Pocketon Peak by bwalter 2019-10-08T23:45:55Z
Agree with previous commentor. Guys, you're amazing!))
Foon → Ludum Dare Explorer → Users → krakadushka
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | USED | jam | 164 | 3.94 | 3.67 | 3.11 | 3.90 | 4.25 | 3.82 | 4.05 | |
| 2025 | 57 | Depths | 👥 | CAGE | jam | 281 | 3.74 | 3.50 | 3.28 | 3.94 | 4.32 | 4.09 | 4.08 | |
| 2024 | 55 | Summoning | 👥 | Oil Creatures | jam | 374 | 3.75 | 3.62 | 3.17 | 3.66 | 4.00 | 3.64 | ||
| 2022 | 51 | Every 10 seconds | 👥 | Gottschalk | jam | 139 | 3.98 | 3.44 | 3.92 | 4.11 | 4.40 | 4.13 | ||
| 2022 | 50 | Delay the inevitable | 👥 | Softness | jam | 1068 | 3.21 | 2.56 | 2.72 | 3.14 | 4.18 | 3.54 | ||
| 2020 | 46 | Keep it alive | 👥 | Necromancer | jam | 1546 | 3.35 | 2.89 | 3.48 | 2.91 | 3.93 | 2.59 | 3.72 | |
| 2019 | 45 | Start with nothing | 👥 | Hold at Zero | jam | 1029 | 2.81 | 2.46 | 3.08 | 2.56 | 3.51 | 2.31 | 2.97 |
Agree with previous commentor. Guys, you're amazing!))
OMG, best game ever xDD. I love it
I can't believe that this game was made for 72 hours. This awesome!
Beautiful graphic!
Get 100 balls very hard (( But i will trying!
Awesome! Really nice atmosphere game. Nice job
Интересное видение темы и отличная реализация!
Very cool and relaxing game! Nice job
@boje , thanks, guys, for you're opinion, that's many important for us. Yes, we agree, that gameplay is that complex, but in prototype development part of this project we don't saw that, hah. Need to be more serious in details next time, I think
Hold at Zero version updated. Some bugs fixed
Может быть добавить поддержку русского языка? :)
@mr-fantom ahah, yeah, maybe))
@boxedmeatrevolution , thank you for feedback! We will be trying to resolve this problem
@boxedmeatrevolution for decrease ICPC feature need to pull lever and click on Big Button
@hijomo right now we're working on it)) Please follow the project
@gasgiant good idea!
@danilo-freire , thanks for feedback. We have considered this, but we have encountered some problems. We'll try to make WebGL version in the near future!
@danilo-freire we did this!
Cool game! But possible to build flowers in non-game zone and bad hit-boxes (colliders) of enemies (I think, his hit-boxes bigger than must be) exist and this isn't good
Cool game, really relaxing ;-)
Cool idea, i love it! It's really amazing how you were able to look at the theme and implement such an original game. However, I sometimes felt uncomfortable choosing plants, which, I think, is not due to intuitive colliders. But still well done!
And I think that if you added a reference book with plants to the game, it would be even more fun to play!
Wooooooooooow! This really cool game. I think that playing it I got more fan than from any other game from LD46! Amazing voice, font, graphics (stylish), controls and gameplay in General-everything is incredibly combined. You have every chance to take a high position in the competition. Great job, well done!
Nice game, i love it! Bug report: Sometimes opponents don't attack the defibrillator
A cool game with an amazing storyline. Great job! It's amazing how you were able to come up with a game, write music, process sprites, and voice it all in such a short time! I think that if there were not such a huge difference in the size of sprites, the dive would be even greater. But still well done!
OMG! This is amazing!
Awesome, i love it! I especially liked the graphics and movement - it's really original. But I think that losing if all the opponents on the map disappear is a bad idea (or did it have a philosophical justification?), because it does not allow you to focus on solving puzzles, but just irritates
And it is a pity that there is no music((
By the way, the training on your site is amazing. Great job!
Cool game! Everything is awesome: the graphics, level design, game design, the sounds. However, I didn't have enough music in the background and the "back" button"
It looks cool, but the game is too fast, I don't have time to choose cards!
@mikest Yes, now the speed of the game has become normal. Well, this is a super-mega-cool game that has an incredible level of immersion! I like your game!
Great idea! I liked the way you arranged the Windows-very convenient, well done!
