Foon → Ludum Dare Explorer → Users → Gurglesprain
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | Maintenance Bot 46 | compo | 799 | 3.11 | 2.65 | 3.04 | 3.54 | 3.52 | 1.33 | 1.50 | 2.79 |
Gurglesprain leaves an average of 23.0 feedback comments each event.
LD46 — Keep it alive (23)
MACHINA by Harry Alissavakis 2020-04-22T13:47:19Z ♥ 2
Actually really fun, it took a few tries to grasp how everything worked but then I started to see the strategy.
Probably the most polished entry I've seen so far, this is honestly release quality in most ways - visuals, sound effects, shaders/particles. Only the run animation is a bit janky ;)
the Early Worm by alec 2020-04-21T22:42:50Z ♥ 0
God damn that's cool, 5 for innovation. Controls like QWOP, but actually fun 😂
Blokrok by VerttiXPertti 2020-04-21T22:36:40Z ♥ 1
A lot more fun than it looks 😂, the physics interactions adds a lot I couldn't get a rock in the basket a single time though, but perhaps that reflects more on my skill...
𝘋𝘜𝘕𝘌𝘞𝘙𝘖𝘜𝘎𝘏𝘛 by corc0 2020-04-21T22:28:19Z ♥ 2
Pretty cool and original concept, enjoyed playing this one. I really like the design of the enemies, cool hybrid between robotic & organic looking.
A few easily fixable issues: Ragdolls have collision so I got stuck on them a few times
The weapon projectile felt very slow, which doesn't match well to the concept of aiming for specific body parts - more like aim and hope they're in the same position 3s later
Player movement was quite heavily smoothed, which made it feel a bit laggy to dodge the enemy shots
Pandamonium by KP_CFTSZ 2020-04-21T22:10:37Z ♥ 1
Biiig fan of this one, such a polished look and so much implemented for a 48 jam. Obviously a bit more variation on the 'work' would help make it more fun to play longer, and it was a bit spammy - my hand hurt after a few minutes of hitting space bar over and over 😆 .. a hold space to auto-shoot would be appreciated.
Keep It Alive by danman9914 2020-04-21T20:42:39Z ♥ 1
Great looking game, some real atmosphere created here.
Imagine by AndreiOlenic 2020-04-21T18:35:36Z ♥ 1
Nice little game, though I had a few problem with bugs - missed hits on enemies, and the game seemed to occasionally jump back to the main menu without me not knowing what had happened. A bit of feedback when the game ends would be good, like a message to say why you lost (bear died, ran out of imagination etc.)
Dungeon Farmer by TheQiwiBoy 2020-04-21T18:27:06Z ♥ 0
You don't seem to have done the upload properly - you should zip up the Unity build folder and upload that.
Currently you have to download 3 files separately, and there is still part of the build missing
Symbio by x_minus 2020-04-21T15:16:37Z ♥ 0
Yeah nice boid simulation but I'm really not sure what's going on 😅 Even some basic instructions or a description of what to do on this page would go a long way.
I was also getting odd FPS drops, it'd be perfectly smooth for a while and then tank to single digit FPS for a while
Live, breathe, beneath by t3ch 2020-04-21T15:03:25Z ♥ 0
Hey that's how this goes - jams aren't easy, it's a challenge to work all out for 2 days. I've attempted several before but just lost all motivation part way along and given up.
For next time I'd really recommend aiming for something very simple and derivative for your first submission, then add 'stretch goals' if you have time. It pays to plan well at the beginning, so you know what the minimum is you can do to have something to submit.
This was my first jam where I was able to submit anything, and it was horribly rushed and untested. But it feels so good to finally complete a jam and start getting feedback - so keep positive, and good luck to you next time!
P.S. was this your art? Or assets from elsewhere?
Uptime? Nope. by ygrichman 2020-04-21T12:40:47Z ♥ 2
Cute little game! Could do with a little balance, as others have said the money doesn't seem like a factor.
I also kept trying to press Esc to exit out of a screen, and it would end the game and I'd have to start from the beginning 😭
Both or Nothing by victor_reiner 2020-04-21T12:18:46Z ♥ 1
Game looks great, and is easy to pick up. The gameplay is a little bit too simple and it doesn't seem like you can keep track of your stats, which make your choices seem a bit uninteresting
Feed Them, With A Gun! by Andrew-David 2020-04-21T12:13:13Z ♥ 1
Nice artwork and sounds, especially enjoyed the effort put into making the character look good when facing and moving in different directions. Follows the theme nicely.
