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dishwand

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202455SummoningCourt Summonscompo463.983.743.603.884.143.903.833.63
202353Deliveryearthmovercompo1163.783.453.593.023.833.623.303.64

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by dishwand

dishwand leaves an average of 32.5 feedback comments each event.

LD55 — Summoning (27)

Athention, Please! by fnelix 2024-04-29T05:02:04Z ♥ 1

very cute! i feel as though our games have some similarities :)

i like how you can correct your mistake by intentionally miscounting votes in order to not fail the level. cool game!

Infinite Infight by QuadApe 2024-04-29T04:50:57Z ♥ 1

what a fun novel concept. everything is so well polished and put together. no notes here, just a great and impressive compo entry!

Summoner Chess by seurimas 2024-04-28T21:04:43Z ♥ 1

hmm, accumulated slowdown in the web build made it so i had to quit when i had about 13 mana

interesting game! i haven't played a chess-style auto battler so the mechanics are a little hard to get. i just kinda spammed angels and it seemed to work well.

the graphics are effective, i only wish the game could be controlled entirely with mouse, but that's understandable for a jam game. great work!

The Cleansing by henk 2024-04-28T20:54:28Z ♥ 1

so good! sound design and graphics were very effective. the last puzzle stumped me for a bit but i eventually figured it out. great work!

Boneworks by Imbajoe 2024-04-28T20:35:59Z ♥ 1

interesting idea, i like the simplicity of the plants-vs-zombies style mechanics but in a more open 2d world.

i found the enemy skeleton vs friendly skeleton graphics a bit confusing at first, and could not make any progress after trying several different strategies (mouse cursor would also clip at the bottom of the screen preventing me from accessing bottom trees). regardless, clever ideas on display and great work!

mouche(s)? by PieRo_PBeS_studio 2024-04-28T20:31:46Z ♥ 0

adorable!! i love the humorous dialogue and all the juice makes the throwing mechanic super satisfying. well done!

The Summoning Goes On by Inkweeper 2024-04-28T20:23:11Z ♥ 1

oh!! this is extremely clever and well put together. it reminds me a lot of "super crate box", where increasing your score requires putting yourself directly in harm's way. agreeing with some of the other comments about difficulty scaling and wanting maybe a little more complexity, but the game idea itself on display here is gold. great work!

Hentoad by Nazorus 2024-04-28T20:18:51Z ♥ 0

what an impressive entry, and to create a 3d platformer in 48 hours? well done!

the switching mechanic (especially once i realized you could do it in air) is perfectly simple for a compo game but there's a surprising amount of depth. really impressed with how fun it is to control the hen and the toad together.

the air control was the one mechanic i found super frustrating. congrats on the game!

Nexus by denvil 2024-04-28T20:10:12Z ♥ 0

there's an impressive amount of systems interacting here! i was able to figure it out pretty easily.

i found that the scaling was a bit off, so i wasn't able to get very far in the game. i couldn't really figure out what the lose condition was but it just said i failed. regardless, lots of interesting ideas in this entry, congrats!

Throw Hands!! by FootLettuce 2024-04-28T20:03:33Z ♥ 1

the postprocessing, VFX, camera angle, and simple environment design work together really well to make your adorable character art pop! with animations and a little more polish you'd be visually at a level i expect from a released game, so, phenomenal work there.

the gameplay is a little simplistic but i think it gets the point across in terms of what the game could look like with more development. really great work on this compo entry!

p.s. i love the deer archer

Autobahn to Hell by Revetoon 2024-04-28T19:56:23Z ♥ 1

that level transition!?? extremely cool visuals and polish on this one!!

very well done three little levels too! i wish the car steering / acceleration had a little more inertia/acceleration to it. congrats on the game!

Nose Deep In A Book by Yorsh 2024-04-21T21:59:45Z ♥ 1

this is extremely cool. probably don't have much useful feedback other than i wish the third puzzle was a little different from the third. by far this is the coolest sigil-drawing implementation i've seen this jam. not to mention the adorable graphics and soundtrack. great work!!

