Tycoon of the HighSeas by RelicTooth 2017-12-10T08:55:35Z
I like goal of the game and awesome underwater environment.
Foon → Ludum Dare Explorer → Users → ThiefViolinist
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 👥 | 🥉 | 2023 | 52 | Harvest | My Reaper Garden | jam | Innovation | 4.65 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | 👥 | Colour thief | jam | 269 | 3.65 | 3.93 | 3.88 | 4.02 | 3.20 | 3.47 | ||
| 2024 | 55 | Summoning | 👥 | Farmageddon | jam | 1133 | 2.90 | 2.45 | 3.22 | 3.05 | 2.67 | 2.58 | 2.78 | |
| 2023 | 54 | Limited Space | 👥 | City Hero: Dragon Stonebearer Legend | jam | 1108 | 2.62 | 2.47 | 2.87 | 2.85 | 2.52 | 2.50 | ||
| 2023 | 52 | Harvest | 👥 | My Reaper Garden | jam | 129 | 3.92 | 4.05 | 4.65 | 4.40 | 3.50 | 3.23 | 3.35 | |
| 2022 | 51 | Every 10 seconds | 👥 | Space Savier | jam | 910 | 3.18 | 2.68 | 2.97 | 3.42 | 2.97 | 2.86 | 2.80 | 3.00 |
| 2021 | 49 | Unstable | 👥 | Betatester | jam | 1259 | 3.07 | 2.84 | 3.26 | 3.42 | 3.05 | 3.42 | 2.91 | |
| 2021 | 48 | Deeper and deeper | 👥 | Ancient Heart | jam | 1743 | 2.85 | 2.80 | 2.52 | 2.05 | 3.65 | 2.77 | 2.23 | 2.71 |
| 2020 | 47 | Stuck in a loop | 👥 | Test Subject | jam | 1640 | 2.47 | 1.94 | 2.57 | 2.97 | 3.07 | 2.68 | 2.47 | 2.37 |
| 2020 | 46 | Keep it alive | 👥 | NightForestWatch | jam | 2340 | 2.85 | 2.45 | 2.72 | 3.36 | 3.40 | 3.05 | ||
| 2019 | 44 | Your life is currency | 👥 | PathOfForest | jam | 451 | 3.53 | 3.14 | 3.83 | 3.65 | 3.98 | 3.40 | 2.95 | 3.68 |
| 2018 | 42 | Running out of space | 👥 | Tribe's trouble | unfinished | |||||||||
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | RaceTD | jam | 3.00 | 3.50 | 3.00 | 3.50 | 4.00 | 3.50 | 2.50 | 3.00 | |
| 2017 | 40 | The more you have, the worse it is | 👥 | Octopode embrace | jam | 510 | 3.50 | 2.91 | 2.89 | 3.39 | 4.13 | 2.41 | 3.10 | |
| 2017 | 39 | Running out of Power | 👥 | Apprentice | jam | 804 | 2.63 | 2.16 | 3.03 | 3.06 | 3.58 | 2.31 | 2.55 | |
| 2017 | 38 | A Small World | 👥 | Tiny war planet | jam | |||||||||
| 2016 | 37 | One room | DeadlySpaceStars | jam | ||||||||||
| 2015 | 33 | You are the Monster | Monster fish | jam |
I like goal of the game and awesome underwater environment.
.
Very interesting idea and fun gameplay, one of the best game i saw on ld44, good job :heart:. Also hotkeys will be very convenient.
Really very similar ideas. Your game gives an impression that it finished product. I like graphics and ent-deer design, very atmospheric. Music and gameplay at a high level too. Good job.
Oh, those sneaky dwarves! I love TD, unfortunately no upgrades here, but this was fun to play anyway, good job. Also our game has similar idea.
I like card's names and hilarious description.
TOO MUCH SCREEN SHAKE, but good game in general. Nice art and gameplay.
Nice idea, i love games with rhythm based mechanics. Art style looks nicely. Good job. I am not sure it is a bug or feature, but seems that you cant attack after snails have been crawled too close to the hero.
Good concept and game itself. it can be another goal for n knights to "deal" with ogre. Good job.
Agree with commentators higher - very atmospheric, would like to see something like this as small game.
@brandon-hare nice to hear that you enjoyed our game, thanks for feedback. We thought about adding regen, but forgot about it in last hours.
@alprog there is capsule with code that you must just write and then press enter, capsule appears after drone death
Have finished it in 22 32. Super fun game and looks really complete especially for LD. Sword Feels really good, nice job, gg wp
beat it second time in 11 11
Graphics is adorable, gameplay is fun, good job. Combat mechanics is also very good. Very impressive for 2 days. @zakaman can you tell me more about level generation?
nvm, there is source code
Really impressive for 20 hours. On my first time all my molatoes died except one but i still managed to win lul. Love highlighted text in description, reminds me Slay the Spire. Will be glad to see your next game, good luck.
