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enderr42

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202251Every 10 secondsAttemptjam10243.042.963.112.903.043.093.14
202148Deeper and deeperMonkey Businessjam12643.323.263.242.872.972.533.172.75
202047Stuck in a loopDespaircompo2323.553.083.583.553.653.422.813.58
202046Keep it aliveThe Causecompo3473.613.363.593.613.183.483.64
201945Start with nothingEmergency Procedurescompo4802.682.503.552.893.522.502.86

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by enderr42

enderr42 leaves an average of 9.0 feedback comments each event.

LD51 — Every 10 seconds (8)

Fall Girl by civmaniac 2022-10-07T02:03:07Z ♥ 2

Dissapointed no flower pot ever hit a drone as in real life. As much as i'm indifferent to platformers, this was great fun!)

Also please normalise babusya-yellow bucket interaction

Battle of Nephthys by Milestone Games 2022-10-05T23:01:13Z ♥ 1

OOOh i Love jam strategy games, rare jewels that stand out in a sea of platformers and action flicks) The only complaint i have is that the fighters alwasy stack up on one pos, a little inconvenient. Great one.

Radar by bbaf 2022-10-05T22:42:38Z ♥ 2

Panel art is great, the atmosphere is there, i think you have something. Maybe continue to make it into something bigger?

Day and Night by LadyMistLeaf 2022-10-05T20:44:37Z ♥ 1

The concept (conditional visibility) is really cool, i'd love to see it pursued further. And, It's a game!)

KAIROS, Battle for Seconds by Paul Giovannini 2022-10-05T20:16:34Z ♥ 3

Yeah, i love it when people go above and beyond on jams like you guys did. This is by far the best i've seen yet, and it's definetly going into my favourites, to play later. The only thing confusing at first was the + and - mechanic, didn't understand it until the 3rd or 4rth time (i think). Hat is off. Great work.

If you plan a post-jam version, i would consider contoller support, i think the game absolutely asks for it.

Squirrel Time by Finn Pickart 2022-10-05T16:31:26Z ♥ 0

Those foxes are bruuutal. Gread job overall)

Helloween Survivors by MerlinPerlin 2022-10-04T22:54:38Z ♥ 2

Nice experience, well made and well polished. I didnt realise ther was autofire at first and imagined i controlled my aim)

Imminent by T90. 2022-10-04T18:51:14Z ♥ 4

your "alternative" is rotting in our fields and polluting the air

LD48 — Deeper and deeper (11)

Mycelisation by bereg 2021-05-11T22:05:14Z ♥ 2

The graphics and sound design are solid, beautiful, "not-a-jam" level. This is a tremendous job done in 72. Gameplay feels nice and casual, maybe a bit too easy. I could really use a Civilization style "end turn when all units moved" option though. Great job overall!

Descent into tyranny by duo-afgebeld 2021-05-11T21:38:28Z ♥ 1

Yes, pathfinding could use some love. But i had fun overall. Also i notice a custom engine so that's an upvote!

Storyteller by Fadex 2021-05-11T21:31:46Z ♥ 0

The presentation is great, very well made. It's not my genre per se, but i enjoyed the mood it brought. Very good job.

Worm Go Down by DragonZBW 2021-05-11T21:25:42Z ♥ 1

I loved the tail animation, and the game feels very...simple, but _done_, you know. Great job.

Extreme Deep Sea Fishing! by Sbug 2021-04-29T01:45:52Z ♥ 1

Saw this on twitter, had do play it. I think this is the most fun i had on LD yet :)

The loop feels great, upgrades and mechanics are polished and feel finished, sure the audio would do an extra mile, but, hey, compo)

Take my upvote)

Research and Rescue by Kaleido 2021-04-29T01:19:53Z ♥ 0

Very well done, I can see it going places post-jam.

