Foon → Ludum Dare Explorer → Users → Riccardo Sioni

Riccardo Sioni

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201842Running out of spaceSalvation*jam8353.162.703.122.923.703.542.553.98
201637One roomBoxBoxBoxcompo10
201532An Unconventional WeaponHoi Polloi - The Majoritycompo4773.253.533.633.333.0720

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Riccardo Sioni

Riccardo Sioni leaves an average of 4.7 feedback comments each event.

LD42 — Running out of space (9)

Evolucity - Build as high as you can! by Mazzletov 2018-08-21T06:56:28Z ♥ 1

What a clever idea! 👏 I especially liked the sound effects and the cohesive visual style of the game. Great work!

A Way Out by sdrrv 2018-08-20T14:47:27Z ♥ 1

Truly an interesting idea! Keep up the good work for your next games!!

LectureRush by FooMar 2018-08-20T14:03:47Z ♥ 2

Very simple but effective idea! Well done!! By playing the WebGL build, I noticed that the "fullscreen" button sometimes cover the game instructions in the tutorial.

Passengers Tetris by Gao Ming 2018-08-20T12:22:33Z ♥ 0

Very funny game with an interesting twist on the classic Tetris idea! I liked the graphics a lot, and the gameplay is simple to understand. Well done!

Gunning Out Of Space by ytaha 2018-08-20T09:05:37Z ♥ 0

The basic gameplay is nothing new, but the "running-out-of-space" twist you added is very clever and well implemented! Terrific game, congratulations! :)

VOXSOLAR by geekdrums 2018-08-17T15:43:28Z ♥ 1

Absolutely fantastic! My favorite LD42 game to date!

Spatris by thebmxeur 2018-08-17T15:36:13Z ♥ 1

Very interesting idea, and implemented very well! Even without in-game instructions, after a few tries I was able to understand what was going on (a tutorial or a simple instructions menu would be a nice addition, though). Maybe a more "rhythmic" bgm would be more apt to the gameplay and visual style of the game, in my opinion.

Skeleport by thristhart 2018-08-16T08:22:58Z ♥ 1

The game is plenty fun and engaging! I love the music and how it is simple to pick up and play. I just suggest to make the UI on top of the screen easier to read: given the fast pace of the game, it should be recognizable with a glance of an eye.

Random Access Memory by SaRNEh 2018-08-16T08:17:01Z ♥ 1

Great idea! However, I think it's confusing at first, as many others commented, but I'm sure that by playing a few more times it will all become clearer! Good work!! ;)

LD37 — One room (1)

Stuffed Office by MFEP 2016-12-19T12:34:00

Great idea! I appreciated the particular attention to the graphics and how the controls are very simple to learn, and approachable also by non-gamers!

LD32 — An Unconventional Weapon (4)

Downbeat by AgentParsec 2015-04-20T20:06:00

I found the game very cool, and I particularly like the way your game uses the classic rhythm game-like gameplay. The only problem I had was that I initially did not understand how I could "match" the center command, in my opinion it could be stated better in the game description. Good job!

luddegodofpain by luddegodofpain 2015-04-20T19:51:00

I did not expect the game to be soooo enjoyable! I particularly appreciated the music (amazing work, congrats; do you have a SoundCloud account?), and the physics-based movements let me do ninja-style jumps!

UN Convention AL Weapon by coderkeith 2015-04-19T20:11:00

Ahahah, great idea, I loved it!

OI by orco 2015-04-19T19:25:00

Very intriguing and clever concept! It would be interesting to create a version with multitouch in mind: with one finger one can tap enemies, and with another finger he can drag the "main character" around.