Total Party Swipe by Sheepolution 2023-10-06T17:44:52Z
The concept is really good. Simple and efficient
Foon → Ludum Dare Explorer → Users → Magalix
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | Téloche | jam | 114 | 4.01 | 3.97 | 3.96 | 4.61 | 4.13 | 4.05 | 4.27 | 4.09 |
| 2025 | 58 | Collector | 👥 | N64 Game Collector ! | jam | 430 | 3.46 | 3.12 | 3.25 | 4.29 | 3.15 | 3.41 | 3.57 | 3.35 |
| 2024 | 55 | Summoning | 👥 | Sumo Ring | jam | 1065 | 3.06 | 3.15 | 3.12 | 3.43 | 3.39 | 3.16 | 3.19 | |
| 2023 | 54 | Limited Space | 👥 | THE RAT - Adventures in a limited space | jam | 1047 | 2.90 | 2.58 | 2.49 | 2.90 | 3.41 | 3.17 | 2.84 | 2.80 |
The concept is really good. Simple and efficient
You nailed it. Clever, addictive gameplay, well-designed world and characters.
One of my favorite games so far.
The random picking of buildings is a good idea ! Nice tabletop feeling
However I got bad luck and never picked a house, so I got stuck during a lot of turns
Mind blowing realisation with a lot of potential. Nice work !
Good job ! Nice graphics and concept. Would love a full game based on this.
Do the stones have a purpose ? :thinking:
You might want to check if there is a way to lock the mouse cursor in godot, because once you're at the border of your screen it prevents you to turn more !
cute and fun, good execution. I like the overall design !
Nice ! First game I could finish this jam ! Maybe a little too easy.
The music is catchy !
Great combat system, enemies and environment design (the statues :ok_hand:)
Nice work. Good design, audio and excellent gameplay. You can take a katana to steal burgers and shells from others crabs 🤯
Haha it was so cute ! well done, i had fun !
Nice concept design, and I like the feeling of the controls, it's responsive
The leaderboard is a nice touch too :thumbsup:
A bit slow to start but it quickly become hard ! nice game I enjoyed it
Couldn't find an opponent but WOW
Nice core mechanic. Love the original way you assign people to work.
And you really nailed the graphics. I can't see any flaws, it's very effective.
Good art style ! A bit blurry in fullscreen though !
Liked the gameplay too.
Sometimes a little hard to put objects in the bag because you need to put the mouse cursor inside and not the actual object, and it wasn't always at the same position
Good job. A well polished game with everything a detective game needs.
Also you can trickjump ?? Insane. And use the trickjump to discover an easter egg ? Even more insane wtf
catato.png
Case closed.
Annoying sounds and controls but the core concept is good ! fun and addictive somehow
Very good idea and nice visuals ! It works really well
I wish you wouldnt die that easily of overloading, maybe be able to drop shit faster in 1 click
Love the gameplay. Very original. Could be a nice alternative to FTL
Ok this is perfect 10/10
Nice graphics. Animation is a bit rigid, but the gameplay is working well
Little bug : sometimes the same card pop twice, so you don't have the choice !
Really effective music and background design ! :ok_hand:
Good idea ! Love the art, simple but effective. Excellent menu design.
But it's so difficult ! Aura to slow to load, I couldn't even get it once
Love the level design ! Good atmosphere
Love this one. Really fun gameplay, lot of objects, no bugs despite lot of physics
The graphics are so impressive !! Well done !
However I can't stand that music :laughing:
Good idea ! And solid art ! Well done.
Nice woobly effect, could be a great drunk simulator ! I like the movement feeling somehow
That being said it lack a bit of polish, environment is too minimalist to me !
Nice retake of a classic concept. Well polished
Had to gave up at the last level :D
Simple and effective, well executed, very nice! :D
A bit hard to control but really original concept, I never saw that
This game too has a lot of potential. The gameplay is a bit rigid but the atmosphere is really pleasant.
Well done graphics and animations.
It could evolve in so much more ! Congrats
Interesting puzzle, nice art and good script with fascinating twists.
I regret that there is no audio.
Got ending 2 & 3/4 and the fishman blew my mind, wasnt expecting that.
You should put a screenshot on this page
Well done. This one is well finished, looks like it could be sold on Nintendo DS or something.
Nice art, nice music, great vibe
Love the 3D and lighting effects
+1 for the crosshair though !
I didn't think a revisited Sokoban would hold my attention for so long. Well done
Thanks for your feedbacks !
@markus-sihler You are right, the cat was supposed to be fully animated and tracking the rat, and the traps to pop randomly like the cheeses, but we lacked time to implement everything :sweat_smile:
There was also an animated snake and the owls were supposed to have a more complex behaviour, popping from the holes in the top wall
Thanks everybody for all your feedbacks !! We didn't expect so much
@lincolnsalles Most cats just stay still :grin: But yeah he was supposed to move a little more
@aaln Thank you ! It's the most useful feedback we've received so far
Really cool design. Congrats !
I see only 2 flaws : the repetitivity of the wand noise, a bit annoying after some time,
And the lack of azerty support ! (moving with ZQSD)
Well done. Wish it would be longer
A bit easy, a bit too short, but I love it !
You really nailed the atmosphere, I got caught up instantly.
Really wish there was more.
EXCELLENT. That town is beautiful, the pixel art is so well done.
I didn't understand that you had to click to hire, thought blowing the horn was enough for a long part of the game.
Wish there was more things to do, in the town and in the dungeon. Very good entry.
It ended with a bug though, after my last expedition, the close button disappeared and I got stuck on the heroes screen !
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Excellent !
