joystick warnings given in the intro, I did not know what to expect. The first few seconds of the game made me chuckle, and even more so when I realized how it was tied into the theme. Great job !

Strenghts : - The interpretation of the theme - Fun contextualization and gameplay - Still easier to control than Elite Dangerous with no assists

Possible improvements : - Please stop reminding me how much I stuck at flight/space sims

One Monorail by Arqcenick 2020-10-09T21:37:23Z

Fun game ! Rotating on the monorail felt very satisfying, and was quite hypnotizing. I really liked the way you managed to provide a fun experience with limited means.

Strenghts : - Great theme use - Fun core mechanic - Strong visual identity

Possible improvements : - Shooting gets stale after a while

Well done !

Twisted Citadel by Mors 2020-10-09T20:44:32Z

Excellent entry ! As other reviewers have mentioned, the focus, the polish and the scope are perfect. The controls are slick, and the game looks and sounds awesome.

Strengths : - Great audio, great graphics - Awesome, polished controls - The level design and take on the theme are fantastic

Possible improvements : - Reduce down time when dying or opening a door

LoopyPong by Fenderbate 2020-10-09T22:18:06Z

I had a lot of fun playing this entry ! It is a good exemple of a simple take on the theme executed right, with cool graphics and audio.

Strengths : - The controls are good and the core gameplay is immediately fun - Simple graphics make for a good UX - The twist of the ship moving works really well the first time

Possible improvements : - Either reduce the lifebar of the ship or make it so that all countered missiles go back from where they came from, without friction

All in all, excellent game !

DUƎL by JLV 2020-10-10T15:11:18Z

Thanks for playing !

@peachtreeoath It was much more fun to test and debug, but the initial design process was less entertaining : pure game design is not really my thing...

@obi-one The loop is present in two places : the triangle you need to build is kind of a loop by itself, even if it's the most basic geometrical close shape one can think of. There is also a nod to the theme in the "ending scene".

Permit A-39 by kirroyal 2020-10-09T22:09:22Z

Fun entry ! I liked the art style, the level design and the bits of dialogue. Also, props for that implementation of the theme !

Strengths : - Strong visual style - Fun dialogue and concept

Possible improvements : - Lack of visual feedback and confusing goal do not make for the best first impression. But then again, I missed the tutorial at first, so it's mostly my fault for being a dumbass

But all in all, great job ! I really enjoyed going with the flow of the game

Looped by zimny11 2020-10-09T22:37:09Z

Amazing meta game ! It was really reminiscent of The Stanley Parable, and I'm glad people are still making like those, especially when the theme is so fitting !

Strengths : - Fun writing and twists - A bunch of puzzles

Possible improvements : - It is hard to know if you are really done...but that might actually be considered as a feature

Great entry !

One Slicing Minute by Edalbung 2020-10-09T21:26:37Z

Fun entry ! As a big fan of Revengeance, I really enjoyed seeing this mechanic recreated while trying to interpret the them. The graphical identity is also nice.

Strengths : - Strong visual identity - Battle-tested core gameplay

Possible improvements : - Orbital controls don't sit well with HTML5 games (but I guess that's what controllers are for).

A Pug In Time by Papasucre 2020-10-09T21:19:58Z

Nice entry ! The puzzle mechanics are well introduced and well expanded upon. The take on the theme is interesting, and I found myself doing many more levels than I expected to. Congrats !

Strengths : - Pugs ! In time ! Easy to control ! - Cool visuals and freakin awesome soundtrack - Fun puzzle design

Possible improvements : - Readability sometimes takes a hit in larger levels. I also found myself wanting to move the camera at some point, but all of that has already been mentioned by @pink-shard-games.

Well done !

We are me: Solaris Sands by mind0o 2020-10-09T20:07:53Z

Congrats for this great game ! There are a lot of things packed in there, from the gameplay (with AI ennemies !) to the 3D graphics and the voice acting. An entry full of good surprises.

Strengths : - Dat voice acting tho - A lot of content, and clever reuse of assets - Fun combat

Possible improvements : - You explicitely recommended a pad for a good reason... Mouse controls felt wonky, especially since you cannot go 360° in the browser

Great entry ! Looking forward to seeing more !

Anything For You by Emily Pitcher 2020-10-09T21:49:53Z

I have been trying to make nice narrative games for 6 Ludum Dare in a row. For my 7th, I decided to give up : it was too hard trying to get players hooked to a text-based game when there were that many games around, narration was too big of an effort for the payoff during rating time, and, most of all, the jam time constraints (and the duration of the games themselves) did not make room for satisfying narratives.

I had it all wrong : I immensely enjoyed your game.

:ballot_box_with_check: Start with a relatable premise to save on introduction.

:ballot_box_with_check: Split your story into small chunks, triggered by a light gameplay element

:ballot_box_with_check: Add a few twists and hard scenes here and there

:ballot_box_with_check: Complete the package with awesome art and audio

You did everything right. And I'll be trying my hand at visual novels in LD48 ! Impatient to see what's coming next from you guys (https://twitter.com/spacebtwngame right ?)

Catch the Higgs boson by Obi One 2020-10-09T22:23:59Z

Nice little concept, that gets more and more fun the more you accumulate bullets. The single level available is already nice and fun by itself. Great job doing something fun in so little time !

Strengths : - Simple gameplay that gets more and more interesting fast - Good puzzle/level design

Possible improvements : - I guess that's a given since you only had 8 hours, but visually, it's a bit barren

All in all, fun entry ! I would love to see what you could do by using the full jam timespan.

LD48 — Deeper and deeper

deepr by phi 2021-04-28T20:39:33Z

An excellent idea and possibly the best take on the theme I have seen in the whole jam ! It really captured the essence of what social networks can feel like sometimes while allowing you to be deep to your heart's content. Great entry !

Strengths : - A Social Network ! - In a Ludum Dare ! - Is this the real life ? - (Woops this is not Deepr, cannot allow myself to be deep anymore)

Possible improvements : - Real social media integration for the giggles ?

Congratulations !

DEEper by Devastus 2021-04-28T21:15:30Z

Very fun game ! I had a blast try to navigate in your procedurally generated levels. The amount of polish was awesome for a game jam !

Strengths : - Graphics and audio kick ass - Straightforward and fun gameplay - A cat ! And a cute one, at that

Possible improvements : - Distances are sometimes somewhat difficult to grasp

All in all, great job !

A Watch or The Incredible Shrink by A-Flat Miner Studios 2021-04-27T22:28:57Z

Definitely a unique game, with a very-well crafted visual aesthetic. I enjoyed figuring out the actions required to move from one stage to the next, with things getting weirder and weirder the more I progressed through the game.

Strenghts : - Bonkers visuals (with lot of details ! Loved the little gears below the metronome) - A new challenge at each stage - Cool interpretation of the theme

Possible improvements : - The sound design is a bit strange at first : the right interaction is the one that does not make any noise.

Great job !

Deepest Sword by Strega 2021-04-28T20:59:02Z

Very high quality entry ! It must have taken you forever to get the length of the sword and the level design to mesh together as well as it does. The quality of the graphics and the audio also make this entry feel very polished. Well done !

Erasmus Singh: The DEEPHUNTER by SimoGecko 2021-04-28T21:05:56Z

Really great take on the theme ! You do not often see games making you pilot a submarine, and yours did not disappoint. The control scheme made for a challenging but immersive experience.

Strenghts : - Great cartoony art - Fun controls (speed was fun to control) - More depth (no pun intended) than initially expected

Possible improvements : - Streamline the UI a little bit

Great entry !

Flying Fred by Cataractar 2021-04-28T20:19:50Z

The really tight controls made this game a blast to play ! I also enjoyed the original mechanic of having to defuse a flying drone to recharge your energy ; very inventive entry !

Strengths : - Cool 3D graphics and homemade audio - Tight gameplay and fun experience - Fun death animation

Possible improvements : - Getting the hang of hacking drones is difficult at first

Great job !

KATABASIS by JLV 2021-04-28T21:30:47Z

@luddegodofpain @alyd-asmar Hello guys, thank you for your interest in our game ! I have added a Desktop Build ; not sure it will alleviate all the performance issues, but it might help.

