Deep In Debt by Echo Team 2026-04-21T20:43:07Z
Sound design will make the game more juicy, but anyway, great visuals and idea! and all this beautiful graphics runs on a calculator! damn...))))
Foon → Ludum Dare Explorer → Users → RushB
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | Fading Signal | jam | 531 | 3.43 | 3.15 | 2.62 | 3.14 | 2.61 | 4.00 |
Sound design will make the game more juicy, but anyway, great visuals and idea! and all this beautiful graphics runs on a calculator! damn...))))
Great job! Hope you record the sounds by yourself))
@crispypear I want to see the video how it was)))
Simple and cool!
maybe add bots?)
On the first view it was very simple game, but after pressing play i loved this sound, really the most space sound, core gameplay is very ez and narrative, without upgrades it will be very boring, but upgrades was submitted very fast by me and i have some additional money to buy maybe some extra stuff))Снимок экрана — 2026-04-21 в 23.27.35.png
absolute masterpiece, this is the case when everything is good! The theme is only at the end, but that doesnt matter in this case)
fruity loops: the beginning))))))))) nice idea
Glad to see very nice finished product! The game is really good polished! Great job!
nice game and godot shaders are top)
@crispypear sry, I am on mac, so cant do the straight to linux, even windows build gave me the pain in my ass, i try to solve the problem but actually dont have any win pc or laptop right here for now...
@sylvic Thank you) the main idea was to make an environment which you can explore and have fun just walking around)
@jo-bettaque Thanks! First time I was prototyping i hide the ducks so even i cant find them, so i decide not going so crazy and make the ez level, but still you can get lost)
@jk5000 thanks for playing, this tiny balance of too easy and to hard always make me crazy, but to be honest the first version was almost impossible to find, but that’s the core gameplay of exploring and searching the memory fragments)
@penagwin sry the Unreal Engine dont provide web builds in the latest versions, but why you cant download it straight? You are on linux?
@luumi thanks for playing! I ended the project 1 hour before the deadline, so I am happy that it can be as it is, of course a lot of things need to be fixed and tuned, but anyway big thanks for your words, it means a lot to me
@echo-team Thanks team.
@5n4k3 nice to hear that my plans come to life with this theme! thank you for playing!
@2inkling thank you for your feedback!
@snk big thanks and from the narrating girl as well) what do you think walking simulators with a storyline has the future?)
@arnage really appreciate, big thanks, i try to do my best, even it was hard and i finished the game 2 hours before the deadline to give you the best expirience of visuals and story!
@rionisse I agree, a beta test group said me the same, when they have found almost all the ducks, people are trying to climb or to jump where they shouldn’t, I think it happens when they are out of ideas where to find the duck, but I think the ez find placement of the ducks will solve this problem, but anyway what kind of option you know of telling the player that it is a wrong way? Maybe add some 3d objects so he we will see he can’t jump there? Big thanks for playing and for your warm words, big hugs!
@andrian Big thanks buddy! sound correction needed agree) Very happy that the heartbeat mechanics works and helped! Can you tell me your specs of pc or laptop please?)
@krakadushka Thank you for playing! Really appreciate! Very happy that you was able to finish the game! In the beginning there were 2 versions, like ez way, that all the ducks were very easy to find, but gameplay was like 3 mins (1 min is speedrun mode=) and the hard way when the ducks are hidden very very good, so i decided to make a mix of both) smth middle difficulty level, but anyway big thanks for the feedback!
@andrian you have got a good setup) but optimising is a key, the best solution is to make on the low end pc and test in editor, so you will see the lags by yourself)))))) And the settings of the graphic is quiet a mix of so the player can see the godrays, but not as cinematic to get 15 fps))
@hotaloca big thanks, it means a lot to me)
@cat-in-hat-games so sad you cant find the 13th duck, i think you are the first who didnt get it till the end, but anyways thanks for taking time and for the comments!
@venomousmouse thanks! it means a lot to me)
Nice) played with pleasure)
as i said before it is like the last film Project Hail Mary) funny tiny project! great job!
needs a storyline, all the rest is not bad) no core for this game, i was trying to find the shotgun in wood crates, but nothing( so sad...