Thanks guys for all the feedback! I really appreciate it.
@achasm Thanks! I added the black robot at the very end before the deadline and did't have time to balance it correctly. They should definately spawn intependently from the other robots.
@guillem-serra I tottaly agree with you. I even added some footsteps to the robots but they're to quiet (especially with music turned on). I'm not good at sound designing and I definately need to practice before LD51 :) Regarding the black robot, I started creating it in panic mode 1h before the deadline so it's not very polished and there is too few of them spawning. I was hoping they will make the gameplay better but I think it didn't make any difference :(
@loligxp Thanks, I've put a ton of work in the modelling (and probably that's why the gameplay it's not the best ;) ). Regarding FOV I didn't noticed that before but now I see it and it annoys me too :P
@brettschiff Wow, thanks! I think if I would have 1 more day this would be a much better game, but I don't know if I would survive one more day :D It was very intesnse time and today I woke up feeling like a zombie :D
@mook Haha, thanks. I appreciate you noticed the music track. I'm not good at this and I spent a lot of time on making it. I know it's not perfect but if you don't focus on it too much it fits quite nicely :P
@mekuri Thanks. I also noticed that issue a few times but only in WebGL version (in editor it didn't occur). Probably a CPU spike caused by garbage collection. I'm happy that web version is playable at all because WebGL has a lot of limitations :D