mudlee 2020-04-20 07:40
Thx OSX zip points to a 404.
Foon → Ludum Dare Explorer → LD46 → Rebutia
By 43sam
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 205 | 3.78 | 47 | |
| Fun | 316 | 3.55 | 46 | |
| Innovation | 718 | 3.04 | 46 | |
| Theme | 304 | 3.90 | 47 | |
| Graphics | 160 | 4.00 | 47 | |
| Audio | 95 | 3.84 | 46 | |
| Mood | 77 | 3.96 | 45 |
Thx OSX zip points to a 404.
Should be fixed now :)
Love it. Great music to set to the tense tone for your little trek. I expect given more time you'd be able to attack in diff directions etc but I found it a fun challenge!
Art and audio are simple but effective, gameplay is engaging. Probably the best atmosphere I've seen so far.
osx doesn't run on catalina i believe (needs to be 64 bit) this is a mac thing not a you thing but if you update with 64, tag me! I'd love to play looks like a cool game
This game is awesome! Very nice feeling! Although it got a bit repetetive. And those frogs where pretty sneaky with their jump attack! :)
Game is really good. It would be better if the attack were faster.
OOOOOH This game! Compo entry of Jam quality, impressive!
First Impressions:
Solid gameplay, NPC allies and simplistic art; this is a kind of retro I haven't seen in a very long time and am glad to see there are still people keeping this sort of "Flash era" tradition alive.
Further Comments:
There's a minor error in the tutorial: The Game Over condition is Rebutia dying **not the player**, par the theme.
Dash was very satisfying, although diagonals were a bit awkward.
Healing was awkward but the **ping** sound was nice, it might be asking for too much but if the healer, player and Rebutia had different sounds (ex. a chant, the usual ping and a happy bark) it could've made it an eency bit better.
Enemy detection is awkward, but dash+clicking seems to be an effective method; whether intentional or not, made for a funner game!
A game which allows for variety! You can play defensively by hiding behind Reburia and the healer or charge ahead to clear a path.
All in all really solid game,
Really Nice Work!
Enjoyed the art style a lot - simple pixel art but in a stylish way. Controls feel smooth, though the hit detection felt a bit too unforgiving.
The difficultly also does seem to suddenly ramp up after a couple of waves so I kept losing at the same point.
As with all jam games, due to the time limit it's a bit lacking in mechanics so grows old quickly - more enemy types would help increase retention time, or perhaps some way to level your character or unlock abilities.
@43sam Apologies, I went back to play again as I like this game loads and I realised that you can attack in all the directions! My bad! Great game!
Really enjoyed the graphics, the game had a great vibe :) Matched the theme well
Woah, that's greate! Realy love this game.
Thanks to everyone for playing and thank you for all the positive feedback as well :)
I appreciate all the advice as well. I'll definitely take it on board if I decide to work on this project further.
Hey @jonahsenzel , I added a html version if you want to try it :) Not sure how to export for catalina and unfortunately can't test on macOS. I hope you enjoy if you decide to check it out!
Great looking pixel art, rocking background music. The presentation on this is awesome and the game felt punishing but good. Wicked!
Game is really cool, looks and feels amazing to play. The animations are super good. You could easily further this into an awesome mini adventure, really enjoyed everything about the experience!
Awesome game! I loved the feeling of moving through the desert and the attacking mechanic felt great.
Loved the look and feel for this game. The music really added to the ambiance. I couldn't get the tutorial to exit the first time around, had to restart the game to play.
I really appreciate this work... the music is amazing.
Solid entry. Music and graphics were fairly simple, but clean and nice to look at. The animations were nice, but there was more latency on the player attack than I would have liked, and it was sometimes tricky to fire it before I learned the exact timing.
I never really learned what the advantage of sliding was, other than just traveling faster, but it was really fun to do!
Overall, great work for 48 hours.
Great music, simple yet pretty art, attacking feels perfect and I liked how the camera moves. Great submission.
Thank you again to everyone that's played it so far, all the feedback is super useful and I'll definitely take it on board for the future.
@trusty Good point on the tutorial, it's escape to go back but I should have it mentioned in there so ty. I'll add it to the description above
Great job! Had a lovely feel and simple yet beautiful graphics.
Really like the music, and most of all, the running back to get an occasional heal. Really cool. I also liked the angles that you could aim the spear, just that one more animation angle really was a nice touch. Good job keeping Rebutia alive!
I really enjoyed the mood of the desert and the lone wanderers.
very nice graphics and sfx/music I liked the game tho some times I had no idea when the healer will heal. WebGL build works 100% on firefox
really solid, well rounded entry i would have loved another attack to give it a bit more depth
i like the pixel art minimal graphics!!
The art style was good. Liked the audio too.
Good game!
I liked a lot the animation of sliding and the sounds that came with it - and good to be very precise on the scoring :)!
The combat is very responsive. It feels so good to attack with my spear, and targeting enemies is very smooth.
The atmosphere is also good, nice graphics, sound and music...
I think one thing it lacks is a goal. After a while I never really enjoy games without an ending. Maybe a progression system would have done it as well. Getting stronger is always a good goal :slight_smile:
Very solid entry, good job mate! :smiley:
Wow it looks beautiful, very nice simple pixel art, and the animations and sound effects make it feel really satisfying, it's a very well put together little game, with good pace. I really enjoyed it, I did get stuck on the tutorial menu and after losing though, it would be nice to have a button to restart. ( Sorry if there is and I missed it)
472 highscore. Nice game, really liked the sound and mood of it!
Great idea and pixel art. sounds are engaging too. Presents a nice challenge + fun :thumbsup:
Nice game!
Love the art style. The music is nice, and I like the idea of the game. Arrow keys didn't work for me (?) so I had to settle with WASD with an azerty keyboard ^^ Died between 300 and 400, is there other enemies down the line?
Anyway, really liked it. Congrats!
Nice work! I really like the large screen with tiny sprites, fits the desert vibe really well.
Thank you for playing and leaving feedback everyone :)
@linky439 Thanks for letting me know, I must have forgotten to add those keys so apologies. I'll fix it in the post jam version anyway. Thanks again!
Woah! I love the pixel art of your game! The attack animation is so satisfying! Excellent sound design! Also the increasing difficulty made the game more challenging and fun! Greato Jobu! :smile:
Feels so good! The scale reminds me of Lawrence of Arabia in 70mm! Played on web- downloading now. After playing the dl- it is, as you said, smoother, even tighter gameplay, and the ability to turn was not working for me on web- it made me question why you had the crosshair- now i know. Really love the mood of this. Thanks for the game! I didn't get very far, but I will keep trying!
rebutia.jpg
@god-colo I'm glad you liked it :) Thanks for playing!
@joemid I'm not sure what's up with the web version tbh, I must look into it further. Thank you for playing, I'm glad you enjoyed it!
Nice! The highlights for me were how satisfying the animation was of killing an enemy, and the music is great too. Well done!
@wongkongphooey Thank you for playing :)