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bigTINYGames

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it aliveKeep Adventurer alivecompo1633.843.703.543.713.872.682.913.39

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by bigTINYGames

bigTINYGames leaves an average of 42.0 feedback comments each event.

LD46 — Keep it alive (42)

Keep It Powered by rob1221dev 2020-04-21T22:10:35Z ♥ 1

GREAT level design, I couldnt stop losing :D reached lvl 14 I'd add random pitch for sfx as we hear it over and over again

104 BPM by codyhansen 2020-04-21T20:51:18Z ♥ 3

Great game thoo... I fell something is missing :D https://youtu.be/I_izvAbhExY

Protect The Artifact by WillyPa 2020-04-21T20:24:25Z ♥ 1

add variations to enemy statistics, dash ability to player, some animations and random pitch as sounds are too repetitive

Prometheus: The Fire Gods by Storyteller Games 2020-04-21T19:56:25Z ♥ 1

good game for speed runs, but timer wont reset between atempts and jumping needs some fine tuning. More levels would be nice as well

Rebutia by 43sam 2020-04-21T19:45:14Z ♥ 1

very nice graphics and sfx/music I liked the game tho some times I had no idea when the healer will heal. WebGL build works 100% on firefox

Feed Me Freddy by kevwpl 2020-04-21T19:29:26Z ♥ 0

not working - crash on start up (windows 10)

Keep it Olive by Nicso 2020-04-21T19:22:58Z ♥ 2

I love mechanics but they are buggy, you can drop some ingridients and lose ability to jump (giving you no way of reaching ingridients) sometimes ingridients are in the burger and it still can't jump. I realy tried a few times before giving up as game looks great and seems to be realy fun, but bugs are eating your olive burger sadly

Sandy Road by guksas 2020-04-21T18:49:57Z ♥ 0

I loved unique way of exiting the game! Very creative Id never thought to use key combination for that :)

I think that moving car instead of da boi would be better and would give space for some new mechanics like obstacles,crushing into other cars etc

Chaos by Sthealthinator 2020-04-21T18:36:48Z ♥ 1

I'd highly recommend NOT making installers for game jam games. You did this game in unity, you can easily make webgl build or just simple zip with required files.

The Call of the Unicore by sndr 2020-04-21T18:32:15Z ♥ 1

Good job! It's realy nice game. I'd add health bars above enemies heads as you need to shoot them many times before they die and have no feedback from the game til they die.

Guns N' Violets by Wallaby 2020-04-21T18:16:28Z ♥ 1

Game is realy fun to play, I like it, but... xD but there is problem with hitboxes it seems that you can miss target when it apears that you should hit it. I'd always suggest having hitboxes for enemies too big than too small. :)

The president's speech by Bugord 2020-04-20T23:11:50Z ♥ 1

Great game had way too much fun playing it :D I love the fact that all failed atempts can be seen throu out whole gameplay

Spotted by filgreen3 2020-04-20T22:35:38Z ♥ 2

very nice game I love those mechanics. I had a few moments of how the hell do I change battery but now I think I was just dumb :) Had same issue as @panagiotis-iatrou

Look back by Fables 2020-04-20T22:05:21Z ♥ 1

Yeay made it to the end Thats quite long game for a jam like just wow

Deep Root by Fever Dream Johnny 2020-04-20T21:27:22Z ♥ 2

Great graphics and fun gameplay. I loved ui however it was realy hard to start playing even reading "help"

Order of The Phoenix by Arvuti 2020-04-20T18:41:07Z ♥ 1

This graphics are so wow that my laptop couldn't handle it too well :D (are those assets made during jam or coming from other project of your?) Snake lacks some animations (on my frame rate he looked like flying stick :D) I don't know If I reached end - when I brought snake (3rd or something like that) to phoenix game just gone to menu without telling me a thing

The Tale of the Lumberjack who did not want to cut trees by Thomas_Bringer 2020-04-20T17:59:49Z ♥ 2