Классная концепция, я впечатлен! Мне нравится нарратив, который вам удалось создать в рамках темы конкурса, правда, весь сюжет был представлен на странице игры, а хотелось бы, чтобы и в игре были его отголоски)) Что касается геймплея, то некоторые вещи были весьма плохо понятны, как, например, смена персонажа или обыск. Мне кажется, что было бы классно, если бы механики вводились постепенно - это одновременно и обучение, и погружение в игру. Насчет графики могу сказать, что по скриншотам она потрясающая, но эти сжатые маркеры перемещения производят негативное впечатление. Впрочем, не катастрофично и все равно могу сказать, что вы проделали большую работу, молодцы! P.S. Мой проект тоже про некроманта, и мне бы очень хотелось получить фидбек от вас =)
Cool idea! It's really original to implement the theme on the dance floor - keep it up! True, I did not understand the system for creating alcoholic cocktails, but I liked going to a nightclub and dancing. Well done! dance.png
Cool idea, i love it! It is a pity that there are not enough opportunities, but I hope that you will continue to work and it will be possible to play the release
Very nice, but too long for me. P.S. art style is pretty good, well done!
I think it's bug? Can you help me with this? P.S. on both sites bug.png
I tried running the game in another browser and it worked! Well, the verdict... this is amazing! I liked the theme of evolution, graphics, and music (it's cool that each form of evolution has its own! Well done!) and the gameplay is awesome. It is really interesting to experiment. It took me about 30 minutes - which means that I was really interested in the game. I wish you success!
@shess I think it has something to do with the browser I use (Yandex browser), because some games it refuses to play at all (writes "Your browser does not support any of the required graphics API for this content"). So it's not a problem with your game, calm down :) (Firefox, Chrome play great)
Потрясающая игра! Классно реализована физика планеты; скупо, но информативно подан сюжет - я в восторге. P.S. Это что, правда летающие пельмени? :smile:
I like this game, great job! Especially cool sound.
@valdee I should have unzipped it. It's working now!
Everything is cool in this game: music, game design, graphics. Separately, I respect the work of the programmer - the game is really polished. Very cool job, guys!
OMG, this is amazing! I am delighted with the atmosphere that you have managed to embody in your game. This is thanks to an incredible combination of gameplay, graphics and music. I am not only happy to see such a project on LD46, which is amazing in its uniqueness and originality, but also grateful to you for the fact that I was able to play it. Thank you! But as for the comments, I will say that it is very inconvenient to fly the plane. This is due to the fact that you do not have rotation around the Y-axis (yaw). I think that if you implemented it, it would increase fun. Second, this is a u-turn. It would be cool if you press one key to turn the plane on autopilot 180 degrees. But I understand very well that it would be difficult to implement in 72 hours, but still you can continue to work on your concept, because it is BEAUTIFUL! P.S. How did you manage to implement the feeling that the surface is round? I would be very happy if you answered :)
Original view on the topic, well done! But I think the idea of special cubes is strange
Very cool game! Amazing graphics, music and gameplay. I was particularly impressed with the effects of the virus. I also want to note that the game is polished - no bugs. Good job, guys!
Cool concept! I really liked how you made the earth, but in my opinion, the rotation is implemented inconveniently. I think that if the rotation took place on the right mouse button, it would be more convenient. I wish you success!
OMG, awesome! The unique visual style and the pumping music together create a unique atmosphere. At first you think ," what the fuck?" But when you find a monster, you get a feeling of some kind of fear. This is an incredible feeling. Thank you for this game! Great job!
OMG, this is amazing! Gorgeous graphics, story and gameplay. Great job!
Great idea, but the game is too complicated for me. I was never able to play for longer than the 1st game month
Cool concept, well done! I like the graphic design of your project, and I was especially impressed with the table of records - that's what I didn't expect to see in the game from this competition. Thanks very much for your game! P.S. Your game is well polished - it's amazing!
Cool idea, i love it! I like the way you crossed the LD46 theme and the gameplay. Well done!
Cool visual style, sound, and everything else)) However, I didn't have enough narrative. I WANT MORE!)
God, this is an amazing game! I haven't experienced such emotions in a long time. Simple graphics, but at the expense of stunning shaders and post-processing, an incredible style is obtained, which, combined with AMAZING music, creates an indescribable atmosphere of the game. And yet, I think that the game is delayed - the game time should be reduced by half, because the gameplay is very monotonous. However, thank you for your game!
@krakadushka Better late than never. This is the right decision
An amazing game, it's hard for me to Express all my feelings in words... I really liked the graphics and plot. I think that you managed to combine them in a way that created a unique atmosphere. Great job!
Really great job! I really liked the gameplay, graphics and sound. Also, the voice acting in the background further immerses you in the atmosphere of the game. I love it!
