Foon → Ludum Dare Explorer → Users → RNGames
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | Nom | compo | 4.70 | 4.50 | 3.90 | 4.50 | 4.40 | 4.00 | |||
| 2024 | 55 | Summoning | Too Many Minions! | compo | 20 | 4.20 | 4.27 | 4.20 | 4.09 | 4.00 | 3.44 | ||
| 2023 | 53 | Delivery | Devious Delivery | compo | 122 | 3.75 | 3.63 | 3.84 | 3.90 | 3.95 | 3.54 | ||
| 2021 | 48 | Deeper and deeper | Drills and Gadgets | compo | 117 | 3.91 | 3.87 | 3.47 | 4.04 | 4.06 | 3.31 | 2.92 | |
| 2020 | 47 | Stuck in a loop | Protogonus | compo | 147 | 3.74 | 3.85 | 3.75 | 2.64 | 3.33 | 2.94 | ||
| 2020 | 46 | Keep it alive | Robo Riot | compo | 71 | 4.00 | 3.91 | 3.26 | 3.87 | 3.84 | 3.84 |
This game is great! The combat mechanics paired with the camera view makes it really fun, shooting around walls, hiding etc. Good story too! The door wouldn't open on the second level even though I killed all the enemies :(, wanted to play more!
Nice little game :)
Super wacky controls that make the game really enjoyable. This paired with the physics can lead to some pretty hilarious results! Nice graphics aswell!
Great game! The fact that you can also damage buildings and kill civilians adds a new layer of depth to the gameplay. This game also really makes you feel like the super hero, as you come around the corner killing aliens that had trapped civilians before shooting off again to save more people. Shooting was a bit tough sometimes, because you have to move in the direction you shoot, but besides that great game!
Very cleverly tied the theme to current events. Gameplay is fun and could be expanded in many ways. I would have loved to see some graphs of the data though.
A nice and simple game with good pixel art. I would have loved to see different kinds of plants though that require different amounts of water, I think that could have spiced up the gameplay.
Cute little game with a 10/10 death screen.
Interesting mechanic - you have to decide whether its better to just charge through the water to save on time or to wait for it.
The game looks really nice, but the player movement speed quite slow.
Interesting mechanic where you have to multi task, but very challenging!
Was sometimes difficult to get the last stat up to 15 but nice writing!
👍 Nice lighting effects 👍 Lots of particles that add game juice 👎 Enemies can sometimes come out of nowhere since there are so fast and the camera is zoomed in
Gets a bit repetitive but a neat concept!
Very clever.
✔️ The environment was overall very detailed, I loved the little animations and the npc text boxes.
✔️ The retro art style really fits with the theming of the game.
➖ I would have loved so see some little mini games for each of the games, I think that could have been fun.
✔️I really liked the art style of this game, it fit it very nicely. It's a shame you don't have voting on for visuals :(
✔️I also really like the idea, it is quite unique and a nice twist on a classic genre
➖The game was a bit tough, I feel like it could have been a bit easier, especially during the start
✔️ The game has a very unique and interesting graphical style, nice mix between realistic and pixel art.
✔️ The sound design is also very well done with the multiple sound effects changing based off your score.
➖ I feel the game could have sped up a bit faster.
✔️ The plane controls are quite interesting and I found some cool strategies for taking down the enemies.
✔️ I like the challenge level of the game, well balanced.
➖ I think the graphics could use some work.
✔️ I found the main mechanic really interesting, definitely continue to expand on this.
✔️ The interface was simple and effective.
➖ The movement of the character was a bit slow.
✔️ I really like the main mechanic of this game. It is really used to create some challenging yet rewarding puzzles.
✔️ The minimalist art style fits the game very nicely.
✔️ The music is also pleasant to listen to.
➖ Trying to time things with the spikes could sometimes be annoying.
✔️ The game overall feels very polished and looks quite nice.
✔️ The main mechanic is very clever and leads to some interesting puzzles.
✔️ There is a good amount of levels, not too many, not too few.
➖ The instruction interface was a bit tedious to work with, I didn't really like the drop down menus.
✔️This game is super intuitive, letting me start playing straight away. I could tell from the screenshots exactly how to play.
✔️The art style is simple and effective.
✔️This would make a great mobile game.
➖The difficulty doesn't really increase and it gets a bit boring after a while.
✔️ The pixel graphics look really good and fit the game nicely.