The game did seem to slow down in pace after you get a few mice and the upgrades become more expensive.
The music did get repetitive quite quickly! I think if you want to use a short music loop, it needs to be simpler
Save the FOX! by Euforia Games 2020-04-20T23:36:53Z ♥ 3
Nice polish on this one, it's a real pretty game and the audio is great. Controls felt a bit clunky, it seemed like my jump didn't register sometimes? Also, the owls seemed to sometimes get stuck on the underside of branches and not do anything.
Appreciate the unique theme of this one, well done guys!
Locked'goshi by StabAlarash 2020-04-20T23:30:56Z ♥ 0
Lovely art style, like an old classic gameboy. Personally I don't find this style of game too engaging, but this is much more interesting than your standard tamagochi game with all the extra mechanics you dded (food ordering/deliveries etc.)
Edit: Aww voting audio is disabled? I really enjoyed the simple audio!
Come to Mama by Louis hayes greenwood 2020-04-20T23:26:26Z ♥ 1
Waaaa this art? So polished, it looks better than so games on steam nowadays.
The Harmless Prison Escape by MickGerritsen 2020-04-20T23:21:47Z ♥ 1
Very cool, such nice polish with the title screen zooming into the level.
My main complaint is that moving the character felt a bit clunky, when you know how to solve the level it takes a while to move each tile, and you can't hold a button down to queue a move ahead of time (if that makes sense).
But overall excellent job, making a puzzle game under time constraints is really impressive to me
BUBBLE BOY by NEKORUMA 2020-04-20T23:16:15Z ♥ 1
I found the gameplay quite uninteresting, but then again, tamagochis were always pretty boring huh? But the style, art, music, aesthetic etc. were absolutely top notch. Also very closely tied to the theme, which I feel many of the submissions are only very loosely linked.
Test-a-ball by JAsonsumm1 2020-04-20T23:03:45Z ♥ 0
Couldn't get it to load sadly, this looks great. I get the loading splash screen, then nothing.
Motobot Defender by pkenney 2020-04-20T23:00:31Z ♥ 1
That really felt a lot more polished than I was expecting - I appreciate 3D can be really time consuming to get looking nice (I had to switch from 3D to 2D at the end of the first day), and the cute style of this really worked.
I really liked how the bike was animated and felt to drive, impressive how you got the ramps at the sides feeling decent given the time constraint.
Gameplay got repetitive quickly, and the controls felt a little clunky - it was hard to slightly adjust the direction.
Nice getting a bit of humour in there with the mother voice - this is the first game I've given a decent humour rating.
Congrats on your first 3D game!
The Cause by enderr42 2020-04-20T22:48:14Z ♥ 1
Really well executed, easy to get into and start playing. I enjoyed this a lot more than I expected, it doesn't look fun from the outside but after a few rounds it gets addictive.
Seems very balanced too, quite difficult but feels like you can almost win if you get a few good cards. Time well spent on your playtesting.
Graphics let it down a little, though I can see the time went into the other parts of the game and I stopped noticing the graphics after a few minutes.
Efi by ludipe 2020-04-20T14:49:56Z ♥ 1
Took me 172 deaths to complete, and I couldn't stop playing! A strange combination of addictive and frustrating. Amazing cute aesthetic and music, and the style was so polished. Even essentially had a little mini open world!
Cons: Doesn't fit the theme particularly well (though I partially blame a bad theme that could loosely apply to every game ever made) Controls felt slightly frustrating at time - it wasn't possible to make micro-adjustments, so if you don't quite get the heading you want you have to press A/D/A/D/A/D to aim roughly in a straight line.
Overall an amazing submission.
Rebutia by 43sam 2020-04-20T09:42:22Z ♥ 2
Enjoyed the art style a lot - simple pixel art but in a stylish way. Controls feel smooth, though the hit detection felt a bit too unforgiving.
The difficultly also does seem to suddenly ramp up after a couple of waves so I kept losing at the same point.
As with all jam games, due to the time limit it's a bit lacking in mechanics so grows old quickly - more enemy types would help increase retention time, or perhaps some way to level your character or unlock abilities.