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homeworld

View on ldjam.com

Category Medals

YearLDThemeGameDivisionCategoryScore
👥 🥉 2022 50 Delay the inevitable Windtrails jam Mood 4.70

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202456Tiny Creatures👥Fungi Flowjam3973.693.403.313.434.002.294.05
202354Limited Space👥Packingjam734.173.673.394.274.363.414.41
202353Delivery👥Cloud City Cargojam6633.502.883.354.124.523.98
202251Every 10 seconds👥Iridesertjam2263.873.623.503.574.323.97
202250Delay the inevitable👥Windtrailsjam384.273.963.863.824.564.70
202149Unstable👥Occult Academyjam7333.533.243.283.094.262.373.57
202148Deeper and deeper👥DESERT BUS 2 LETSGOOO!jam3413.883.803.402.794.303.85
202047Stuck in a loop👥Regicidejam2163.973.713.383.714.362.764.16
202046Keep it alive👥Desert Decryptorjam5563.783.243.403.304.314.08
201945Start with nothing👥Damned Souls - Raising Bloodjam3063.693.632.683.234.022.883.77
201944Your life is currency👥H2GO Tayne's Adventurejam1113.943.523.582.464.504.021.934.06
201843Sacrifices must be made👥My Little Cultist - Sacrifice is Magic - Babby's First Eldritch Ritual editionjam2433.743.003.223.984.603.153.92
201842Running out of space👥TP2: Cryo Crisisjam3853.582.923.003.394.473.68
201740The more you have, the worse it is👥Total Pollinationjam3803.633.173.193.904.503.67
201637One roomAlien Barnagejam1773.753.602.904.154.553.113.6137
201635ShapeshiftShapeshifter X - Ressurection - Return of Zyglox 4Kjam2903.523.313.003.114.612.553.4657
201430Connected WorldsHobo Questjam1683.553.402.803.053.953.393.793.5635

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by homeworld

homeworld leaves an average of 7.0 feedback comments each event.

LD56 — Tiny Creatures (3)

Hexoban by PlasmaPuffs 2024-10-19T12:51:15Z ♥ 1

Very polished experience, great puzzles too, you clearly have a knack for it! i do wish it played a bit faster, some sort of '2x faster animations' option would've been welcome for me! Great game especially for compo!

Slimeow Game by Quan Ran 2024-10-19T12:40:24Z ♥ 1

Enjoyable game, and very cute cat theme! I found the rhythm a bit slow, but the very cool pixel art and crt visuals made up for it!

GO BLO by deniskazantsev 2024-10-19T12:03:31Z ♥ 1

Quite enjoyed this, could play a lot more of it! The little guys feel fantastic, and i could see some great puzzles being possible with the crowd mechanic!

LD51 — Every 10 seconds (1)

Shady business by Peche et Tradition 1867 2022-10-06T11:56:23Z ♥ 5

Very cool, i love the ingenious approach of highly polishing the ship while leaving the outside world ambiguous! I also enjoyed the substance designer map generation, although i assumed you'd get a random shape every play, which doesn't seem to be the case; great result regardless! IMO the ship travel is a bit too slow with the current level of content, but congrats for the moody, polished experience!

LD50 — Delay the inevitable (2)

Runic Moon by pke1029 2022-04-21T13:31:30Z ♥ 1

Found this on the tic80 website, great job. Charming graphics and challenging gameplay (for me), but i admit i stuck around just to jam with the song on my guitar!

Venting Machine by EmberUshi 2022-04-05T10:04:08Z ♥ 1

Got to 739, great fun! Simple but addictive, and very cute art style. Good job!

LD49 — Unstable (13)

The Lesser Evil by Jon Topielski 2021-10-17T21:26:14Z ♥ 1

Amazing. I barely won in least evil mode, died 21 times. The progression made it crazy fun, and the feedback and graphics kept it fresh to look at!

Atomic Rock Paper Scissors by lucasvb 2021-10-17T21:09:54Z ♥ 2

GREAT. Genius! Sell it!

