Cunctan's Square by Ajayajayaj 2018-08-20T08:21:55Z
Reminds me a little my game. Nice entry!
Foon → Ludum Dare Explorer → Users → deniskazantsev
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 🥇 | 2023 | 54 | Limited Space | PUNCH | compo | Fun | 4.64 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | GEE | compo | 54 | 3.70 | 3.40 | 3.52 | 4.25 | 4.29 | 3.73 | 3.78 | 3.86 | |
| 2025 | 57 | Depths | Secret of The Deep Forest | compo | 22 | 4.05 | 3.94 | 3.94 | 3.80 | 3.66 | 3.41 | 3.50 | 3.75 | |
| 2024 | 56 | Tiny Creatures | GO BLO | compo | 44 | 4.03 | 4.15 | 3.78 | 4.30 | 3.72 | 3.69 | 3.91 | 3.68 | |
| 2024 | 55 | Summoning | HTON | compo | 248 | 3.19 | 2.78 | 3.00 | 3.50 | 3.44 | 2.94 | 2.20 | 3.97 | |
| 2023 | 54 | Limited Space | PUNCH | compo | 5 | 4.40 | 4.64 | 4.57 | 4.23 | 3.78 | 3.42 | 4.14 | 3.92 | |
| 2023 | 53 | Delivery | Lo-Fi Pizza Delivery Guy During Armageddon Trying To Earn $10000 To Buy A Car | compo | 113 | 3.78 | 3.89 | 3.65 | 4.15 | 3.65 | 3.94 | 3.63 | 3.71 | |
| 2023 | 52 | Harvest | In The Rye | compo | 220 | 3.27 | 2.97 | 3.27 | 3.50 | 3.45 | 3.31 | 2.95 | 3.43 | |
| 2022 | 50 | Delay the inevitable | Your Regime | compo | 160 | 3.70 | 3.62 | 3.87 | 4.17 | 3.47 | 3.10 | 3.14 | 3.44 | |
| 2021 | 49 | Unstable | Ludens Fortuna | compo | 11 | 4.22 | 4.12 | 4.08 | 4.06 | 3.60 | 2.38 | 3.69 | ||
| 2020 | 46 | Keep it alive | QUBOR The Cubic Robot | compo | 117 | 3.90 | 4.11 | 3.61 | 3.34 | 3.77 | 3.81 | 3.75 | ||
| 2018 | 42 | Running out of space | Force Majeure | compo | 329 | 3.43 | 3.15 | 3.21 | 4.11 | 3.47 | 3.15 | 2.97 |
Reminds me a little my game. Nice entry!
I can't figure out what to press right after title screen when dice rolled. I tried all keys on my keyboard but without result. Please let me know what controls are, I really want to try your game.
Very minimalistic dungeon crawler, definitely like it. Looks pretty solid, but not enough game progression. I'm also didn't had time for it :(
At first I was confused why jump is on the down key. But when I realized... I adore fart humor. Nice character and effects sprites. Music is good as well. Fart explosions feels really dynamic. Difficulty it too hard and progression is a little weak but I know that two days are really a test. Good job!
Interesting concept (defending spaceship as only crew member). I like shooting, nice feeling of double barrel shotgun.
Wow, really impressive. Polished like a hell for two days. Core mechanic is so natural. Also why you don't made WebGL build?
Is this Third Impact?
Amazing art style! Found the secret place.
Wow, awesome entry! I love the joking story, few music tracks (incredible for 2 days). And it reminds me very lot Battletoads levels from NES. 👍
Wow, it was something. What a thrill.
Interesting concept and wonderful music. Удачи!
Wow such a perfect game. Amazing storytelling, incredible art and sound. I'm wondered how you made it just in three days. One of my favorite certainly.
Disable itch.io fullscreen button because it works not like Unity fullscreen and made me confused.
Always wanted to play simple puzzle but from first person perspective. Nice idea!
Boxers are really crazy. I thought hit indications could be more obvious. Also bitten bodies could not collide with fighters. Goal could make the game more holistic.
By the way, congrats with first Unity game! This LD was for me Unity debut too.
Congrats with the first game! If you made this with Unity, it better to make WebGL build. It will help to avoid different display resolution problems at least.
The game has really pleasant aesthetics (art and sound)
@samoatesgames Thanks for the idea. At least I must experiment it in post compo version (if it'll be ever made).
@tulipekoni thanks you man. It was my first attempt to draw a pixel art, glad to hear compliments here. As for audio I know that it sucks but because of it I don't participate in Audio category ;)
@freezedice @antonsem Thanks for great reviews! I really wanted more content for the game (various monsters, npcs, objects and environment tiles) but did not had a time. Maybe in post compo I'll add all I wanted.
Great game! Very strong piece of art.
Liked narrator voice and creepy floating head)
Very solid game. Liked that rain drops surprisingly became game mechanic.
@xk-the-name That is amazing. Glad that you finished game and saw the ending :) Thanks!
@njm-games nice idea, but not sure that it wouldn't be annoying :smiley:
@blackquiltro @reid-willis @otterdisgrace Thanks guys! I really happy that robot became nice character.