Cool visual, sound and game design. It's really cool that you put the emphasis on narrative. Very interesting idea! P.S. Add in the description that you have a Windows version, otherwise it may scare off potential players
Cool idea, I really like it! I liked everything about your game: graphics, gameplay, implementation. However, the music is very monotonous, I think. I would like to mention the tests that you have indicated on your page - this is very original and cool. I'm just fired up with the desire to fulfill them, although, so far, I haven't been able to do any of them ;-) Well done!
OMG, awesome game! Cool visual style, measured game design, music-all this creates an amazing atmosphere for your project. I really love this game!
Awesome! I've seen games on LD46 with heartbeat mechanics, but you surprised me by adding it as an extra to the main gameplay and it's unique! I really liked the visual style, I think that due to its harmony, it creates a unique atmosphere for your project. Great job!
What the objective? So bored
This is amazing! I felt a variety of emotions from the beginning to the end of the game! P.S. the plot Twist was unexpected to the point of goosebumps ))
Cool idea and nice to play, but the graphics are not very good
Great idea! Passed in one breath)
Cool concept! It's a pity that sliders are default
It's a great idea to implement the Keep it alive theme in the management genre. Stunning graphics, good music (although slightly monotonous) and interesting gameplay. Great job!
Потрясающая игра с отличной графикой и геймплеем! Я видел несколько игр на этом людуме с механикой костра, но в вашей она реализована максимально круто, лучше, чем где-либо в другой. Классно придумано с разноцветными светлячками; "последовательностью кормления": сначала кормишь цветок, потом костер. Правда жалко светячков :(( Благодаря шикарной музыке эффект сопереживания усиливается настолько, что практически плачешь при каждом убитом насекомом - это создает неповторимую атмосферу вашей игре. Отличная работа, так держать!
@technodragon253 from the stories you can understand (sometimes), for good deeds performed by the character in life or not (then evil). You can also assemble a squad of evil characters and this will also be correct
@svetoslav-godzhev Ahah, try to gather a stronger squad
@jakemchugh1 Skyrim? I didn't hear it :smile:
@virtuaworlds We worked 66/72 hours
@nathan-wiles this is possible! I received))
@mikest thanks!
@carlix If morale is low, your squad will escape. Morale depends on the number of cowards in the team and the ratio of good/evil characters in your team. If they are equal in your team, then it is considered that the two halves of the team are not compatible with each other and you lose. I hope I've made the situation a little clearer
@carlix Thank you, pal)
@amkingtrp good idea!
@despdair Unfortunately, we did not have time to add tutorial in the allotted time. Was engaged in polishing a mechanics.
@dubdisk Ахах, спасибо)) Все ждали, когда нас русскоязычные заметят)
@nobongo good idea, thanks!
@alexascher ахах, согласен)
@joemid Comments like yours motivate us to keep working. Thank you for playing!
Cool concept, i love it! I especially liked the graphics - it's a really unique style. Well done! P.S. Hey, the "credits" button doesn't work :(
I'm thrilled! Stunning gameplay, beautiful graphics and sound, polished code-all this together creates an unforgettable experience. Thank you for this game!
I liked the game - cool graphics, original combination of horror elements and themes. Comments: 1) Things are not well chosen 2) it is Strange that for health and energy, one strip 3) Bad game design: there is no point in going anywhere other than the center, because if you distance yourself from your opponents, you will lose
It didn't start :(((
@TheNumberYellow No. Just this screen ош 1.png
@thenumberyellow So, I tried disabling the antivirus and unarchiving the game... it's working! Now it's one of my favorite games from Ludum Dare 46! This is a game with a simple but interesting narrative with a small number of mechanics, but each of which is perfectly measured and fits perfectly into the game design of the game. Nice work! P.S. I think, that it would be more convenient to control the mouse ship, unless, of course, you have not conceived the complexity of controls
@torh Will you play all 6000 games? )))
А Иван Троцкий, кто бы это ни был, не промах )) С фраз "Водка инсайд, ботл аутсайд" орал в голосину, спасибо вам :) Но, если говорить о чем-то другом, кроме потрясающего юмора, то геймплей тоже весьма интересен. Не могу сказать, что меня эта головоломка как-то удивила, но порадовало то, с каким вниманием вы подошли к каждому уровню и то, насколько хорошо отшлифована игра. Вы молодцы, это потрясающий концепт!
Very difficult. I don't like when the tutorial is laid out before the game and all the mechanics fall out on the player at once
@zollmaniac Now you are free to implement the original plan :) It will be cool, I think!