A Following Wind by digitaliliad 2024-04-21T21:38:21Z ♥ 1

love it! reminds me of an old iphone game called flight control. the wind particles and graphics are very effective, as is the audio in contributing to the overall mood. though it got hectic quick, i feel like i wish it would have kept scaling up or getting faster. great work!

Heaven Divers by ThomasZane 2024-04-21T21:29:40Z ♥ 0

interesting little game! i found that the zombies were never able to catch up, and i was barely able to use the duplication spell because they would move away from my area (or the target would collide into my area). but i like the fighting-game style inputs and the juice of the UI

Runic Distractions by 1y1e 2024-04-21T21:20:55Z ♥ 0

this is just way too fun. i love the hectic style of gameplay, and i don't think i've ever played a game with an input scheme like yours. love the little details like the candle flame and the ending made me lol. fantastic entry!

Age of Research by ping78 2024-04-21T21:12:29Z ♥ 1

extremely impressive entry, completing a whole 3d RTS in 48 hours! the controls were a little iffy for me, specificaly with edge scrolling + right clicking misbehaving on a browser.

the core gameplay loop works very well! it was a bit tricky for me since the creeps would clump up on a geyser and i instantly died when i tried to approach it, so overall a fun challenge!

Too Many Minions! by RNGames 2024-04-21T21:03:01Z ♥ 3

this is just way too cool. it's extremely juicy, the levels are thoughtful, and surprisingly fun. i didn't think such a simple mechanic would have so many emergent possibilities. the free play mode at the end is a nice touch. congratulations on such an impressive entry!

No Tea Time for Slimes by HermitGamesmiths 2024-04-21T20:53:35Z ♥ 0

cute little puzzle platformer! i love the graphics and the little story you tell. congrats on the game!

Against the Titan by CodeRaurus 2024-04-19T04:23:32Z ♥ 1

speed speed speed speed speed

love the upgrade take on a rhythm game! the hand animations and followers made me laugh, and all the art is fantastic. nice work!

Unsummoner's Saga: Disaster in the Village by josemwarrior 2024-04-19T04:15:29Z ♥ 2

i love the minimalistic graphics, the tile-based art is charming and well-executed. the premise is cute too, it reminds me a bit of the old "GROW" games. nice work :)

Saturna's Hand by parkuhrmd 2024-04-19T03:42:39Z ♥ 5

love the presentation, the music and graphics fit the theme very well!

the mechanics are thoughtful and well-designed, and play together off each other. i think it's a little too "analysis paralysis" for me, with being able to redo your entire turn. but some others might like that zen aspect of it!

And Don't Open Your Mouth Again by ZungryWare 2024-04-19T03:19:09Z ♥ 1

quick minor frustrations: sfx were a little harsh for my ears so i had to mute them, scroll bar wouldn't stay at the bottom.

the good: very well written, the procedural conversation is very interesting and well done. the "logic puzzle-ness" of it seems to largely make sense. UX is about as good as i could want from a purely text based game, but i think it'd be a lot more playable with a more explorable user interface.

unfortunately, i couldn't finish it. i have to assume there's a couple endings: get 4 people to agree to jury nullify, get 4 people to agree the cop thing is suspicious, etc. but 30 minutes in and i think i'll have to stick with 3 not guilty votes as a personal record. i don't think that's necessarily a flaw.

congrats on the unique and very complete game!

Summoning Ritual by velvetlobster 2024-04-19T02:40:06Z ♥ 1

d'aww, this is absolutely adorable. what a nice little romp, congratulations on your game :)

Zoomancy by ugly_robot 2024-04-19T02:37:34Z ♥ 0

wow, phenomenal presentation. all the little particles and illustrations are super cute! the sigil drawing is such a nice exploration of the theme mechanic too. i like the little touches like how some of the sigils resemble what object they create.

p.s. what is "elated" vs "happy"? is it just how long you took?

