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guksas

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it aliveSandy Roadcompo9562.872.922.523.152.572.182.132.55

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by guksas

LD46 — Keep it alive

Sandy Road by guksas 2020-04-20T05:08:34Z

@jabdownsmash Any kind of restart is a must for a game like this, sadly i just ran out of time. And yea, i get ya. Thank you for your time.

Sandy Road by guksas 2020-04-20T05:11:13Z

@decadedecaf Thank you. And yeah the restart thing is a must. It just took me too long to realize it :D.

Sandy Road by guksas 2020-04-20T05:59:39Z

@endurion Thanks. For the controls you are totally right, I have no idea how I mixed those up. The description should be fixed now. And for the ramming, yup, was totally planning to do that, but I underestimated how long it will take me to code enemy re-spawning and ironing out some nasty bugs, not to mention my spaghetti code.

Sandy Road by guksas 2020-04-20T11:44:44Z

@bjakubowski Yeah I kinda messed up and thought it would take like an hour of coding to implement it, but thanks to your comment I just found out it's quite easy and only takes one minute using Unity scene manager. So I added it in. Thank you.