Foon → Ludum Dare Explorer → Users → owca
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | Shrink & Roll | compo | 3.00 | 3.00 | 1.75 | 3.00 | 4.00 | 3.50 | 2.75 | 3.00 | |||
| 2024 | 55 | Summoning | Shaman Strike! | compo | 3.50 | 3.00 | 2.75 | 2.00 | 4.25 | 4.25 | 3.00 | 3.00 | |||
| 2023 | 54 | Limited Space | Pandalele | compo | 76 | 3.91 | 3.71 | 3.24 | 3.66 | 4.19 | 4.10 | 3.29 | 4.18 | ||
| 2023 | 53 | Delivery | Space Delivery | compo | 2.80 | 2.80 | 2.80 | 3.50 | 3.70 | 3.00 | 2.90 | 3.30 | |||
| 2023 | 52 | Harvest | Moon Harvester | compo | 96 | 3.69 | 3.62 | 3.68 | 4.28 | 4.14 | 3.49 | 3.83 | |||
| 2022 | 51 | Every 10 seconds | Disco Roller | compo | 179 | 3.55 | 3.72 | 3.02 | 3.23 | 3.94 | 3.72 | 2.03 | 3.58 | ||
| 2022 | 50 | Delay the inevitable | Global Eggstermination | compo | 170 | 3.68 | 3.80 | 3.08 | 3.72 | 4.22 | 3.71 | 3.11 | 3.50 | ||
| 2021 | 49 | Unstable | Unstable POTions | compo | 202 | 3.63 | 3.63 | 3.32 | 4.04 | 3.82 | 3.54 | 3.14 | 3.62 | ||
| 2021 | 48 | Deeper and deeper | Nail-it! | compo | 92 | 3.98 | 4.20 | 3.57 | 3.09 | 4.50 | 3.86 | 3.48 | 3.65 |
owca leaves an average of 30.8 feedback comments each event.
I'm really impressed what you managed to create is such short time. The steering feels great. The models are simple but esthetic. I tried to use PUN once and it was a pain for me but after playing your game I think I need to give it another try :)
BTW I almost named my game same as you - ultimately I swapped the word order and I have Moon Harvester :)
It was fun to play. The game plays very smoothly. For some reason it was very satisfying to clear the whole level. You perfectly nailed the 80's vibe. It even recalled my memories when I got my first 8bit console as a kid :)
During first playthrough I fully finished the first level and the game was over. I was a bit supprised because I expected there will be more levels. Then I noticed I can jump between different levels. The "n" key was effectively a "pannic button". It makes the game much easier because I can always escape from tight situations. I think it would be better not to cycle through ALL level but each next level should have more enemies. This way each time you press the panic button you need to take the risk that it will be only harder and harder. This would also require that every level has at least 2 enemies (so you can get trapped and be forced to use the panic button).
When it comes to mashing up some more classic games I though about bomberman. For example if the field is fully harvested (9) you can place a bomb on it, which can kill or temporarily disable enemies within range but also resets fields in range to 0 (so it has pros and cons and player needs to decide).
I think this is a good foundation for a interesting game. The mechanic of harvesting whole planet layer by layer is very cool. One small thing which was a bit annoying for me was the overlapping sound of multiple the miners.
Very nice game. I liked the cute art style and music.
Great game. I had a lot of fun playing it! It's so cute and positive :) Thanks for that!
I just tried it on Quest 1 via Virtual Desktop and it worked fine. The feeling of pulling things out is very satisfying (and also the sound).
And people say that _money don't grow on trees..._ :) Very original idea for a game :) I like it. For me it's a bit too difficult but I'm not a platformer guy. I like the art style and audio.
Great game! I had a lot of fun playing it. During first playthrough I needed only 5 more coins and a tomato killed me. Then I noticed there are powerups to cook :D The second playthrough was even better. The game is well balanced for me. It was challanging but not to hard. Graphics and audio are also great!
