Tristram by Rongo Matane 2024-05-05T17:55:58Z ♥ 1
Undying cleric
Foon → Ludum Dare Explorer → Users → ThiefViolinist
| Year | LD | Theme | Game | Division | Category | Score | |||
|---|---|---|---|---|---|---|---|---|---|
| π₯ | π₯ | 2023 | 52 | Harvest | My Reaper Garden | jam | Innovation | 4.65 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | π₯ | Colour thief | jam | 269 | 3.66 | 3.93 | 3.89 | 4.02 | 3.21 | 3.48 | |||
| 2024 | 55 | Summoning | π₯ | Farmageddon | jam | 1133 | 2.90 | 2.45 | 3.23 | 3.05 | 2.68 | 2.59 | 2.79 | ||
| 2023 | 54 | Limited Space | π₯ | City Hero: Dragon Stonebearer Legend | jam | 1108 | 2.63 | 2.48 | 2.88 | 2.85 | 2.53 | 2.50 | |||
| 2023 | 52 | Harvest | π₯ | My Reaper Garden | jam | 129 | 3.93 | 4.05 | 4.65 | 4.40 | 3.50 | 3.24 | 3.35 | ||
| 2022 | 51 | Every 10 seconds | π₯ | Space Savier | jam | 910 | 3.18 | 2.68 | 2.97 | 3.42 | 2.97 | 2.87 | 2.81 | 3.00 | |
| 2021 | 49 | Unstable | π₯ | Betatester | jam | 1259 | 3.08 | 2.84 | 3.26 | 3.42 | 3.05 | 3.42 | 2.92 | ||
| 2021 | 48 | Deeper and deeper | π₯ | Ancient Heart | jam | 1743 | 2.85 | 2.80 | 2.53 | 2.05 | 3.65 | 2.78 | 2.24 | 2.71 | |
| 2020 | 47 | Stuck in a loop | π₯ | Test Subject | jam | 1640 | 2.47 | 1.94 | 2.58 | 2.97 | 3.08 | 2.68 | 2.47 | 2.38 | |
| 2020 | 46 | Keep it alive | π₯ | NightForestWatch | jam | 2340 | 2.85 | 2.45 | 2.73 | 3.37 | 3.40 | 3.05 | |||
| 2019 | 44 | Your life is currency | π₯ | PathOfForest | jam | 451 | 3.54 | 3.15 | 3.83 | 3.65 | 3.98 | 3.41 | 2.96 | 3.69 | |
| 2018 | 42 | Running out of space | π₯ | Tribe's trouble | unfinished | ||||||||||
| 2018 | 41 | Combine 2 Incompatible Genres | π₯ | RaceTD | jam | 3.00 | 3.50 | 3.00 | 3.50 | 4.00 | 3.50 | 2.50 | 3.00 | ||
| 2017 | 40 | The more you have, the worse it is | π₯ | Octopode embrace | jam | 510 | 3.50 | 2.92 | 2.90 | 3.40 | 4.13 | 2.42 | 3.11 | ||
| 2017 | 39 | Running out of Power | π₯ | Apprentice | jam | 804 | 2.63 | 2.17 | 3.03 | 3.07 | 3.59 | 2.32 | 2.56 | ||
| 2017 | 38 | A Small World | π₯ | Tiny war planet | jam | ||||||||||
| 2016 | 37 | One room | DeadlySpaceStars | jam | |||||||||||
| 2015 | 33 | You are the Monster | Monster fish | jam |
ThiefViolinist leaves an average of 4.9 feedback comments each event.
Undying cleric
Nice game, art and sounds are decent. Really love using of theme. + for tutorial. Now about gameplay, it looks like rushing to big numbers is the best strat. Also modifiers seems to bad after you got big number due to /. One option i see is to remove big numbers(or rather implement them in different wat) and make mods partly revealed based on distance to you maybe(?). Like you see number or operation, if it's big number it's + or - most likely, something like that. Maybe add colors to circles and rules baed on that, if you eat blue last then mods are inverted, if yellow then +5 to next modifier value etc. Overall pretty well rounded and finished game for combo.
Overall: A Fun:B Innovation: C Theme: B Graphics:A+ Audio:A Humor:B+ Mood:A+ Very nice game, actually started to feel more fun at the end.