@adam-konig Thanks for review! I really was inspired here by Bennett Foddy games a lot. As for effects and particles, I have good experience with it but hadn'y enough time to implement them as I wanted and besides that I think it could be distracting details. You have great game too!
@demogorgon @ryfi Sad a little that you didn't complete game and didn't heard ending poem, but thanks for review!
@madalaski @bbkate98 @rngames @ghast-neoh I can't describe how I was happy to read your comments. Thanks for playing!
@multiplexor Thanks for beating the game! Technique of one finger/leg is totally valid) As for restart, there is undocumented ability to force restart by pressing [R], sorry for hiding it.
@guipuyol Thanks a lot! I'm really happy that game touched you. I hope we'll see each other on one of future LD!
@minibobbo Thanks for playing! Actually reaction to difficulty still surprises me: a lot of people saying that the game is too easy but a lot of people also saying that the game is unbeatable :)
As for restart, actually game has ability to force restart by pressing [R], but unfortunately I didn't mentioned it inside game, only in description.
Liked a lot of items and great humor.
Very unusual to see working tutorial on LD) Nice original mechanic and pretty good visuals.
Congrats with your first Unity date. Hope not last because I can see great potential here.
I was scared to loose this kitty but finished the game without loosing. Very touching!
Very impressive result for first LD. The possible good ending could add some positive feedback to player. And to be honest music is pretty harsh :)
Liked that game has a gameplay loop and glad that you finished it.
Satisfying control mechanic, great amount of different missions that hard to imagine for such short period. One of my favorite this LD.
I'm all out of ass. Dash is the best.
@3mpty Thank you a lot! It was tough to came up with rules and implement all tarot cards into the game (and then polish visuals and bugs) but such feedback pays for all efforts :)
@zarkonnen Thanks! Very glad that you liked the game.
@ludokultur Thanks Fabian! It's great to get feedback from the experienced card game designer.
@moritz14 Thank you!
@dormbrand Thanks for your feedback! Actually the game is pretty easy once you discover few tricks. I wanted to add projection of stability move before using card but did not have time for that and many other things. My highscore is 29331 but to reach that you need to use bug with the last move :) Average score on finishing the game is about 20-25k.
@edoardo-talamini Thanks for playing and completing the game! I'm happy to know that someone can beat it :)
Thanks @heho!
@octahedronsoftware Thanks for not giving up and finishing the game! PS: I like octahedrons (have the mobile account with such name and using octahedron in avatar a lot)!
@blobby101 Thanks for your playing! Thanks for comparing with 2048 – some unconscious vibes from there really was on my mind. You are welcome to complete the game, it's actually not so difficult :D
@octahedronsoftware Such a glorious ending. I like when cards are combined into harmonious sequences. Death should belong to Devil 😈
Thank you @amolker!
@m1nus Thanks for playing!
@ubershmekel Thanks for your extended feedback! I noticed that not many players finds that you can keep unstable status until end of round. That's mean that you can spend all cards into one unstable side and after that use last card to stabilize situation. But of course sometimes unfortunate hand appears when it almost impossible to keep playing if you not saved some card.
@dennis-magnusson Thanks Dennis! I wanted to implement some kind of prediction for player not to count stability movement but haven't enough time. Actually you can play it in physical form already – the game uses standard tarot cards deck :)
@future-labs-unlimited Thanks a lot! I definitely kept Solitaire in mind (worked on the classic one in the past). I'm sure, once you find out some rules it much easier to complete my game. Bad for me that I didn't explain it well.
@jeinzi Haha, thanks! If only mobile success was so simple, without spending thousands of dollars for audience... BTW Arcana Level 18 is pretty high and you almost finished the game :)
@ideaspersecond Great thanks to you for the screenshot! It also very interesting how you finished the game with 2 cards left :D I didn't know that there is such bug (let pretend that everything fine). And I really wanted to create some surprising situation with major arcana. Thanks a lot for you feedback!
@m1nus wow, thanks! This is a little unexpected for me 😅
Why I can't rate your "Humor" category? I find it game over very hilarious. Good game!
I really enjoyed your game! Beautiful aesthetics of meta-world stability with simple mechanic of balancing board. Nice music as well!
Really enjoyed the game, very juicy gameplay.
Best game so far. I hope it will get the attention it deserve. Great minimalistic dark and gloomy visuals, polished gameplay and balance, interesting texts.
Nice to see the game similar to my own :) Congrats you on the great entry! 5/5
Liked the music and game physics, it's mostly fun to drive.
I really liked your turn-based mechanics and especially strategic battles. Music and art is fine. I could only wanted to progress faster with more enemies.
@bohmann Thanks for review! To be elected more, you need to change Constitution (second folder). It was broken a little but I've fixed that issue, see changelog.
@daniel-klautsch Thanks, you're right, the game was designed to fail first tries until player will find vital decisions. I'll definitely check your game later!
@xk-the-name Thanks mate!
@orukinawa @nikl @itskdog Thanks guys! It is a pleasure to know that you player and liked the game!