Pros: - Amazing graphics - Very polished game - Implemented AI - Possibility to play with other person on same PC - Interesting mechanics
Cons: - Randomization (during first play I didn't receive any crops and couldn't do much)
Overall I'm very impressed - this one of the best games I saw this jam so far.
At first I thought I need to be close to the field I want to plant something on (like in Stardew Valley) and it was a bit hard to controll. After I realized I can do everything without moving the character it suddenly became easier and more enjoyable. The possibility to plant, water and harvest just by dragging over the fields was nice. I'm impressed you managed to implement such quite complex game with inventory system in such small amount of time. Congrats!
Ingenious game! I like the graphics and sounds. I think it has a lot of potential (especially as a mobile game)
Shooting pumpkins was very satisfying. I also like this "ritual" of going sleep and pickup up the shotgun every time. It was a nice addition. Good game.
Funny game :) Thanks! You created nice esthetics using only standard Unity shapes 👍
Very cool idea (and cool game name). There is not many games out there with theme of ships.
I like the upgrades. It was satisfying to rip through all those ships like an ultimate killing machine :) After 15 minutes of playing I was so overpowerd I didn't even need more "Faster reload" because I couldn't click faster :D
I also like the music and ship model.
Really cool idea and execution. I like the esthetics. The chains remind me of Scorpion from Mortal Kombat :) I wish player could say "Get over here!" from time to time :D
@daitli @leoatopos I had the same issue on one PC (Firefox) but on other one it's working.
Graphical style reminds me "Don't starve" series but without stress :) The sprites are gorgeous. The music also fits very nicely.
I managed to gather 534 pollen. I think it's not bad :)
The music is a masterpiece :D
Congratulations for your courage to make a game in a different engine than usually.
For me personally the game is a bit to difficult but I like the art style and the smoothness of controls. Nicely done.
It's a simple game but I enjoyed it. I even became Reaper of the Month :)
The graphics are great and the gameplay is smooth. Nicely done.
Such a relaxing game. After some time I realized I maxed out all the upgrades but I still kept playing. This is a really unique game. Congratulations and thanks for this game. It was a pleasure playing it.
I love the graphics but I guess I don't understand the rules because my plants die randomly (at least for me)
Very original idea! It was fun to play. I like the audio, graphics and humor.
I like that you made a game about not-harvesting. It a quite uniqe approach to the theme. I like the graphics and audio. I only wish i could select disasters with keyboard and not to have confirm every action. I think it would make the gameplay more dynamic.
The graphics are so cute. I envy your creativity with mashing up food and plants. Amazing job.
It was really fun to play. I like the graphics and audio.
Beautiful and relaxing. Thanks!
I just love it! :D
It took me few minutes to figure out the rules but after that I was able to finish the game. Very interesting mechanics. I like the graphics and audio. Great job.
Interesting game. The puzzles are quite hard but satisfying. Good job.
Great graphics and esthetics. The game is veryy addicting. At the beginning it's quite slow but later there is plenty things to do. I wish I could select tools with 1-4 keys (would be faster)
I love the art style. I wish the fish catching mechanic was more challanging (e.g. like in Startdew Valley).
Really impressive job for a compo game. You managed to deliver quite a few mechanics. Great job.
I really like the graphics and audio but I think I don't understand how to play this game. I'm constantly out of water.
I'm impressed how polished this game is. I like the graphics and audio. Harvesting crops is very satisfying.
For me it was a bit too difficult but I had a lot of fun playing it!
I totally agree with previous comment. Interesting idea and lots of potential. I like the cute graphics :) I wish there were more scythe upgrades or other things to spend money on.
Very original idea. The graphics are simple but it does the job well. The audio fits perfectly. Good job.
Interesting game. I like the esthetics and audio. This backgound shader is awsome. Sometimes I had issues with sliding the tiles (especially in rush).