Love this psychedelic environment. Good feeling to be the FROGS OVERLORD!!! I think i got bug(?) - after pressing V i controlled my character and frogs ball in the same time. Also would be cool to add some screenshots and little description to post. Good job.
@beardywombat thanks for feedback, did you manage get to casino?
sad, we were afraid of something like this,you need to change some settings in menu to pass throught bugged door
@yodog sadly we didn't have time to make some clear hints for it. Yes you need to use boxes to move forvard throught level @bihenaso yes, it is, congrats @makimopl unfortunately even we don't have them so we can't test second level :pensive: thanks you all for feedback
Really good take, love games about archers with bow shooting mechanic
The hardest part of the game was dealing with the inversion huh. I couldnt understand how to plant first 3 minutes, I guess what I read as "C" was "E" in the font(better to write controls in the game page too). I love graphics and atmosphere overall. About gameplay, probably you can make some rules that to harvest/plant specific plant you need it to be surrounded by other specific plants, like this red plant - R, green plant G R-G-R ----R to make it more interesting/challenging(and remove rotting in this case). Hope you next game will be even better, see you next LD. 0/
Timelapse is super cool, thanks for sharing. What plugin do you use to draw in obsidian like this?
very atmospheric game and nice art
Beat the game on second try. Would be nice to see some roguelike with this mechanic, also want to have abilities to skip turn and choose what enemy to attack(with certain spells)
Overall: A Fun:B Innovation: C Theme: B Graphics:A+ Audio:A Humor:B+ Mood:A+ Very nice game, actually started to feel more fun at the end.
It was fun, nice game. Can make little sandbox from it potentially, like you have heavy guarded castle in center of map and villages around it. You can raid villages for resources, raise army of undeads and try to siege a castle.
Very cool using of theme and game overall, got 7/7
Nice game, art and sounds are decent. Really love using of theme. + for tutorial. Now about gameplay, it looks like rushing to big numbers is the best strat. Also modifiers seems to bad after you got big number due to /. One option i see is to remove big numbers(or rather implement them in different wat) and make mods partly revealed based on distance to you maybe(?). Like you see number or operation, if it's big number it's + or - most likely, something like that. Maybe add colors to circles and rules baed on that, if you eat blue last then mods are inverted, if yellow then +5 to next modifier value etc. Overall pretty well rounded and finished game for combo.
Probably the most polished game i played this LD, well done
@dis0rder thanks for playing and giving review. > or then you didn’t push the update to the Linux-build I was playing
Yes, only web version was updated. Spikes feel a lot better compared to local versions > I appreciate you went and included a Linux-build!
We use it as well
> made the game playable even on my ancient trash-hardware.
wow, cool
> Another thing I found a bit annoying was doing the lengthier jumps in the Level #4 - Puzzle. Since you can’t see the characters feet (well, the default Unity-blob doesn’t have them!), it’s hard to estimate whether you’re really tip-toeing on the edge of an platform or not.
Ye, u need to get used to it a bit. Btw you can beat puzzle level with stealing colors in right order and then time your last jump precisely or use shift for sprint jump and then it's a lot easier(and colors order doesnt matter i think).
@jojopalambas nice, you are top 1 in leaderboard now
@revetoon very strange, i will blame windows as usually :pray:
Reminded me old flesh games, was fun
Really polished game, especially for jam. I enjoyed it. Screenshot from 2025-10-12 11-25-21.png
It was fun. I think took space over upgrades every time except 2(i think +gold for every 10 gold and more rare things, i never had problems with gold tho). Sapphires are OP. I guess there are 2 another builds with heat maxing and batteries. Also map changing angle feels a bit annoying. Great game overall.
Screenshot from 2025-10-11 19-11-36.png
Nice game, i love artstyle and atmosphere overall. As i understood 2 regular endings are when u say yes/no after 3rd catch and secret is when you prefer to save 1 human several times(game kinda glitched when i did that so im not sure)
Coffee makes it's a bit hard to control, maybe something like coffee gives usable nitro that you can spend when you want could feel nicer. Art is very neat and music is fitting. Great game overall, feels very polished for jam Screenshot from 2025-10-19 12-07-35.png
Interesting concept. I like chars design and VA as well. Tooth fairy could be enemy/npc monster for some game fantasy game. Screenshot from 2025-10-16 22-34-41.png
Good idea, reminded me of magicka a bit. Also, teleport spell broke my game Screenshot from 2025-10-07 11-55-25.png