I very much liked the mood and the style you were going with, but if it was me i'd balance out some enemies: i'd have given the little guys less HP but have more of them, that way it would feel more satisfying to clear them out; The big one fires a line at the players position (old one) so it's easy to evade, I'd have done "leading" the player, but more random spread for bullets.

Overall, it's a great submission, good job!

A Journey Down by RedHermit 2021-04-28T20:57:21Z ♥ 1

Yes, this is stirring some emotions, but i can't quite place them. (which is what games are supposed to do, make us feel stuff). And I'd love to take a peek at the animation code:) Top audio, Top mood. Good job!

Wisdom of the Ancients by Frank Gevaerts 2021-04-28T16:57:35Z ♥ 1

Nice one. Some flashbacks clearly were had while playing.

Also, I'd not dismiss large wooden cube with GOLD on it so easy ;)

Category Purgatory by Hedgy 2021-04-28T15:34:32Z ♥ 1

Hah > 3000 on europe, 200 on USA :| I feel like i'm in a clerk heaven. Nice one.

Also if clicking "back" on lowest depth, post-processing still applies

Deep Blue by Jiri Hysek 2021-04-27T21:55:25Z ♥ 1

That first shark attack..... The atmosphere in this is awesome, great job!

The Bothnia Trench by Milestone Games 2021-04-27T21:40:34Z ♥ 1

*Chanting* Abyss! Abyss! Abyss! Also how do all that fish live in all this caffeinated water, i wonder

LD47 — Stuck in a loop (10)

That Time I Was Held Hostage By Some Loop, So I Followed The Road And I Was Fine by alaah 2020-10-09T19:30:54Z ♥ 1

I vote for hand-drawn existential horrors and avengers-style weather effects. Mighty impressive.

Catch the Higgs boson by Obi One 2020-10-09T12:34:23Z ♥ 1

Very nice puzzle concept) I'm guessing your first time in unity? If so - very good. Keep at it!

One Day at a Time by PerfectSquare 2020-10-09T12:25:01Z ♥ 1

I really need to go pet a cat right now.

Shadowbox by MatchaMaze 2020-10-09T12:20:10Z ♥ 1

Loved the dawn of the first morning - when the sun came up there was a lush forest in place of a bare loop i walked just minutes before. Very atmospheric, really enjoyed the music. Have my upvote.

Populatio by FabDynamic 2020-10-08T15:48:31Z ♥ 1

Nice chill clicker, and i enjoyed the pod's motion physics) Couldnt quite figure out the mechanics for gravity so the game felt a little un-deterministic at times; Overall - great job!

Endless Orbits by Wevel 2020-10-08T13:39:20Z ♥ 1

OK, i see simulations - especially physics, i upvote. Graphics-wise the background is kinda mesmerising. I do not know what to tell you about the "toy" except that we need more stuff like this) I also will be looking at the source for research purposes(if you dont mind), bc i had an itch to do something with n-body physics for a long time.

for egg in basket by indivicivet 2020-10-08T13:25:48Z ♥ 0

frantic egg clicking ftw! Graphics are just enough, same with sounds, and a nice task progression (which gates rage-inducing after a while). I vote yes)

Planet Hopper by Suchista 2020-10-08T13:20:37Z ♥ 2

Nice one, i've had fun, i'd love volume controls though. The flying mechanic is well made and planets zooming around reveal a level of stress i did not know ive had this morning)

Fear Of Gears by dev_dwarf 2020-10-07T14:26:06Z ♥ 2

This is great, much more than i expected, really. Spent some time, had lots of fun. The ticking clock+soundtrack really add to the game, so hat off to the sound designer!

Anomaly 47 by PhilStrahl 2020-10-07T14:06:06Z ♥ 2

You aced the hand-drawn art, and i really liked the soundtrack. Got stuck a few times between colliders, but escaped!

Also. There are 4 crew. But i found 4 bodies + the player. Something the game's not telling me still )

LD46 — Keep it alive (10)

Henry and Alan by TheDoctorOfTime 2020-04-24T13:53:16Z ♥ 1

Nice guitar, nice simple game loop. I think i was supposed to be chilling, but i went "aaargh" quite often. Good job.