Very addicting game. It was a bit difficult for me because what I heard and what I saw was a bit out of sync. Maybe some kind of calibration option would fix that. Recently I played Metal Hellsinger and it had simple but useful audio & visual calibration (you can see examples on youtube)
Either way after couple of tries I was able to finish the game :)
Wow! This is one of most innovative concepts I saw this jam. Obviously the game needs some polishing, but the core idea is just great. Congrats! 😄
This was super fun to play! One could say that it's just another game when you fight waves of enemies but what you did with limiting controls to movement-only changes everything.
Adding the upgrade system adds another layer of interest to the game. I also appreciate that when you select upgrades the game is paused. This alternates the pacing and the player is not forced to be constantly fully focused.
I also liked the level and enemies design. Those charging "bulls"(?) constantly force you to think where to go and the rocks and trees gives you cover. One without the other wouldn't have much sense. This is simple but great design.
Really good job!
If I were this bear I would drink the beer myself without risking my life 😄 Cool graphics!
For me It was too difficult, but I really like the idea of this game. You used the theme very well. I like the sound effects - they add humor to the game. I think it's a good foundation for a mobile game.
This is much harder than I thought it will be after reading the description :) It was a nice surprise. Good job!
Cool idea and execution. Very clever puzzles! I enjoyed it a lot. 😄
On one of the levels (where the floor is almost fully made of spikes and you toggle 3 platforms) I discovered that you can jump over the spikes and ignore the puzzle part enirely. You just need to jump sligtly before you touch the spikes (probably ground-check fires before player touches the spike collider)
I love the general idea of the game, but the controls were to difficult for me. I also like the graphics, audio and humor :)
Very impressive. So simple but so clever. Best interpretation of the theme I saw so far. Congrats! ⏲️
This is awesome. Very original idea and good execution. It made me smile all the time and nod my head. Thanks for that! 😄
Really cute game. I love the tutorial :D
Super fun. Really well executed!
That was really fun! Simple but fun. 😄
Best UI I ever seen so far! The art style is great. Overall a solid game. Sometimes I had issues with grabbing smaller items. Maybe adding some highlight when you hover over an item (bodypart 😈 ) would improve the experience a bit.
Cool idea and execution but the game was a bit too difficult for me. But I discovered an alternative mode in this game - put as much stuff on the scale as you can 😄
Wow! Just awesome. Very interesting mechanics. Superb music and cool, clean art style. I really enjoyed it!
I really like the art style and idea of this game, but I think it would be much easier to use mouse buttons instead R and T keys (which is hard to press when you walk using WASD).
I expected something spectacular will happen when I find all the sheep but I just got a black rectangle 😕 I like the art style though.
Nice. Very relaxing. I like the art style. The only thing I would change is the Tab key (I think E or Space would be better)
I agree to all what predecessors said. The game needs some tweaking to be more enjoyable. Still, it looks quite nice - especially for a first ludum dare entry. Keep it up :)
Nice and polished game. It was quite difficult for me. Sometimes the drag and drop didn't work for me (but maybe it's just me being bad at such games)
This game is awesome! Very polished! After few tries I scored ~407k (2nd place). I was super fun. The humor and visual style is great. One of the best games this jam so far.
It's too hard for my skills but I enjoyed playing it :) Very original idea.
This is the best game I played this jam so far! I really liked it. The difficulty level was perfect for me (not too easy and not to difficult). I finished all the puzzles and it was satisfying! Audio and visuals are great! Congrats!
I like it 👍 Cool idea. The chilling music nicely contrasts with stressful gameplay and creates a unique experience.
A simple distance tracker would be nice.
Did you use Perlin noise to generate the level?
Really cool idea and good humor 😄
Cool idea and graphics. Adding some audio would improve overall experience.
Really fun to play! I love the sound effects 😉
For me it was a bit too difficult. I stucked after a few levels. I really like the general idea of the game and that the time passes only when you move. Good game!
I loved your art style but the game was a bit difficult for me.