Ahah, it's amazing! No game with LD46 has ever made me feel as good as yours. Really good job! I especially liked the way you did the fish squeezing animation - it's really fun :) I also want to note the sound after death-fast zombies from HL2 perfectly fit into the setting of the game. But I think that by level 5-6 it becomes too difficult to play and it is not very good. However, it is not necessary to increase the difficulty at each subsequent level. But still well done!
I don't know how to keep people from leaving the party
Good game, i love it! But i think 5 gb it is crazy)
Cool concept with cool graphics! I really liked the way you painted all the sprites in oil. Great job!
Hey, I like the notebook idea, but I haven't been able to play because I don't understand how to get in the door
Cool concept, nice work, guys! I would like to see the release of your project with weapon improvements and so on. It would also be cool to play multiplayer. That would be cool!
OMG, This is a very original implementation of the project)
Cool idea, but the gameplay is really boring. I think you should have focused on game design instead of the crazy number of floors.
Please build on windows
I like this concept, well done! Music and graphics are very well combined, which gives the game a special charm. However, the white squares are slightly out of the General range. And one more note-it's a pity that when you lose, you start the game again. In my opinion, this unnecessarily increases the complexity of the game.
It's amazing how you managed to do this during the competition. Great job!
Cool concept! I love the space theme, and the way you decided to combine it with the LD46 theme is awesome! I like the way you pitched the story at the very beginning of the game, because it's very easy to perceive, which is good. However, the game was complicated by unexpectedly appearing meteorites. There were times when I just didn't notice them ahead and crashed into them. I think the problem is that they are initially very dark and blend into the background. But still very well!
P.S. It's amazing how many tools you used to create your game O_O
I liked the game. Cool level design, sounds, stress-free story and special atmosphere. Great concept! P.S. How did you implement such a cool camera? This Is A Slerp?
Cool concept! It's great that you made a lot of different names
Cool runner! I love it! It's a pity that there are so few locations. P.S. I Think the rotation of the camera is completely unnecessary))
Cool concept, well done! I really liked the graphics and was interested in the gameplay. The management is really unique - you really surprised me. But it seems to me that due to random generation of "useful things" (can we call it that?) survival is incredibly difficult. I think it is worth increasing the frequency of generation, but this is all my quibbles, do not pay attention) I really liked this game!
An interesting concept with a fascinating soundtrack, but there are drawbacks. In my opinion, the plot is not disclosed: it begins well, but ends too suddenly at some unknown stage. I also didn't like the torch fading too quickly, but it's true, a quibble ;) I think it would be even cooler if you added the sound of monsters, because they feel like cardboard))
Too difficult. I didn't understand anything
Cool artstyle like in Limbo!)
I like the concept, but it's too complicated for me. I think that if the opponents were coming from both sides, or if you could put more turrets, it would be more fun to play
Hey, the file Folder should look like this necro.png
The link doesn't work. You can try adding a file to Google drive and add a link here
I like the style and music in your game, but I'm really sorry I couldn't pass your game. It closes too often, and the introduction is too long (especially since it can't be skipped)
OMG, this is the coolest game I've played in the LD46. Stunning graphics, Hyper-casual gameplay-all this creates an atmosphere of hell. P.S. involuntarily shook his head under the beats of the track-the music is very cool. Great job, guys!
@virtuaworlds We will wait)
Cool concept! Very nice art style. But gameplay is so hard for me
I hope you will correct it broken link.png
Классная игра! Мне нравится визуальный стиль и аудио. Хотя, на мой взгляд, атакой управлять слегка тяжело, да и плевки выглядят бесполезными. Во всяком случае мне они не пригодились. И все же я считаю, что ваша игра - это очень точное попадание в тему. Так держать!
OMG, this is amazing! Although simple, but very stylish graphics, which together with music creates a unique atmosphere of an unknown planet. When I played, I was happy to remember games like Another World, Space Quest 5, where you can feel a similar atmosphere. I really liked the way you decided to display the theme in the survival genre. I would also like to thank you for the training - this is the best example of how to do it. I love it! However, there is also a note that concerns the speed module of the character: at high speed, the chance of encountering opponents is very high. I think that the acceleration of the character in your game is completely unnecessary. But this is my opinion, do not pay attention))
P.S. I Found a bug-I share it))
bug.png
Wow, I haven't words to describe how your game is awesome! It is real cool combination of narrative and gameplay. So you have made incredible rogulike-chess game, that involved me at leat for 30 minutes. Great job!