This is very good game sir I played all levels and it is just A MAZ(e) ING! :)) great puzzle. It lacks some sfx but its a little downside

Virtual Fish Tank by Jay Berlin 2020-04-20T17:11:22Z ♥ 2

This realy is innovative! :) And calming for sure. I think game could use a little less informative ui (maybe status icons directly on fishes, this could come along with some more feedback to player like hearths poping out when fish eats and it would be great place to add some sounds to the game) Some interactions with individual fishes would make sens to have more than one fish in the tank. At this point it realy doesn't matter if there is 1 or 100 fishes

Snake 99 by TheConfusedCyborg 2020-04-20T16:58:48Z ♥ 1

I surprised to see multiplayer game, but it is far from jam theme, graphics need some refinement and gameplay is kinda hard to test as there is no players so u can only play classic snake

Farmgevity by Zalop 2020-04-20T16:37:46Z ♥ 1

I think plant growing doesn't work -> after watering for first time it grows once and then it wont do anything (tried both watering more and using trident on it)

Staying Alive by CodeForJoyCaro 2020-04-20T15:43:39Z ♥ 1

Game is fun for sure, but it is not self explenatory and I have no idea how to play it, add some instructions please! :)

Wisp by Squeg Inc. 2020-04-20T15:33:14Z ♥ 1

It is a good candidate for making some juicy juiciness out of it! :) There are a few easy tricks to make it better: -add some sfx (bullet impact/shoot) -add some little screen shakes when player is hit -make upgrades more meaningful -add some enviroment (obstacles and covers)

Hospital Ride by The1 2020-04-20T15:21:25Z ♥ 1

Great game and such a tiny build size! :) I had a lot of fun, unfortunately I killed more people than saved : / there are some problems with scaling tho, I didn't see whole game screen (my resolution 1366x768)

MMO Dungeon Healer: Quest of Valor by exewin 2020-04-20T15:07:27Z ♥ 1

From a perspective of tank: "Screw those mages and their aggro" This game gave me nostalgia even tho I never played healer :D I'd suggest adding mouse over descriptions to spells and more meme things

Keep It Alive by danman9914 2020-04-20T14:13:58Z ♥ 2

Just Woooah! Great game and fantasy, nice graphics and very good audio. One veeery small thing is subtitle speed being just too slow (even with speeding them up) but this might be one of things that build up mood in this game. I love how all sounds work together well. (I didn't even have to use UI thanks to good audio)

Protect the Eye by penjami 2020-04-20T13:29:18Z ♥ 1

very enjoyable game I'd love too see that eye following players cursor :) Idea of having both asteroids and life crystals

Save the Spacemen by Meemog 2020-04-20T13:15:45Z ♥ 2

Cool game! I liked that movement drains oxygen but you need to move to get it :) In my opinion movement needs more fine tuning but overall I spend quite a lot time in the game

Please Stay by topbraj 2020-04-20T12:55:34Z ♥ 0

Very fun game, but there is something missing! You're not scored for being party monster at all. Add some rewards for doing those tasks.

The Heart Pieces by Sticmac 2020-04-20T12:31:32Z ♥ 1

I love this running for life concept, level design could use some more work however first levels are explaining mechanics very well - it just lacks end game :) I could see some element of strategy involved in this game(levels made in a way that encourage specific order of collecting bits) or some additional interaction (like one way passages that will speed u up in one way and slow in oposite direction, jump pads that would knock you back and soo on) Improve graphics, add more content and variation and this might become BIG :)

Memes Never Die by James_7777 2020-04-20T11:56:14Z ♥ 1

Great art style and entertaining game play. Controls are just right. Things are some times hidden behind other sprites which is just a little bit frustrating in high tempo game

