Everything's Fine by Patsui 2021-10-09T22:18:59Z ♥ 0
Really polished and nice game, incredible work for such a short peiod of time
Foon → Ludum Dare Explorer → Users → KuKuRammus
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | π₯ | Don't protest me! | jam | 386 | 3.76 | 3.30 | 3.50 | 4.05 | 3.68 | 3.91 | 3.53 | 4.01 | |
| 2021 | 49 | Unstable | π₯ | PTSD Fishing | jam | 682 | 3.57 | 3.22 | 3.25 | 3.34 | 4.03 | 3.68 | 3.21 | 3.79 |
KuKuRammus leaves an average of 52.0 feedback comments each event.
Really polished and nice game, incredible work for such a short peiod of time
Fun game, graphics are nice
Good game, failed at first couple of times, but then tried to increase tax a lot, earn money, and only after that to start building. It worked :D
Spend a lot of time in it, great time killer. Really good job on this one
Overall artstyle is great, liked it
Great job with art, however missing collisions are kinda break the atmosphere :D
Nice concept, worked good in browser for me, liked the game
Really well put together game. Cool entry
Nice game, a little easy but overall I liked it
Good idea, but didn't play for a long time, because I'm afraid that neighbors might come :D
Didn't quite get what to do, you can gently remove horse at the start of the game, and after that just crush everything :D
Felt a little simple, because area is way too big in my opinion, but overall really liked music and graphics (victory particle effect is pretty neat)
Idea, graphics and sounds are really nice π However felt a little easy because you just could turn left at any time. It would be nice to limit total time, when player could face left. But in general, cool entry
Really fun game. Skipped nuke part at some point, but overall really cool game. Especially liked the grahics
Cannot pickup papers on the second level, but first one was pretty entertaining I would say :)
Well, that was delicious take on QWOP :)
Cool game, controls and visuals are pretty crazy for my taste, but overall, I really had fun playing it
While rotating screen adds more to instability aspect of the game, I feel like it makes thing a little frustrating at times. Other than this, cool entry, I liked that exhaust from thrusters pushes the ball too
This was quite unexpected escalation of the events. Wish there would be more to it. Really great job, sudden change of the game play caught me off guard
I would make ship a little smaller and add more mini games. Also, would be nice to see that correctly completed puzzles positively affect the ship. But overall, great job.
That was SUPER fun, one of the best games I've played during this event! Sound design adds so much, great job guys! π
That was entertaining
Came for the booby, got something better
Really nice looking game with interesting mechanics. I feel like mechanic of swapping cards could be improved (like by holding certain button you dragging your card instead of "press to select -> move card -> press to release"). But game is super polished as-is, so that only minor suggestion :) Really great job on this one
Simple concept with nice implementation, overall style is really nice
Really fun game, felt like super smash bros with birds heh. I always wanted to go behind enemy to strike from behind, but for some reason I cannot move left/right midair. But overall really nice entry
I find it difficult to move sometimes, everything happens so fast. Managed to be able to fly up if I mash left and right alternatively, while pressing jump. But the game looks really nice and polish. I guess making tunnels a little wider will ease overall controlling of the character
Art and sound design is pretty good, genuinely wish there were more levels:) Great job
Really nice mood of the game. Graphics and sounds are really nice. However I find it hard what to do even with the tutorial. Couple of tutorial levels, with feedback on player's actions would be nice addition
Fun concept, but it feels like in needs extra top down view, and music to make more engaging. But overall simple concept with nice implementation
Combat system is kinda hard to understand, but it looks like a lot of work is put into this game, so good job π
Amazed to see how polished this game is. Really good job, aside difficult boss fight, had a really good time with it
Figure out how to brew, but don't know what else to do, everybody do not seem interested in beer (even free one) :(
Sad that after last village there is not collisions on the terrain, but all before that was pretty entertaining. Would be grad to add some kind of game won screen, though. Other than this, pretty good concept
Felt like there is way to little time given to place objects, but I guess its just matter of balance or adding some kind of interaction with already placed objects. Overall, good game
Got to 81 :) Pretty simple but great time killer. Add better sound design and graphics, and this unironically could be great mobile game. Great entry
Failed to pass the game, because damage to the boss do not had any feedback for me, but it looks pretty good, and I like that tentacles have collision boxes on them