Deep_demo by Lighty_the_Light 2021-04-28T20:35:34Z

I had a tremendous time exploring this black and white asylum / dark hospital of yours. I really enjoyed uncovering all this dark lore by reading the description of "everyday" items. The detective room making sense after your first playthrough was also a blast.

Strengths : - Great lore and character development - Repeated playthrough and creative ending

Possible improvements : - A little music/sound effects goes a long way

Fantastic entry !

River, Carry Me Away by Noire 2021-04-27T22:30:23Z

What a fantastic fresco ! I simply buckled up and enjoyed this poetic ride ; the amount of polish and deisgn workthat went into an experience developed in such a short time is insane ! COngratulations to the whole team !

Strenghts : - The audio is just Bonkers - And so are the visuals - The game tells so much without using a single word

Possible improvements : - I'd love to get to listen to the music again :)

Fantastic job !

Endeavour by leekanarchism 2021-04-27T22:26:51Z

Great trip through space ! If I am not mistaken, were you going for Outer Wilds vibes ? If so, you did a great job replicating the exploring sensations !

Strenghts : - Well designed gameplay loop, fun exploration - Well designed planets - Fantastic audio

Possible improvements : - Planetary approach is sometimes a little cumbersome

All in all, great game !

Mandragorae Somnus by Victor Andrade 2021-04-27T22:28:16Z

I really enjoyed the underground survival mechanism ; the game felt like a mix of resource management, STR-like micromanagement with a touch of Tower "Offense". Pretty unique experience, plus got to learn a ton about mandragoras :)

Strenghts : - Strong root-based core mechanic - The balance keep you on your toes - Cool sound effects

Possible Improvements : - Making the roots faster would increase the dynamism ; altough then you would ose the planning aspect of your game which I quite loved, so it's more of a design decision than an obvious improvement.

Congrats !

GRIMM by Malfeasance 2021-04-27T22:46:28Z

Very cool down scrolling platformer ! The aesthetic is pleasing, but to me the real strength of your game lied in the excellent level design - I learnt to be careful after a bunch of hazardous jumps :)

Strenghts : - Crisp audio and sound - Great controls and level design - Fun scoring system

Possible improvements : - Waiting for the camera after a bunch of deaths can be a bit tedious ; but I guess that I just had to use my brain and memorize the layout...

All in all, fantastic entry !

Falling Bot by Phobos 2021-05-01T02:12:57Z

Avoiding obstacles with that little robot was pretty satisfying ! I also really enjoyed all the care and effort that went into the sound design (that raycast of the laser !), the 3D modelling and the lighting.

Strengths : - Fun control scheme that makes for a good challenge, especially given the theme - General aesthetic seemed to have a lot of thought and effort put into it

Possible improvements : - Invincibility frames/crossing obstacles you've hit would be less punishing than the current system, which removes your 4 lives very fast (get stuck once, lose everything).

All in all, great job !

David The Diver by AutumnL1 2021-04-27T22:26:21Z

Fun underwater exeperience ! I enjoyed the 3D models, the relaxing audio and the relative freedom given to the player.

Strenghts : - Full 3D and cool animations - Great msuic and sound design

Weaknesses : - Controls do not mak it easy to reach the local fauna

All in all, goo job !

The Last Place by sebirit 2021-04-28T20:04:39Z

I had a great little walk in your atmospheric world ! I enjoyed making my way up to the tower and admiring the views, then going for a quick dive into the surrounding sea.

Strengths : - Great mood (visuals and audio) - No UI, no clutter, just chill

Possible Improvements : - A sprint would have helped for replayability

Thanks for the experience !

Josh Pit by HoodedBale 2021-05-01T02:02:29Z

Really fun game ! The sound design got me first, but the effort you put into the poses and the obstacles is what suck me in. Thank you for bringing a smile to my face :smile:

Strengths : - 3 poses with intuitive effects for a fun gameplay loop - Many subtleties to discover (bouncing on the walls, ...) - Hilarious overall aesthetic

Possible improvements : - Some obstacles come at you a bit fast despite the "!"

Great job !

How Deep is Your Love by Bruno Cafe 2021-04-28T21:02:08Z

I would also love to try the game out ; could you update the page ?

How Deep is Your Love by Bruno Cafe 2021-05-01T01:56:52Z

Great entry ! I enjoyed the straightforward gameplay, the clever use of the art, the balance (these jam games tend to be too hard, yours was just right !) as well as the final...twist. Fantastic job, well worth the additional work on your end !

Strengths : - Cool aesthetic and audio - Straightforward gameplay and controls - Excellent level design and balance

Possible improvements : - Some ennemies seem to be teleporting ; not a big issues, but the large tentacles can be...troublesome :smile:

Danger Rat by Studio Gomp 2021-04-27T22:25:47Z

Really dynamic game with very enjoyable controls, mechanics and overall aesthetic. Who knew that being a danger rat could be so enjoyable ?

Strenghts : - Impeccable visuals and audio - Dynamic controls scheme - Good balance... and overall fun !

Possible improvements : - Simply pushing ennemies away is sometimes counter-intuitive, but I guess it's part of the design :)

Great game !

Deep Space by DrYuri 2021-04-27T22:27:39Z

Well, that was a fun ride through space ! The gameplay loop was straightforward and enjoyable, and the graphics were crisp. I also really enjoyed your music choices !

Strenghts : - Straightforward, approachable gameplay - Clean, readable graphics - Great mood !

Possible improvements : - Levels are maybe a tad too long, and gameover making you start from scratch is punishing

Overall, great job !

The Golden Saucisse by BrokenMatcha 2021-04-28T20:10:04Z

A nice take on the downside platformer ! I really enjoyed your cute art and fun music. And having to get out of the water after getting the sausage is a great twist ; the true strength of your game lies in the player immediately understanding that without a text prompt !

Strengths : - Cute visuals - The thrill of having to go up - Good balance and controls

Possible improvements : - Not a lot of interactions with the sea fauna

All in all, great job !

SPERMA by the neon shark 2021-04-28T20:48:56Z

Vey fun and...unique experience ! The game does not get old even after many tries, and the upgrade are fantastic ! I have also quite admirative of your ability to implement a cool swarm behavior in such a short time.

Strengths : - Funny gameplay loop and take on the theme - Well balanced upgrades and progression - ...Consistent aesthetic

Possible improvements : - The default audio is a bit loud, but that might just be my setup.

Overall, great game !

Annoying falling game by TomH1 2021-04-27T22:29:34Z

Well, that was not annoying at all ! Really enjoyed this short rush of action-packed free fall. The goal and the mechanics were crystal clear, and I am proud to say I cleared the 3 levels, even if my rank was C each time...

Strenghts : - Straightforward gameplay loop - Well-balanced challenge (life bar vs level length)

Possible improvements : - A bunch of sound effects go a long way...but 48h is definitely very short.

All in all, congratualtions for your game !

LD49 — Unstable

ALL PLANED by Sirkovitch 2021-10-07T00:12:36Z

Really good implementation of the theme ! Everything is extremely polished : the graphics; the audio, as well as the gameplay and the very many hints that allow you to optimize your flight. Well done !

Strengths : - Beautiful graphics, very enjoyable audio - Very approachable and refined gameplay - Original scoring mechanic

- Possible improvements : I don’t really see any ; maybe add more obstacles. Also, the part where engines are stables and the planes is actually controllables are way more fun than the one where the engine breaks, but having the latter brings variety - more a matter of personal taste than an objective critic.

All in all, awesome, congratulations !

Tanks 'n robots by Douwe_Ravers 2021-10-07T00:10:46Z

Fun action game. It’s pretty refreshing to be controlling a tank, the controls are intuitive, the goal is clear and the whole setting is thematically accurate. Nice job !

Strengths : - A 3D action game, well above LD standards in terms of polish - Cool intro/outro movies - Fun to play, easy to finish

Possible improvements - The enemies might do too little damage

Congrats !

Everything is Fine by Noire 2021-10-07T00:13:15Z

Fantastic narrative experience. I loved how you managed to cram so many point-and-click experiences into the game, and how those mesh together to support your narrative. Kudos also for the graphics and the audio.

Strengths : - Gripping narrative, in sync with the theme - A lot of variety in the mini games, and all of theme support the narrative - Gorgeous audio and visuals

Possible improvements : - Some latency between clicks and feedback make the start a bit confusing (drining time, …).