Chicky's Delivery Service by Jelle Vermandere 2020-04-20T11:44:43Z ♥ 1

Hard game! Looks great, but learning curve doesn't exist -> even first levels are too hard for average player. Id suggest making at least a few easier levels so players can get used to controls before smashing countless egz

Blokrok by VerttiXPertti 2020-04-20T10:42:44Z ♥ 1

Cool game I love that you can defend from stones with stones I even managed to give my scisors a little dead stone cap for upper body protection :D Difficulty scaling is strange tho - it seems that there is a point at which game wants you to rapidly lose and start to shoot stones 100x faster than before I think linear difficulty would be better than exponential (some thing to test tho)

Fimbledore by CodingNinjaJoas 2020-04-20T10:23:19Z ♥ 0

Feeding that adorable pinky creature is reeaaaly hard, maybe giving indicator for food location wouldn't make it too easy and would eliminate fealing of "THERE WAS NO FOOD HOW AM I SUPPOSED TO FEED HIM" I'd suggest giving animation on fimbledore losing health as there is no feedback for player that this creature is taking damage (or it is too small to notice)

The joys of parenthood by IronyGames 2020-04-20T10:12:37Z ♥ 3

cool game, but at first glance I didn't understand it (I thought I have to go to shop and buy milk for that demon kido. My favourite minigame is office worker, singer needs some tweaking in my opinion (snap to track instead of free moving)

Plant Boy by cannedveg 2020-04-20T09:55:59Z ♥ 1

Game is realy cute, I love this look (only floor seems a little bit off) Controls: GamePad - I think it would be more intuitive to have our little boi rotate towards movement, and then use/pick up in "X" and "A" Mouse and keyboard - little boi should rotate towards mouse position - not on mouse movement vector (personal opinion) I totaly had to read controls manual before playing

Heartbreaking by mAnimal 2020-04-20T09:28:37Z ♥ 0

Super inovative game it's so inovative that Im having some brain lags while playing it actualy (just can't get used to it even thoo it's soo simple) For future players - you WILL die a lot! For developer - they will die a lot so make it satisfying! add some particles, maybe persistant blood where player died, particles and sound effect, make player scale while jumping moving to add simple animation

PS make that blue obstacle more obvious - maybe black spikes or red gloving lava like surface

Vegetablist by Flightless 2020-04-20T09:12:04Z ♥ 1

I'm terrible at this game, scored 40 most :( I'd suggest having more feedback to player as it is some times hard to tell if we properly landed ferterlizer. Adding some super duper little timers would help too I sometimes felt as if those plant died just toooo early

Life Ablaze by Gerbo 2020-04-20T09:02:24Z ♥ 1

The fact that you have to shoot circle above you - not fires on bottom it self is missleading (I lost 4 times before understanding this mechanic) Sprites look good tho and game is realy challenging (a bit too fast - average survival time for non super duper gamers should be above 20 sec in my opinion, I guess it's because you couldn't test it on anyone before submiting (?)

HOLY SHIT I accidentally shot my friend in the stomach by unima9000 2020-04-20T08:25:47Z ♥ 0

drag and drop mechanic could need rework (even cursor sugests that it is mouse down to grab, mouse button up to drop) and it makes it realy hard to get used to controls

Ordinary Human Conversation by MikeSalyh 2020-04-20T08:15:32Z ♥ 1

Great game, It is original and well tuned. I'd change sound effect for conversation for some kind of mumble with random pitch instead of synth

Bobbleheads want to dance by jk5000 2020-04-20T08:01:23Z ♥ 3

Really funny and simple game - it's easy to start playing. In my opinion your bobbleheads should be distinguishable (at least display their names or give them click sound effect related to their story)

EICON TOWN by Sacrface 2020-04-20T07:50:42Z ♥ 1

Game is playable and thats great! ..but to make it shine you should consider adding some action -> reaction (fun games consists of 3 elements: challenge, reward/impact and fantasy. Watch this video, it quickly and nicely will show you this model https://youtu.be/7L1B5YaxxoA