Wow, it is a really interesting game! I really love an approach to writing - you have good story and good atmosphere of the Great Library! So, I have not any complaint to quality of a game content. But for me impossibility to check previous pages of text was a little inconvenient. But it is not really important, I think, because you have done great job! Thanks for mystical mood) P.S. Did you play in Fear & Hunger? I felt the same atmosphere )
Wow! A graphic is awsome! You really have done a great job! And a lot of levels is cool too, but for me it was quite the same.
Wow it is a really interesting game! I love it! The art is cool. I can't believe you have done it for 2 days! And Post processing is great) Music also really good and it do the cool game mood. Story really deep. Game play is really unusual. But it is really slow. So I can play in slow games, but it is really unfair that you haven't any saves((( So I failed when Max has born and it was the end for me because in a first time it is a challenge to survive. But to reapeat a distance - it is quite boring. But still awesome! Very well!
Weee, cool game, thanks for good time with it! You've done a big game for a little time, and it is cool. I like gameplay but story for me was quite meaningless. So you have cool characters interesting world, but uhh general story... Art is cool but the same particles sprites as mouses' particles - bad idea) So final fight was... you know) But it was really fun, I think. Great job, guys)
Hello! It is a good combination of 3d and 2D art - it looks interesting. But for me art is quite weak. Maybe you should make all art in 3d or 2d. Or stylize all 2d to your 3d. For this purposes pixelart, i think, doesn't quite fit. But effects are great! About gameplay - it is a really hard) I won but it was miracle I think. So maybe you should 1 make growing of water a bit slowler and 2 add arrows to doors to understand, which door direct to which. But still nice try! Well done)
Wow, it is such a good game! It's amazing! P.S. HTML 5 doesn't show exhibitions :)
Hi there. This is a great game! I have had a lot of fun) I think that machinegun is overpower think so maybe you should balance it more accuracy. For example maybe you should make accuracy of machine gun more less than accuracy of pistol. And for my story ends quite unexpected. Sadly, that I haven't seen treasure(( And for me it was quite low difficulty. Maybe if you have added enemies with shootgun, it would be harder and interesting? But for LD it is a great job! Well done!
The link with windows build refers to mac and linux builds :(
Wow, it is really cool! I like a possibility to choose between patients. Gameplay is quite simple but because of papers you always can do something. Very well!
Cool game, I have completed it) I don't understand why some commentros texted that this game doesn't fit to the theme. For me that game about trying to delay decreasing of EDM popularity) But gameplay haven't any challenges. So I was holding mouse botton and moved across screen. It is quite simple. But if you add for example that player should play EDM by keyboard or maybe you should move arm under music machine to play edm - it will be better! But still nice try!)
@dunusoor @arihan10 Hello, guys! Thanks for your comments we really appreciate that! Now we translate our game to English, so we will be glad to know that you test it!)
@eggland-games thank you for good advice!
@confidant17 thanks for your comment! It is really useful for us.
Wow, it was awesome! But I hadn't got to the end because it started to be quite boring :( But it is really funny ofc! And actor's playing is brilliant!
Wow it is really good! I have much fun time play in your game) Art is really cool but the story and the end quite unfinished. And also puzzles really easy and it feels like they don't sequenced. But still really cool! Nice game!
Hahhaa, it is really cool game! Thanks for the good mood)) Nice graphics, interesting gameplay but it is too easy. IDK do you make it harder by play time, but so. Awesome!
It is a really cool game!) I have had a lot of fun. Nice) And the end was quite predictible but still funny ahah
Hi, funny game) I think it is coommon problem - disturbing factors - to all ludum dare participants) But for me your game was quite boring, because I did't feel involve in game development, I did not feel impact of my actions like open a door. So, maybe you should have added some points of development as in Game Dev Tycoon, than player can make some decision while character is developing a game? Also developing of a game is tooooo long) I have spent about 10 minutes, i think, only for developing, because I found a bug that even if energy is zero you would develop game. So, for first LD it is great experiens: cool art, music and techical realization. And I believe in the next time your gamedesign skill will improve!
Wow it is a really cool game, i Like it! First of all I want to say that visual is great. I like how many tasks you have done, so gameplay is really long and interesting. I like the most the dog collecting - it is really hilarious xD But map in thirst day was quite difficult to navigate. I was walking at least 5 minutes to find what I want. Maybe you should add prints to direct the final location. The story is cool, but end is quite boring for me. Visual of the end - super, but story end - dissapoint. IMHO. But I have got a lot of fun and mood from your game. It is really atmosphere. Awesome!