A bit easy once you have a good cash flow but the gameplay is so satisfying !
Congrats
Interesting alternative to rock-paper-scissors !
The rendering and visual effects are excellent.
The only criticism I could find is that the transitions are a little slow
I'd never have thought that a gamejam could also involve a non-video game! It's very original and unexpected, well done!
Lol we also named ou game Sumo Ring :grin:
Interesting concept ! And the music and sound effects are perfect, fits really well.
At one point I thought I was stuck because both fighters had similar stats and stayed in the middle for a long time
Interesting concept and excellent art and effects !
Too short though !
Incredible vibe ! So spooky !
I also had troubles with disappearing dices, is the webplayer the first version ?
Visually, it's perfect, I love it. The audio too.
The only thing I didn't like is the dice throw, the feeling is a bit cumbersome. I would like to be able to smash them on the board with a quick mouse move, especially because it's the only real interaction.
Congratulations, very polished entry and excellent artistic direction.
Cool little platformer ! Art is simple, but well made.
A bit too easy to die though, sometimes I just click and i'm dead without knowing what happened
Thank you !
Yes the difficulty is almost inexistant unfortunately, I couldn't fix the physics on time and the enemies's attacks were too buggy.
We wanted to give them different sizes/weight to make them more or less easy to push, and a damage system like Super Smash Bros, where characters are more easy to be throwns if they took some damage.
@bearcage The filled red enemy is a bug from webgl, and the outlined player character is because I didn't have time to integrate the final sprites, these are early placeholders :sweat_smile:
Thank you for the comments !
Way too hard, but I think it's a really interesting concept. Would love to see a full game based on that !
Small bug : the A key doesn't work (because of azerty I guess ?)
For a first, that's impressive ! Congrats ! It was fun
It's beautiful ! The music and design are great.
The ocean texture could be more than just a color
I don't really like how the boats are unresponsive, but hey it's boats after all !
The concept is fun and chill.
I would have appreciated more types of invocations to mess with them, like big waves, storms, sharks, kraken...
Maybe randomized rocks and islands too
Interesting, but the tutorial is not enough ! Took me too much time to understand what I was supposed to do, even after reading the book.
For those who haven't found : you are supposed to drop ingredients on top of another on the table to create a potion, then drop that potion in the pentagram.
The 3D is fine.
Good work on the physics, being able to grab items around like that feels like Skyrim !
Congrats
Cool graphics and music ! Auctions mechanics are a bit weird but overall that's a really charming little puzzle game.
Well polished, nice work !
Laughed so hard at the grab-back mechanic, I wasn't expecting that ! Well done
As others said, you really nailed the atmosphere. The music and colors are really good. Fish is fun to carry around. The gameplay is too currently too simple but it could be the start of something big. A universe with a good vibe is one of the most important things to have for a game, and yours have that.
Wow, impressive for a jam game. Congrats !
Really good concept. The kind of game that instantly become addictive to me. Pretty well polished, but I got a bug with a "lose" screen appearing in the middle of the fight while winning, with the battle still going on behind
Great design and good concept ! Well done
Solid entry ! Good music and sound design, satisfying gameplay and no visible bugs or unfinished features. Congratulations
A gameboy rom ? wow ! Impressive and an interesting take on the genre
A bit too hard in my opinion, but really interesting concept and well polished ! The dash is a bit too long to charge and would be better with a small icon indicating the cooldown
Original concept ! Design is simple but works well, and the music is cool
Well done
Amazing design !! Always impressive to see a multiplayer game in a jam
Congrats
Thanks for the feedback ! We worked until the last second to correct the last bugs but it's still a bit unstable !
@trusty It might be a bug or the price is too high related to the market :D In this case it should be written it the action log on the home screen
You are totally right @kazuo256, I should have prioritized the sale removal, we totally forgot about it 😅 I wasted way too much time integrating the real games database while a few custom rom would have been enough and allow us to polish it more and implement more funny features like random events
The Prices tab was supposed to show the current value of each game with a graphic curve of it's evolution, but it was too ambitious :D
Thanks a lot for playing and for your feedback !
(And yes Eolise is spelled correctly :D)
Cool world and character design ! good job
Can the frog be summoned somewhere ? I got the ending screen when I gained it. Fascinating story, especially the ant battle and the frog. Only two things are bothering me : when there is a lot of text it appears too small and there is no ambient music, which would elevate this game to an even higher level.
3 gameplays in one, followed by an inception of gameplays ? Mind blowing. Great art too.
Awesome gameplay concept, ambitious for a jam! It reminded me a little of Dishonored. This kind of movement has potential, I like going fast !
I really liked the concept. Simple but works well.
Congrats !
Excellent !! Art, music and sound design are just perfect for a jam game. So much details ! I'm only a bit frustrated by the walk speed, I wish we could sprint or move a little faster ! Also be able to skip animations because after some time it's a bit repetitive !
Congrats ! Really good job.
Cool little game, well done !
Well done ! An impressive and well polished entry. I only wish we could unlock some weapons/protections or tools that does not disappear, so you can improve game after game and go further in more dangerous dungeons !
Nice art, nice sound, a PokemonSnap with dinosaurs, what's not to like ? Well done
Amazing art ! And music too
The game is well polished for a first jam, congrats !
It only lack a feedback when you die/take damage : I was teleported back and didnt immediately understood why
Interesting idea and excellent art !! The only drawback for me is the click sound that is a bit high and quickly becomes annoying (item selection sound is good though)
A small background music would add a lot to your game !
Congrats for your first jam !
I really like the concept, the music is very pretty and calming, and the design is very clean! Well done!
😄 The design is great! I love their faces. Nice work.