voidn7 2021-10-04 19:29
Very fun game, maybe I found my new waifu )
Foon → Ludum Dare Explorer → LD49 → Twin Tails Jetpack
By miku, MisaRavensoul, expiredpopsicle and Sabine
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 620 | 3.62 | 48 | |
| Fun | 343 | 3.77 | 48 | |
| Innovation | 923 | 3.14 | 47 | |
| Theme | 555 | 3.74 | 47 | |
| Graphics | 605 | 3.76 | 48 | |
| Audio | 552 | 3.43 | 47 | |
| Humor | 411 | 3.46 | 44 | |
| Mood | 789 | 3.38 | 45 |
Very fun game, maybe I found my new waifu )
The artwork is absolutely incredible. I love the character design!! The game over screen is hilarious and super well drawn too! I noticed I was still able to fly around even when fuel dropped to zero, but that's the only criticism I have. The game was a lot of fun! Plus, the hair being a jetpack is is great.
Thank you for playing, and thank you for your feedback!
To note, when you run out of fuel, the twin-tailed heroine starts taking using Stability instead to keep herself afloat!
Wow I loved this game, the controls feel great! I love the characters facial expression too :laughing: I've bookmarked this one as one to come back to play more, I'm impressed with how many levels you got done, great job!
Definitely not the easiest game, the physics are very realistic. 😂 That last level is brutal, it's almost impossible to restock on stability and fuel.
The graphics for this are spot-on! I don't know if I've ever seen anything quite like this, it's quite original, Hatsune Miku with jetpacks for hair.
Such a fun game and so many levels. I love the character design, and flying around felt extremely satisfying. I really liked the audio as well. Great game!
cute artstyle, great game!
Very nice! Great art and audio (I especially like the jetpack sound - so satifying for some reason :smile: )
It's a fun game, and props for having that many levels. I would say it's definitely challenging though. Controls feels responsive enough. I would say maybe instead of static panning camera, the camera should follow the player instead, because most of the time the character would be out of the screen and then won't know what to do until the screen pans to the character.
Cute character design and satisfying controls :) If I had one critique, the music was a little quiet compared the the sounds so it was hard to hear! Other than that a really solid entry, well done! 👏👏
Great! I thought that after the first level I'd experienced all the mechanics you worked into the game, but I was wrong. Good work. The controls are slippery (by design!) but you worked with that and made it satisfying to play as well. Excellent submission and congrats on getting this game done and shipped!
Very fun! The controls were spot-on. Just hard enough to make it challenging.
AHH. This is adorable! Your game is really really fun and a treat to see visually. Congratulations on your entry!
cute game! Loved the design of the main girl
That was really fun, and those hard levels aren't messing about! Love it.
It took me awhile to realize that my health was a resource that I should be using to save fuel, but once I did, it was pretty fun to send myself tumbling across the levels. :)
My one real constructive criticism is that it felt really awkward to be able to exit the camera area - I expected the camera to drag me along with it like in a traditional autoscroller, or to kill me as soon as I fell off screen. When I found myself off-camera but still alive, I was never sure what exactly to do, and it felt really disorienting.
Okay, this is actually hilarious. The visual idea for the character goes a long way here. Gameplay-wise, this is a genre I've seen done before, but the execution is good here and the levels are fun, with some creative camera movements to spice things up. Well done!
Great amount of levels, nice art, reliably fun gameplay.
I would've liked to have the option of a camera that follows me instead of the on rails one. Maybe as a unlock at the end. It'd add some replay ability. There are high scores to chase, but I'm more of a speed run kinda guy.
That's really good suggestion about the camera pushing the screen forward for speed runs... now I'm thinking about the upgrades for Twin Tails Jetpack 2.
Really enjoyed this. Sometimes I flew off the screen and wasn't sure which direction I was pointing ... a ghost image or arrow or something would have helped. Great gameplay though, felt challenging but doable. Good balance. Thanks for letting me play!
Nice, the controls work well and I really like the music selection side (+1 for playable credit). On the other hand I find it a shame that the music is almost eclipsed by the sound of the pieces that we recover. Otherwise well done!
Was too fast at the begging, but later on you getting used to it. Cool game, nice work
Lol, the character sprite is amazing. The sheer amount of fear on her face was captured really well. As for gameplay, it's a really hard game to control but really funny as a result of how hard to control it is. Having a camera that follows the player instead of being an autoscroller would have probably worked a lot better in this game's favour, just as a way to make the game feel more responsive to my movement.
Fun game, great work! The controls were simple and intuitive, and the levels were well-balanced and I appreciated the variety of mechanics you added. Couldn't beat the Factory, but had fun getting there!
Funny entry, I love how the camera is not moving with the character and this is what makes it even more chaotic.
You should deal better with the situation when you are out of screen. Because now if you lost out of the screen, you are stuck and have to reload game, and it takes a lot of time.
You rapidly lose health when you are far enough off of the screen. It only takes a few seconds of being out-of-bounds to end up at the "game over" screen.
Loved playing as jetpack Miku! Seeing the names of the levels I kinda hoped we would have the song in the background... The controls were awful (on design), which made the whole thing funnier
Great Game, good job (^^). Very fun, even if I hate autoscrolling (^w^) Gave up on the Sadistic Factory level though after about 10 tries (^^"). I would have loved to have a "replay level" button one the game over screen for that one :p
Whoa. Over the top graphics and mechanics.
I really liked the concept and the execution is really nice. Probably belonging to a select group where the clunky controls are expected and appreciated.
Excellent job on this entry!
very cool idea! it was fun, but also quite hard^^
amazing submission! Everything is in place, nice mechanics, really love the idea it is not always in one direction. Pretty neat! Great job!
I love this game's artwork, and the gameplay is entertainingly hectic!
Hey guys, thanks for submitting the game to stream! T'was a good time, here's the vod if you'd like to rewatch: https://www.twitch.tv/videos/1169813985
The gameplay is not exactly my cup of tea (I couldn't even finish the credits successfully :smile:) but I really like art and music of the game.
Congratulations on the game, I thought it was really fun, it has good mechanics, it would be great if you could reformulate the art so that it becomes a commercial version, as you already have the idea of mechanics validated, if you can give your feedback also on my game I would be very grateful, a big hug.
nice game! good gameplay with very humor idea (what did you do to Hatsune Miku ?!)
Wow, can't believe Hatsune Miku is here making games! (no, Minecraft doesn't count).
The balance between fuel and stability was a nice idea, and I liked the texts made of coins (although sometimes it was a bit hard for me to read them while they were spinning). One thing that slightly bothered me was that when we end up out the screen the "game over" was almost always inevitable, but it takes a while to actually happen (in other words, I wish there was a retry button).
Difficult to control at the start but when I get the hang of it it's really fun to play, I Like the art and level design the most.