SEXY BOOBY 95 by silkworm_sweatshop 2021-10-17T21:04:41Z ♥ 1

Lold at the 'plug in ethernet cable' animation, fun little game!

Devil's Sitter by VPhyre 2021-10-17T20:56:30Z ♥ 2

I died many, many times. Wish there was more stuff thrown around the house so it feels less empty, but great effort! Good job!

The Escape by Marin0104 2021-10-17T20:46:07Z ♥ 1

Wish there was some sort of second chance, like a 'boost' button or a jump button, or some effect that shows where the floor will fall! If a lava spot spawns in front of me, there's no way to avoid it, even if i hit the brakes! Other than that, quite fun to drive around and attempt to run for my life!

Trauma by AdamCYounis 2021-10-17T20:36:33Z ♥ 0

Great puzzle design and idea! I wish there was more, i'd love to see the heights this mechanic could reach, as well as more emotions/events that define the card powers. Great job!

Crazy Cauldron by Quite Good 2021-10-17T20:15:31Z ♥ 0

Great job, very aesthetically pleasing, and the mixing is fun and intuitive! The music is quite nice too!

Where's My Tripod? by Pixelydian 2021-10-17T20:07:05Z ♥ 1

Good job, i love photography games! I do wish you could see the photos you took at the end, i couldn't wait to see my masterpieces; still a very relaxing experience, makes me wanna go take photos in the woods!

YuraYura! - Tidying up the tilting tower! by Cornflowerblue 2021-10-17T20:00:14Z ♥ 2

Very cute but so damn hard! I did manage to finish levels 1, 3 and 5 before getting impossibly stumped at 2 (died 10 times in a row on that one). Very enjoyable and very fun variation in mechanics and stages!

Grabanakki by Saturnyoshi 2021-10-17T19:45:21Z ♥ 2

Very impressive, extreme level of polish as expected from such a big team, this is the only game that i've played so far that i saved to play some more, 30 levels is NUTS!

Jingoku by Skyeward 2021-10-17T19:26:12Z ♥ 1

Incredible. So many! So much polish! Tightly balanced! Metagame! Achievements! Aesthetics! GREAT job.

AFTER SUN by rufson 2021-10-17T19:18:48Z ♥ 1

Good effort! I wish there was some sort of tutorial/onboarding, not immediately apparent what you're supposed to do and how you're supposed to do it. Good job!

Lovecrafting by Concker_88 2021-10-17T19:05:48Z ♥ 3

Great mood, awesome music and ambience! I quite enjoyed the simple but challenging gameplay! WebGL build worked great, too!

LD48 — Deeper and deeper (6)

Holey Hell by managore 2021-05-18T10:05:48Z ♥ 0

Very striking and elegant! My brain can't really deal with the 360 platforming, but it definitely kept me playing more than i thought it would!

Dome Romantik by Rongo Matane 2021-05-18T09:34:31Z ♥ 1

Cool game! I wish there was more monster progression, and that the game started a bit faster (by the time i was picking up dozens of that delicious loot, i already hit the endgame with no further upgrades in sight); I didn't manage to find a way to get the end-screen posted here in the comments, i got all the upgrades and got to bedrock while being able to haul lots of resources, but no ending was in sight (then the game froze). Other than that, i loved the game, good job!

ROOTS by TheGreenWorm 2021-05-14T07:52:01Z ♥ 1

Very polished and cool! The root mechanic is the kind of thing people want to implement, but rarely risk in a gamejam. I think the 'upward momentum' is a bit flawed, considering that upgrading past a certain treshold dramatically increased my downward speed as well (one level took me from struggling to hit 600 to hitting the bottom at 2000) (i'm sure someone else must've mentioned this as well) Would love to see dynamic elements like worms, moles or rival plants racing you for the water deposits, if you ever consider expanding it some more!

Ziggurat by nethead 2021-05-10T10:24:13Z ♥ 1

Very cool graphics, sound and mood! I love the knytt-style climbing and that prince of persia ending!