Wow it is a really good idea, I like it! To be honest it is the most unique game that I have seen in that jam. I really like the theme implamentation in your game. But yeah I agree with upper comments in a point of repetative. So I think if you add some extra tasks like choices (shoot it or shoot smth other), or maybe main character should sometimes look in other windows so it would be more interesting. But still great job!
It is a really interesting game! I like how you have looked at the theme. First levells are really fun but next is quite difficult and I expected more traps to the mom ahaha. But still well done!
Simple game and quite fun) And it is really cool that you added some pick-ups) Well done!
It is really interesting project! Beautiful graphics, soft character controlling and cool mood. Really atmosphere game! And I want to say thanks for great in-game tutorial) But gameplay is quite boring for me. I think that if you would add something like lost radio so I should find it in the forest it would be a cool purpose. Or something like that. But still cool!
Well done! Pixelart is really cool. I love it. And a lot of animations. I like that you have monsters and ship design combined so I fell like you have some storrytelling by textures. It is really cool and atmosphere. But absence of audio is much sad(( I think next time you should add at least music for your game - it will be much more cool! :) And maybe you shouldn't make so big tutorial screens. So maybe do simplier controlling, or do action tutorial. But still great, I love it!)
Wow it is fantastic game (obvious i think because of a lot of good comments xD). I have had really fun time play with your game. It is cool combination of narrative design and game mechanics so gamedesign is greate! For me it was the most excited game I played on this gamejab! Great job! But game quite raw, I think, but for jab it is still an awesome result!
Wow it is really fun! It is really convinient to manage with parameters, cool mechanics with multiple players. But graphics quite diverse, but still good. Intro is very cool! Unfortunatelly, I don't understand, there is end or not... You can fix it, for example, with timer with your surviving time or you can show remaining time. Good luck!)
@eerongal oh, understand! well, I'll try :v:
Wow this is an awesome game! I really like the art, sad music and your gameplay. Also I want to say that technical implementation is really cool) Core machanic is great! It is so match to theme! Great job)
I like the graphics style and gameplay core! It is really interesting concept to manage ships' cources. But I think the course that you set is quite strange and you can't be sure about where a ship will move after course indicators (points). But still cool! I've had a lot of fun playing with it)
Cool art and gameplay, I really like it! Also music choosen excellent) It could be good if you'll add link a link to the download, because in HTML version I can't read cards description before selecting and dragging. Also It is really hard to read card description in 10 seconds. I've tried to put as many card as I can in my turn and it worked) So maybe it would be a good Idea to add some action points to control the quantity of cards that player can play. But still really good game, I have a lot of fun playing with it!)
@melbadream @dileriuml @fedir @save-sloth-studios @faust-mi Omg, this is really stupid ahahah. We uploaded files to itch, but forgot to upload there) Thanks very much for responses! It helped a lot)
@sayurinyooko ahah, sounds scary) Yeah, you right, tutorial would be be good for that game, thanks!
@nicekot yeah, good remarks! Thanks for the feedback.
Guys and gals! We uploaded fixed build (only minor changes) so you can play it with much more comfort)
@talenvin thank you for the feedback! It is a good remark about shop button, so we'll think about that)
@3ncryp73d thanks for the feedback about buying stuff! It really helped me, because I didn't understand other commentors, who said, that it is hard to buy something. Now I did :smile:
@adriangray thanks for the feedback! To be honest, first battle usually a player can't win, because his equippment is bad) But it isn't mean anything, because he earns money very fast and starting to buy better things
Wow, I like the graphics and gameplay! But to be honest I was waiting much more narrative because of first screens :) And there was something about 50 levels, I've survived more than 50 and nothing happens (( Or I misunderstood something? 200318764_457248853.jpg
Wooooooow, it is so cooool! Graphics, techical implementation, audio and puzzle - this is awesome! I really love it) I think, it would be really cool if you will add more narrative and non-endless mode) I'll be waiting for it) Nice work!
@furano good news, good luck! :)
Wow this is really philosophical and beautiful game! I really love it! But if I finished game on one level of difficulty and I want to change it, I should wait a lot of time. Great job!
OMG, this is awesome! Cool graphics, sound, gameplay and technical implementation! Unfortunatelly I don't really understand the end of the story, but it could be really cool narrative!
Interesting game! I like how much mechanics you've done in the jam time - great job!
Good game concept! Unfortunatelly, it is too hard to understand what is happenening there. 10 seconds is too fast for that game. Maybe if you'll add a some timer and a player can increase the time by some actions (for example, by damaging an enemy) than it would be playing better But graphics, animations and technical implementation looks very well - brillinat! Nice work)
OMG this is so cool! I love the interesting graphics style and puzzles. It is really strange mansion! But why it can't open in fullscreen?) Nice work!