The difficulty is a bit random across the waves but overall it's a nice idea for a game. I like the graphics and the ambient sounds (birds, barking dog etc.) - it adds to the mood. 👍
Wow! The graphics style is amazing! Very cool idea! I also liked the music a lot. Very nice entry.
This is one of my favourite games so far. Really well done! The upgrade system is also great - it makes me want to play again and again :) Congrats!
very nice game! I didn't realise that classic rock-paper-scissore can be that fun. I think it could be quite easily turned into a good mobile game. Good job!
The game is so adorable! I kept smiling all the time. Audio fits perfectly! Really great job.
Cool game! :) I like the character and level design, audio and the overall mood. The camera controller could be improved a bit, but it wasn't a big issue for me. It was really fun to play this little adventure :)
Great stuff! I loved the art style, humor and of course the music!
Wow, really fun and polished!
Gameplay is simple but the visuals are great. Nice atmosphere!
Very fun game. I like the art style, level design and dashing mechanics. I only wish that mouse sensivity settings were saved in PlayerPrefs so I don't need to adjust them every time.
One question - how did you solve the issue of preventing player hands and weapon intersecting with the environment? I saw that usually it's done by rendering them on separate camera, but WebGL doesn't support that (at least it didn't work for my game). I ended up using additional render pass to do that but maybe there is a better/easier way to do that.
Jimmy looks suspiciously familiar... like all my game characters when I start new unity project :D (even in this jam) I liked the humor and also the lighting of the levels. The controls could be more precise - I had some problems with the obstacle course. Nevertheless, it was fun - thanks :D
Nice game. Good level design and player controls. I expected it will end that way :)
I love the art style!
Fighting darkness with a sharkgun and a lollypop was fun! 😄
OMG! This is awesome! Great idea and great execution. Definately the best entry I played so far. You should show it to Blizzard 😄
Great humor (Windowlicker 😄) and attention to detail (recreating Hanamura)!
Nice :) Relaxing and stressful at the same time 😄 At the begining the controls felt a bit laggy, but after few tries I got used to them and was able to play for longer time 🏄
I'm not a big fan of word games becuse I suck at them, but this was fun. Very polished and complete game 👍
Very nice controls and UI. Everything is clear and intuitive 👍 Regarding the balance I have a theory - since everyone is expecting to bankrupt soon, maybe the game itself (not the player) is delaying the inevitable 🤔 😄
Nice game. I like the art style and the controls. The sound of falling items gets a bit annoying after a while.
Just WOW! 💣
I enjoyed playing it. Especially after the game was over - then it turned into a zen shooter - just hold the mouse button and watch everything explodes :D
I had one issue with the UI when playing fullscreen (2560x1440). It's better to anchor the side UI elements to border of the canvas instead of the center (deafult).
Very nice, precise controls. The art style is also nice.
Haha! The creatures are so cute! The mouse sensitivity could be a bit lower (I played WebGL version), but it's a very fun litte game anyway.
Haha, same like my predecessor - I was constantly trying to run with shift key 😄 For me the animations could be a bit faster but maybe that was part of the design. I played it several times and it was fun. Congrats on your first LD game 🎉
Interesting game :) How did you achieve the "jellyness" of the objects? Is it a custom vertex shader or is it physics-based?
I like the art style. I played it for a while and I feel that the research costs are too high. I survived over 500 years and I wasn't able to buy most of them (maybe I did something wrong).
One UI/UX tip from me: Sliders would work better than input fields. Adjusting one value would proportionally change all the others.
One more thing - how did you make this starry skybox? I like it and I was wondering if there is a tool or generator for that.
Nice art style. I like the particle effects.
WebGL version doesn't work: webgl_error.png
To fix this you need to turn off compression in Player Settings: webgl_compression.png
Very creative!
Great. Nice graphics and audio. I also like how you embedded the tutorial tips into the level itself. 👍
Interesting. Nice sounds. The leaderboard adds to replayability. 👍
Hard, addictive, frustrating and fun! 😄 You can even drive your chair without "lawnching" into air 😃
nice one! cool graphics and machanic 👍
I had a lot fun playing this game. I wish there was more levels :)
Music is great. I also liked the level design and first of all this clever movement mechanic and how you used it while desining the levels. Great job!