Tom Has Joined a Cult by LCStark 2024-04-19T02:25:12Z ♥ 1

very meditative! the gameplay reminds me of some early mario party minigames. i would have liked to see an extra mechanic or two, but i appreciate the focus as well. good job!

Jury Summons - When Duty Calls by Warren Fisher 2024-04-19T02:20:07Z ♥ 1

absolutely adoring the mood of this game. you did a great job with the soundtrack and character designs, and the mechanics of interviewing to weed out bad jurors is clever and hilarious.

Symthesis by ollie_d 2024-04-19T02:10:08Z ♥ 1

super pleasantly surprised by this! the theming works so well with the mechanics, and it's a very novel and polished puzzle game. i remember your ld53 entry, and once again the soundtrack doesn't disappoint. well done!

LD53 — Delivery (38)

Return To Sender by hacktic 2023-05-17T04:59:06Z ♥ 0

great polish on display here & perfect complexity ramping. UK one got me as others have pointed out but otherwise love all the increasing challenges

City Transport Ordeal by LCStark 2023-05-17T04:52:41Z ♥ 1

maybe i'm just bad at driving games but it felt like there was something odd going on with the steering & deceleration. regardless, cute & pure take on the delivery concept and well put together! also a bit odd to mention but i love the pause menu, it feels really nicely implemented!

Winter Factory by Jul._.li 2023-05-17T04:45:44Z ♥ 1

the chain of thinking the player has to go through is very novel! it's a fun little brain teaser, if a bit easy and slow for my tastes. graphics and sound are lovely too

The Envelope by DzejPi 2023-05-17T04:40:22Z ♥ 2

spooky!! i like how the change in mood is accompanied by a change in mechanics. the sound design is also really nice and i love the graphical touches -- the skybox and dithered "bleed" UI are nice!

Ultimate Pigeon Post by Yorsh 2023-05-17T03:54:08Z ♥ 1

love the presentation! the parallaxing and spritework are really lovely. i think the movement & camera smoothing were a bit too slidey for my liking, so i couldn't get past level 7. but fun little experience!

Delivery Dungeon by Buni 2023-05-17T03:48:10Z ♥ 1

it's impressive how many mechanics you were able to get in here! the upgrade system, minimap, and enemy variety are a really nice touch. was very fun to upgrade the character, great work!

The Convoy by Vectrex28 2023-05-17T03:43:12Z ♥ 1

this is phenomenal! the core gameplay loop is so simple but everything about it from the level design, enemies, movement & shooting is so polished and works directly in its service. and the presentation is delightful. amazing work!

Neverending PetriChore by snakemuho 2023-05-17T03:38:24Z ♥ 1

lovely atmosphere and movement mechanics! this is a really unique entry and there's some great bits in here. i think it would have been nice to include an umbrella at the start as a tutorial but otherwise well done!

The Mailman by Castitatis 2023-05-04T05:46:36Z ♥ 1

lovely little beat em up! the visual polish here is wonderful, and the idea of a mailman taking letters from mailboxes is pretty funny. would have liked to see a combo or uppercut or something, but had fun till the end!

Isles Express by Cinterre 2023-05-04T05:40:59Z ♥ 1

the sound design & graphics work together really well to achieve that style of careful, precision arcade game like lunar lander~ i had a bit of difficulty on controller since the up and down on the control stick would change the throttle, but otherwise could manage the controls on keyboard! great work :)

Ultimate Package by Triangle Point 2023-05-04T05:35:35Z ♥ 2

what a nice little adventure! i enjoyed the world constructed by boxes, in general i love this over-the-top take on the delivery theme! also would like to point out the sprites switching from facing forward to facing sideways, which is a neat touch i don't think i've seen many or any games do!