Bunny Bunny Dig Dig by ZakAmana 2021-05-08T06:41:39Z ♥ 0

Excellent execution, tight and polished! Wish it was more of a departure from the classic boulder dash/motherload gameplay, but still had a very enjoyable time!

Resurface by anchorlight 2021-05-04T05:24:37Z ♥ 1

Good effort! I appreciate the scope for a compo game. On my first three playthroughs, i went through the entirety of the tunnel on the right without noticing that there's a quick entrance to the engine room. The speed of the player could really use some sort of 'boost' function or upgrade, otherwise it's just frustratingly slow, would've loved some sort of 'shared battery' mechanic where the different features share the same resource pool! The glowsticks seem to not be an actual lightsource, not sure if this was intended? If so, what is their purpose? I would definitely love to see something like this fleshed out. Good job!

LD47 — Stuck in a loop (14)

O O O by RexTGun 2020-10-23T07:46:28Z ♥ 1

Fun idea, but i wish the second paddle was a second coop player i could play along with instead of a brain-melting inverted control. I tried for 10 minutes and couldn't get past the first level, brain just won't click with the controls.

The Titan's grave by BadPiggy 2020-10-18T08:05:19Z ♥ 1

Reminds me of the ios game 'bleak sword'; the final round is quite bullshit but i got it done in my second run. Well done!

a Damsel a Day by alec 2020-10-18T07:52:10Z ♥ 1

Flashback to my pico8 days, very cool! On my best run I got to 23 days, but the train spawned too close to the damsel to be physically able to reach her. The tree collision also fucked me over a few times. Great entry!

Paper Planes by SamDemaine 2020-10-16T13:51:09Z ♥ 0

Very elegant game, i can't get past my high score of 16; i feel like the game ends at around 13-14, when there's so much chaos that it's impossible to reliably navigate, and you have to rely on luck to progress!

Energy Flow by LuckyLuke47 2020-10-16T08:20:28Z ♥ 1

Great! I love the take on the theme. I wish the levels had a win condition, and that there was a metagame where the 'machines' changed their functionality (teenager fiddling with a walkman: play, stop, rewind would change the flow of energy in the level) as well as more electric circuit elements. Good job!

Save The Prince by AVAVT 2020-10-09T18:23:22Z ♥ 3

Very very impressive, this is by far the most time i spent with a ludum game so far. Many inspired mechanics and the overall package works great. It took a bit to get used to the weird one-handed controls, but after day1 it was muscle memory. I had no problem with the isometric controls, it's akin to the likes of ff tactics and disgaea and works quite well.

The game is quite easy, i finished day4 with over 100 knights despite the spikes in difficulty, and i didn't even try grinding, although i could've due to being able to infinitely roll the die. The battles pay you too much money and the negative events don't scale with the difficulty (oh no, i lost 50 honor points? i have 6000). Incorporating the dice rolls as a currency or incorporating some sort of turn limit would've definitely made me question my path choices much more. But i don't expect finetuned balance from a jam game, especially something as complex as this.

Great game!

BLOBIUS by chaoclypse 2020-10-09T15:56:13Z ♥ 0

Very cool and polished as always, very difficult as well, died many many times.

Planet Hopping by Hjalte 2020-10-09T10:18:03Z ♥ 1

Cool! I love the look of the game, and the gameplay loop is simple but satisfying. The sounds really sell it!

Infinite rails by BOOtak 2020-10-08T22:44:34Z ♥ 0

Cool rail puzzle idea, would've loved more narrative!

Defuse in under 5 by Darylsteak 2020-10-08T22:36:59Z ♥ 0

Great fun, visual style is consistent and sound isn't annoying, atlthough it could've very easily been. Very impressive that it's procgen too! However i died dozens of times and tried a whole bunch of different level iterations before i figured it out that you could also 'use' the bomb itself. i kept trying to insert the three-number code in the locks; Also would be neat to be able to type out the code with the keyboard! Thanks for the game!

Aztec Ride by Idan Rooze 2020-10-07T19:07:03Z ♥ 3

Great fun. Great music, perfect graphics, and i definitely expected to get dizzy, but didn't. Wish there were more levels!