Good game! I like visual art and the story in the start. The main gameplay looks really cool, but I didn't understand, how to play with it so my screen was really messed up with some icons. So maybe some deeper tutorial will be great for that game, at least on the itch page. Also I want to say, that icons with characters at the top-left corner is really good idea, so I can feel that they interacting with the player. Nice job!
Interesting project, to play with it was quite fun) Music and SFX are really cool! I have only one remark - dead animation is so long
Wow looks awesome! It is really cool that you make a game about birds and facts about it. But I have a few remarks that impact to my gameplay experience(( 1. I havent't enough time to read the facts(( 2. Typing is really hard specially for people who don't have blind typing skill.
But still cool, I really love it)
Excellent implementation and graphics! Also I like that your game is so polished! I think I could be more interesting if you had done some puzzles with using effects from drug. And yeah, good little story) Great job!
It looks cool! I like the gameplay core and the graphics. But it need an audio, think, with it this game will be much more immersive!)
Hi! Cool art style - quite simple, but really atmosphere. I like the idea with ligth - wow! For me it was quite hard to jump onto the rocks, but, you right, with gamepad it simplier to do rather than with keyboard. P.S. To respond you should write @ :)
Peaceful and meditative! Unfortunately, there is some strange situations, when player teleports in the tree or wall, for example, but it isn't important. I love it! P.S. Is there only 2 levels? When I revived tree on the second level there wasn't any finish screen or some info about it.
This is very interesting project, I've played till the end) Agree with comments about gravity - it's so over power that you can't test new organs - you kill enemies immediate, when fell down. But still you've made it so stylish and polished, so it become really immersive. Good luck!
I don't know why, but the game doesn't show in the full screen, there is menu bar in the bottom. I tried to play from archive and after unzip - the same. ViqbjlUGZa0.jpg Also when I click Q to begin ritual, the apprentice freezes for a few seconds and nothing happens :/ But art looks cool!
@blaise-ebuth Thanks for the feedback! The pipes spawn has meaning) Unit has to destroy the pipe on it's path to move on. At that time unit could be killed by the tower.
Wow, I love it! Very cool mechanics, awesome visual and sound. It is really clever to combine poker and dices together. It would be cool to place somewhere info about dices, because at some time I didn't understand, what it does.
The art is so cool! And it is very polished too, I love it! You've got a really funny game, with good musical accompaniment, high-quality mechanics and a simple but cool plot. Unfortunately, I failed after third day, is it scripted? If it wasn't, it would be cool to restart the day, rather than start from the begin. However, well done!
Ludum Dare player doesn't work btw pI989j_mOvM.jpg Link to itch also doesn't work Снимок экрана 2024-04-16 210330.png
HTML super laggy, I can't play :(
Cool spaceship physics! I think, It would be nice if you'll add restart button. And, I think, it's quite tough to understand enemies range, so you can add something link non-immediate loose. If you in the enemy's range one second should be passed to loose. But still really cool!
Классная механика смешивания, довольно забавно получилось) Хотелось бы больше инфы по поводу количества оставшегося здоровья и информации о том, что базу атакуют. От игры однозначно получил удовольствие)
Easy to play and control, nice art. I wish there would be more complex gameplay, for example, you should collect some energy to regain your summon ability and manage it, otherwise you will lose. Or something with progression.
Wow, this is awesome! I can't believe that somebody can do so much work at at the little time period. I've had so much fun, playing your game. Thanks and good luck!)
As commenters above, I've got a bug, when player stuck after saying "Gotta go". But I like the idea!
Wooow, super cool! I have so much fun. Absolutely love it!
It was interesting! It would be really cool to integrate the plot into the visual (I'm writing about the village), because otherwise it is a trip :) (as mentioned above). Mechanic with crows looks cool, but unfinished. It could be awsome to make it deeper. Also you can make that some stones drop from shadow mans, but if you kill them, it impacts on something. So you should decide, go the easy way and kill everyone, or the difficult, but more peaceful one. Nice work, keep it up!
It is so cool! I've spent a lot of time on your game! I wish there would be end, for example, rats could destroy buildings) Good luck!
Wow, so much fun! There would be, of course, idler mechanics match quite well) So polished)
Nice and scary. Nice work, guys! I really like the art and sounds, but gameplay was so difficult for me. First, idk how to swim away from monster. Second, the submarine is so deep, that I haven't enough health and can't understand how to get that high. But in overall it is a very good game! Good luck!
