@0x-void-x0 I really admire foley artists, so I def wanted to make my own sfx, and I did record the music on my mandolin! It's a handful of traditional Irish tunes I've learned over the years.
@timo654 the lack of tutorialization is my biggest regret. I'll def try to make more time for in-game tutorialization during the next LD - I'm hooked on LD, btw.
@mortith that is the highest score I've heard of so far, congrats! I did realize that the difficulty curves out and you can just kind of get in an endless grove, but most don't get there, so I'm impressed you did!
@wendel-scardua I appreciate the touchpad feedback, and I'm heartened by your appreciation of the balance between chill-game and challenging one. I def have more work to do to refine it though.
@koolruz thank you! Yeah, locking the ship directions to whole-integer vectors had a lot of unintended side-effects in terms of usability, but we can fix that. I think that I may move away from endless score-chaser (and scrap score altogether) and instead have multiple levels with different faith thresholds required to advance...
@sozey @oblivioncreator and @funnypumpkin thank you for the kind words! I'm very encouraged to continue with it.
Thank you all for playing, and thanks again for those of you who shared your games with me onstream this morning! I might keep doing this until rating ends if the demand for it doesn't fall off too fast!