Roundabout Way by Quandtm 2020-10-07T18:16:27Z ♥ 1

Very fun, i enjoyed it, and fits the theme perfectly! Please add a 'honk' button! Also maybe put a 'quick restart' button on the death menu, i died a bunch of times before getting the gist of it!

Friday Night Funkin by Cameron Taylor 2020-10-07T18:04:34Z ♥ 1

I loved it, the aesthetic and art is on point, controls are tight and it's just a blast to play. Like someone mentioned before, i died a few times before i figured out i'm the guy on the right (i thought i have to control both wasd and arrows), and the second song is a lot more dope than the first. Please make more!

Oplo by Harry Alissavakis 2020-10-07T17:45:57Z ♥ 1

Very cute game! I would have loved some graphical variation in the level (palette swaps are fine), as well as some twist on each enemy's ability (modifiers maybe?) but it's a very focused polished effort. The level progression is very more-ish, and i felt like i could go on for a long time. I would love to see a mobile version!

LD46 — Keep it alive (2)

Keep, Calm! by Maniulo 2020-05-03T11:31:11Z ♥ 1

Very cool! It quickly went from 'QWOP' to 'Getting Over It' when i hit an incline! Very elegant art design, would've loved some sound from the crowds

Delicious Letters by ZakAmana 2020-04-21T08:35:08Z ♥ 0

I love it. Perfect. Took a tiny bit to figure out i can click the portraits, but that can be easily remedied with a pointing arrow or something similar during the first day

LD43 — Sacrifices must be made (4)

FTD : Fixin' to Die by Dezzles 2018-12-08T13:04:59Z ♥ 2

Perfect score for me, there's nothing i can fault this game!! Excellent. I spent 20 minutes on the browser build, and i see myself going back for the balance updates!

Farewell Dear Cargo by ignaciogamedev 2018-12-08T01:20:43Z ♥ 1

Neat game, i love the idea, but like others said, it's a bit hard to tell that what you're doing is impacting the fate of the plane. I also don't know if i won or lost, seeing as the screen fades to black and the game restarts! But it was quite fun all things considered, great graphics and idea!

Catapoultry by Eric777 2018-12-07T09:28:52Z ♥ 1

Very cute and relaxing, would've loved a bit more variety!

Arden's Artisan Artefacts by blinry 2018-12-07T09:20:36Z ♥ 4

Very interesting and creative game! Great art and writing, i could definitely see (and play) a version with more content on mobile! I want a bigger store that i can decorate!

LD42 — Running out of space (3)

SWORD1 by Lawrence 2018-08-15T17:07:12Z ♥ 1

Amazing stuff, especially for a single dev. Progression is flawless, so much variety and even a big boss and a midboss to fight. I wish it was a tiny bit less slidy, and that the attack was a bit more snappy. Would definitely play more, especially on some sort of mobile platform like switch or even phone!

HANA by Conspite 2018-08-15T16:58:23Z ♥ 2

Good stuff, wish the nature of every blob was more clearly communicated, but you pick it up pretty fast. Some very cool (and hard) puzzling, the proximity blob and the bullet-eater blob feel amazing. Sadly i could not get past the sixth level no matter how hard i tried, but i appreciate the level select feature for when i wanna give it another go.

Keep it up!

Breathing Room by Barondev 2018-08-15T16:34:22Z ♥ 1

Beat the game on my second try, it was hard as balls until i realized i could hide behind the plant colliders and pick off the enemies without risking my skin. I would've loved if instead of just buffing the gun like people are suggesting, there would've been some sort of cave story-esque system where picking up a resource from killed enemies would improve/upgrade the gun, which would encourage not getting hurt as well as actively pursuing combat.

Game looks and sounds great even though the chill exploratory feel doesn't match the breakneck rhythm of the combat and oxygen mechanic. Wish that instead of having exactly 6 crates in the world, there would've been lots more, but have the non-essential ones being random lore tidbits or little jokes, or temporary powerups for the player.

Anyway, great job, hope to see more!