I don't understand it but I like it :D
Nice job! I like it.
Just amazing! I usually play&rate only web games but I couldn't resist myself after seeing this short video. This is one of the best games on this jam. It's so polished that I wouldn't be suprised if I saw it on Steam. Really great job guys!
Edit: btw this is first time I rated a game 5/5 in all categories!
Nice one! :D
For me it's one of the best games on this jam so far! - Music 6/5 (+1 for using a real guitar 😉) - Graphics 5/5 (very esthetic) - Mood 5/5 (very positive and calming)
I'm guessing you will be in top 10 in some categories! 🤞
Cool. I especially liked the ending 😉 Regards to your girlfriend - a supporting girl/wife is a real treasure 😃
Very nice! Great art and audio (I especially like the jetpack sound - so satifying for some reason 😄 )
Very nice game 👍 I liked that you added different enemy types. Also the controls are very good and responsive
Very original and fun game. Good job!
(and thanks for using my highscore service 😉)
I love the ingredients descriptions and overall humor 5/5 😃 Visuals and audio are also very nice. The game is quite hard for me.
BTW I made a COMPO game also called [**Unstable Potions**](https://ldjam.com/events/ludum-dare/49/unstable-potions) :) but the mechanics are totally different. Please consider checking it out rating it if you haven't yet 😄
Edit: I also suggest you guys to port it to WebGL version (in Unity it shouldn't be any problem). You should get more ratings that way because some people don't rate non-web games. I usually don't but this time I was very courious how you approached the topic of potions :)
Very cool idea. I like the controls - easy to learn, hard to master.
I died 200 times in under 15 minutes. Good game :)
One of most fun-to-play games so far for me. It proves that you don't have to spend hours to write complex shaders to make a good game. Also a nice and fresh approach to a classical asteroids-type game. Good job!
Cool game. Quite difficult for me. Nice graphics and cheerful music :)
I was confused a bit at the beginning, but after few tries it became very satisfying and a bit stressful. I like the clicky sound of the controls and the "At least it didn't blew up" screen 😄
Very engaging game 😃 Before I got first upgrade it was a bit dull, but then the fun part started. The music is great and also the overall style of the game. Some suggestions: - xp needed for first upgrades could be lower to engage player quicker - some sound effects for the lasers would be nice (e.g. pulsating sound implemented as a separate layer synced with music and toggled when the laser is firing)
Simple, but fun and addicting. I have some suggestions - resetting game after failing could be quicker or instant - each piece could have its mass proportional to it's size so the behaviour would be more predictible (e.g. now small 1x1 block behaves same as 2x2 or 1x4)
Fun game. I wasn't expecting the dragon 😄 I noticed that randomly spamming building gives me better results than planning where to put everything 😃
@theviraldragon I noticed you commented [my game](https://ldjam.com/events/ludum-dare/49/unstable-potions) 😄 You're right we had very similar concept, but the execution is very different. I like your graphical style, mixing-minigame and concept of experimenting.
After few attempts I finally picked up some people... and crashed 2 meters from the helipad. They would be safer without me trying to save them 😄. Nice game.
Very nice game - especially the audio.
Fun game 😃
Maybe you could copy the description from itch.io page here to LD page. Like some other people I also didn't scroll down to the bottom and at first I was frustrated a bit about the controls and abilities.
first game in the jam that made me laugh out loud 🤣 Nice one!
@ciyoulater it works for me but I had to wait longer than in other games.
The game is quite fun! Nice idea and execution 👍
Cool idea and great execution. Very creative. 👍
Some audio would be nice but it's also my first jam and I perfectly understand it's hard to implement everything what was planned.
Keep up the good work and see you on Ludum Dare 49 😉
Very pleasant game. Good work!
