nikor 2020-04-19 17:10
Simple and effective game loop. The music gives a cool atmosphere. I like it!
Foon → Ludum Dare Explorer → LD46 → Protect the Eye
By penjami
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 301 | 3.66 | 27 | |
| Fun | 182 | 3.74 | 27 | |
| Innovation | 476 | 3.36 | 27 | |
| Theme | 358 | 3.84 | 27 | |
| Graphics | 215 | 3.88 | 27 | |
| Audio | 213 | 3.56 | 26 | |
| Humor | 681 | 2.40 | 22 | |
| Mood | 369 | 3.40 | 27 |
Simple and effective game loop. The music gives a cool atmosphere. I like it!
I really enjoy the graphics, the eye is cool ! It does the job, the background music is good too.
Simple and fun. I liked the fact that the defense system also acts as one to aid the eye by trying to bounce health into it. Also a pretty good challenge.
Very nice game, very fun, it would have been cool to make the eye follow the mouse
Amazing atmosphere and incredibly well polished! Stunning pixel graphics and a balanced increasing difficulty. I have nothing bad to say.
I really enjoyed this one, it was very fun to play, very engaging and the tension was high the whole time. It works perfectly and it's a fun concept I haven't seen before. Very fun game and I would recommend it for everyone reading this comment.
Really liked the style of this game. Cool music and atmosphere.
very enjoyable game I'd love too see that eye following players cursor :) Idea of having both asteroids and life crystals
This was really fun. I really liked the physics, and it looked really cool. It had simple and intuitive controls.
I found that the difficulty ramped up a little too fast. It was simple and manageable for maybe a minute, then all of a sudden, like 5 times the stuff is hurling toward the eye.
Love the artstyle; the effects in the background, the eye, it's great how you show health in the progressive worsening of the eye sprite, instead of a generic health bar. The mechanic was also interesting to use and made for some frantic situations :)
I would love to see some more variety in the challenges you face maybe, or some infrequent event that would break up the routine of shielding against asteroids
great art style and game play was awesome especial the ability of controlling the meteors direction
Simple but addictive. Great game style & gameplay. Trying to bring health points was a real challenge.
Great art style, quite a fun little game too! I think it would have been cool if the eye tracked the position of the mouse or closest asteroids or something. Kudos on a fun little game.
Really good looking game! Love all the effects, especially the eye looks awesome. Solid gameplay, I really like how you have to use the same walls to make items come to you. A very nice entry overall!
@sarrixx Good idea, the eye could follow the asteroids that get too close
I enjoyed the music and how creative it was! Maybe you can introduce different types of attacks or ones that play against others.
I really liked the off-the-wall concept and art style you went for here. I think it worked quite well. I enjoyed the mechanics and found it fun and intuitive to bounce objects toward and away from the eye. I appreciated the animation as well, and the game did a good job of communicating damage state of the eye with no real UI, though it was a bit odd not seeing a score until the very end.
Overall, I think this one definitely captivated my attention for one good playthrough, though I wonder if a couple of little extra dynamics might have encouraged me to spend a lot more time with the game.
Top score, 1519. Really nice take on a simple mechanic... having to use the mouse to draw barriers is a great idea and I particularly liked that you often need to use them to _direct_ the powerups toward the eye rather than simply remembering not to block them. Good entry, I liked it.