Cool graphics and sound. I feel like repositioning of the objects need to have more clear feedback to the player, because most of the time I find myself not solving puzzle, but going through "make small adjustments, play, fail, press restart". But when it finally works, it is a really nice puzzle game
Liked it, didn't see any other player platforms, but still, looks interesting. Would agree with others that some kind of intro scene with tutorial/explanation would be nice
Was too fast at the begging, but later on you getting used to it. Cool game, nice work
Looks interesting, but a little hard to understand how to solve puzzles without some kind of "tutorial level"
Didn't see where is panda at the begging, but after that game was nice
Nice game. Intro a little bit long in my opinion (would probably want it to be shorter, or have different images). But the JRPG implementation was fun to play
Artwork and overall game style is really well done, had fun with this game. Not gonna lie, first couple of tries thought that it is safe to go out of bounds of the screen before scroll started :D
Well put together game with nice art style and overall sense of the aesthetics. Not sure I got "rythm game", because I was able to press without keeping the beat. But other than this, game is enjoyable
Ok game, would agree with others that adding some gameplay elements would be cool. Good job
Really chill game, it really enjoyable to send planets flying, great job. One suggestion would be to add "undo action", so it will be possible to undo planet placement. But that super minor stuff
Super fun game with cool animal sprites, but as already mentioned, follow camera would be a nice solution to try, because now you are forced to constantly pan the view (which is super sensitive, not sure if this just for me though). Final level is nice :)
A little hard to hit ball sometimes, so no big combos for me, but overall really polished game with nice graphics :D
Was hard at the begging, but after getting used to the controls, it was pretty good, good job π
Really satisfying and polished game to play. Had difficulty at the begging, but after that really enjoyed it π
Cool game, really liked the boss battle π
Difficulty a little too high, but overall its a nice idea with nice execution
Damn, goats got me cornered at some point :D Really nice game, nice graphics and music π
Voice lines are kinda way too repetitive, but solid idea, solid execution with nice graphics π
Esthetics of the game is really good, however I feel that perfect loop should be result of puzzle solving. Currently, you can arrange everything before making a recording. But looks like a really polished and chill game
Polished game, controls are precise, which, along with added mechanics of adding blocks, makes it really fun to play. Would like to have frequent checkpoints though :D
Super cute and pleasant to look graphics. I feel like friction on the head is a little extreme though. Each time there is a book on the opposite side of the room, I keep losing all the books. If you could fix it, that would make experience better, in my opinion. But in general, I liked it π
Graphics and sound create really nice mood, great job π
Art style is really good. Sometimes it is hard to jump on the platform though (feels like you almost made it, but in really you don't). In general, I had fun with it π
A little confused about what cases death. Graphics are nice though :D How would you rate experience working with rust for game development? And is it suitable for game development during jams, where fast iteration on ideas is needed?
The art is stunning, it is incredible that you managed to pull during such a short period of time, really great job. Controls are REAAAAALY fun too. I stuck a little on the tower, but overall it plays super nicely. I would add some kind of alert when to use certain potions (at least at the beginning), because sometimes it is hard to keep track of everything. But overall - great and fun experience π
It's a little frustrating to have gum stick to something you didn't intended to, but that is definitely part of the fun, cool stuff π
Maybe I am stupid, but the task is not that clear. I made some piles, but they did not registered. For me game gone laggy, even though I got not that many crates on the screen. But the idea itself is fun!
Nice game, would be cool to have some kind of checkpoints though :)
Pink dragon is definitely about some trip:) For the first time it's fun. But for the future, please add volume slider
Simple idea with nice implementation π Would be cool if there was upgrades, so I could select multiple penguins and drop them to trash bin in bulk :D
But in general, pretty nice
Very creative idea. Would be cool to visualize parameters of the balance, and have some kind of random events, so you could adapt to them as a player. But overall really cool stuff
The game is pretty fun to play, really. The background and style is amazing for this 8-bit game. There probably should be more dangerous stuff for the player, but ,probably, I simply didn't reach those in my play.