Starship to Lethe by nk_x_x 2020-04-24T00:28:35Z ♥ 0

Yeah, the controls took some time getting used to. Otherwise - i admire your ability to make something this beautiful (in both graphics and mood\experience) in such a short time with the scope that you set for yourself. The style really hit the right spot for me and i just spent an ungodly amount of time enjoying the experience. Hat's off to you.

Firekeeper by Minrato2 2020-04-23T23:49:01Z ♥ 2

Very good. I liked the art and absolutely loved the mood the piano loop adds. The thing that bothered me the most - my torch only ignited when i stepped out of the fire light's radius. Overall - great job.

The Dark Cave by Tom Stephenson 2020-04-21T16:54:20Z ♥ 2

THAT IS COOL Did i see procedural animation on the spider? THAT IS SOO COOL

Keep Town Alive by peto184 2020-04-21T16:51:22Z ♥ 1

As i tried to reach a neighbourhood of 5 infected houses that was spreading disease at an alarming rate, fighting through piles of corpses on the street and trying desperately to conserve the last of my disinfectant (the factory that made it closed some time ago due to workers dying out), i realised - Turn 15, will be the end. the end of everything.

Grim, macabre and daunting. I like it. Great job)

The only problem i had - a house spawned beneath the disinfectant level and i missed it constantly.

Motobot Defender by pkenney 2020-04-21T14:45:06Z ♥ 0

I ride a bike IRL and the game looks pretty realistic ;) Really good for a first 3D. Keep it up!

Keep the cube alive by Dante2001 2020-04-21T14:43:25Z ♥ 1

I got an old arcade vibe while playing, great stuff!)

Golden Flower by BumDag 2020-04-21T14:42:03Z ♥ 0

I wished for more recipes and a win screen, but its a very nice job overall:)

Porco Grosso by mirsakka 2020-04-21T14:38:56Z ♥ 1

Pig smash stuff! I shall upvote it very much! omg i had FUN

Lively Inn by Svetoslav Godzhev 2020-04-21T14:37:27Z ♥ 1

That was cool, i even made inkeeper sounds wile i was playing. Pretty sure my gf thinks i've gone crazy in 48 hours

LD45 — Start with nothing (6)

VaultSmith by DigitalLimestone 2019-10-19T22:17:39Z ♥ 2

I loved the visuals and very much liked the music stuff (would have been nice to have volume settings btw :) )

Gameplay needs balancing though. More frequently used resources should drop more often, as in "Wood vs Lava". The thing i missed most was some clarity about resource collection - graphically or otherwise, so that player can understand how to get what, and when to expect it. Even if the resources are absolutely random it adds a lot of "involvement"

Overall - very good. I enjoyed it for a lot of time)

Ürsoup by J0ye 2019-10-10T21:15:25Z ♥ 1

Very good, very moody. I like the design thought that went into this. Could use a more rewarding ending though

Bless by Fatsheep 2019-10-10T21:02:38Z ♥ 1

Nice work! I like the idea, and the level design was very cool. The sound effects are awesome in their simplicity)

One issue - once i got stuck because the camera was blocked by a highrise building, couldnt click anywhere to move the character

Symposium by Alan123 2019-10-09T15:23:17Z ♥ 1

This is sooo coool, i almost started tripping out myself over the keyboard

Behaviour Engineer by pschichtel 2019-10-08T10:53:08Z ♥ 1

UPDATE nevermind, got it. very cool so far

Really need some kind of manual. Id like to play it but cant seem to understand how)

Warp Trash Flotilla by GoogleFrog 2019-10-08T01:43:10Z ♥ 4

Love the idea, 100% would play as a commercial title

The thing i would like is a key to reassign ...assigned keys...if that makes sence. But assembling future modules with an eye for countering your mistakes adds another level to the game, so it works.

Overall - awesome. love it.