Beautiful graphics, animation and awesome music. I really like it :)
This is my first game jam ever and I must admit to you @imphenzia were a big inspiration for me to finally take part in such event. I recently watched lots of your videos (mostly 10-minute modelling challanges and videos about previous LD editions). Thank you for that, because it was a super adventure for me!
I would be more than happy if you could check out my game and leave a comment. Cheers!
One of the best games I played this jam. At first I almost gave up because I didn't understand how to open the shop menu. Finally I figured it out. Then I had "just one more fish" syndrome :) Graphics are minimalistic but cute - especially the dogs :D . Now I'm watchin my slave dogs doing all the hard work for me. The game has potential for further developement. The bug with traps also occurs when you try to buy multiple traps at once. Anyway, congratulations. Great job!.
Very funny concept. I like the graphics, audio and the humor. I would just add a possibility to disable this distortion shader/effect because it does something weird with my eyes ;P
I love the visuals and the audio of the game! 5/5 Everything is so coherent and fits together.
BTW I had similar interpretation of the "Deeper and deeper" theme. Even the game title is similar :) You can check it out if you haven't yet :) https://ldjam.com/events/ludum-dare/48/nail-it
Great game. Difficulty is very well balanced. The swimming mechanics are exciting (especially when swimming for the last "secret"). The "15$" at the end made me laugh :) Good work!
Very pleasant to play. It could use some calm background music or ambient sounds. Somewhere around day 19 I totally stopped receiving CO2. Not sure if it was a bug but it felt like one.
Really good puzzle game. It has potential. Difficult at times but not too difficult. I really like the drawing mechanics - it feels good. After some polishing this could be a great title (also for mobile devices). I also like the music. Suggestion: the "Next" level button could be placed in better location. Now it's a bit too far from the game area and it feels awkward to me. I would show it somewhere in the center of the play area after level is finished.
LOL screaming to computer feels so weird and funny (especially if someone is listening ;) ) Original idea. I also like the graphics.
I like the bullet-time obstacle dodging :)
Some of the sound effects are "poping" and are distorted (tested on WebGL version). Unfotunetely disabling sound effects also disables the music. The music itself suits very well to the whole game and it's makes this game vary calming.
A bit short, but very original concept. Good work! :)
The link is broken
Cool :)
LOL :D Funny
Cool game :) Voice acting makes me smile. I managed to find 8 out of 10 "increible specimens" :)
The link seems to be broken :(
Yup, the link seems broken :(
LD54 — Limited Space (24)
FROUST! by Kupnu4 2023-10-07T13:39:09Z ♥ 2
Pros: - cute graphics - nice snowman shader - super animation and sound of poping snowmen - music fits perfectly - simple but addictive gameplay - works on pc and mobile (althout it was harder to control on mobile for me) - clever mechanic of sinking ice - great interpretation of theme - very polished game - well balanced
Cons: - NONE
I won't be surprised if this game gets to top 3 in some categories. Congrats!
Multiplanetary Experts & Space Specialists Ltd. by winniehell 2023-10-05T19:48:37Z ♥ 4
Nice game. I like the humor. "0 days wihout an accident" LOL
Mini Mason by jolteony 2023-10-05T09:56:43Z ♥ 1
So simple but so clever! I like it!
Critical Core by Benjamin Halko 2023-10-04T21:28:37Z ♥ 3
The game is just great! I like everything about it! I suspect it will land in top 10 in few categories 🤞
Wizard n' Slims by rickylee 2023-10-04T21:06:56Z ♥ 2
Amazing graphics and overall aesthetics! Despite some balancing issues the game very fun to play and addicting.
Give Me BBQ by Surune 2023-10-04T17:25:00Z ♥ 3
Really nice game! Well executed. Flipping food is very satisfying for some reason :) I like the graphics.
Booze & Row by Gonzo13 2023-10-04T17:03:04Z ♥ 1
The game looks great! There are some issues as other mentioned but with a little polish it can turn into a great game.