The game was probably made for different theme (probably delivery), and html5 version laggy as hell
Yeah, no links for me too
Yeah, you definitely got the topic here:) controls are good, but the mechanics are pretty unclear for the start. Also sometimes you get stuck in stuff, or you can simply fly high above, but if you think about, it is pretty UNSTABLE, lol
Would be nice if you could sprite to the direction of movement. Also, dash action would be cool. Other than than, nice game
Like everybody mentioned, the game is short, but the feeling of the controls is good. And I'm glad, that you have volume settings, pretty uncommon here:)
LD50 — Delay the inevitable (22)
Go Go Car Boom by Russ Moonbase 2022-04-08T19:09:31Z ♥ 1
Nicely implemented racing game. Can be hard sometime, but I guess it is just my skill π€·
Delay Bedtime by Matt E 2022-04-08T19:05:25Z ♥ 1
Really cool game, one off the most interesting interpretation I've seen this jam. Sound effect really add a lot to gameplay, great job π
Meteor Storm by sprngr 2022-04-08T19:00:58Z ♥ 1
I would add some kind of restriction on how many projectiles you can shoot per some time frame. Like overheating cannon or something like this. Because currently it is possible to shoot by mashing a button, while swinging cannon. It is making a little bit less challenging. Graphics and sound design are nice though
Fortold by MrTroy 2022-04-08T18:57:35Z ♥ 1
Artstyle is nice, game itself felt a little unchallenging, though :D
Pillage Quest by phats604 2022-04-08T18:55:05Z ♥ 1
Neat game, I feel like damage animation should be a little delayed, so it would match sword hittin enemies, but it's not that distracting to be honest
PS: Cow drawing is amaizing :D
Run Fast! by Crimsonshade 2022-04-08T18:51:54Z ♥ 1
Indeed, this game need a restart button :D But it is still nice and simple, I liked it
Precious Sleep by mhm32167 2022-04-08T18:48:16Z ♥ 3
Artstyle is pretty good. As others mentioned, a little practical tutorial would be nice, but overall nice entry
The End of the Road by quadcoder 2022-04-08T18:45:38Z ♥ 1
Would add screen shake :D Other than this, its ok
TOWERVATCH by mmemim 2022-04-08T18:42:36Z ♥ 2
When you start to deploy units as soon as they respawned, resemblance with actual Overwatch becomes uncanny xD They entry
Save Sin by KillRyusha 2022-04-08T18:39:12Z ♥ 2
Cool looking background, would be nice to have a strict on how many objects you can place per run (+ some pickups to increase this limit). Other than this, great entry
Hag's Hug by Spaghetti 2022-04-08T18:33:06Z ♥ 1
Graphics are absolutely superb, great job
ALL IS LOST by Miime 2022-04-08T18:29:53Z ♥ 0
Nice music adds to the mood, gj. I would add some easing when character stops, so it would not just snap as soon as you release strafe buttons, but overall nice entry
Volcano Island by MPK90 2022-04-08T18:21:38Z ♥ 1
Nice first time entry
Heaven Can Wait by paulhocker 2022-04-08T18:14:52Z ♥ 0
Like the animation. Would make levels a little shorter, but more challenging. But nice entry overall
Bomb Over by Lucy Lu 2022-04-08T17:59:57Z ♥ 1
Short and sweet, love it. Leaderboard is a nice touch
RIITA by wobs 2022-04-08T17:56:56Z ♥ 7
Art style in menus and end screen is just majestic, great job
Happy Blast! by Smash City 2022-04-08T17:46:21Z ♥ 0
Audio worked for me too. At some point it was more fun to jump by side-hitting platforms, than regular jumps:D Don't worry about game state, whole jam thing is just about journey than destiantion
Exit by Krzyhau 2022-04-08T17:42:34Z ♥ 1
Spend a lot of time with this one, really nice puzzle game, feel like idiot now xD Great job
The End Is Coming by MOOOKS 2022-04-08T17:17:39Z ♥ 1
Nice little game, would suggest making platform a little hard to stop (by adding easing on stop), to make things a little more challenging. Other than this, gj
UPDOG: The Ascension of 180 Sadie by Alchemic 2022-04-08T17:11:49Z ♥ 2
Really nice entry. I guess physics are fine, but it's kinda hard sometimes not to fall over the edge of the platform, because of third person view. I guess first person view would solve this issue. Really liked what you did with character: 2d sprite based on orientation is a nice touch. Nice work π
Norse Punk by fc85057 2022-04-08T17:00:52Z ♥ 0
I would suggest moving camera further away and make some flatforms. Sometimes, it can be hard to fight when enemies occupy a lot of screen space. Platforms would just bring a little more variation in terms of movement :D Other than this, I liked it
Bear Rescue Force (aka Global Warming Simulator) by Misha Pozdniakov 2022-04-08T16:55:46Z ♥ 1
A little hard to navigate with rotation, while it is really sells whole planet feel, it can be sometimes hard to track bears with it. Also, it kinda unclear why bears with question marks above them just standing, and are not clickable :) But I liked the game, gave it a couple of runs to save the bears π