shpimpasta 2023-10-02 22:17
This is hands down the best experience I have had in a long time! Thank you very much!
Foon → Ludum Dare Explorer → LD54 → SUPA SEAL-MAN!! 小さな氷山島に魚の事故!!
By alexhonor, renrok and moondweller
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 237 | 3.90 | 38 | |
| Fun | 145 | 3.97 | 38 | |
| Innovation | 689 | 3.20 | 38 | |
| Theme | 275 | 4.06 | 38 | |
| Graphics | 248 | 4.13 | 38 | |
| Humor | 17 | 4.45 | 38 | |
| Mood | 30 | 4.36 | 38 |
This is hands down the best experience I have had in a long time! Thank you very much!
This was so fun! I loved the music and and atmosphere of the game. It was a little difficult controlling at first but then I got the hang of the friction. Great work!
This is so fun and atmospheric! Loved the voiceovers and overall mood of the game! Reaching high scores requires a lot of skill though :)
omg! this is probably the weirdest game I played so far this LD, but I'm still smiling writing this comment. I wish there were more such crazy and positive games! Congrats! :D
Such an awesome game! I love the Japanese game show style, it creates a really fun and unique atmosphere while playing. Great job!
The music fits perfectly. Mood 10 out of 5. Had fun. (EDIT 5.10: I greatly prefer the original version without the voice lines during play. Came back to replay for the awesome vibes but sadly it's not the same anymore, as the voices are distracting and very repetitive.)
スーパークールガメですね。 I liked the japanese game show theme, and nice gameplay that was easy to grasp!
Ahahahahahah, this is so hilarious, thank you
Ok this is perfect 10/10
Well pack it up people, this is winner material
Haha very nice! As a humour amateur, I'm found of this entry. It's quite catchy !
Oh god, I am so bad at this game, but I love it!! Very funny and unexpected! Excellent choice of music, I could listen to it for hours. The only thing I would have loved to see (and thought I would when I saw the image below the game) were the little legs of the fish animated, gliding across the ice! Amzagin job, thank you !!
Very funny, loved it! Quite difficult too but it's a little bit addictif haha Love the 3D, the DA and the sounds!
An excellent game! Truly the encapsulation of an ideal jam game
For some reason, I was convinced that the game was about just staying on the iceberg for as long as possible (and dodging the fish) so I was super confused when the iceberg sank for the first time. But otherwise a fun little thing! I will admit though, I feel like it was missing something, maybe one extra move, like a spin move or something that clears fish faster but is hard to control.
I love the style though, it totally reminds me of something someone would've put in a 'WTF Japan' compilation back in the early 2010s!
@navenka yeah, we wanted to add animations! But didn't have the time( We will definitely add some later though!
@viktorthegreat, thank you! Glad you managed to figure out how to play :smile: We aimed to make a game as self-explanatory as possible, so we could omit implementing a tutorial. Guess we still need to give some explanations to the player :sweat_smile: Considering a special move - we had an idea to add a dash. But it turned out underwhelming and we did not figure out how to make it effective and satisfying in time, so we scrapped it altogether.
I like the concept, like others I was confused why the iceberg sank on my first playthough - I then figured out you need to smash the fish off the platform. I think adding a small infographic would solve that communication .
Nice job! It was fun and the graphics are great
This is a modern masterpiece. Real Katamari vibes, which I had little doubt was an inspiration for this one. Simple, but super fun! Great job.
@untitled-studios thank you! Yes, Katamari was one of the references for visuals and vibe)
Fun mood and vibe on this one. Graphics look really good too. The simplicity is nice but I found myself wanting maybe one more game mechanic to play around with. Oh and I like how the fish have feet. :)
Very nice ! and also, very trippy :D The game play feels very natural, and the graphics are cute. Not sure what LMB is used for though, I didn't seem to do much, I only played with WASD. GG overall.
I couldn’t stop laughing, ha, ha, ha! This game has a unique stamp that truly sets it apart from the rest! I’ve played both the original version and the post-jam version, and I must say, those subtle enhancements you’ve incorporated are noticeable; the effort has truly paid off. Tremendous game!
@hakro, thanks for your feedback! Whoops, our controls' descriptions appears misleading :D
You're right, left mouse button isn't used during gameplay. It's used for menu button clicking only :upside_down:
@navenka, hehe, we've finally added fish leg animations! You can see it in our POST-JAM verson :smiley:
@jordantanner thanks for your feedback!
Unfortunately, we didn't have time to add more gameplay features during jam weekend. We considered using dash or adding some extra events (like in Crash Bash Polar Panic minigame). Overall we decided to concentrate on vibe aspect of our game this time, but maybe we'll add some gameplay features later :)
Very fun game! The mood is amazing, the aesthetic made me feel like it was some sort of modern version of Takeshi's Castle. And the gameplay made me recall Crash Bash party minigames, so that's two cool things I liked reminded in one game. :)
I agree with others that it can be confusing at first (during my first playthrough or two I thought I had to eat the fish and the iceberg sank because I got fat :P), but you can get used to it and figure it out after a couple of tries. One thing that felt slightly weird to me is I couldn't tell how many fish it took to start sinking the iceberg. It might be because the gameplay is pretty hectic, but I thought that sometimes it went down with a much smaller amount of fish than before. Or do the fish get heavier with time? Maybe it would be good to make the sinking a more gradual process, or at least give the player some more warning signs that things are starting to go wrong.
The sounds are well fitting the game, but the music is just banging! Good thing you don't pause and mute the game when it isn't focused, so I can listen to the music while writing this comment. :D
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No idea what the fuck I just experienced but loved every second of it. Loved all the polish and how heavily you guys leaned in to the Japanese game show theme, it was absolutely brilliant!
Hilarious
Such an awesome concept, the vibe this games gives off makes me want to see an entire party game with this artstyle like a Japanese game show. Amazing job :fish:
I had much fun playing this! Great entry, simple but well polished and cohesive! すばらしい
It was a similar approach to the theme to four others that I played here at the jam, one of which I saw that you saw. Yours is funny, it has these Japanese voices that gave it a comical and original touch. What I didn't like or didn't find out how to do is that I can't do anything with the damn ducks, I want to kill them, but I can only dodge...
Whenever the topic of video games as an art form comes up, we usually think of games deliberately made to evoke higher emotions–games like Myst, Gris, Papers Please, or anything made by Thatgamecompany. Of course, everyone has had different experiences and will come up with their own examples. As for me, however, the first game that comes to mind is **SUPA SEAL-MAN!! 小さな氷山島に魚の事故!!**