FoonLudum Dare ExplorerUsers → mitjmcc

mitjmcc

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202455Summoning👥Arsenal Toyjam9713.213.252.882.943.703.162.472.92
202251Every 10 secondsSpeed Dateextra
202149Unstable👥Captain Dinohaterjam204.374.433.554.094.164.013.653.97
202047Stuck in a loopSunriseBLVDunfinished
202046Keep it aliveUnArchivecompo9242.922.473.422.762.722.78
201945Start with nothingA Jack-O-Lantern's Journeyjam
201842Running out of space👥Phase Shiftjam7563.242.983.032.723.313.232.502.77

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by mitjmcc

LD42 — Running out of space

PHAZACA by lycaon 2018-08-18T04:36:30Z

Solid animations. I encountered the same bugs as James.

I'm not entirely sure that the screen grew and shrank over time. Perhaps I didn't survive long enough. The character did grow bigger sometimes after death though.

Better Than Thanos by Vekstr 2018-08-15T23:55:35Z

I enjoyed the art and found the game humorous. The particles that come out of the brush felt a bit out of place with the rest of the art.

Hilbert's Hotel by player2point0 2018-08-18T03:17:18Z

Funny dialog, but I unfortunately couldn't figure out how to play myself.

I think following @t-mw and @weine 's advice would definitely help.

Castle Z by Erick Alves 2018-08-15T22:12:59Z

I enjoyed learning how to play just from the design of the first and second level. Suggestion: Maybe add a counter next to the door to better indicate how many tiles you have left until the door closes.

She is helmet by Stegobubbles 2018-08-16T00:04:13Z

I agree with @fingamer and encountered the same issues as @moontigr .

The art style was nice.

Phase Shift by mitjmcc 2018-08-16T04:55:19Z

@jamison No, you were doing it right. Are you using the Mac build by any chance?

ground_0 by Jamison 2018-08-15T23:41:46Z

Very good! Well executed and fun gameplay. Suggestion: I can't actually come up with anything that could be better for the game itself. My only wish would be able to have full screen.

Time: 41:49:84 Deaths: 203 I was determined.

Smart Gecko by Zariel 2018-08-15T22:05:38Z

Liked it! I would agree with the restart button, maybe along with hitting "R" restarts as well.

SHTACKITT by infiniteautomaton 2018-08-18T04:23:46Z

Nicely polished and enjoyable!

In addition to music and the sounds others have suggested, putting a ticking sound on the clock could increase the suspense/stress, getting slightly louder as the time decreases.

LD46 — Keep it alive

For the king! by OfirMa85 2020-04-20T23:25:01Z

I liked the color pallete. It was a lot of fun. Enjoyed the music too. There's some layering issues where the gems(?) are sorted underneath the turrets so you may miss them. Great job.

Penguin March by ilPrinny 2020-04-20T07:37:52Z

Really cute! It does feel like the loop becomes no food, stop for food, repeat.

Empire Tactics by PoshDan 2020-05-03T08:12:50Z

The swords ships are the best. Explosion sounds were loud compared to the rest of the sound levels.

Unsplashed by yxmx_rsx 2020-04-22T18:20:10Z

The timer is good for pressure, but it felt too short. By the time I got the hang of the controls and making waves, I had run the time out 3 times. No one else mentioned that, so it could be just me ha. Agree with them on the concept and graphics.

Carry the Fire by Ciber_Turtle 2020-04-20T16:52:19Z

Love the lighting and the darkness. I also appreciate the platform corner correction/slide. It's fun to throw the torch into the next campfire.

Alive.io by Halite 2020-04-20T17:08:00Z

Great concept! Felt frantic trying to keep everyone away from each other.

Paradigm by nspevacek 2020-05-03T07:56:02Z

Great twist with the orbiting asteroids. A nice spin on this type of game.

LD49 — Unstable

Potion Master by Pete 2021-10-07T03:42:10Z

Enjoyed this a lot! Hits that Peggle itch

Occult Academy by homeworld 2021-10-07T04:01:26Z

Beautiful game. Game play wise, I ran into a few difficulties: - The camera follows the mouse too much and it gets hard to see the game if you get frantic aiming around - Some of the rooms are very small for ranged combat, leaving no room to run away and charge your spell enough to actually fire - It's hard to tell whats activated in the equip runes menu, or how things connect to each other. For instance I thought I was supposed to just click on a rune to activate it, then I found I was supposed to drag them around to change the configuration?