Great game !

QuAnTuM CaR by Vakareo 2021-10-07T00:14:55Z

Welp, that vehicle sure gets unstable. I enjoyed the mood you reated, and I had fun trying to navigate the level, even if I am not entirely sure about what I needed to do to reach the goal.

Strengths : - Cool graphics and audio - Overall, good space mood

Possible improvements : - The vehicle is a bit jittery - The vehicle being unstable is part of the theme, but turning left or right being impossible later on sentences you to death if you missed the first jump

Overall, great entry !

Tables & Tremors by SlimmerBurger 2021-10-07T00:11:50Z

Great boxing game with a retro 3D experience. I really enjoyed the imaginative design, as well as the subtleties of the aerial controls.

Strengths : - Very refined gameplay and level design - Cool graphics - You uncover so much depth and inventivity as you go through through the levels

Possible improvements : - Highly subjective, but having Space mapped to the punch caused by death more than once.

Excellent game !

D.A.D Logistics ltd. by Xparker 2021-10-05T22:49:20Z

Very cool game, with a notion of balance that perfectly fits the theme. I really appreciated the tension that you feel during the trip between two ports. Kudos also for the clear instructions and easy-to-use interface.

Stengths : Fun gameplay, thematically adequate Simple, straightforward UI Cool nods to Tetris in the gameplay and the soundtrack ;)

Possible Improvements Font sizing is sometimes a bit off.

All in all, great game !

Crazy Cauldron by Quite Good 2021-10-09T14:42:38Z

One of the best entries I have played ! The gameplay mechanic is fun and simple to grasp - there is never a boring moment. The visual and audio package also greatly contributes to the enjoyment of the game.

Strengths : - Great main mechanic, with a very good sense of timing and difficulty - Controls are immediate - Great pixel aesthetic

Possible improvements : - There are sometimes slight differences between the color of the content of the cauldron and the requirements of the customer, which makes the outcome less predicatable.

Great job !

Unstable Genius by Doc Kaos 2021-10-05T22:49:33Z

Freaking fantastic experience. You had me at the live-action sequences, but the rest of the game proved to be really entertaining. Kudos for all the small details, like the authenticator.

Strenghts : Hilarious sequences (live-action, interactions) So many details (authenticator, …) Not impossible to complete that these games sometimes are

Congrats !

Critical Massacre by Sam_ONella 2021-10-05T22:51:28Z

Fun Shooter, with a cool mechanic well aligned with the theme. I really liked the fact that you have to mind your resources and not dash in like in a Metal Slug-like…

Strenghts : Cool visuals and audio It’s a shooter where you have to think ! Combining the lifebar with the heat meter was a great idea

Possible improvements The encounters might be a bit tough.

Great game !

Wobbly Penguins by bqq 2021-10-07T00:13:49Z

What a game ! That caught me completely off guard, especially since the first part of the game is so typical of what you typically see in game jams (the polish of this first part helped a lot !)

Strengths : - Polish all the way (visual/gameplay/…) - Fantastic tonal shift, with some recontextualisation along the way

Possible improvement : - I do not really see any ; platforms with elevation at the start are a bit confusing, but that’s a nitpick

Fantastic game !

绝地天通(Babel Blocks) by ELITTK 2021-10-07T00:14:19Z

Fun game, thematically accurate. Alternating between phases was a good idea, and the physics were well made.

Strengths : - Clear interface, pretty easy to play - Neat graphics - Fun physics simulation

Possible improvements : - The field was maybe a bit too large for the number of building blocks that you have, at least at the start.

Great job !

Shrodingor Unstablor Borgor by Tata_Yoz 2021-10-05T22:51:55Z

Visual Novels are scarce during Game Jams, and I am happy to stumble on one for once. The whole premise, as well as the insertion of French excerpts, were hilarious !

Strenghts : Very good visuals Choices and consequences ! Super dialogues ;)

Possible improvements : MeatMan might have been difficult to understand for people less familiar with French

Great game, looking forward to more !

LD50 — Delay the inevitable

Balance The Stick by miziziziz 2022-04-07T21:48:52Z

Absurdly great take on the theme, with a simple but addicitve gameplay loop and an endearing visual/audio package.

Strenghts: - Easy to learn, devilishly hard to master - Graphics are minal, must nothing else is needed - The rank system is fun and I was pleasantly surprised by additions such as the breeze.

Possible improvements: - The physics seem to work in a way that not moving at all in sometimes preferable to attempting a recovery.

Great job!

Blockage by Dis0rder 2022-04-06T23:09:36Z

A definitely unique entry! The intro and outro are still as awesome as the ones featured in your previous entries, and I loved the exploration-based gameplay.

Strenghts: - Fantastic art and great soundtrack - The intro and the outro are top-class - I had great fun exploring the network of cells, finding the power ups and making sense of the objective without having to be told what to do

Possible improvements: - Some boundaries between cells seem a bit janky, resulting in difficult movement

Fantastic work!

Malevich in Budapest by 01FE7E 2022-04-07T21:50:43Z

Visually appealing game with a lot of cool ideas! I really enjoyed how different from one another the different chapters were, and how polished the whole experience was:

Strengths: - Visual minimalism rocks! - Varied gameplay. CHapter 1 was my favorite, I love having to deal with straightforward movement in an increasingly hostile environment.

Possible improvements: - I fond Chapter 2 very hard to get a grasp on (you have to have a lot of momentum to actually jump, which removes a lot of your ability to control the sphere...or maybe I'm just bad).

Awesome job!

Starline Rescue Squad by tigerj 2022-04-06T23:08:45Z

Now that's a fact-paced game! I liked the freedom and the fact that losing control of the ship did not lead to instant death, but instead to discovering other parts of the map.

Strengths: - Good speed sensations - Expansive map - Fun soundtrack

Possible improvements: - Objects purposes is not always clear - It is maybe a tad too easy to lose control of the ship

All in all, good job!

E P I L O G U E by JLV 2022-04-06T23:46:44Z

@suvi, @arianad, @matt-rice, thanks for the great feedback.

@jogy34 Thanks for playing twice, and sorry for the disappointment - the game is indeed kind of an extended cutscene. Aside from the intro, the 3 fights have their quirks: - If you do not manage to take out the abomination in 2 attacks, you might be one-shot - The revolution leader can recover HP - The black knight can steal PP.

However I heavily reduced the odds of those happening (less than 20%), as I had no time to balance the game and I am the kind of guy who switches on easy mode after dying once in video games. Thanks again for the valuable feedback.

E P I L O G U E by JLV 2022-04-06T23:53:25Z

@tianmaru Thanks for playing and for the great feedback! Yep, pretty black and white story (literally). In my headcanon the Black Knight only amplifies the flawsof the Party (the mage being over-reliant on the Crystal, the king being an actual tyrant and the huntress being over-confident), but I failed at communicating that in text.

E P I L O G U E by JLV 2022-04-06T23:58:49Z

Thank you @hungrycatgames ! Yep, the game is a completely linear sequence. I intentionally dumbed down the difficulty of fights to make sure that people could breeze through the game and see everything; you have a very low chance of: - Being one-shot if you fail to kill the Abomination within 2 rounds - Having the Revolution Leader heal himself if you do not oneshot him with a 3PP attack. I probably should not have set the probability of those event to less than 20%.

E P I L O G U E by JLV 2022-04-07T00:00:45Z

@ferricsbo Thanks for your feedback! Regarding difficulty, that's where it gets tricky - if you are lucky enough to pass the abomination in one try, the game can be completed by spamming space, which is an oversight on my end (as is the fact that you can die random through no fault of your own).

E P I L O G U E by JLV 2022-04-07T00:17:43Z

@codebug Thanks for playing, and sorry for the non-existent sound mixing ; the sound volume on my machine was pretty low when I made the game, and I did not correct course since.

You probably did not miss anything: the game is totally linear, barely more interactive than a cutscene, but that's how I like my games :sweat_smile:

Different Strokes by Scott Steffes 2022-04-06T23:04:26Z

Great community experience, and awesome take on the theme ! My favorite part of the experience was how polished everything was, from the seamless multiplayer to the paiting system. And there is so much to discover ! (Funny ghosts, quirky staff, community paintings, ...).