Monster Mail by CodeRaurus 2023-05-04T05:25:51Z ♥ 1

the game is a little bit simple and some mechanics go unused, but i was really enticed by the premise & the inclusion of stats that don't have gameplay impact really had me thinking about where this idea could go! this is a really great core concept and would love to see it expanded upon.

it goes without saying that you've also done a great job with the art and presentation. i love the world and little creatures you've crafted here, it feels so cozy and full of charm! also like the random generation touches with the quests & characters

Deliver letters... IN SPACE by Phoenix Fireflower 2023-05-04T05:17:35Z ♥ 1

i love the clever interpretation of a theme and mix of arcade & word game mechanics! maybe i just didn't play it enough to let all the mechanics saturate, but the right click & ? mechanics usually elided me during gameplay and had me spamming. the visual polish in particular is really great, nice work!

Space Cannon Delivery Service by Chuckiee 2023-05-04T05:05:23Z ♥ 1

i think you've really nailed the difficulty curve & progression of mechanics here! i was initially not super intrigued by the whole concept of having to deliver multiple packages, having a limited supply per retry, and having the retry button only pop up when you're running low. but it works really well in this context to keep the player faithfully engaging with the mechanics (and especially during the level when there is more than 1 destination). the graphics are nice and i like the polish of the box permanence. great job!

A$AP Boxy by maxflav 2023-05-04T04:57:18Z ♥ 1

oh wow! this is a delightful little concept. i finally beat it, took me quite a bit of time to get through all 5 levels, but i'm glad i did. you've made a really nice little brainteaser! i think i echo some of the other concerns about having to wait to see your actions, but it does have the effect of making you really think through your solutions. level 3 was the toughest for me, but once i got the habit of figuring out how to "distinguish" between boxes, the rest of the game was very enjoyable. really enjoyed this entry!

Inbox Fool by 100th_Coin 2023-05-04T04:11:30Z ♥ 2

this is a wonderfully put together little puzzle platformer! i would have liked to see either more interplay between the bomb-tossing and level-collider-moving mechanics, or to just see one of them removed. both had their little awkwardnesses that made most levels feel mostly like fidgeting around with just a couple centimeters of leeway involved in any solution. regardless, fantastic job with this very impressive entry!

Crunch Time by made3 2023-05-04T03:56:44Z ♥ 1

clever, chaotic, lo-fi, funny! i also love the immersive feel from the physics interactions, environment design, and audio. great work!

The Delivering of Christ - The trials of Mary by Trakina 2023-05-04T03:52:21Z ♥ 1

nice little survival game! i enjoyed the quirky dialogue, subtle day night cycle, and simple but effective spritework

Sorting Center Savant by ZungryWare 2023-05-04T03:43:48Z ♥ 1

this is a wonderfully designed puzzle game! as the other comments have stated, it's clear how much attention you gave to the level design & artfully teaching the mechanics to the player. well done! would have liked mouse support (both in camera and control of gameplay elements), and i didn't really love the gun mechanic (or at least the destroying of conveyor belts felt awkward to me), but otherwise really enjoyed my time with this one

Rhino Express by Mahjoub 2023-05-02T06:28:46Z ♥ 2

blew me away! what a wonderfully paced & creative puzzler with great art. congrats!

Giggle Groove by badcop 2023-05-02T05:30:24Z ♥ 1

the core mechanic is very novel and surprisingly fun. you had me laughing at quite a few of those jokes too! great work, it's a really fun little game :)

Delivery Squares by Elementary 2023-05-02T05:24:53Z ♥ 0

i like this exploration of the delivery mechanic! i think with some sort of increasing difficult & upgrade system this could be quite addicting

Soul Weaver by ollie_d 2023-05-02T05:17:57Z ♥ 1

it's so impressive that you made the soundtrack using physical instruments! i loved the final boss theme and the overall mood & humor of the game was great. the core concept is very novel, if a bit shallow, but i think it could work really well in a 1v1 tabletop game. well done!