I really liked your vision for classic snake game. It's very interesting combining with strategic game. Even music is not so bad to volume down it by default)
so much fun
I liked your combat system, it has a lot of potential with greater animations. Dialogue system is interesting too. Nice concept!
It's really mind bending) I liked the music. It's really nice to see when people trying to do something innovative.
Nice fun game! I really liked colors and animations.
What a great game! I liked the tension created by gameplay and story, and art style is really neat.
What a great game! Core gameplay is so satisfying and cut-scenes keeping me engaged through whole game. I'm so happy that you made this game :)
@jakobthequizguy Yes man, I'm glad that you played that and congrats you with the first comment in this discussion. And thanks for sharing with your choice.
@arowx I don't think it's a bug. You just need go back to your home.
@kiv Thanks my friend! This is indeed a kind of homage to Flash era.
@kepsert @dzugaru @alexascher @andidebob @keenao Wow, such a great thanks for kind responses. I'm really happy that you finished the game and got message (in a broad sense). Still I'm not sure that people will accept this game and a lot of them will reject it. BTW I putted small warning about content on title screen in last update.
@xk-the-name Thanks a lot! I liked your game too! @lex I tried to keep it spoiler free but I think it's not fair because it could harm someone. So I've added small warning on game title screen :)
@rincs Thanks for the honest review, I really appreciate it. I tried to use shock mostly as part of body horror genre and of course I knew, that some people will find it too disgusting, it should be so for controversial content.
@rincs I always wondering why violence is more acceptable than just adult themes... Thanks for your feedback again.
Surprisingly great game! The art is really awesome as well as music, Hands character is so clever idea. Game progression is stressful a little bit with unescapable failure but hey, it was only 48 hours. One of the best compo entries at this LD.
I liked variety of levels and clever hints. Really good entry, nice job!
Nice ending trick! You can also enjoy my game too because it have some similarities :)
I don't know why but this management is really engaging. Bitting is really fun and sounds are solid. Overall is very finished game!
Wow, I really liked stakes you putted in the game, for me it first yet game that trying to be really original and deep, you got my fav. You also possibly can enjoy my game too I guess, it has some unexpected twist too.
I loved how deeply game impregnated with classic psychological horror. The gameplay by itself is also very well balanced.
What a great submission! Zelda style navigation, brilliant humour, overall quest logic is such a neat. I got "aha-moment" dozen of times. Loved it!
@draconic-rabbit thanks man!
@thaprofesional thank you for such a bold review!
@tempestcognitor thank you for honest review! I agree, not giving enough agency for player to choose which pizza to deliver. But yeah, you're right, the optimized reailities of such hot business!
@cheesepencil in the bottom-right corner you have current amount of pizzas on hands. Visiting pizzeria gives you pizza for active orders only, so you can't get pizzas in advance.
Thanks @cureja, the game has major UX problem with buying a car in the end – but you can use direction keys to navigate to car item and buy with a space.
@bernhard I think you are best performer in the game right now. Congrats!
@noskro actually the difficulty changes with time, As you can see @alpacalypse mentioned, that it even balanced to have right difficulty right before the moment player gets enough money to complete a game. Thanks for your reviews!
Even I can't access your game because I'm on macOS, screenshot and game title are enough for me to give you 5s. There should be more crazy games like that on game jams, not general normie games!
The game have pretty unique scary feeling and makes you really feel the Darkness
2023-10-03 14.03.52.jpg This was fun and shows how easy we can shift our mind in the role of king. Killing people, grabbing all resources and f-king everyone. Even the plague is not a danger for him. But sooner or later even kings dying..
This is my favourite game of LD54. This game made it happen: Gravy Face universe expanded with even more characters. I like the salty feeling the game ends you up with. Intro cutscene is much technological art style I ever seen in game engines – Construct provides something that unity and godot can't. I'm happy that this game was released.
Such a phylosophical thing about making games. It's true sissyphus trying to make a game....
We should combine our games into one :D
@quasilyte thank you so much for such rich feedback. Good news: I'm already experimenting with post LD version. I also put link to itch page (actually link exists at More information dropdown on itch but it so hard to find). Also if you can share Twitch channel that was playing the game I would really appreciate it :pray:
@grid96 nodes are generated with Poisson-Disc algorithm. Level 10 is final custom level and you need to beat all enemies there. Nevertheless you can continue the game after :)
@nicekot thank you for feedback! Escaping first level with not whole team is by design to teach player the mechanic :) Not time for tutorials!
As for overall balancing, it's really not perfect as didn't had enough time to playtest during developing. I will definitely address this in post LD version.
Such a great game! Got the idea somewhere from 3rd session (need to manage resources versus King). Also love the deep metaphor of confrontation of government and religion where ordinary people just consumable material.
All 5s! I love how progression is felt with growing number and more and more satisfying animations. Overall level polishing and consistency is so high for LD game!
Nice style and funny gameplay. Liked the descriptions of collected items. But getting angry when claw is losing item, like in real life!
All 5s, great game!