FoonLudum Dare ExplorerUsers → Svetoslav Godzhev

Svetoslav Godzhev

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202046Keep it aliveLively Innjam11383.533.623.183.173.183.213.39

Performance over time

overall score (left axis) percentile (right axis)

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Fun vs Overall

Innovation vs Overall

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Humor vs Overall

Mood vs Overall

Comments by Svetoslav Godzhev

LD46 — Keep it alive

Lost Goblins by pndaa 2020-04-21T12:53:28Z

Very good take on the goblins being a bit stupid and taking only the shortest path. I would suggest making a more seamless/smooth transition when pressing the next turn button.

Retrobulbar by stefenism 2020-04-21T13:07:55Z

Amazing puzzle game. Loved the mechanics. I'm waiting for more levels :D

Disco Viking by Draedrus 2020-04-20T23:07:47Z

Very slick animations and cool music. Maybe you can make the difficulty curve more steep.

Dr. Noir by UnidayStudio 2020-04-21T00:02:15Z

Very cool. I'm anticipating the next levels.

Once Upon a Night by Bdiebeak 2020-04-21T01:55:51Z

One hell of a game. My city was blown around 50-60 times until I figured it out :D. Maybe different levels with increasing number of puzzles and their difficulty would make the learning curve not so steep.

The Monster Whisperer by DanCan 2020-04-20T22:26:57Z

I agree with @1257th-or-nothing

Bonus points from for the web build.

The Last Burito by lazarche 2020-04-21T13:30:21Z

Smooth controls. It's a bit repetitive maybe different kind of waves changing one after another might do the trick.

Panda Smash by rumor 2020-04-20T23:22:05Z

Very funny in general but I think the rain makes it harder to see. Maybe you should put a way to recognize which panda is which.

God Save the CHRIST! by Gogani 2020-04-21T13:09:26Z

Nice game. Absolutely loved the plot twist. The thing I didn't like is the camera shake it's a little over the top when you start spamming spells

Necromancer by krakadushka 2020-04-22T01:22:55Z

Cool graphics but a little anti climaxing on the defeat screen.

Team Wipe by Louis Mareau 2020-04-21T13:42:37Z

Very nice. Would love to play more levels against different parties. PS: I hated the tank :D

Lively Inn by Svetoslav Godzhev 2020-04-20T22:56:22Z

@guille Thanks for the feedback. Next time I can try with more space to move and smaller tables :D

Lively Inn by Svetoslav Godzhev 2020-04-21T12:30:33Z

@despdair Speed increases only for a few seconds when you pick the apple and it has a hard limit as it is not increasing over time or something like that. it's intended of course :D. But I agree that for some it might be a bit uncontrollable, but if you get used to it after a few tries it gives you advantage. Thanks for the feedback.

Lively Inn by Svetoslav Godzhev 2020-04-21T12:34:31Z

@pmitkov Thanks for the feedback. For the indication I agree it would be nice something like a timer as well as the mood bubble. The movement speed I guess when so much people mention it is a bit uncontrollable with the apple. Maybe I got used to it :D

Lively Inn by Svetoslav Godzhev 2020-04-21T12:36:43Z

@pandepic Yes for the different types of customers I thought of that even in the beginning as I mentioned in my newest post. But for so much this is what I could manage to implement.

Lively Inn by Svetoslav Godzhev 2020-04-21T13:10:15Z

@zyllen the apple gives you the crazy movement speed boost for a few seconds which is supposed to help you serve more customers :D

Lively Inn by Svetoslav Godzhev 2020-04-21T15:54:58Z

@enderr42 Awesome man I'm glad you enjoyed it

Lively Inn by Svetoslav Godzhev 2020-04-21T20:25:58Z

@sergei Thanks for the feedback. Maybe different difficulty settings would be a good idea.

Lively Inn by Svetoslav Godzhev 2020-04-22T12:20:15Z

@jon-topielski Nice glad you enjoyed it. I'm alway striving to make my game understandable without the need of boring reading and tutorials.

Lively Inn by Svetoslav Godzhev 2020-04-23T12:33:21Z

@stefenism should I take this as a good thing or a bad :D

Mycelium by BlobRoss 2020-04-21T01:57:45Z

Awesome graphics and neat music. The gameplay is nice I would suggest a timer or a bar or something else to track the time to the next wave.

Kernel Panic by boxcar012 2020-04-21T17:46:05Z

Engaging fun game in general. I would suggest adding audio and other feedback for the player for different mechanics also bgm. Other thing is that players don't usually like reading 6 screens of text just to understand how to play the game. A suggestion is to add interactive tutorials in the game itself.

Magic Mirror Delivery Service by Zerion 2020-04-21T17:55:32Z

Very interesting mechanic. I found a bug on one of the stages I got stuck in the wall on the exit instead of going to the next level and broke the mirror instantly.

Drivin' Alive by bziarkowski 2020-04-21T13:59:58Z

There is no download link in the itchio page

War of the Elements by Juan GarcĂ­a Jousset 2020-04-20T23:14:15Z

Bonus points for having a web build.

Ladder Man and the Escort Mission of Doom by Lyrdl 2020-04-21T01:00:55Z

Very crazy control scheme. Lots of fun but never got past the second platform with the little guy :D

WordChain by mp_raxxius 2020-04-21T17:41:55Z

I think it's very polished, very nice. Love the custom sfx.

Survivalgo by despdair2 2020-04-21T00:06:39Z

Procedural generated levels would be very good for this game