FoonLudum Dare ExplorerUsers → emmyoop

emmyoop

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202558Collector👥Bone Collectorjam3.122.752.123.123.003.373.87
202353Delivery👥ROG LD53 - Relic Courierjam3953.743.533.293.323.483.432.273.92
202251Every 10 seconds👥Tower of Timejam5.005.005.005.005.005.004.005.00
202148Deeper and deeper👥Flarejam2.892.462.922.753.353.141.903.07
202047Stuck in a loop👥Acceptancejam
202046Keep it alive👥Flarejam14623.383.113.943.053.373.462.403.53
201945Start with nothing👥Cultivationjam5943.422.923.603.753.463.672.223.84
201944Your life is currency👥Oblationjam

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by emmyoop

LD45 — Start with nothing

lotor by torcado 2019-10-08T00:32:09Z

Simple but awesome! GREAT take on the theme. Literally nothing. Took me a couple tries to figure out what the goal was but once I got it, it was a fun puzzle to solve. Excellent job with the bomb - no notes on how that worked but I immediately knew the mechanic.

You Gotta Be Kitten Me by Silas Reinagel 2019-10-11T15:34:50Z

Controls felt clunky. Game overall fun though.

HEI$T by pataya 2019-10-11T14:57:19Z

Fun! I think toning down the camera shake and money explosions as game gets going faster and getting more money might add to the game. When you get $1 million+ it starts to be a bit much.

TRIGGORE by Lumpy 2019-10-11T14:46:21Z

Liked the audio. Controls were a bit confusing - mouse vs WASD for screen movement.

ØJE by Gaming Night 2019-10-11T15:11:41Z

Great game. Love the b/w art. Music adds just enough. I did fall into the walls a couple time, fyi, but it let me just go on and didn't crash.

Garden Circuit by pandan 2019-10-08T00:26:50Z

Game looked good! It crashed when I got to the cactus. I wasn't able to move anymore or switch off of water. Playing on the web version.

Garden Circuit by pandan 2019-10-08T15:18:58Z

@pandan Chrome Version 76.0.3809.100 (Official Build) (64-bit) on a mac.

I Have Nothing by bluoogawale 2019-10-08T00:39:26Z

Fun game. I found it a bit hard. I liked how forgiving it was to take large furniture through doorways. A music change when the woman sees you would be nice - and maybe a way to get away from her?

Nothing is my car ! by T-Bo 2019-10-11T21:25:19Z

Love the idea! Each time I picked up a piece of my car after the first, it "crashed" my car and I gained the piece I picked up while losing the piece I'd picked up before it. Played on web version.

Cultivation by emmyoop 2019-10-08T15:16:52Z

@tacokhun, we didn't make it very clear that this is meant to be a coop experience. So we purposefully picked numbers far apart so the two players aren't hitting each other. The way it's coded, you actually have to use the top row of numbers - number pad input doesn't work. Thanks for playing!

Village Simulation Game by JoeShanahan 2019-10-11T21:12:20Z

Love the music. Fun game, even with the bug you've already identified.

Super Goat Life by Olivier argentieri 2019-10-11T15:28:29Z

This is awesome. Love the music and the little hoof detail when jumping. That's a nice touch,

Planet Zero by benjames171 2019-10-11T15:17:58Z

This was amazing for a gamer jam entry. Love all the levels and platforming wasn't too hard. All the mechanics were pretty self explanatory. When I finally died, the shooter kept shooting at the spot I died. Not a huge bug - but kind of annoying to hear the shooting noise over and over.

Memories of Eleph by Leandroc 2019-10-08T17:15:01Z

Fun game. Looks great. Interaction with lever didn't work for me (Chrome/Mac). The music was great.

Keep Me Burning by NavrcL 2019-10-08T17:06:23Z

Game was fun! I think if the light lasted a bit longer the balance could be better? Really enjoyed the music and the sfx!

Mullet Man and the Apocalypse by clemonades 2019-10-11T15:23:22Z

Fun game. I do agree that the sounds of hitting enemies made a terrible sound in my speakers.

All Starts with Nothing by Rensei 2019-10-08T00:02:52Z

Nice take on the theme!

LD46 — Keep it alive

Shipping Schrödinger's Cat by Hjalte 2020-04-26T20:57:43Z

Great game! Love the music with the game. I couldn't figure out how to quit out once the game was playing though - mac download.

Untitled Plant Game by ponywolf 2020-04-26T19:20:34Z

Wow - have to say this is not my typical genre but couldn't stop playing. I did encounter a bug where it stopped taking input at one point early in the game but of course couldn't reproduce it. Playing the mac build with a keyboard.

NightForestWatch by ThiefViolinist 2020-04-29T12:05:59Z

Interesting concept. The light attack seemed to do more damage than the heavy attack which seems weird. A bit of music or even just some crackling fire sfx would add a lot to the feel of the game.

Keep it Afloat by janmarcano 2020-04-26T19:46:45Z

Love that it's coop! We need more coop games. We exclusively make coop games - check ours out!