✔️ The difficulty is almost perfectly balanced.
✔️ The overall effect during charging with the light and sound effects is very well made.
➖ I would have liked to see a few more enemy types, but overall very well done.
✔️ The simple main mechanic led to some very interesting and challenging puzzles.
✔️ Game is easy to learn but hard to master.
✔️ Lots of supporting mechanics to help keep things fresh.
➖ Could have used some more levels.
✔️Amazing amount of content and nice difficulty curve.
✔️The mechanic is unique and clever - it can really lead to some interesting and challenging puzzles
✔️The low poly graphics look amazing for a game jam game.
✔️The overall atmosphere with the music and sound effects is overall very nice.
➖I would have liked to see a few more mechanics maybe, but really the game has enough as it is.
✔️ I really liked how the music changed when you were in the different modes, it was a nice touch.
✔️ The level design was quite good as well, the difficulty curve was nicely crafted.
➖ I think there could have been a bit more feedback for right before you change modes.
✔️ I quite like the simple pixel graphical style.
✔️ The gameplay is intuitive and a creative take on the theme.
✔️ The music in the game is very nice.
➖ I feel a few more mechanics could have been implemented, maybe attacking could also push you in the opposite direction?
✔️ The visuals of this game look absolutely amazing, definitely the best I've seen in the compo so far.
✔️ There is also an insane amount of content with the 6 tracks and 3 difficulties.
➖ I feel the camera movement could use some work, I ran into enemies that just appeared on screen a lot.
✔️ The animations were very nice, very smooth. ✔️ I really liked the story and dialogue boxes, it really added a lot. ➖ I feel the game told me a bit too much information, I would have liked to explore/loop back a few more times to try to solve the puzzle.
✔️ Game is quite intuitive and easy to learn. ✔️ The time loop mechanics is nice, writing down when everything will happen to try to get to the end. ➖ The game is a bit short.
✔️ I liked the art style, the game looks quite nice overall. ✔️ The employees walking around is a nice touch and good for immersion. ➖ Could have used some more sound effects.
✔️Although at first I didn't quite like the shooting/movement mechanic I found that as I spent more time with it I got better, hitting shots as a curve around the hoop - lining up the enemies perfectly, and this gave me a sense of accomplishment.
✔️The entire came from the controls to the main premise were very intuitive allowing me to start playing straight away.
✔️Good progression system with the upgrades.
➖I feel some of the art could improved.
✔️ The simple graphical style is very effective.
✔️ The loop throwing mechanic is quite unique and one of my favorite takes on the theme so far.
✔️ The different types of challenges and the different enemy types kept things fresh.
➖ I wish there were more levels.
✔️ Nice pixel art.
✔️ The game was surprisingly strategic, choosing the best path to avoid enemies, making sure you don't make the hole too big with your dynamite as to take fall damage. Overall well done!
➖ The dynamite explosion radius was a bit unclear.
✔️ I really liked the ruby mechanic. It was especially nice when an explosion could launch you into a massive chain reaction sending you rocketing downwards.
✔️ Overall a nice amount of polish with the sound and particles.
➖ I found it a bit weird that it got easier as you progressed since there were more gems.
✔️ Excellent atmosphere. I really liked how the music changed over time.
✔️ I liked how scanning the enemies was both an objective/mechanic and used to teach you about the game at the same time. Smart move.
✔️ The art and overall visuals very also very nice. The small details like that 1 frame of animation when switching direction really adds a lot.
➖ Maybe have a bit more player feedback when you are actually scanning something.
✔️ Nice minimalist art style, really focuses your attention on the gameplay.
✔️ Good length.
➖ Was a bit easy.
✔️ Overall very well polished little action puzzle game. I especially liked the mechanic where it would clear tiles for you when you got a big enough combo.
✔️ Simple and effective art style.
➖ I would maybe like the rows to be cleared a bit faster somehow.
✔️ Overall the enemy design, from the art and animation to the attack cycles was really good.
✔️ A large amount of content.
✔️ Nice slow-mo effect when you get hit.
➖ The glitch where the jumper enemies would get stuck in a wall meant I had to restart multiple times.
✔️ The voice acting was a nice touch.
✔️ I found the controls of the submarine unique. Powerful but difficult to master.
➖ The game was a bit too difficult, especially with having to restart every time you die.