Strengths: - A great sense of participation and community - Overall polish makes for a great experience - Soothing soundscape

Possible improvements: - Mouse FPS commands sometimes behave strangely, especially when doing full rotations (angle of view gets reset).

Fantastic job !

Here is a Mondrian, courtesy of my terrible art skills: Picture8.png

Hypercube Warrior by DPS2004 2022-04-07T21:52:01Z

Gameplay-wise, that is probably my favorite game of the jam so far. The shooting mechanic is fun, the encounters are well designed, and walking around a 2D/3D environment is still as fun as it was when I first played FEZ. And did I mention that the music was a banger?

Strenghts: - Shooting things! In neatly designed levels! - Great-looking and sounding game - Good balance: the game can get tense, but is pretty fair overall

Possible improvements: - Some rooms are way easier than the others, and having players start with a hard room might give them the wrong impression; skewing the odds in favor of easy rooms at the beginning of the game might make for a smoother start (unless you already did so and I am just terrible).

Great entry!

DIZT by Sodaro 2022-04-07T21:49:33Z

I absolutely loved the CRT filter, the dark mood, and the richness of the gameplay supported by all the interactbles. Shooting zombies is always a blast!

Strenghts: - Great visual design - Shooting feels great: the projecticle is fast and hast impact. Moving feels great, too: the character is fast and responsive - Variety induced by the crates and the car

Possible improvements: - The maze-like level design was maybe a bit too much at the start of the game.

Great work!

Quota Qrunch by macs 2022-04-06T23:10:07Z

Great oppressive atmosphere and cool humor. I loved how, despite the objectives being pretty much hard/impossible to reach, you managed to add touches of complexity here and there to the gameplay... And that final twist!

Strengths: - Surprisingly addictive narrative - Gameplay is immediate and offers possibilities - Very cool graphics and sound. The manager design is especially memorable.

Possible improvements: - I guess the point of the game is to fail inevitably, but sometimes I wanted to try stuff (peeing, using more caffeine) but just had no time for it.

Great job!

*BEEP BOOP*

Click to Continue by Daniel Foutz 2022-04-06T23:03:05Z

Fantastic performance, and great take on the theme. Embodying two characters, keeping the game fresh, operating on a meta level, having many different interactions, all the while being the best implementation of the theme I have played so far... What a game

Strengths: - The vocal performance rocks. Never heard something like this before in a Jam, and that is my 10th Ludum Dare - Great writing - The concept remains fresh thanks to your many ideas

Possible improvements: - As said by another player, the 911 operator could use some subtitles

Awesome entry!

Battery Low by Milestone Games 2022-04-06T23:05:04Z

Immediate, nerve-wracking, awesomely fun game ! I really appreciated how easy it was to jump in and get to grips with the game, as well as all the small surprises regarding items along the way. The visual/audio package was very polished too, and I really enjoyed the digit voices.

Strengths: - Easy to get to grips with the game and start getting hooked by the gameplay loop - Great balance that teaches you the constraints you are facing - Cool visuals/audio

Possible improvements: - The Pixel Font is hard to read. During previous Ludum Dares, I also used pixel fonts, but I recently tried to use high-res UI on top of Pixel Art (à-la-Celeste) - difficult to get right, but easier to read.

Great job !

Cat in the Bag by JoshH 2022-04-07T17:57:55Z

Really fun game! I enjoyed the art, the music, the writing, as well as the many outcomes enabled by the many objects. I also loved the idea of mapping each object to a keyboard number - makes the game very easy to pick up and enjoy !

Strengths: - Visually gorgeous, and great main theme - Fun writing, full of surprises - Easy to pick up and have fun through the various endings

Possible improvements: - Pressing space allows you to skip the current sentence, but I would have loved to be able to have a button to display to current sentence immediately (think text scrolling in Pokemon games).

All in all, great game!

We Need To Talk by Doot 2022-04-07T21:48:21Z

Welp that was a great take on the theme, as well as some of the best art I have seen in the jam! As a fan of rhythm games the combos required to execute some of the responses brought a huge smile on my face. Congrats!

Strengths: - Outstanding visual style - Very fun gameplay, greatly communicated through the UI - The twist is the most precious thing ever :)

Possible improvements: - Sound is hard to make during jams, but all the other aspects of the game were so great, I wish there was some.

Awesome job!

Highrail to hell by BadPiggy 2022-04-07T21:47:03Z

Really fun action game with a very clever art direction. I loved how readable the movements of the ennemies were, and how the mechanics were put together.

Stengths: - Loved the variety of challenges - Very satisfying combat system - Unique art style that I will definitely identify the next time I see it :)

Possible improvements: - There was some latency in the movements in the web version, but that perhaps what your warning about speed was about.

Awesome game!

Fronk Frizby - Qoffee Cuest by LiquidFunk 2022-04-16T16:47:27Z

Really fun entry! I loved the great prose and the uniqueness of each enemy. From my understanding, additional dialogue options only bring more lore insights to the fights, which was a neat surprise, considering you would not risk dying while exploring the available options. The personality of the foes as well as the soundtrack blended really well to create a unique atmosphere, great job!

Strengths: - Great, imaginative encounters - Fantastic soundtrack - I love the fact that each enemy has its own environment. You might have lacked time to make transitions, but I felt like this created a great eerie, almost psychotic vibe to the succession of fight.

Possible improvements: - After several jams using pixel fonts, I have switched to high-res UI on top of pixel art and am happy with the result. I think doing the same with your game might improve the readability.

FreeFall by aaron1_cabj 2022-04-07T21:47:56Z

Great execution of a simple idea! My favorite part was the attention to details, such as the umbrella that deteriorates the more you get it, and the sense of speed that increases.

Strengths: - Beautiful graphics. The plane at the start is very impressive. - A simple idea, brilliantly executed. You can start playing the game immediately - Good difficulty balance, you can actually see a lot of the game on your first playthrough

Possible improvements: - Hitboxes are a bit wonky sometimes.

Great game!

Somnipathy by Cyzaine 2022-04-07T21:51:23Z

Cool concept, with an implementation of the theme that hits home :D. I loved the expansive level and the various gauges to monitor; kudos for the graphics too!

Strengths: - Great pixel art - Fun systems to try to grasp - Huge playground

Possible improvements: - I HATE SPIDERS I HATE SPIDERS I HATE SPIDERS I HATE SPIDERS I HATE SP-

Great job!

The Assessment by Okamit 2022-04-07T18:14:01Z

Awesome game! The level of polish is spectacular, as well as the variety of games. The art is top notch, and the audio at the start was also really impressive. Looking forward to your next games!

Strengths: - Top notch visuals and audio - Incredibly polished mini-games - Good balance ; I felt like I was given the opportunity to enjoy your game without struggling too much, and the time allocated to the games was short enough to keep me on the edge of my seat.

Possible improvements: - The text boxes at the start are a tad slow

Fantastic entry!

Panic by woahitsjeff 2022-04-06T23:05:33Z

Now that's an aptly-named game! Reminds me of the peak of the Covid pandemic... Great gameplay, great mood, and awesome package overall. I loved the care put into the design of the town and the difficult curve, as well as the take on the theme.

Strengths: - Great difficulty curve: the game starts out simple, but quickly turns into an aggrophobic nightmare - The soundscape is awesome; great voice acting! - Cool strategies can be elaborated.

Possible improvements: - Decreasing the panic bar a bit more quickly once you are hidden might make the experience more dynamic - Mouse controls are very sensitive in HTML5

Overall, fantastic game!

IBYH!? by Trabasura 2022-04-07T21:50:06Z

Great heist vibes :D Loved the pixel art, the audio and the variety of challenges. Having an online leaderboard is also feisty, although it tends to throw me into the pits of despair...

Strengths: - Always great to discover different challenges - Cool art direction, the audio in particular is awesome - Fun overarching story

Possible improvements: - I wish you had a little more time to understand what is going on during the challenges.

Cool entry!

Carrot Grove by Ehon 2022-04-07T21:45:58Z

I absolutely adore narrative games and visual novels in game jams, and I have been trying to make good story-based games for many LD editions - this game is everyhting I wish I could have made. Here the various things I enjoyed, in no particular order: - Kikimora - The way you discover the "map" little by little - The quizzes "à-la-Nier" that incentivise you to pay attention to what is being told - The fact that you can go to the Ritual circle from the start - The art, be it the background or the characters - The attention put to the sound design - The multiples endings - A fun, Hades-like introduction to Slavic folklore - The fact that you put a guide to get the best ending

What an awesome entry - thank you for making visual novels!