Like most people do, I played your coop game single player. It wasn't too hard but I can see how much more fun multiplayer would be. Although it would be nice if you could change levels so each player could shoot upper or lower level. Game got hard fast and I kept dying because I had to shoot things on the top on both sides and couldn't.

Music fit well with the game and wasn't overpowering.

VURM by AndrewJAdams 2020-04-26T15:57:36Z

Surprisingly fun. The second snake confused me a bit though. Seemed random when it got generated. Music would have made it next level.

Egg's Dream by Apace 2020-04-29T11:50:07Z

Nice entry. The footsteps volume level should default to lower. I know you can customize it but it was distractingly loud on the first play. I have the same complaints as above on the controls when jumping, as well. I like how simple the music is bit manages to not be annoying, even though it's repeating.

P4R3NTing 101 by AndideBob 2020-04-26T19:41:44Z

Mac download failed twice. The actual download. Will try again later in case it's itch.

Ordinary Human Conversation by MikeSalyh 2020-04-27T00:08:33Z

Interesting idea. More conversation variety would be appreciated. The variety of what could match made this more challenging than I expected! The music was also a bit harsh and I had to mute it. Maybe some laughing/chatter instead for a confirmation?

Don't Go Grandpa by Ignacio Zamorano 2020-04-26T15:50:48Z

This is a great entry. Love the music transitions as Grandpa needs something. Was a bit weird that it felt like I should be able to move across the entire street but seemed contained to one side. It also seemed random if I got infected by a virus or if I was able to go around it. Love the "invert keyboard" virus - very creative hazard.

Dino spin by relixes 2020-04-26T21:04:03Z

Cute game. Ability to control forward movement of egg more would be nice.

Title: Help!? by Jarithius 2020-04-29T11:58:11Z

Good concept but the clicks seemed buggy or the gam was just too hard for me!

Save the Fish by Duck Reaction 2020-04-26T18:59:45Z

Funny game! Sfx were good. More itneraction would be nice but for a game jam it's great.

Elementrees by Mathieu Semin 2020-04-26T15:40:17Z

Overall an impressive amount of people that worked on it but I was surprised it wasn't as polished as i'd expect. The music was a bit jarring going from area to area. I didn't really understand the upgrade system as it wasn't clear since each element seemed to have the same kinds of upgrades. It got pretty difficult right away (but maybe i'm just not good at these kinds of games)

I would have probably done better had the controls been fully keyboard based and you just fired the direction you were facing instead of using the mouse position. Also the font choice was off the mark but it seems like you guys did that last minute - it made alot of the aspects of the game hard to understand / read.

I think if you can follow up on all the critiques people are giving you you will turn out a game next time that would be really really awesome.

Love Is Alive: A Couples Therapist Keeps Love Alive by hinerz 2020-04-27T00:15:39Z

I was stuck and couldn't get to any other people my first play through.

Second play through I was able to get to other people. Music went with the game mood.

Pass it On by Ryan Jung 2020-04-26T16:07:03Z

Took me a bit to get the game but ended up fun. Like how subtle the music is.

Ludum Creare by Jon Topielski 2020-04-26T19:37:54Z

Fun concept. Not sure if it was just my path, but not a fan of taking chances never being purely beneficial or purely painful. They always seemed to benefit one area while hurting the other.

To Be Alive by Withee Poositasai 2020-04-26T21:12:53Z

Great idea, love the concept. Music was needed more variety. Animals can also cross into the nothing sometimes, and cheat the path you want them to take. I did like that the animals moved at different speeds.

LD48 — Deeper and deeper

Deep Cover by Liam 2021-05-08T20:38:59Z

Awesome game. I love that you could change the text speed. nice polish.

Tripus's Very Deep Adventure by Kornel 2021-05-08T20:44:30Z

This is great! Easy and forgiving but that's part of what makes it so addictive! Music was fun and fit perfectly with the game.

Crash Lander by AranCutter 2021-05-08T20:27:00Z

The art was great. It's definitely hard. Probably too hard for me. Maybe a bit of an easing in would be better.

Dikes & Polders by nsadie 2021-05-08T21:13:41Z

Great game. Even my 4 1/2 year old enjoyed it. Reminds me of Kingdomino, but with the added mechanic of expanding your land. Music fit great as well.

Blackout by Frasse 2021-05-08T20:21:57Z

Wow. Great game! The few bugs but were very minor. Would be better if I could click through to speed up the text. A couple times I accidently reclicked things and was annoying going through all the text again.

Moth extraction by rhys_vdw 2021-05-08T20:48:45Z

I like that the music only plays when you interact with the hook. Some kind of restart mechanic would be nice.

LD51 — Every 10 seconds

Tower of Time by emmyoop 2022-10-04T00:55:11Z

Thanks for playing @usenrame! There are no actual levels. The score counter counts how many times you hit the boss. He cannot be killed, just so you can continue to loop though attacks infinitely (or until the boss lays down spikes in every available square and... you die). There is a phase counter that we meant to remove, it was really for debugging purposes!