Beat the game on second try. Would be nice to see some roguelike with this mechanic, also want to have abilities to skip turn and choose what enemy to attack(with certain spells)
Very cool using of theme and game overall, got 7/7
It was fun, nice game. Can make little sandbox from it potentially, like you have heavy guarded castle in center of map and villages around it. You can raid villages for resources, raise army of undeads and try to siege a castle.
very atmospheric game and nice art
Timelapse is super cool, thanks for sharing. What plugin do you use to draw in obsidian like this?
The hardest part of the game was dealing with the inversion huh. I couldnt understand how to plant first 3 minutes, I guess what I read as "C" was "E" in the font(better to write controls in the game page too). I love graphics and atmosphere overall. About gameplay, probably you can make some rules that to harvest/plant specific plant you need it to be surrounded by other specific plants, like this red plant - R, green plant G R-G-R ----R to make it more interesting/challenging(and remove rotting in this case). Hope you next game will be even better, see you next LD. 0/
Really good take, love games about archers with bow shooting mechanic
Graphics is adorable, gameplay is fun, good job. Combat mechanics is also very good. Very impressive for 2 days. @zakaman can you tell me more about level generation?
nvm, there is source code
Love this psychedelic environment. Good feeling to be the FROGS OVERLORD!!! I think i got bug(?) - after pressing V i controlled my character and frogs ball in the same time. Also would be cool to add some screenshots and little description to post. Good job.
Agree with commentators higher - very atmospheric, would like to see something like this as small game.
Really impressive for 20 hours. On my first time all my molatoes died except one but i still managed to win lul. Love highlighted text in description, reminds me Slay the Spire. Will be glad to see your next game, good luck.
Have finished it in 22 32. Super fun game and looks really complete especially for LD. Sword Feels really good, nice job, gg wp
beat it second time in 11 11
Good concept and game itself. it can be another goal for n knights to "deal" with ogre. Good job.
TOO MUCH SCREEN SHAKE, but good game in general. Nice art and gameplay.
Nice idea, i love games with rhythm based mechanics. Art style looks nicely. Good job. I am not sure it is a bug or feature, but seems that you cant attack after snails have been crawled too close to the hero.
Oh, those sneaky dwarves! I love TD, unfortunately no upgrades here, but this was fun to play anyway, good job. Also our game has similar idea.
Very interesting idea and fun gameplay, one of the best game i saw on ld44, good job β€οΈ. Also hotkeys will be very convenient.
I like card's names and hilarious description.
Really very similar ideas. Your game gives an impression that it finished product. I like graphics and ent-deer design, very atmospheric. Music and gameplay at a high level too. Good job.
I like goal of the game and awesome underwater environment.
LD58 — Collector (8)
Mailbox Mania by Wuppos 2025-10-19T09:12:25Z ♥ 2
Coffee makes it's a bit hard to control, maybe something like coffee gives usable nitro that you can spend when you want could feel nicer. Art is very neat and music is fitting. Great game overall, feels very polished for jam Screenshot from 2025-10-19 12-07-35.png
Curious Collectors by Tobius 2025-10-16T19:35:32Z ♥ 2
Interesting concept. I like chars design and VA as well. Tooth fairy could be enemy/npc monster for some game fantasy game. Screenshot from 2025-10-16 22-34-41.png
Lunar Burden by Iluvatar 2025-10-13T13:03:38Z ♥ 1
Probably the most polished game i played this LD, well done
Chaotic Containers by Dis0rder 2025-10-13T09:54:24Z ♥ 2
Reminded me old flesh games, was fun
Voltaic Harvest by dxk2294 2025-10-12T08:30:04Z ♥ 2
Really polished game, especially for jam. I enjoyed it. Screenshot from 2025-10-12 11-25-21.png
Kidnap Equation by koro.games 2025-10-11T17:42:27Z ♥ 2
Nice game, i love artstyle and atmosphere overall. As i understood 2 regular endings are when u say yes/no after 3rd catch and secret is when you prefer to save 1 human several times(game kinda glitched when i did that so im not sure)
Eccentricity by Lefinno 2025-10-11T16:18:55Z ♥ 4
It was fun. I think took space over upgrades every time except 2(i think +gold for every 10 gold and more rare things, i never had problems with gold tho). Sapphires are OP. I guess there are 2 another builds with heat maxing and batteries. Also map changing angle feels a bit annoying. Great game overall.
Screenshot from 2025-10-11 19-11-36.png
MelodyWalker by HEGRIGORII 2025-10-07T09:07:04Z ♥ 3
Good idea, reminded me of magicka a bit. Also, teleport spell broke my game Screenshot from 2025-10-07 11-55-25.png