LD40 — The more you have, the worse it is (2)

Greedy Eddy by rk0307 2017-12-09T19:38:51Z ♥ 2

Impressive procedural levels and destructible environments! The gameplay is snappy and the bombs are satisfying! I played quite a few times trying to beat my score, i just wish it was explained what the special abilities are. Keep it up!

Gas or Pass by Kobi Hawk 2017-12-05T02:37:01Z ♥ 0

A bit too easy, but FANTASTIC effort for an almost-compo entry, so many features!

LD37 — One room (13)

Chrome Room by Palarus 2016-12-16T19:09:00

I spent far more than i thought i would with this game, but level 14 destroyed me! I would definitely play more if the game saved after each level!

Bump N' Grind by jrag97 2016-12-16T19:02:00

Pretty difficult game, great retro art style.

Three Minutes to Midnight by BlueTheLemon 2016-12-16T18:12:00

Great idea for the game, had some bugs with skipping through the monthly log. Nice art.

Alien Rooms! What Do They Know? Do They Know Things? Let's Find Out! by Marjie62 2016-12-16T17:50:00

Very confused about what I'm meant to do.

Trump's First Day by jamioflan 2016-12-15T19:07:00

Pretty funny game, not sure what to do with the money wouldn't really want to shred it?

sit down by spb_Rusty 2016-12-15T10:26:00

Pretty neat game, I think some of the students either occupied the same spot or disappeared at times.

Magic Mop-Up by maybe-later-team 2016-12-13T23:00:00

I've been following your work for the past few ludum dares (don't ask), and this is, by far, your best game yet! The cinematics are well-written, funny and the art in general is nice and atmospheric; music is AMAZING and the gameplay is fast and responsive; the only thing i'd mention is that the lose condition should've been a bit better established, it was only on my second playthrough that i realized that the very epic-looking interface bar is actually a filth-o-meter, and not my wizard's HP or magic power

Keep up the good work!

#BUTERATOS by PolygonTeam 2016-12-13T22:10:00

Very interesting art style, i like it! It took a few tries to figure out that the enemy jumping kills me, but other than that, everything is full of personality!

Bob & Bernard Against the Nazis by arcadehero 2016-12-13T21:51:00

Amazing art and humor! Your art team is incredibly talented! Unfortunately the game itself felt too repetitive, and i could not afford to buy anything after multiple rounds, and i couldn't heal the whale no matter what(bug maybe?), so i ended up repeatedly dying before trying out any of the other weapons; But i will definitely try out your art team's project, Undergrave!

SpaceBeaver by OWC 2016-12-13T21:36:00

Very hard, and i really wanted to be able to hop-jump over individual enemies, but so many mechanics! Amazing visuals too, for those who are wondering, you can see more of their artist's work here: https://www.behance.net/CobraLad

Hyper Holomayhem 37 by JorgeGameDev 2016-12-13T21:28:00

Great retro-scifi mood, the pixel art looks great, and the music is awesome, had a blast!

Haystack Quest by commodoreKid 2016-12-13T21:01:00

I'm very sorry to say but i couldn't play your game! The art looks amazing from the screenshots, and it's incredibly impressive that you put coop and procedural generated levels in, but i just couldn't find a coop partner no matter how long i waited

ISS - Infuriating Space Simulator by Scruffy 2016-12-13T20:49:00

Incredible mood and art for the alloted time! I just wish i could've explored the room itself

LD35 — Shapeshift (18)

Project Catslevania by Marc F. 2016-04-27T21:28:00

Very impressive mechanics and graphics, and actually a lot of content!

Eclipse by scorder 2016-04-27T20:47:00

Cute, it would've been great to have more levels since i was very much looking forward to exploring the mechanic!

The Flying Carplane by ZpeedTube 2016-04-27T20:43:00

Well done, i really like the transformer idea, especially in some sort of destruction derby scenario! I'm sure something like an obstacle course would work too, though!

Barber Blues by Tijn 2016-04-21T09:30:00

Absolutely hilarious, would've been amazing if the beard was physics-enabled, so you could shave a wide chunk of beard by severing its hold on the face in one fell swoop, but it was still worth the carpal tunnel! Also, if a barber earns $7 per second, why am i wasting my life making videogames??