@cary-stanley
I would maybe recommend adding a few more O2 tanks and check points. Also zooming out the camera could work because then the player could see where the O2 tanks are more easily. Or you could also have a small arrow pointing to the nearest O2.
@cary-stanley Glad to see it! :)
✔️ Overall nice retro graphics / feel.
✔️ I really liked the combo system to regain lives, this was a nice touch that added some risk vs reward.
✔️ Good difficulty curve and length.
➖ Maybe one more obstacle type could have been nice.
✔️ Overall nice visuals with the lighting.
✔️ Spawning a platform full of coins at the bottom when you died was a clever move.
➖ I didn't really see the point of the returning mechanic to keep your score.
✔️ The controls were very intuitive and allowed me to hop right into the action.
✔️ The controls also allow for some mastery timing dashes correctly to weave around objects.
➖ The game was a bit easy, I got first place on my first attempt.
✔️ Very nice use of the theme.
✔️ I liked the multi-purpose mechanic of your air needed both for survival and to float upwards.
➖ The tutorial was a bit annoying to read.
✔️ I really liked the music. Nice and chill.
✔️ Very innovative and creative mechanic/use of the theme.
✔️ Nice simplistic pixel art.
➖ The audio had this weird effect where it seemed to constantly change volume.
✔️ Very unique graphics, nice mix of 2d and 3d.
✔️ Very intuitive gameplay, picked it up real quick.
✔️ Good difficulty curve.
➖ Sometimes when I got hit, it would go into a chain reaction of getting hit, and I would almost instantly die.
✔️ Very nice graphics and colours. I liked the lighting and depth effects in the water.
✔️ The controls and gameplay were very intuitive.
➖ The movement speed felt a bit slow.
✔️ I loved the art work, especially how it faded into colour at the end.
✔️ The gameplay was very intuitive.
➖ The game felt a bit short.
✔️ Very quick and snappy game play. The fact that enemies died in one hit was a good move.
✔️ Very intuitive gameplay, no tutorial needed!
➖ I would have maybe made the stars a different colour to communicate they weren't obstacles.
✔️ The lighting effects were nice. I had to decide when was a good time to run and when was a good time to stop and look back.
✔️ Nice pixel art.
➖ The text was a bit hard to read on the title screen. Maybe tune down the wave effect a bit.
✔️ This is an excellent example of keeping it simple and really focusing and polishing one mechanic. Well done!
✔️ The pixel art was also really nice.
✔️ The difficulty curve was on point.
➖ My only critique was that there was no music
✔️ The art was very nicely made.
✔️ I liked the varying game mechanics - added variety. I especially liked the puzzle mechanic, it was simple but allowed for some thinking.
➖ I would have liked more sounds.
✔️ The slow motion when you got hit was a nice touch.
✔️ The levels were nice and short, meaning you didn't need to replay much.
✔️ Good variety of enemies.
➖ Maybe have some indication when some of the stronger enemies were going to switch attacks.
✔️ Nice animations.
✔️ I liked the pace of the gameplay as well. Nice and quick; fast-paced.
✔️ The upgrade system also added replayability.
➖ I found it a bit weird that I would lose all my gold when I started a new round.
✔️ I really liked the graphics in this game. From the animated text, to the simple pixel art - it all added to the eerie/intense aesthetic
✔️ I liked how it showed which zombies were going to move: added a nice strategic component.
➖ The other people would always die before I reached them :(
⭐ Overall: Nice atmosphere!
✔️ Nice mood / aesthetic: adds a creepy vibe (and nice homage to Oregon Trail)
✔️ The game was the right level of difficulty. It was hard, but that's what you would expect from an Oregon Trail style game. This difficulty led to many interesting decisions during gameplay - it felt like my choices really mattered.
➖ The game froze after I tried ignoring the hitch hiker. I was right near the end which was kind of annoying :(
⭐ Overall: Great homage to Oregon Trail!
✔️ I like the strategy aspect of the game; its not normally seen in these kinds of jam games which is nice!
✔️ Good difficulty.
➖ Took me a while to figure out what was going on. Maybe a tutorial could help?
⭐ Overall: Nice little strategy game!
✔️ I liked the scoring system at the end - adds more depth. Overall nice UI work.
✔️ Explosions.
✔️ Nice pixel art.
✔️ Good variety of moves: lots of fun ripping through enemies!
➖ Sometimes the enemy projectiles are a bit hard to see. Maybe adding an outline could help?