Graphics are very cool and there is an awesome atmosphere! But I didn't understand well how to play, I tried several times, but died always. Hovewer, controls visualized very cool and pleasant. Nice work!
So cute and polish game! It would be cool if you'll add restart button rather than go to main menu on dead. Also I like the amount of mechanics! Also why the deman-hero is sliding? For me it was very inconvinient :( Music is awesome! Pls, publish it somewhere, I wanna listen it)
@norabacu actually, you can)
@alvaron thanks! Also, has you recorded your stream? I'd like to watch your playthrough)
Wow, this is super addictive!) I like it so much) But I feel like big ant is OP. But still I have had so much fun with this game. Very nice!
I like you're idea! Very simple tutorial, hahah :) It would be cool to add restart button if you loose, I think. Also if a player have to take a picture of random guys, the gameplay could be more various. But still I enjoyed it very much!
Ничего себе, очень крутое переложение на игру книги! Супер понравилось, прошел на одном дыхании. Особенно порадовало, что вы не стали делать что-то типа визуальной новеллы, а такой rpg в стиле покемонов. Очень рад был бы поиграть еще! Успехов!
Very cool and super scary! Well done!
Cool game, I really like it! It is so complex and well made at the same time that I have fun while playing it. Cool rpg concept. Also it is quite hard to understand what effect effective against what. So, maybe, it would be useful to add some tip to the game page or inside game) It could be cool game if you continue to develop this concept after jam! Good luck
Very nice and polish! I love it! Also cool sound design. Good job!
Очень крутая идея! Классно, что вы успели реализовать процедурную генерацию уровней, добавляет к реиграбельности. Почувствовал нормальную такую атмосферу SCP/ Backrooms. Мне не показалось, что как-то особенно сложно, но было такое ощущение, что либо иногда не спаунится нужное количество канистр, либо их ровно столько, сколько нужно. Поэтому дальше первого уровня спуститься не мог :( Еще бы хотелось, чтобы можно было перемещаться по комнатам нелинейно, т.е. несколько проходов в одну комнату или чтобы можно было делать срезы из дальних комнат. Но это так, хотелки) Вы проделали отличную работу!
So smooth! Very relaxing)
Really scary, nice)
Is is awesome! I've been playing a lot of time, when I realialized, that I had to stop :sweat_smile: Simple, but really cool art style, I like this kind of games)
Absolutely love it! I'm a really fun of PSX graphics style and old-school shooters, so I've had a great time playing your game) Снимок экрана 2026-04-23 164319.png
It’s a really nice idea to use a sine wave to get around obstacles—very unique!
I think the energy bar is unnecessary, since the game is already quite challenging.
I also love the graphics. Nice cosmic vibes :thumbsup:
Really interesting idea, I like it! It is funny, how simple at first game could be so hard :sweat_smile:
This is awesome! The atmosphere is great, and it really makes you think while playing. The ending is really unexpected :) I love it.
Really cool game! I love the idea of placing a 3D world into a 2D camera. I’ve always wondered how that could be used in a meaningful way—your game answers that perfectly! :thumbsup:
On my first playthrough, I killed everyone and lost. I think it would be better if your teammate said something like, “Don’t kill them, or you won’t get the data!”
The ending killed me! :smile_cat: Hilarious!
Really fun to play. Great game!
Cool gravity mechanics, I really like it! I think, in my playthrought, humanity was really generous to send over 400 signal in some cases :smile_cat: Also, to be sure, this is the final level? Снимок экрана 2026-04-21 232437.png
This is a really nice, cute little game! I had fun playing it :thumbsup:
Yeah, I killed everyone... They shouldn’t have touched my mushrooms.😈 1123123123.png
@sqqqwer I thought my record was high, but 222… wow. :sweat_smile:
Awesome game! I had a lot of fun playing it! 11231231213.png
Amazing game! A captivating story and a beautiful location with great lighting! I got a bit stuck on the 11th duck and ended up walking in circles a few times. Honestly, I’d appreciate some kind of guidance or markers.
I’d love to just listen to the story, walk to the next fragment, look around, and not stress too much about finding the ducks.
Despite that, I collected everything and it really moved me :)
[duplicated, sorry]
Hi there! There is an error happened, when I've tried to run .exe file :( ``` [FATAL] --- [2026-04-21 19:55:42] [gfx_initialization.odin:328:_pick_physical_device()] vulkan: no suitable GPU found panic: log.panic ```
This is absolutely awesome! I love your idea and how you implemented the theme. The progression is quite challenging, but still manageable, and I think it fits the game well. Great game!
I've completed it! Nice little game) 1123123.png