W1P30UT by MishterKirby 2022-04-06T23:07:40Z

Fun game! Now that's in line with the theme for sure. Really enjoyed how the main mechanic instantly puts pressure on you. I was expecting a single timer, but quickly went "Oh sh*t" when I saw the black wall coming at high speed towards me.

Strengths: - Cool game design (Maze + Wall) - Great theme! I did not launch the game immediately and instead listened to it in the main menu, it was lovely

Possible improvements: - Sticky collisions against the walls/corners makegoing into tight spaces retty tricky.

Good job!

The Inconvenience Store by Glove 2022-04-06T23:07:09Z

Cool game ; it's always a good sign when moving in a 3D space is fun, and you managed to create a polished, enjoyable experience well in line with the theme! Kudos for the office level design, which keeps you on your toes!

Strengths: - Gameplay is immediate - Very fun to try to locate the targets using their sound - Cool office, both from a visual and game design perspective

Possible improvements: - I never managed to sprint or jump - The gameplay could pick up a little faster

All in all, great work!

Over the Rainbow Bridge by Iguanana 2022-04-06T23:08:03Z

Dem feels... Really enjoyed the game and its atmosphere - great achievement for a compo game! Kudos for the text and the background art - that's great dithering work and color choice!

Strengths: - Very well written - The toned down palette and melancholic music make for a great, nostalgic mood - Immediate gameplay

Possible improvements: - The effect of the different objects was a bit confusing during my first playthrough

Great job!

I Sink Not by eeldam 2022-04-07T21:52:41Z

Great survival game! Straightforward, yet very entertaining take on the theme, supported by a fun system, gorgeous art, and cool audio.

Strengths: - Beautiful to watch and listen to - Invokes the charm of great incremental games - Additions are simples enough that their purpose is immediately understandable

Possible improvements: - I wish I could pay to remove some parts...or I might just be a terrible ship-builder...

Great job!

LD55 — Summoning

Summoners's Woe: Heroic Hijinks by SvenErik 2024-04-16T02:44:32Z

The game feels super tight and polished - you really made the most out of those pixels! Also really appreciated that you included a tutorial at the start. Losing the game due to a lack of mana is pretty punishing, but you warned us in advance I guess. Great job!

Toad-O-Mental by WMute 2024-04-16T03:08:50Z

Really cute, crispy graphics and take on the theme. It wasn't always clear when I could or could not summon, but when I got the grasp of it I had a great time. Awesome job!

Faust by HellHound 2024-04-16T03:15:36Z

The first thing that strikes when launching the game is how crisp the graphics and audio are. The vibe with the two characters reminds me of games from Team Ladybug. The level design gently nudges you into mastering the gameplay, which is rare enough in a gamejam to be mentioned.

Also, great take on the theme!

Spring Summoner by twist 2024-04-16T02:54:20Z

Really cool take on the theme! The game is pretty tight and feels polished, especially for a first entry. I really liked that you took the time to add custom sound effects, as well as the enemy variety. Great job!

We Blessed Few by koloquials 2024-04-16T02:50:10Z

Really fun management game! I had a great time going over the various cards, the little stories and how they affect the overall game while always keeping you on your toes. Kudos for the awesomely cute art and the soothing music!

Duck Spawner by Myse 2024-04-16T02:31:11Z

Came for the ducks, stayed for the music, the cute little horde dynamics...and the ducks! Perfection is achieved when there is nothing to remove, and I feel that entry exemplifies that - great job!

Summoning by TheMotleyBrit 2024-04-16T02:39:51Z

Cool little game! Loved how deliberate each interaction was, as well as the home made music. Super cool that you made it in Rust as well :thumbsup:

LD41 — Combine 2 Incompatible Genres

PataPata (Survival Rhythm) by seurimas 2018-04-24T23:37:01Z

Let's that out of the way : your pixel art is straight up amazing ! On the gameplay standpoint, it's enjoyable to get a feel of the beat and advance through the island, even though the combinations are not that easy to remember and use for a non-qwerty user (alt-tab to the game page sure is trivial, but it kinda break the flow that you carefully implemented). Once you get through that little hurdle, great game !

PataPata (Survival Rhythm) by seurimas 2018-04-24T23:58:01Z

Indeed, it might have been a little harsh on my part, the moves being quite intuitive once I seriously tried to remember them and turned my keyboard to qwerty... Do not hesitate to tell me if you implement some kind of tutorial, I would be glad to give it a try _

Bari - The Fisher Plane by Scruffy 2018-04-25T15:14:48Z

What a beautiful game ! This is by far the most beautiful water I've seen in a LD game ! I also really enjoyed the sound design and the quiet atmosphere, even if I feel like a few guitar chords here and there could add a lot to the mood.

Gameplay-wise, the arcade flight works well, but I was soon confused by the unability to pliot the plane with the mouse. The fish are a bit too fast and thus a little hard to catch for a plane that sometimes behaves strangely, but it did not prevent me from enjoying this relaxing experience.

TBFTWorLD41 by joemid 2018-04-27T13:55:33Z

I loved the aesthetics, the game looks awesome and the sound design really brings something to the table... Not to mention the amazing intro !

On the gameplay side, there is certainly potential in your formula, which is a bit reminiscent of Tokyo Jungle. I would just add some form of tutorial and add a big layer of polish so that it clicks more immediately ! Great job though, there is a truly apocalyptic mood in your game, and you've got yourself a nice base to build upon.

Tetris of the Colossus by Elmeri 2018-04-25T15:00:09Z

On an aesthetical standpoint, I feel like you totally grasped what made both games so enjoyable (the first slow, yet gradually intense rhtymic gameplay of tetris (here it gets trickier the higher you go) and the atmospheric melancholy of Shadow of The Colossus. The art as well as the audio are top-notch (are these the colossus' noises ?) , and the decision to make the blocks as well as the player fall in a "discrete" way is genius, truly merging both atmospheres in what becomes a unique game.

Gameplay-side, I really enjoyed my playthrough, but the game would benefit from a short tutorial or at least some early guidance (72h is dreadly short to craft an introduction as brilliant as the one in Shadow of the Colossus). All in all, excellent game !

Ping Bang Pong by geck0 2018-04-25T16:25:44Z

What a great idea ! I started my first playthrough as if I was in an action game, only to understand that it was all a matter of patience and precision. Aiming works well, even if I would suggest to make it more obvious when the ball is going to it the enemy (here it sometimes take time adjusting the shots despite the helper crossing the enemy). Props for your level design too !

On the other hand, the music is great, and the graphics are functional (nice animations !). The noice of ping pong ball made me nostalgic as I used to play it a lot back then. Overall, really solid entry !

Rhythm Command by mmason 2018-04-24T01:25:10Z

Nice mix between a "rhythm" game (grabbing the aidpacks ?) and a traditional shoot them up. However, some heavy balancing seems needed. Kudos for the online leaderboard, a great addition to a pure socring game !

Dachshund League by Lorthal 2018-04-25T14:26:42Z

Even though I didn't have a friend to give me a hand, I really enjoyed what I saw from a game that could become tons of fun in multiplayer. The graphics are neat (with a more expressive audience than in so many sports games !), the audio does its job, the gameplay has many subtleties (rocket jump, angle of the ball, ...). Maybe the animations felt a bit too long/detailed at times, but great job overall !

Trivia Kart! by thefudster 2018-04-25T00:08:25Z

Great game ! I had a lot of fun, even though I did not have an eventual "Player 2" at hand, which would have made the game infinitely funnier than it already is. The gameplay loop is refreshing (are you guys perchance Danganronpa fans ?), the graphics do the job and the music puts you well in that trivia mood. My only complaint would be about the driving, with a rotations that tend to accelerate brutally, making the many turns of the game sometimes difficult to apprehand. All in all, great job !

Suit 'em Up by Ntimi 2018-04-25T14:02:51Z

The animations are awesome, and the drawings are great (some serious creativity regarding the clothes out there !), and I believe they would be advantageously completed by some stupidly epic soundtrack. Regarding the gameplay, the idea is great and the whole thing is well executed, I just wish there was a bit more "juice" after the impacts (screenshake, ...) Nice work overall !