Overall: Great job!
✔️ I really liked the main mechanic and the gameplay overall: led to lots of interesting puzzles!
✔️ Nice chill atmosphere.
➖ Maybe add a level counter?
⭐ Overall: My favorite game so far. Consider expanding it into a full mobile game!
✔️ Nice dialogue and voice acting!
✔️ Controls felt good; world was just big enough to keep it interesting without it being a drag - overall great gameplay!
✔️ Graphics fit well with the witch aesthetic.
➖ Sometimes I would miss important dialogue information because I would click to have the dialogue fully show, but it would already be completed because it was so short and it would go onto the next dialogue.
⭐ Overall: Nice little platformer!
✔️ Nice clean visuals + sounds - adds to the relaxing mood.
✔️ I like the little touches, like how you slow down when you carry more blocks.
➖ Wasn't the biggest fan of the constant pick up distance - was a bit confusing at times.
⭐ Overall: Nice chill game.
✔️ Ranking system adds depth and optional challenge to the game.
✔️ Easy to learn, hard to master.
➖ It would be nice if the timer only started after your partner stopped talking.
⭐ Overall: Nice little arcade game.
✔️ Absolutely beautiful artwork...
✔️ Combined with the nice relaxing sound track, led to the moodiest game I've played so far.
➖ The walking speed felt a bit slow.
⭐ Overall: stunning!
I built a flying pick up truck. 10/10 I hope you win.
✔️ Great pixel graphics!
✔️ Intuitive gameplay.
✔️ Pickles.
➖ Got a bit boring after a while - maybe increase the difficulty?
⭐ Overall: PICKLESS!!!!!!!
✔️ Overall the game is very accessible. From the cute graphics, to the satisfying sound effects, to the simple and intuitive gameplay - well done!
✔️ Basing the game on a scoring system allows for a wide variety of challenges!
➖ Wasn't the biggest fan of the delivery sound getting higher pitched after each deliver - was a bit stressful.
⭐ Overall: Cute casual game!
✔️ I really like the retro aesthetic: it was done really well, from the visuals to the sound.
✔️ The concept that someone has to come through and restock the dungeon is a funny criticism of the hero trope in video games.
✔️ Good difficulty.
➖ The camera was a bit weird.
⭐ Overall: One of my favorite so far!
✔️ Nice small bite sized levels + quick restarts keeps the game challenging but not frustrating.
✔️ Not usually a fan of floaty platformer controls, but with the level design done here it worked really well.
✔️ Clear art style; intuitive controls.
➖ Sometimes the hit boxes could be a bit off: I managed to stand on a spike at one point.
⭐ Overall: Good job!
✔️ It was a lot of fun seeing the aliens getting mowed down by waves of bullets.
✔️ I like the reverse take on the tower defense genre: you must defend what is moving along the track rather than destroy it.
➖ I found I could beat most levels just by filling the entire screen with the cheapest turret.
⭐ Overall: Nice take on a tower defense game!
✔️ Nice sound design! I liked both the voice acting in the intro and the bopping music.
✔️ Interesting and fresh mechanics that I havn't seen been used this way before.
➖ The AI felt kind of weak.
⭐ Overall: Fresh!
✔️ I really liked the little animations of the icons. Whenever a delivery was made it felt very rewarding.
✔️ Overall, it was lots of fun trying to find the best routes
➖ Not the biggest fan of the limited path length: sometimes the perfect route would be 1 out of range :(
⭐ Overall: With a few more mechanics, could be a great idle game! Good job!
✔️ Simple and intuitive gameplay with non standard mechanics.
✔️ Good progression system.
➖ I got a bit confused when we were asked to find real UK place names :P
⭐ Overall: Nice little game!
⭐ I really liked the sound effects and vfx of the wand.
⭐ Easy to learn, difficult to master.
Possibly adding another move (maybe something that could guide the cookies) could make the end game more manageable.
Overall, great work!
⭐ I loved rolling for the different characters. Kind of has a loot create / gacha vibe.
⭐ Cute pixel art.
➖ Possibly adding some more variation to the main run could make repeat runs less tedious
Overall, great job! I managed to win with the Assassin + healer combo.
⭐ Loved the art and animation. Overall looks very good!
⭐ The little dance that you got when you won was kind of funny.
➖ Possibly a few more options for attacking could add more depth to the gameplay.
Overall, really good!
Work of god.