Deep Space Defenders by megalukes 2021-10-07T01:51:42Z

I liked it! Good music and pretty chill for a tower defense. One suggestion I have is to have the max number of enemies shown in game too, like `XXX / 250` to be clearer.

Project Earth by anstabo 2021-10-09T09:00:59Z

Really cool! Love seeing your stuff. I will say the resource management and building didn't work out too well for me though. Like the sun gave too much pressure and I didn't have time to read and understand what each building did on my first attempt so I wound up just building random buildings and hoped for the best. Don't know if you considered having a pause or slow down time button, but those might give players more time to consider building options. Might take away from the stressful chaos of the game. Flying around siphoning resources from planets while outrunning the sun is very fun. And of course, amazing look and feel!

WOLFGUN by sodaraptor 2021-10-07T04:49:17Z

Great cohesive art. Fun gun play. Noticed enemies getting stuck on corners and doorways.

Stable Meltdown by EvilScotsman 2021-10-07T02:07:19Z

Nicely done! Gonna have to get that song out of my head. It would have been nice to have the lasso return to you after you've thrown it.

Snowbody's Mountain by WeAreDev 2021-10-09T09:13:35Z

I somehow forgot you could jump after launching the game which makes the game infinitely more difficult ha. I didn't quite have the patience for this sort of game, but I think there's definitely an audience for this game!

Tables & Tremors by SlimmerBurger 2021-10-07T02:46:33Z

Fun! Great concept. Sometimes it wasn't clear that I had hit a table so fell too far before realize the punch had been reset.

How high How many by ache games 2021-10-09T09:40:21Z

Cool little game! Like the inclusion of different game modes. A way to rotate a piece would help a lot with the game feel of the game.

Shifting Skies by badbill 2021-10-09T09:27:32Z

Good effort! I agree with the cutscenes comment @comicsans made, skippable would be even better for your second time through. I found it hard to tell if I was actually damaging the bigger enemies, adding some more feedback like flashing the sprites red or white would help a ton.

LD55 — Summoning

Gacha Panic by Squidly 2024-04-30T02:11:39Z

Amazing game! Super well executed gameplay and art! Only thing I can think of that could be improved is sometimes the character doesn't always face the direction of movement, but I might be hallucinating. Great work!

Do the thing by Furtive Pygmy 2024-04-30T02:43:06Z

Neat game! Only things I noticed was 1. sometimes it felt like the raycast(?) to place the tile placement blue block was blocked by the buildings so I'd have to rotate the camera to place something 2. and like others have said, not knowing how to generate belief and the only structure that generates belief, the altar, needs 60 belief to build!

Like you said at the end of your game description, the basic structure is there, and it's a real solid base. Just needs some balance tweaks!

The Summoning of the Ice Hammer by Pawciu 2024-05-01T20:08:25Z

Love this so much! Great art and simple but well put together gameplay!

Helloons by CasualNothing 2024-05-03T05:16:51Z

Really cool concept! I think any confusion I had playing the game would be fixed with an in game tutorial, but of course not always time for that while jamming!

Rolling Ba'all by mathead 2024-04-30T01:52:40Z

Pretty fun! The game is a great combo of blood splatter and numbers popping in the wake of your little minion balls. The art is effective for the game as well.

Genie Cleany by Neandi 2024-05-03T05:33:14Z

Nice concept! Love the work done on the brush sticking to surfaces. Couldn't always find the last dirty spot on a lamp. Also nice art and style.

Glorble Brawl by aou 2024-05-03T04:25:15Z

Amazing game! I like the strategy and balance during the summoning and upgrading phase. I agree with the others about summons throwing themselves off the edge. I think that can be an interesting balance against favoring summons with *too* much speed, but it's particularly annoying when they push each other off the board after they've already defeated all of their enemies before the round ends. Made it to Round 14!

Larrys ducked-up adventures by Fatz 2024-05-01T20:21:39Z

I like it! Don't know if this was RNG, but the first four or so floors didn't have any enemies. I did eventually hit a floor with enemies in multiple rooms and felt like I got the intended experience at that point haha.

Banish die by Ostavnow 2024-05-03T04:05:16Z

Great art and music! I'm not sure I ever scared the ghost hunter but fun haunting the house nonetheless.

Slaymore by Joshua Miller-Pio 2024-04-30T01:05:15Z

Nice game! Love the art, animations, and music. One recommendation and one bug: would be great to be able to jump through the thinner platforms, or make them thicker to avoid that similarity to thin passable platforms, and also since the enemies can push the player around they were able to corner me and push me into the wall in the corner of one room.