'Lil Lost Squashy by bram_ve 2018-04-27T14:34:21Z

The introduction of the commands in the best I've seen in this LD, so props for delivering a proper tutorial ! The gameplay works well, some jumps are a little too close from each other, but I guess that you need challenge at some point.

The graphics and the audio are really neat ! The "cough cough" of Squashy quickly got on my nerves, but the game wouldn't really be the same without it - I just wish it had some more vocal expressions (I think I heard another one at some point in the game ?). Overall, great job guys !

Panic Farm! by Maffew 2018-04-27T14:04:24Z

Great entry ! The graphics are gloriously funny and the adaptative sound is really solid. Regarding the mini-games, like @drprettypatty, I think that the game would have benefited from a little more juice, and from a tutorial delivery. Aside from that, the various games are all fun and well executed. A well rounded game that has a tremendous lot to offer !

Excessive 2: Excessively Incompatible by moonlightbomber 2018-04-26T14:10:20Z

The writing is top-notch, every sentence being carefully crafted in order to deliver an original message. I know how time-consuming this kind of thing can be, and I'm glad you pulled it off in 48 hours ! I also really enjoyed the way you played with the repetitions, regularly switching the rhythm of your story (I'm a sucker for this kind of thing). Being a lover of kinetic novel, there was definitely enough interaction for me, but I guess other players might want a little more on that front. All in all, nice work !

Gem Labyrinth by Reylisten 2018-04-26T14:21:43Z

A great take on the "Crypt of the Necrodancer" formula ! The pixel art is really neat, and the gameplay flows naturally along the exceptional soundtrack (where can I get this ?). On the nitpicking side, I just wish some displacements were a bit shorter, sometimes you spend a little too much time wandering through the level. Overall, nice work !

Tennis Defense by kassanu 2018-04-25T01:19:11Z

Great idea, tennis might indeed be a sport where there is a form of survival (holding against an attacking adversary), so expanding on the matter by adding zombies is a great idea ! The mechanic est simple enough and the game is enjoyable, even if the aiming system is a little strange (positioning your racket accordingly isn't really intuitive), but kudos for the sound design ! (Was that an apple ?)

Don't Shoot (Visual Novel / Tac Shooter by tigerrenko 2018-04-26T13:32:45Z

Nice narrative game, since visual novels and shooters often adopt the same first-person view, this choice is really relevant and could give birth to a great game ! The writing is good, especially during action scenes, and the audio is serviceable. Timed choices make a lot a sense given the context, but like @Dovakla and @OddballDave, I would have loved too see them better introduced/more forgiving. Nice work though, I would love to play a full version of this !

The Last Word by adsilcott 2018-04-26T15:07:33Z

Great mashup between visual novel and strategy ! The artwork is absolutely outstanding, and I didn't expect to be blessed by adaptative music while playing a jam entry. Definitely one of the best LD games I've played from an aesthetic standpoint. The narrative is also strong, each description being carefully written and impactful (I found myself sending troops in other regions just to enjoy the art and the lore !).

Gameplay wise, the loop is well rounded, and the rts part is functional. The game is well balanced, although the impossibility to select several units at once sometimes was a little overwhelming. The lack of resources also made the win unavoidable at some point, but that certainly ensures that player can enjoy more of your amazing artwork. Great work !

Groove Chase by Matt Pattabhi 2018-04-24T23:13:37Z

Great idea, well executed ! I absolutely loved the music, which made the end of each playthrough kind of epic. The difficulty curve is a bit off and the game would have benefited from a little juice (screenshake when a note is played, ...), but great game overall !

Colossal Cat Adventure: Maze of the Elder Gods: Lazer Turret's Revenge Part 2... by Arch 2018-04-25T01:32:36Z

Great idea ! The introduction to the mechanics in the first few levels is very well done ! The retro design works well (I dig the simple yet effective design of the cat !), and the audio does its job.

I wonder if the fact that having trouble to recover after being stuck in a corner slightly too from a keycard (and thus having to go back far enough to process both the walking command and the grabbing command) is intentional. If it is, then all the power to you, this adds some challenge in the early levels. If it isn't, maybe giving the player the ability to plan his moves by allowing him to enter two commands at one would makes his early playthrough easier.

All in all, great game !

Cocaine McBain - A Farm Rush Adventure by Goat Toaster Games 2018-04-26T13:52:56Z

Traditionally, farming games are associated with a calm, relaxing environment and gameplay... I really love your take on the rural cliché ! The graphics are top-notch, the game is so expressive ! Regarding gameplay, I found it quite intuitive and enjoyable (the long jump is a godsent). Had a great time, thanks for the game !

Oni Hunter by pataya 2018-04-26T15:50:07Z

A wonderful display of proficient game design. Each mechanic is introduced seamlessly in the different levels, and the loop really is addictive : the "juice" of the game is so well crafted that it is always a pleasure to see our little ninja fall back on his feet near the elevator after a job well done. Add to that great feel the variety of challenges, and you've got yourself one of the most promising prototypes I've played during this jam !

On the aesthetical standpoint, the pixel art is really neat, and the sound design contributes to the "feel" praised above. All in all, a really great entry, I can't wait to see more of this !

A Relaxing Time At The Arcade by Doc ill 2018-04-24T01:17:09Z

I started the game more or less unaware of the horrific twist, and the end of the first minigame combined with the great sound design and the expanding environement prevented my fearful self from going very far. A great execution of a great idea !

First Person Platformer by Liolilol 2018-04-26T16:07:05Z

Loved the concept ! The backjump are a bit confusing at first, but it gets better once you get the hang of it. I really loved the variety of mechanics (the speed boost is a great idea that adds some juice to a genre that tends to be a little slow), but I sometimes found it difficult to understand where I was or what was happening. Great job nonetheless !

Battle Bots by Human 2018-04-26T15:30:54Z

A seriously polished entry, with a totally functional AI ! The graphics are really neat, and the sound design in particular gives to impact to the moves and shots. Gameplay-wise, this requires much more anticipation than I thought it would, and overall I had a great time. Nice job !

Think Hockey by RilleP 2018-04-25T15:45:03Z

Great idea, and good execution. The game indeed requires a bit more balancing, with the puck changing team a little too often to make the match as exciting as it could be. The sound and the graphics do the job, and the UI is quite clear. Maybe make the retrieving of the stamina a bit shorter to that the player has more possibilities during the whole match. And I personally found the AI acceptable for a 48h-developed game !

YOU LEFT ME. by Angela He 2018-04-26T15:22:53Z

What an amazing experience. Every sequence of the game is carefully crafted, with a visual aesthetic that supports the great writing without ever slightly wavering. Plus, I was blown away by the non-linear strucuture that you successfully implemented with so few time and means. The audio successfully complements the whole to form a true piece of art. An absolute blast, the likes of which I did not expect to find after a 48h jam.

Judgement Day: The Board Game by hhsaez 2018-04-25T00:22:51Z

I love narrative game, and yours had me on the edge on my seat ! The writing definitely kept me going forward.. The gameplay was well-executed, I don't know if this was intentional but I really enjoyed the feeling of "trying to grab whatever was near your hands to stop the demon before he hurts you". You even made the game somewhat accessible, so great job ! My only remarks would be regarding the font and the lack of sound, but that might be more related to the time limit than to design choices.

Tetris Breakout by Mr. Blue 2018-04-26T14:31:02Z

Nice mashup ! I did not spend that much time reading the description, so you can imagine my surprise when I saw these Tetris blocks coming from atop ! I really enjoyed it though, especially when a bigger number of blocks started to fall. Maybe you could reduce the cooldown of the powerup and increase the firing rate to add a little dynamism. Overall, great job !

Ready Set Box by stitchesmagoo 2018-04-26T13:41:25Z

The graphics are amazing considering this was made in one week-end ! The also definitely has enough "juice", and the main gameplay loop was entertaining enough to keep me coming back several times, considering the many subtleties of the fighting system. Like @jk5000 , I would have loved an end goal, but this is a super-neat prototype.