The Silver Fleet by KyleTheCoder 2023-05-02T04:21:44Z ♥ 1

this was a nice little experience :) i love all the visual polish, everything is so juicy and bouncy. ghost ship made me LOL

demaker.s game by Kent Lizardo 2023-05-02T04:15:58Z ♥ 1

had a smile on my face the entire time! the fake intro screen & controller screenspace mechanics are immersive and clever. the spritework and modelling is lovely. IMO this game has *perfect* pace for a jam game, and is filled to the brim with neat little ideas (the names of the consoles being classes, the use of earlier consoles for higher firing speed, creative gun designs & weapon reload animations). really well done! my only feedback would be the level design could be a bit more robust, but it's not really noticeable with how much cool stuff there is in here!

Crystallium by MikoziQ 2023-05-02T03:58:50Z ♥ 5

this game is beautifully presented and a delightful iteration of a classic runner concept! i got to about 106 before calling it, since i think i could have gone on a lot longer haha, but i was having a lot of fun with it. the physics interaction that happens when you hit an obstacle is hilarious & works really well for the player, not sure how you did it but it works very well. great job!

30 Minutes Or Your Potion's Free by Rustywolf 2023-05-02T03:45:10Z ♥ 1

super impressive entry! i love how snappy everything feels. also wanted to laud you on the readability of the game, sometimes digital card games can struggle with information overload or explaining the rules to the player, but you've managed to overcome both of those!

Slalom Pizza Delivery Service by SpeakWithPlants 2023-05-02T03:26:07Z ♥ 2

high score 624! this game is super addictive. the movement & controls feel super fluid, and the mechanic of losing score when hitting houses is perfectly frustrating. graphics are very nice too! well done

Deliver Them From Sin by ugly_robot 2023-05-02T02:57:57Z ♥ 2

i don't think this game is rushed or ugly at all! you've got great polished visuals and a very competent set of platformer controls. the way moves combo into and out of each other is very thoughtful and actually works really well! i think my main feedback would be the camera / level design -- i didn't see it through to the end after a couple deaths. but you should be proud, this is a really impressive little runner :)

Bord by guin36 2023-05-02T02:50:02Z ♥ 1

this is a very charming game :) the losing bord mechanic reminds me a lot of yoshi's island, a neat & enjoyable mechanic! the controls were a little slippery & had their quirks (the jump feels more like a jetpack), but i think this really added to this experience! i love a platformer that feels unique

Don't Chute the Messenger by DecadeDecaf 2023-05-02T02:23:00Z ♥ 1

the presentation is phenomenal, and the "going up and down" inversion of the chutes and ladders mechanic was a pleasant surprise. well done!

Terror in transit by tinykidtoo 2023-05-02T02:05:21Z ♥ 1

even at just 2 levels, this game is very impressive & got a couple good chuckles out of me :) i'm no good at stealth games but saw it to the end. also love the visuals & overall presentation, it's very earnest!

Its All in the Delivery by Glove 2023-05-02T01:54:17Z ♥ 1

i'm not sure if you intended for it to be read as a sort of surreal, pilotredsun-esque fever dream, but that's what i got and i totally love it. really great use of visual & audio polish to create an atmosphere, and clever combination of mechanics! could totally see a "singleplayer jackbox games" mechanic taking off

De-Livery: A Game About Organ Removal Surgery by Real_Human_1000 2023-05-02T01:44:02Z ♥ 0

the squashing & stretching of the liver is a lovely little facet of design (and made me laugh). got 3730 points. great work!

Two For Flinching by SoulReviews 2023-05-02T01:39:39Z ♥ 1

lovely graphic design & presentation, and a nice execution of a pure concept. the ending made me laugh :)

Please Mr. Postman by josemwarrior 2023-05-02T01:31:51Z ♥ 1

surprised myself with how close i got sometimes! controls were a lil finnicky on web, but fun little game & great tune

Delivery from Space by SinusQuell 2023-05-02T01:26:54Z ♥ 1

nice take on a tried & true format. the ambient track was pretty!

Deliver Them by baknik 2023-05-02T01:02:52Z ♥ 2

well done! the mothership / earth mechanic is simple but elegant. i could see this being very addicting if the spaceship had slippery controls & the tractor beam was physics-based