Foon → Ludum Dare Explorer → Users → thelemba
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | ANUX | jam | 635 | 3.74 | 3.78 | 4.11 | 2.44 | 3.01 | 3.50 | 1.85 | 3.01 |
good entry! I think you did a great job in making interconnected levels like reusing that flame thingy for the next puzzle piece, graphics could be improved but did the job perfectly
solid entry, it was quite smooth and can be quite challenging, intuitive from the start
fun game! I think it's better to make the healing beam locks on, it gets quite annoying that it keeps disconnecting at certain distance.
nice writing btw! :))
nice, very intuitive, control when zoomed in seems too sensitive for my taste, or maybe that's intentional for the challenge?
nice entry, hitting enemies is quite hard and I hope you increase the hitbox for interactive objects
extremely polished, by far this is my fav entry!
amazingly polished, level 2 is pretty hard haha.
I sometimes struggle to see enemy position because of the perspective, blob shadow would help a lot.
amazing that you managed to make this
I love the artstyle, one of the best I've seen so far! the music doesn't really fit the mood I think and the tutorial is a bit too much but it's ok because the writing is enjoyable!
LOL this is creative take, I find it hillarious that people start dancing even though the volume is still 0, damn good entry!
polished assets! and nice cutscene at the beginning! I think the game's bit too easy for me? I just pass the guards without problem. nice entry overall!
very nice game, I love the artstyle, it's rough but your cutscene and world building is so good that I don't care that it's rough. overall awesome entry!
super polished, can't believe you managed to make something like this
I can't really seem to figure out what i'm supposed to do, the robot doesn't pick up items, I'm playing the web version btw
the intro is so good, kinda reminds me to that old NES game that uses a robot to play as 2nd player. really neat!
whoa so much work went into presentation and the aesthetics! I think you should add highlight effect when player hovers a tile, it'd help a lot
nice graphics! I think you need to add button to close the tutorial? I haven't finished reading yet the game forces me to play right away.
I also think it needs hit effects, I don't feel like I'm really hitting the enemy. overall good entry!!
@roey-shap wow that you for that! my intention is actually to make simple fps game since I haven't had any chances to make this kind of game yeah so I was a bit loose when it comes to theme, glad you like it!
@pepperkep thanks for the feedback! I do agree that current design is a bit exploitable and right now I think it feels a bit action-ish because the bullet is real time, I'm thinking of adding a 'detonate' button so you could place bullet wherever you want and detonate it manually later when you're ready
nice theme but I think the game should be more zoomed out, it makes me a bit dizzy with that movement speed.
the music is so good
interesting gameplay and unique control scheme, I find it quite hard to get used to
I'm not sure what to do here, it keeps resetting my position
tank control for isometric hahah, extremely short but fun, I beat the game!
cool game, it's quite hard to see the texts unless I go fullscreen(still can't read the blue text), I'm not really sure why you should drag the character, the mechanic takes quite a time to get used to
nice game, I think you could reduce the movement speed and make the area more dense/less spread out. genuinely surprised when I hear woman voice! :))
good for your first real game! I'd be better if you add vfx when the hit impacts, would feel so much better
very intuitive and cute design, not really sure how the control really works, is it intentional or maybe a bug? sometimes movement gets weird
lol cute presentation! it's nice that you added white outline to interactive objects, it gives clear visual language. good job!
nice intro! but somehow I kept getting stuck because of my misclick
lovely narrative! control can be improved but overall nice experience :)
nice little puzzle! and great graphics, I think it can be quite confusing to control because isometric isn't always straightforward
LOL i like this concept, the SFX is also really cute. I hope there's more variation to the AI or environment to shake things up a bit. overall nice entry! fun game
such a big mood!
reminds me to that old atari game
nice graphics! I think the camera shake is a bit too much for my taste ( can't play it for a long time ). and I think this would be a lot better without stamina system? not sure.
cute graphics and nice little 'programming' game, using isometric is a smart choice it makes everything less straightforward and made me think
beat the game, nice 3D graphics! I think it didn't really need camera panning far objects, probably need more variation to the gameplay.
so far nice entry!