GUNSLNGR5000 by webthingee 2018-04-24T01:44:43Z

The card-based ability system is really well handled and has some incredibled potential ,although it was sometimes a bit difficult to keep an eye on both moving an enemies and the deck. The death system (reshuffle + death enemies) is a nice touch. Maybe try to make the player start with less cards (or even less cards than given at the beginning, if it was already the case), so that one can get a feeling with this nice system before starting the hard stuff.

Time Spike by egawag 2018-04-26T14:38:51Z

What a great gameplay loop ! Seriously, I had so much fun crawling through the level, the time intervals flow naturally, and once you get the hang of it the game becomes pretty epic, especially during the boosfight. I don't know if adding a little more "juice" would be detrimental to the experience, but you have my congratulations for such a neat title.

On the aesthetical hand, the graphics are serviceable, and the music works great, so kudos for the polish on that part !

Type-Zero by Hopeen 2018-04-27T13:39:37Z

I love the certainly unique visuals, you did a nice job emulating the "Outrun" feel ! The music is also great and fits the mood !

Regarding the gameplay, I found the implementation of your idea really solid. The commands are easy to rember, it's quite easy to know how each command will affect your car, ... That made it easier to grasp than most text-based games. However, the car sometimes behaves strangely, and it is nigh impossible to go beyond the base speed and stay on track. But all in all, great job !

Manic Tower by Ashtrail 2018-04-27T14:15:02Z

What a lovely take on the touhou fomula ! Gameplay-wise, the game flows well, the pattern, while classical, are enjoyable, and the tower mechanic is awesome and really adds something to the table ! In addition, the game is well-balanced, which is rare enough to be mentioned. My only problem was that I did not understand immediately that you had to place the towers during the "next level" screen, it would maybe help to grey out the button until all the towers are placed.

From an aesthetical standpoint, the graphics are good, as well as the audio which is well above LD standards. All in all, congrats for that pretty neat game !

CARED by Time Loop 2018-04-25T15:24:33Z

When I saw a Bandcamp link on your submission, I immediately had a good feeling, and man my guts were right ! From the amazing pixel art to the soundtrack and sound effects, this is an aesthetical gem, the likes of which you do not often see in a game jam !

Gameplay-wise, I also had a blast, with the game being better balanced than one might expect, and the fighting actually feeling great (I fell in love with the feel of the axe !). A really really great take on classical metroidvanias ! Are you guys perchance fans of pandora's tower ?

The Iron Front by Darylsteak 2018-04-25T14:15:45Z

Cool game, the various actions are doable with simple and easy to remember commands (which would beneifit from being case-insensitive), and the writing is enjoyable. However, during my whole playthrough, the ennemies never moved and inch, and past a certain time (after having input a location where I had no troops), the move command stopped working. I would be interested in playing this game after a potential AI rework so let me know !

Dirty Pink by Carpin 2018-04-26T16:18:45Z

Now that's an art direction I can get behind ! Great hotline miami vibes, funny writing, top-notch music, and the graphics man... Even the UI look is so polished, the whole is really cohesive in a way you don't often see in a game jam.

Gameplay-side, it really is a great mashup, and an addictive one ! It has all the juice I expect from a retro action game, and the difficulty seems balanced enough (I went through some trouble, but I'm really bad at this kind of stuff). Great work !

PS : I clicked on "play" before seeing there was a tutorial... And here I thought it was kind from the game to ask if I was truly ready... I chuckled after pressing "no" !

Fire Duck Football by Yohoho Games 2 2018-04-25T16:55:50Z

Great game with a great atmosphere and sense of humor (goooaaal !). The graphics are functional, but I really loved the sound design, and especially the choice to put random sportsmen in the background. Shooting works well, and the physics of the ball (going slightly up when being shot at) helps moving out of some positional lockdowns. Nice work !

Idle Racing by awarnes 2018-04-24T00:57:55Z

After the 10 deconcerting first seconds, I really enjoyed your game. The upgrade system is a great idea, and the simple time attack mode is efficient enough to keep one playing for minutes. I would just advise to make the initial quantities of oil/tires/... a bit bigger, so that one doesn't see his playthrough ruined by a bad start.

aegisCMD by Gen Liu 2018-04-25T15:31:28Z

Mixing a classical shoot'em up with a tower defense is a great idea ! However, the difficulty curve is totally off here - unless I messed some gameplay elements, it is nigh-impossible to survive the three fist missiles ! If you have any idea of what I could've missed of if you decide to tone down the difficulty down, let me know, I would be glad to play the game again !

On an aesthetical standpoint, I dig the design of the building and the missiles, and the music was really enjoyable too, especially that melody shift when the fight strats ! Overall, nice work.

Tower Knight - Our First Game Jam! by ryan cross 2018-04-25T01:11:22Z

This gameplay loop is really well executed(satisfying firing sound, noice combination of having to place the tower and move around the zombies) ! The difficulty curve might be a little off, but that's normal in a game jam. Aside from the unreadable UI (on my navigator) and the lack of an indicator that you are (or not) in build mode, really nice work !

Back in TIME by Erunno 2018-04-27T13:30:19Z

Nice execution of a good idea. I found back the thrill of killing wave after wave of ennemies while expanding my own base, so you got yourself a good tower defense ! The difficulty was rather well balanced, which is something you do not often see in jam games, so props for that !

The graphics are serviceable, but as @Nehvis said, I would be wary of reusing that many licensed assets. The music is good tho, so all in all, your game is enjoyable to play, to watch and to hear. Nicely done !

PlatSCII by whycardboard 2018-04-24T00:39:06Z

Really precise level design, more intuitive controls than originally expected, and I had a blast with the overall music/sound design. I wouldn't mind a shorter respawn time, and the need to press "+" to input simultaneous commands tends to "break the flow", but really nice work overall !

Devil's Doll by metamorphling 2018-04-25T16:36:56Z

I found the game funny as hell (now that's a self-deprecating tone I can get behind !), it is one of the few text based games where the writing actually supports the game and keeps the player going forward, so kudos for that (yeah, I went left...)

You mention "programmer's art and music" in your description, but both were very fitting and functional ! The way you introduce the player to your commands is also quite creative, and had me instantly hooked.

The game is indeed tough as nails and each jump requires a good deal of preparation, which prevented me from going very far. That's a shame because I really wanted to read the rest of your story !

Turbo Viking by benskca 2018-04-25T16:17:04Z

Nicely done ! The random levels are coherent (and fit the clock !) and the difficulty curve is okay, while the various ennemies provide a nice variety of challenges. I just felt like the car was quite hard to control (maybe having it rotate with the mouse would have made the game easier ?). On the other hand, the graphics are clean, and the music does its job. Overall, nice work !

Tetris Space Shooter by shadowtzu 2018-04-26T14:45:40Z

The gameplay mashup is great, the difficulty is balanced, and it has all the "juice" required from an action game, so nice job ! I would try to make the game a little more difficult (for example by making the pieces immediately fall in place when they collision with a ship), but I had a good time as is.

Beat Boxer by jaredmercer 2018-04-24T02:31:25Z

Great graphics (loved the details on the crowd !), and the gameplay was more balanced that what I would expect from a rhythm game developed in 72h, with a nice difficulty curve (and some sweet error tolerance in the input) and a game that's actually possible to finish. Nice work !

Modern Fairway 4: Spec-Ops in the Rough by Lost Dutchman Software 2018-04-25T01:00:18Z

A brilliant idea, quite well executed. Pushing the ball through this huge green space is sometimes a bit tiring, especially since your sprint is limited (through I once found myself running after the ball hoping for my sprint to come back in order to reach it and fire the decisive round, so the limited sprit has its perks too, I guess). On the aesthetic standpoint, I had a grin thoughout both my playtrhoughs, the music choice being excellent and the level design being ridiculously upsetting (in a good way ! the ball just never stops). The menu might however be a little broken ("Misson start", broken cursor), but all in all, great game !

Fintastic Escape by ImDivingDeep 2018-04-24T02:18:30Z

Beautiful low poly art and clean soundtrack ! The fishing system that helps you to progress through the enigmas is a lot of fun ! It must have taken some heavy design work to manage to fit several giant aquariums in a closed room and still make it look natural...