Polymorph by shane1090 2016-04-19T18:32:00

Target reached ! Evading the guards was pretty easy.
Overall nice game, definitely captured the theme.

Bloodbearer by emielboven 2016-04-19T18:08:00

The character feels like it slides a little too much and might have been a little too easy. However art, music, combat all we're great.

Cardthulhu by TeamCardthulhu 2016-04-19T17:25:00

Pretty difficult to grasp, but finally got the blue,green,purple trinkets figured out.

Great art in the game definitely seems like a lot effort was put into it and the ominous music definitely adds to the feel of the game.

Well done.

Shape Shifter by milano23 2016-04-19T17:13:00

Speed seemed to disappear at some point and AI cars a little clueless, take on the theme was a quite literal with the shapes shifting you into higher gear :? had fun winning though, nice game

Ludumdare #35 by Robert 2016-04-19T17:07:00

Got 2 chain guns and could shoot at the boss from outside its range, great inventory system and nice items, could use some upping in difficulty :)

ShiftDefender by MountainRanger 2016-04-19T16:55:00

I guess you gotta jump over the tanks and block the bombs and shoot down the planes? got to 34... Fits the theme.

Super Morphius by RoboNebula 2016-04-19T16:46:00

Super hard, cant get to the end of the cave :D, nice concept on shifting between the forms.

Dís by AceyT 2016-04-19T16:37:00

the character art style looks pretty good, at least you created something :)

VHS WARS by goodbadokay 2016-04-19T16:31:00

Well executed game!

Now you're not thinkin' with portals by a3tra3rpi 2016-04-19T16:10:00

hard to place objects where you want them, but well done puzzles and idea.

Sleeping Kitty! by DieBackStudios 2016-04-19T15:56:00

Pretty difficult, nice music and artstyle. Great take on the shapeshifting theme.

Shape Invasion by Tchaikovsky Lins 2016-04-19T15:51:00

Great art, sound and concept.

Feral by jonksar 2016-04-19T01:36:00

Lots of mechanics, great music and really enjoy the atmosphere (like a darker Knytt game), well done!

Speigas by mitkus 2016-04-19T01:28:00

I love it! i went in without reading the instructions, but i figured it out within seconds. The music and the art style make it feel oddly Zen, not unlike skulls of the shogun; i'm definitely glad you put the extra time in the AI, as it kicked my ass on my first round!

LD30 — Connected Worlds (10)

Elyseus by Crocanti de Pollo 2014-08-28T12:33:00

Great concept with the death, altough i did expect some sort of rebirth cycle, love it!

Crece-above-Clouds by Solifuge 2014-08-27T07:08:00

Very enjoyable artstyle and cute gameplay, solid solid effort!

Nexxuz by rustybroomhandle 2014-08-27T07:05:00

Amazing graphics, extremely creative to get people on minecraft to make the levels! I think the ship would benefit from a drop shadow to better grasp its position in space, same for the bullets!

Schrodinghost by Carduus 2014-08-26T18:07:00

Great effort, especially loved the graphics!

Link by hundredhundred 2014-08-26T11:33:00

Great fun idea, feels really nostalgic somehow; i haven't managed to get too far score-wise, however :D

Solar System Builder by Atuuh 2014-08-26T11:27:00

Very pretty, i wish there was some sort of tutorial to teach me how to play though!

Don't Share! by Fumiko 2014-08-26T11:18:00

Great moody title, very nice style! I managed to fall to the bottom a lot though, and the multiplayer element would probably work better if there'd be more people playing ;)

Dave's RGB Adventure by swabbur 2014-08-26T11:03:00

I just wanted to let you know that Chrome deletes the archive automatically on download, on account of malicious code! Unfortunately i wasn't able to play your game, since you don't have a web release;

Space Delver by commodoreKid 2014-08-26T03:14:00

Great game, very contemplative, i really love the atmosphere!

SHIT RUNNER by Cad 2014-08-26T02:51:00

Amazing!