Foon → Ludum Dare Explorer → Users → emmyoop
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | 👥 | Bone Collector | jam | 3.12 | 2.75 | 2.12 | 3.12 | 3.00 | 3.37 | 3.87 | ||
| 2023 | 53 | Delivery | 👥 | ROG LD53 - Relic Courier | jam | 395 | 3.74 | 3.53 | 3.29 | 3.32 | 3.48 | 3.43 | 2.27 | 3.92 |
| 2022 | 51 | Every 10 seconds | 👥 | Tower of Time | jam | 5.00 | 5.00 | 5.00 | 5.00 | 5.00 | 5.00 | 4.00 | 5.00 | |
| 2021 | 48 | Deeper and deeper | 👥 | Flare | jam | 2.89 | 2.46 | 2.92 | 2.75 | 3.35 | 3.14 | 1.90 | 3.07 | |
| 2020 | 47 | Stuck in a loop | 👥 | Acceptance | jam | |||||||||
| 2020 | 46 | Keep it alive | 👥 | Flare | jam | 1462 | 3.38 | 3.11 | 3.94 | 3.05 | 3.37 | 3.46 | 2.40 | 3.53 |
| 2019 | 45 | Start with nothing | 👥 | Cultivation | jam | 594 | 3.42 | 2.92 | 3.60 | 3.75 | 3.46 | 3.67 | 2.22 | 3.84 |
| 2019 | 44 | Your life is currency | 👥 | Oblation | jam |
Controls felt clunky. Game overall fun though.
Great game. Love the b/w art. Music adds just enough. I did fall into the walls a couple time, fyi, but it let me just go on and didn't crash.
Game looked good! It crashed when I got to the cactus. I wasn't able to move anymore or switch off of water. Playing on the web version.
@pandan Chrome Version 76.0.3809.100 (Official Build) (64-bit) on a mac.
Fun game. I found it a bit hard. I liked how forgiving it was to take large furniture through doorways. A music change when the woman sees you would be nice - and maybe a way to get away from her?
Love the idea! Each time I picked up a piece of my car after the first, it "crashed" my car and I gained the piece I picked up while losing the piece I'd picked up before it. Played on web version.
@tacokhun, we didn't make it very clear that this is meant to be a coop experience. So we purposefully picked numbers far apart so the two players aren't hitting each other. The way it's coded, you actually have to use the top row of numbers - number pad input doesn't work. Thanks for playing!
Love the music. Fun game, even with the bug you've already identified.
This is awesome. Love the music and the little hoof detail when jumping. That's a nice touch,
This was amazing for a gamer jam entry. Love all the levels and platforming wasn't too hard. All the mechanics were pretty self explanatory. When I finally died, the shooter kept shooting at the spot I died. Not a huge bug - but kind of annoying to hear the shooting noise over and over.
Fun game. Looks great. Interaction with lever didn't work for me (Chrome/Mac). The music was great.
Game was fun! I think if the light lasted a bit longer the balance could be better? Really enjoyed the music and the sfx!
Fun game. I do agree that the sounds of hitting enemies made a terrible sound in my speakers.
Nice take on the theme!
Great game! Love the music with the game. I couldn't figure out how to quit out once the game was playing though - mac download.
Wow - have to say this is not my typical genre but couldn't stop playing. I did encounter a bug where it stopped taking input at one point early in the game but of course couldn't reproduce it. Playing the mac build with a keyboard.
Interesting concept. The light attack seemed to do more damage than the heavy attack which seems weird. A bit of music or even just some crackling fire sfx would add a lot to the feel of the game.
Love that it's coop! We need more coop games. We exclusively make coop games - check ours out!
Like most people do, I played your coop game single player. It wasn't too hard but I can see how much more fun multiplayer would be. Although it would be nice if you could change levels so each player could shoot upper or lower level. Game got hard fast and I kept dying because I had to shoot things on the top on both sides and couldn't.
Music fit well with the game and wasn't overpowering.
Surprisingly fun. The second snake confused me a bit though. Seemed random when it got generated. Music would have made it next level.
Nice entry. The footsteps volume level should default to lower. I know you can customize it but it was distractingly loud on the first play. I have the same complaints as above on the controls when jumping, as well. I like how simple the music is bit manages to not be annoying, even though it's repeating.
Mac download failed twice. The actual download. Will try again later in case it's itch.
Interesting idea. More conversation variety would be appreciated. The variety of what could match made this more challenging than I expected! The music was also a bit harsh and I had to mute it. Maybe some laughing/chatter instead for a confirmation?
This is a great entry. Love the music transitions as Grandpa needs something. Was a bit weird that it felt like I should be able to move across the entire street but seemed contained to one side. It also seemed random if I got infected by a virus or if I was able to go around it. Love the "invert keyboard" virus - very creative hazard.
Good concept but the clicks seemed buggy or the gam was just too hard for me!
Funny game! Sfx were good. More itneraction would be nice but for a game jam it's great.
Overall an impressive amount of people that worked on it but I was surprised it wasn't as polished as i'd expect. The music was a bit jarring going from area to area. I didn't really understand the upgrade system as it wasn't clear since each element seemed to have the same kinds of upgrades. It got pretty difficult right away (but maybe i'm just not good at these kinds of games)
I would have probably done better had the controls been fully keyboard based and you just fired the direction you were facing instead of using the mouse position. Also the font choice was off the mark but it seems like you guys did that last minute - it made alot of the aspects of the game hard to understand / read.
I think if you can follow up on all the critiques people are giving you you will turn out a game next time that would be really really awesome.
I was stuck and couldn't get to any other people my first play through.
Second play through I was able to get to other people. Music went with the game mood.
Took me a bit to get the game but ended up fun. Like how subtle the music is.
Fun concept. Not sure if it was just my path, but not a fan of taking chances never being purely beneficial or purely painful. They always seemed to benefit one area while hurting the other.
Great idea, love the concept. Music was needed more variety. Animals can also cross into the nothing sometimes, and cheat the path you want them to take. I did like that the animals moved at different speeds.
Awesome game. I love that you could change the text speed. nice polish.
This is great! Easy and forgiving but that's part of what makes it so addictive! Music was fun and fit perfectly with the game.
The art was great. It's definitely hard. Probably too hard for me. Maybe a bit of an easing in would be better.
Great game. Even my 4 1/2 year old enjoyed it. Reminds me of Kingdomino, but with the added mechanic of expanding your land. Music fit great as well.
I like that the music only plays when you interact with the hook. Some kind of restart mechanic would be nice.
Thanks for playing @usenrame! There are no actual levels. The score counter counts how many times you hit the boss. He cannot be killed, just so you can continue to loop though attacks infinitely (or until the boss lays down spikes in every available square and... you die). There is a phase counter that we meant to remove, it was really for debugging purposes!