Learning with Mr. Bear by Nessa 2018-04-27T14:46:11Z

Hey, I actually kept playing for the voice acting (the "tictoc tictoc haha" really brought a grin to my face !). The gameplay is great, I love the use of props and lighting to make retrieving the right cube more difficult, even if it looks like there are some collisions problems, and sometimes some small props combined with the low lighting produces a glitch-like effect. But on a design and artistical standpoint, this was top-notch. Thanks for the game !

Dream World by DrSkort 2018-04-25T15:52:49Z

This is a nice take on both roguelikes and platformers ! The first thing I did when I started my playthrough was, obviously, falling down, and you can imagined how surprised I was to see a procedurally generated level come to my feet gain ! The jumping might feel a bit stiff, although I guess it adds the necessary challenge.

On an aesthetical standpoint, I really loved the music and the minimalist graphics, although I felt like not having the same pixel size for the sun, the clouds and the platforms made the whole thing a little artificial. I'm nitpicking though, on what is otherwise a really good game !

gxf1 by JLV 2018-04-24T01:34:02Z

@Unentokku Thanks for the feedback ! Yeah there might be fun to be had with the commander in a "Stanley" fashion...

gxf1 by JLV 2018-04-24T01:35:21Z

@Angelbait Glad you enjoyed it !

5ive 4 me, thr3e 2 u !1 - a turn-based platformer! by alferbayter 2018-04-25T00:38:23Z

The main mechanic works well and is fun, turning your platformer into something more akin to a puzzle-game. Seeing a first seemingly unbeatable enemy being tricked by the time step sure is funny ! The graphics as well as the audio do their job, but I would recommend shorter levels (more like a succession of one-screen puzzles), as the turn based system makes it frustrating to have to start over. Overall, great job !

Driving simulator by Nickc5802 2018-04-25T00:28:46Z

You managed to craft an okay 2D driving scheme in 15 minutes, which is still something ! And there's some sensible stuff to be said about lack of content in current racing games... Good luck for the next jam !

Seven Ate Nine by topbraj 2018-04-25T14:41:02Z

Really great game ! I was immediately drawn in by the art, and the sound design definitely adds a lot to the whole experience. The tutorial is really well made, and explains immediately the simple yet fun mechanic. One possible upgrade would be to add powerups and to add the ability for other numbers to get feral, but these would only be the cherry on the top of an already delicious cake made in only 48h !

Flying over Farm by Very bad Bunny 2018-04-24T23:48:54Z

The gameplay loop is a really nice twist on the Harvest Moon formula, making it more fast and intense ! However, the shmup part is frankly hard, the laser being quite small and the ship hard to maneuver on a keyboard. Nonetheless, the "growing stuff" part is great, and is as satisfying as one expects a Harvest Moon-y game to be ! Some music might have helped, but 72h remains extremely short... Good job !

Dance Masters of the Universe by EmptyButton 2018-04-24T01:54:06Z

Trying desperately to survive against the swarming monsters was pretty fun, the 3 abilities allow for some nice gameplay ! Kudos for the protagonist (these moves !) and the theme, I had a smile on my lips during the whole playthrough. The game would hugely benefit from mouse-based controls though.

Love and Hate in Hell Café by Siuler LM 2018-04-24T23:24:08Z

That's a really neat prototype of what could become a great game ! The gameplay is addictive and flows naturally (kudos for the all-mouse gameplay), the graphics are crisp (and your whistling is okay !). Some balancing issues remain, as the game gets hard really fast (it might help to better reward "not-perfect-but-not-bad" couples). Great job !

Rootin' Tootin' Shootin' by tomonaku 2018-04-26T15:39:56Z

A really nice game reminiscent of both Superhot and Hotline Miami. I really enjoyed having to plan my moves carefully to proceed through the levels, and the bullet time/reloading mechanics are neat ! On the nitpicking side, I only found out about reloading after looking at your submission page, but it all worked out in the end. The animations are great, and the graphcis are serviceable. Good job !

Endless shooter by theBOSS12 2018-04-25T16:08:53Z

Great game ! Firing feels good and the combination of having to shoot the bad guys while doging the planes sure is thrilling and immediately engaging. Like the previous comments, I did not really see the link with the theme, but aside from that, you got yourself a nice lettle game !

On the aesthetical standpoint, the art is functional and the music works well as a loop (kudos for the firing sounds). All in all, good job !

Star Brawler by SamuelDeboni 2018-04-27T14:25:04Z

Gameplay-wise, I had no gripes with the control scheme, but rather with the way your beautiful animations translate into gameplay - the hitboxes are hard to read, and the length of the animation creates a small "input lag". However, I wouldn't know how to solve ths, maybe check some recent 2.5D fighting games such as SFIV to take inspiration. But all in all, I had a great deal of fun stomping ennemies and throwing them at their peers !

As I said earlier, the animations are really awesome, and the graphics generally are great. The audio also sets an epic mood, which is a great addition.

To sum up, I would love to play an extended version of this game with a little more "juice" and readability !

Dirty Race by Shape 2018-04-25T13:50:24Z

There some really interesting puzzles in there; as well as really clean 3D graphics the like of which you do not often see during a game jam. Maybe the game would have benefitted from a camera located a bit higher to help the player apprehend the distances. Props for the sound, certainely handmade but works well as a loop !

World of WarPETS - LD41 by neuronezero 2018-04-24T00:49:41Z

A funny take on real-time skirmishes, but there doesn't seem to be any interaction at the moment (health bars don't move ?) The graphics and the particle effectare are quite great though, and kept me playing for a few minutes even though I haven't had much of an impact on the adversary. To sum up, a silly, beautiful shell that I would really want to see filled with actual gameplay.

Can't Get Along by filipdufka 2018-04-26T14:01:38Z

What a beautiful game ! To think that such quality artwork was made for a 72h game... The gameplay has a lot of potential in multiplayer, the controls are simple and the goal is clear. The items somewhat lack maniability, but all in all I enjoyed my few playthoughs. Nice work !

Shump Racing by Rayquarian 2018-04-24T02:39:40Z

Nice concept, good music and nice-homemade graphics. I think he game would feel a bit more intuitive if we could control the direction with the mouse (but also much less challenging...), and if there were more indicators (when do the ennemies die ? when do I die ? so many existential questions...)

PLYDRIDIE - Multitasking Racing Flappy Game by GUI 2018-04-25T01:42:26Z

What a beautiful game ! The interior of the car, the japanese town, these were much more detailed that what I expected to find in a game jam entry ! The car handles very well too, which is great given the amount of multitasking needed to not immediately die in both the driving game and flappy bird.

Overall, a very solid entry with a very original premise and a great execution. Maybe the addition of a simple soundtrack could have completed the great graphics, and I wish the driving timer was longer (but I guess that not everything is doable in 72h...)

Bad Beat by Drell 2018-04-24T23:07:34Z

Great idea, now that's a mix of genres I hadn't seen coming ! The gameplay was fun, although I wish a global score meter was next to the combo meter. A little screen shake for each note played would also have added some juice, but all in all, nice work !

POLITICS VS GAMES LOL by Lyje 2018-04-25T16:02:55Z

Aside from the balancing curve that's sometimes a bit off, I really enjoyed my playthough ! Your game has all the juice one expects to find in an isometric shooter, and the leveling/game desing linked with the political commentary is awesome addition to an otherwise classical formula. The graphics do their job, and the audio is top-notch ! Thanks for that great game !

PS : I first wanted to write "This is not a real review", but hey, my fault for being reliant on known UI's !

Torrejón Love Story by Yahialds 2018-04-26T13:24:34Z

It's always pleasant to see a narrative game come out from a jam, especially when it's packed with as many idea as this one ! I loved the few first choices with the dead ends, the glouriously stupid story kept a grin on my face throughout my playthrough and I enjoyed the various fighting modes.

Now on to the nitpicking : the turn-based fights tend to be a little easy, and the shoot'em up segments have problems of their own (the acceleration of the ship and the nice visual effects that sadly prevent you from seeing anything when you're against a boss).

However, the game is incredibly polished for its size, the sound is great and the art is serviceable. Props to the whole team for this nice little adventure !

Beat Date by giuliom95 2018-04-26T15:58:09Z

That's a fun game, props to the drummer ! As you said, the game is astonishingly hard, but I was warned accordingly. Maybe try to add a little "juice" (screenshake, ...) when a note is successfully played to enhance readability. Nice work !