juice-lizard 2020-04-21 10:10
C'est un jeu original. J'ai bien aimé. Ça ressemble à de la Arduboy. Par contre c'est écrit trop petit et la compréhension du jeu peut être améliorée.
Foon → Ludum Dare Explorer → LD46 → The Shopkeeper
By unbonjusdefruits and azathothep
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 684 | 3.72 | 27 | |
| Fun | 1501 | 3.18 | 26 | |
| Innovation | 393 | 3.74 | 27 | |
| Theme | 1133 | 3.70 | 27 | |
| Graphics | 571 | 4.05 | 27 | |
| Audio | 506 | 3.66 | 27 | |
| Humor | 902 | 3.13 | 25 | |
| Mood | 643 | 3.70 | 27 |
C'est un jeu original. J'ai bien aimé. Ça ressemble à de la Arduboy. Par contre c'est écrit trop petit et la compréhension du jeu peut être améliorée.
Expérience assez unique et plaisante. J'ai beaucoup aimé l'idée et l'exécution : j'ai passé un bon moment :) Faiblesse niveau guidage et explications, mais le résultat final est très bon. Bon travail !
Good mood and good visual/music ! The universe work well, but unfortunately, the gameplay not that much (the UI is kinda too obscure, and it' hard to understand the possible consequence of our choice. Even after reading the tutorial.) But for an jam game, is already really good !
Really liked this one. Nothing else to say. Good job!
Very very good visuals, I love this game, even though the gameplay is a bit hollow, but I love the story and/or universe! Very nice game!
Lovely visuals and UI!
Cool visual, sound and game design. It's really cool that you put the emphasis on narrative. Very interesting idea! P.S. Add in the description that you have a Windows version, otherwise it may scare off potential players
Really enjoyable game. I struggled to read much of the item names - my screen is 4K and there was a little issue with scaling. But what ever you did to the visuals to create that effect was awesome. Great entry :raised_hands:
The graphics and sound effects are great. I had some font scaling issues, though(tested on a macbook, the font was too small to be readable).
Great game! It is an interesting premise to have to keep everyone alive without having any direct involvement. Sometimes weapons did disappear from my inventory, so I'm not sure if this was a bug or if the people start stealing things if they get mad.
Yeah, I agree with @ribout-horace. The mood is good, but it's hard to understand how to play the game. I read the tutorial before hand, but it was quite long and didn't make it very clear. I made it pretty far ($3500+) by matching items with the capital words in their requests, but didn't know what the impact of assigning one item over the other was. The camera effect also makes it hard to read certain text. Though, I do like the highlight effect on the UI buttons.
Gorgeous, but like others have said It's kind of difficult to figure out what's actually happening when you sell things. Some more feedback on whether a choice was good or not would go a long way.
Hey! Awesome game! Rated well?
The text in the help menu is way too small in my opinion. Also, some items seemed to disappear randomly after the first turn, and I seemed to be penalized once every day. Other than that, it just seemed to be kinda lacking in gameplay - you just give them the things they want, and that's it. There are no real important and tough decisions to make. Maybe the player should be given the option to see all other customers and what they want so you can decide who to give what items, or maybe different characters can give you different amounts of money.
Cool visual and good ambient music, but it was hard to understand what to sell to whom...
Menu was really small on my laptop but the game once I was in took up the whole screen so that was good. Liked the concept behind this, thought it worked really well. The simple art style and minimal colours with the ominous music also worked extremely well in setting the mood.
Cool concept! I like the atmosphere, but I think the UI could use some work. The text was too small for items in the shop, and it was difficult to read requests from adventurers because of the chromatic aberation.