Calves of the Braves by Furano 2023-10-04T16:51:48Z ♥ 2
Great art style and humor! Very fun to play!
Don't Touch The Pylon. by Ezard94 2023-10-04T16:42:57Z ♥ 2
Very original idea. It was fun to play it! Thanks!
Verliies by Ace17 2023-10-04T16:23:36Z ♥ 1
Nice interpretation of the Theme. Game is nice although I stuck at some point and wasn't able to continue (i'm bad at platformers)
Firebounded by tucan 2023-10-04T16:13:23Z ♥ 2
Really uniqe game. You picked the music perfectly and it creates nice mood.
Squeeze & Wiggle by YogurtTheHorse 2023-10-04T15:53:07Z ♥ 2
Very original idea. Definetly 5 stars for Theme (I felt claustrophobic sometimes). I like the audio and graphics and the overall mood.
SURFSTRONAUT - Limited Space by RobbzenOne 2023-10-04T15:34:02Z ♥ 2
⭐️⭐️⭐️⭐️⭐️ for innovation 😄 I wonder how did you come up with an idea of astronaut chained to a surfboard 😉
For me the controls were a bot to hard but I still had fun playing it. Thanks!
Wall Wizard by Strega 2023-10-04T15:21:34Z ♥ 1
Really nice game! I like the mechanics, perk system and music. I wish there was an endless mode :)
Magical Veggies by zanagi 2023-10-03T20:12:55Z ♥ 1
Really fun game and very addicting. I couldn't stop playing :) Nice graphics and audio.
Limited Space by sebi 2023-10-03T19:41:55Z ♥ 2
Not really my type of game but the graphics and overall aesthetics are amazing.
Modular by Igor Fam 2023-10-03T19:34:36Z ♥ 1
Really nice game. Clever level design. I only wish there were more levels :) I think this game has a lot of potenitial and could be further extended with more module types. I also like the precise controls.
Last God's Bidding by Daxic 2023-10-03T19:08:00Z ♥ 3
The game is very polished (especially for a game jam). I like the artstyle very much.
I found myself looking at the symbols in the upper right corner for most of the time almost totally ignoring the planet view. Maybe moving them inside the planet would help but maybe it's just me being weird :P Anyway - nice game! :)
SUPA SEAL-MAN!! 小さな氷山島に魚の事故!! by MoonDweller 2023-10-03T18:52:02Z ♥ 3
omg! this is probably the weirdest game I played so far this LD, but I'm still smiling writing this comment. I wish there were more such crazy and positive games! Congrats! :D
Sheep in Wolf's Clothing by ottos 2023-10-03T18:44:58Z ♥ 3
Fun game. I like the humor :) Audio and visual style are also great. It was fun to play it.
Subwhell in RushHour by Mealky 2023-10-03T18:19:39Z ♥ 3
Wow! Great idea! Very positive and fun to play game. Nice graphics and audio.
CaveBots by quasilyte 2023-10-02T19:24:49Z ♥ 1
Wow! Quite a complex game for a Compo. I'm impressed. It has this "just one more block" syndrom ;) I like the art style. At first I didn't know what is happening in the game, but after a while it became clear :)
Diminutive Dungeon by Rose 2023-10-02T14:43:23Z ♥ 1
Great game! I really enjoyed playing it. I bought all the upgrades and I liked that they changed a bit the way of playing. I only once had an unsolvable level which is actually great for a procedural generation system developed in such short time. Some of them were really tricky and fun to solve. I like the graphics - very clean and readable. The music fits perfect. Congrats!
Space Limiter Warp Drive by 2TheGameChanger 2023-10-02T09:48:10Z ♥ 0
I liked the mechanic of staying close to orbs but not too close (player can decide how much risk he wants to take). I also liked the increasing buzzing sound and orb color change when player gets closer. It gives nice feedback. The variety of levels/patterns was ok. The length of game was also perfect for a game jam.